Did you know that AC4 had microtransactions in the SP mode? If not, we can expect that same level of unobtrusiveness in Unity.
I actually didn't, so that bodes well for Unity.
Did you know that AC4 had microtransactions in the SP mode? If not, we can expect that same level of unobtrusiveness in Unity.
Wow, this game seriously could not be looking any more perfect.
One question though - have they talked about the modern day stuff at all? I haven't read anything yet, so is it possible that they could be removing it? Because that would just be the icing on the cake. There was nothing quite like getting pulled out of your adventures on the high seas so you could walk around a cubicle in the modern day and do stupid fetch quests for no apparent reason.
Wow, this game seriously could not be looking any more perfect.
One question though - have they talked about the modern day stuff at all? I haven't read anything yet, so is it possible that they could be removing it? Because that would just be the icing on the cake. There was nothing quite like getting pulled out of your adventures on the high seas so you could walk around a cubicle in the modern day and do stupid fetch quests for no apparent reason.
I haven't seen them talking about it, but I'm sure it's still there.
And besides, the modern day stuff is great.
I agree. There are a number of amazing moments in the series that would not have been possible without the modern day story line.
Assassin's Creed 1+2's climax for one.Like what? I'm honestly asking. I've never felt like the modern day stuff added much of anything to the overall story.
Assassin's Creed 1+2's climax for one.
The glyphs scattered AC2+ACB.
I'm sure they said you are a player of the latest Abstergo Entertainment game. In other words carrying on the guff from AC4 -_-
They confirmed months ago that the modern day segments are not about abstergo entertainment.I would agree, but again... That stuff didn't ultimately go anywhere. The whole First Civilization/solar flare of doom plotline just always seemed so completely out of left field in the context of the actual games. And all culminated in one of the worst video game endings I've ever played. (AC3's ending)
At the very least, get rid of the First Civilization BS and make the modern day stuff just about Templars vs Assassins. And have the player actually DOING stuff, not just sitting in a cubicle of a fictional corporation.
The modern day story isn't over yet, who knows what's going to be next on Unity. And as poor as AC3's ending was, the lead up to it still mattered to the gameplay in that game.I would agree, but again... That stuff didn't ultimately go anywhere. The whole First Civilization/solar flare of doom plotline just always seemed so completely out of left field in the context of the actual games. And all culminated in one of the worst video game endings I've ever played. (AC3's ending)
At the very least, get rid of the First Civilization BS and make the modern day stuff just about Templars vs Assassins. And have the player actually DOING stuff, not just sitting in a cubicle of a fictional corporation.
I haven't seen them talking about it, but I'm sure it's still there.
And besides, the modern day stuff is great.
Have they confirmed Leonardo Da Vinci's return to the series yet? I petitioned for him to be in AC3 but they only half listened. It's getting ridiculous that they refuse to comment on this so close to release.
I really wonder why this isn't called Assassin's Creed V.
Someone please help me understand how AC Unity co-op will work :
Is it a full, complete co-op experience trough out the campaign or will yoiu enjoy the co-op mode only in some missions ?
Invite your friends to join your Brotherhood, and for the first time, play seamless 2-4 player co-op in Assassin’s Creed Unity. A master assassin knows when to call in re-enforcements, and Assassin’s Creed Unity’s co-op missions allow you to fight alongside other players in challenging and dynamic scenarios. These co-op missions, which exist alongside the single-player story, have been crafted specifically for assassins to work in tandem as they take down targets throughout the city.
Co-op includesSomeone please help me understand how AC Unity co-op will work :
Is it a full, complete co-op experience trough out the campaign or will yoiu enjoy the co-op mode only in some missions ?
Thanks!
I really wonder why this isn't called Assassin's Creed V.
They're separate missions. Not sure how they structure it, whether you need to unlock them or if the rewards carry over to the single player campaign.
From the AC unity site:
Co-op includes
-co-op free roam
-at least 11 co-op missions that all last 30-40 long and also randomized enemy paths
two examples of this are a heist mission where players are required to steal treasure for the brotherhood, and an assassination mission.
-The mission layout will change each time you play. For example, during the heist mission:Heading underground, the tunnel layout will shift around, locked doors will be dynamically placed and so too will be guards and the chest that you’re trying to find. Though there should be tons and tons of co-op mission givers dotted around Paris, it means that there’s that replayability to them all, so you won’t have to go out of your way to find a fresh challenge.
-Co-op missions can be accessed via taverns that the player can enter seamlessly.
So I guess it goes
AC1
AC2
Brotherhood
Revelations
AC3
Black Flag
Rogue
AC4 = Unity?
Yeah, or that's how I would've named them.So I guess it goes
AC1
AC2
Brotherhood
Revelations
AC3
Black Flag
Rogue
AC4 = Unity?
Unity is technically AC5, Ubisoft decided to stay away from the number so that other players not familiar with the series don't feel like they need to do some major catching up. Or as the writer of ACR/AC4 likes to put it.So I guess it goes
AC1
AC2
Brotherhood
Revelations
AC3
Black Flag
Rogue
AC4 = Unity?
Metro Gamecentral have their gamescom preview & interview up:
http://metro.co.uk/2014/08/22/assas...view-and-interview-next-gen-history-4841985/#
Have they confirmed Leonardo Da Vinci's return to the series yet? I petitioned for him to be in AC3 but they only half listened. It's getting ridiculous that they refuse to comment on this so close to release.
Love how hard the interviewer goes in. I equally love the guy talking about how much more stealth actually plays a role now.
That was a really refreshing interview with a games developer... and I don't think it was all that hardball, just way more insistent then the limp PR talks we usually get.
The interviewer pressed the issue and drilled down when he was being fed talking points but he also backed up and gave credit when the answer was solid.
Can we have more of this, please?
We should take into account that this is an old demo. New to us, but older to the devs.I was super hyped before the Gamescom walthrough video, but that video made the game seem unfinished. Wonky animations when climbing and walking on stairs, crowd clipping and enemies that seemed completely oblivious to their surroundings is not what I expect from a new gen AC.
It's very pretty though.
I'm still worried. It's the first AC game with new tech on new systems.
I sincerely hope you are right and that's why I'm still hyped for the title. It just seem weird how the E3 presentation was way better than the GC one, which has me worried a bit.We should take into account that this is an old demo. New to us, but older to the devs.
Demos that aren't super polished is actually quite common for this series. Check out the AC1/2 demos. AC1 looked especially rough before the final build.I still expected some things to work better. Like walking through a crowd. It somehow seems even cruder than before. No "flow" as the guy in the interview likes to put it.
I sincerely hope you are right and that's why I'm still hyped for the title. It just seem weird how the E3 presentation was way better than the GC one, which has me worried a bit.
So is the coop free to play or do you need PS+? Since the coop is integrated in the single player, I think it should not be behind a paywall.
I'm still pumped because (if they are to be believed) it's setting a new, more open framework for how they tackle missions in the series. Even if it's rough around the edges, it'll be a welcome change. But it does look rough, here and there.
Unfairly picked... well, guess who showed a video that made people think it was a full 4-players experience... seriously...AA: The thing is, there is only one playable character, those four players are all just copies of Arno…
GC: I know, I know. I do think you’ve been unfairly picked on a bit.
AA: Exactly.
ALL multiplayer on PS4 needs PS+
The interview was actually interesting, especially when it comes to the new stealth system (about time though, should have been implemented time ago) and combat (about time again).
Also, the fact that it's supposed to be less-linear, but I hope still story-driven.
What was good of Black Flag is that the side missions made sense and were meaningful, everything was more organic than usual, and that's why the game was actually more enjoyable than some previous one where things felt disconnected (I didn't play AC3, but Revelations already had this problem)
Unfairly picked... well, guess who showed a video that made people think it was a full 4-players experience... seriously...
That said, I'm pretty sad that it's not a full co-op experience, especially given the first video.
I don't understand why these kind of info/details aren't well explained from the very beginning.
They had also "failed" to mention no more multiplayer... so I guess it was just a thick-cloud smoke-bomb kind of reveal '
Not true. You don't need PS+ for playing Warframe. It's up to Ubisoft to decide whether the forced coop in singleplayer is free to play or not.