BabyFaceKillah
Member
Rare is making Microsoft's Uncharted.
Didn't they also make DS games
Some related reading y'all might find fascinating:
Rare might not be forced to make Kinect games but anything else gets canned
Didn't they also make DS games
Everyone just ignores Rare's handheld team - for good reason.
MS should have put Rare back on KI
Killer Instinct was a success. It shows there is interest in Rare IPs.
You know what? Fuck the bullshit, man. Rare's 360 output up to Kinect Sports is damn good. From PDZ to KS. Quality games
I figured it would be fun to look back at just what they've accomplished since being acquired by Microsoft in 2002.
Everyone just ignores Rare's handheld team - for good reason.
Gruntys Revenge, Viva Piñata DS and DKR DS are rad tho
Seen it. I've been so upset at that list for ages now. So many possibly great games, cancelled or never created.
I'm still upset we never got Sabreman Stampede.
Just a heads up, Rare does Christmas cards every year and they used to tease things for future titles. The Mr. Pants one with the Gamecube and Xbox and the Banjo-Kazooie one come to mind.
This was their card from last year. I'm willing to bet their next game is prooobbably Viva Pinata. Not that I'm complaining, I could use another.
In light of Spencer's comments about Tomb Raider, I actually kind of wonder what could have happened if Rare had took a turn for the better under MS's management and taken on a new action adventure franchise. That kind of light-hearted action adventure romp is something I could have seen Rare doing at one point.
Isn't Rare just a name now? I doubt the current Rare is made up of the same people that made the classics from the 90's. So, sure they own all these properties but what good is that if they don't have talented devs making the sequels? Look at what a mess KI turned out to be, they had to hire a new team for season 2
Rare didn't develop Killer Instinct Xbox One, they only provided feedback. And the only reason it switched developers for season 2 was because Amazon acquired Double Helix.
Otherwise ? a kart racer with Rare characters ala Diddy Kong Racing or a brand new ip with platforming elements that Rare used to be so good at making.
What people don't seem to understand is that most of the people that made RARE what it was, are not there anymore.
Classic innovative RARE is dead. And unless Microsoft gives them the time and freedom Nintendo gave them, then that will not change anytime soon.
So.. I think we can rank it like:
Before 2002: Amazing;
2002-2008: OK;
2008-Now: Ridiculously bad.
Well it all boils down to talent and if the most talented people left, that's gonna be the biggest issue. There's no guarantee that you can get that back no matter how many people you hire. Sometimes the mix of people is just perfect and breaking it up is the one and only cause to future failed or poor titles.Just some food for thought, I realize there's a lot of people gone from Rare and there's still quite a few veterens as well (Mayles, Lobb, Beanland come to mind) but what is stopping Rare from making a good game with new employees? Bad management? Hopefully Spencer can fix that.
An example- Lots of employees from Retro Studios left after Prime 3 and Retro still managed to make two amazing Donkey Kong games.
We'll never get old Rare again, but that doesn't mean we can't get good games from their ever again either.
Well it all boils down to talent and if the most talented people left, that's gonna be the biggest issue. There's no guarantee that you can get that back no matter how many people you hire. Sometimes the mix of people is just perfect and breaking it up is the one and only cause to future failed or poor titles.