DarkoMaledictus
Tier Whore
Personally don't think any of these look great except some n64 cartoony style games. 2D and cartoony games age much better, 3d look horrible after just a few years.
Agreed, love that game, sure wish it was on EU PSN (together with Chrono Cross, Legend of Mana, Xenogears and all the other missing Square games).
The Crash games were in their own league.
The 12 principles of animation in game form.
System 11 represent!
Didn't System 11 use PS1 hardware?
Love the look of that Saturn Quake video you posted.Quake. Obviously not as good as the PC version, but very impressive considering it's the Saturn, a console not known for 3D games.
I also think Powerslave and Doom 64 look quite ace, although those are using 2D sprites in a 3D world (well, pseudo-3D, at least in Doom's case), so it's a bit more debatable how much they count.
I still think Spyro the Dragon looks quite good, even in our modern era. Very smart, simple art direction goes a long way here. It's quite nice how they made the sky out of untextured polygons, instead tinting the vertices so it would scale up to HD resolutions without skipping a beat.
Fair point, but it's hardly the only one in the thread.
Love the look of that Saturn Quake video you posted.
Still pictures really do not do Panzer Dragoon Zwei justice, it needs to be seen in motion:
https://www.youtube.com/watch?v=4P0KFEhiFbE
What a great game
Nevermind, my initial picks were sprite based.
Anyway
Last Bronx:
Keep in mind this game was 60fps.
All Japan Pro Wrestling:
Also 60fps on Saturn.
Personally don't think any of these look great except some n64 cartoony style games. 2D and cartoony games age much better, 3d look horrible after just a few years.
Are there any? That 2D indie thread got me thinking about this and i can't honestly think of one.
a lot of the images being used in this thread display much cleaner & higher resolution images than what we actually saw on a regular tv screen back when gaming in the mid nineties.
c'mon guys, as good as some of these games look, a lot of these pictures are NOT accurate representation of the actual games themselves running on their native systems.
here's what CBFD looks more like in native res:
Kill it with fire.Woo RF Defence Force!
Sometime I wonder how many who partecipate in this kind of thread actually had play the games on real hardware recently.N64 seems to have aged the worst..
At least PSX and Saturn games clean up nice when rendered at a higher resolution.
Based on what I've seen in this thread, I'd say it's a toss up between Crash, Spyro & Banjo.
I think the pre-rendered look of Resident Evil 3 & Final Fantasy VII has held up fantastically well though. That Mako Reactor gif looks stunning.
That's not how it looks on a PS1. That's taken from a PSP, and so looks smoother than what it originally looked like.
Giant robots destruction: Virtual On
As usual it looks and feels way better in motion and with the pad in hand.
https://www.youtube.com/watch?v=TCwmnppqfiQ
And the most important part: that thing is still a blast to play. So much fun.
There is an arcade perfect version for the PS2 (Japan only) if you want a better polycount and dualstick goodness.
Sometime I wonder how many who partecipate in this kind of thread actually had play the games on real hardware recently.
Floating Runner still looks great due to running at 60 fps. I believe it's the only 3D platformer from that console generation to do so.
Watch the video on this page and be blown away by the smoothness.
I never considered smoothness to be that important in that generation, since there wasn't enough detail in the images to even make a smooth framerate a necessity. You could easily keep track of things happening on screen despite a lower framerate, because it was simply harder to lose things.
Oops. Misread, thought Dreamcast was included. Thanks for the correction.This is a Dreamcast games, mate. Not a Saturn one.
ah that game, everybody's played that game. I love that game.
Dunno; Xtreme was really innovative for what they were trying to do. Also w/ its format the stages would've been tighter paced and structured (just by the nature 2D games tend to be, Xtreme would've been 2.5D like a Klonoa or Tomba 2 in that way).Man, a full Sonic game like this would have been way better than what Sonic Xtreme would have been.
Racing games have always been the pinnacle of gaming graphics IMO
And yet you fail to post a pic of R4 or Wipeout XL!!!
Kill it with fire.
Sometime I wonder how many who partecipate in this kind of thread actually had play the games on real hardware recently.
R4 was easily the best looking racer of the generation.
Watch out! A Black Falcon might appear!
a lot of the images being used in this thread display much cleaner & higher resolution images than what we actually saw on a regular tv screen back when gaming in the mid nineties.
c'mon guys, as good as some of these games look, a lot of these pictures are NOT accurate representation of the actual games themselves running on their native systems.
here's what CBFD looks more like in native res
I thought those were the arcade version? PS2/PS3/360 being just the emulated Model 2 original.PS2/PS3/360 versions are also way closer to the arcade version mechanically. The Saturn port is hard to recommend these days, I think, but it's a nice port from a technical perspective given the hardware.
The games had macroblocking and .jpg artifacts at their native res?
R4 was easily the best looking racer of the generation.
R4 was easily the best looking racer of the generation.