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Five #DRIVECLUB beta videos + impressions

ss_lemonade

Member
seriously? I just downloaded a direct feed video of the beta the other day and it looked clean as a whistle. minimal to no jaggies...
It could also be due to the TVs they had setup there but all the driveclub demo stations looked the same to me. Everyone was using the cockpit view by the way, and the vehicle interior itself was just a jaggie mess.

In comparison, the Forza Horizon 2 demos on the xbox side looked cleaner AA wise but the lighting wasn't as good, or as realistic
 

VanWinkle

Member
From the stormy weather vid. I wish I could upload a longer gif but minus has a 10MB limit.

ijOd1y0ggrr2k.gif
 

nib95

Banned
Just watched all the videos. My opinions based on them.

+ Amazing lighting and overall visuals.
+ Excellent sense of speed and vehicle response.
+ Excellent and fun track design with lots dynamism and range in speed, cornering, elevation changes etc.
+ Astonishing degree of environmental density.
+ Some truly breathtaking vistas and draw distance (especially Munnar).
+ Lots of tertiary visual reward (balloons, debris, confetti, birds, crowds etc).
+ Aggressive and rewarding AI opponents.
+ Sublime audio work with great vehicular individualism.
+ Good mix of vehicle view options.
+ HUD'less racing.

- Still some IQ issues and aliasing that pop up on power lines, the tops of cars etc.
- A few textures here and there could still do with some work.
- No mechanical damage.



My main and only real fear for this game now is it having a lack of content and longevity. With the fairly low number cars, and no proper tuning or upgrade options, I just hope it isn't all over too soon. Luckily there does seem to be a solid number of tracks and locations, and we're still yet to see the race tracks which Evo have said are in the game. The dynamic weather and time of day should add massively too. Either way, I have the full retail game pre-ordered and it's one of my most anticipated titles of the year.
 

GameSeeker

Member
Taken from the same person who gave this a couple days ago: http://www.neogaf.com/forum/showthread.php?p=127683762#post127683762

The videos are in a 2.26 GB rar hosted on Mega. I will not upload these on YouTube or whatever.

https://mega.co.nz/#!zx8x3TxR!t_0padg35VE-dK8tBrlqs8_htpR98eEpSZpFAB7rIes

Thanks for this, Wario64.

If you have the time, the videos are well worth the download. DriveClub is looking every bit as good as the previous videos released by Sony. The dynamic lighting using Physically Based Rendering looks spectacular. In my book, DriveClub is cleary looking better than any of the competition coming this fall.

And the sound! Oh the engine sounds are sublime. Download the video, crank up the sound to high, close your eyes and just listen to the cars going round the track. Then imagine how much better it will sound in your living room in 5.1 or 7.1 surround. I'm so glad Rushy got the default changed to "Music Off" so folks actually listen to the cars.

Anyone doubting Evolution's ability to pull off the graphics/sound that they have been showing off since the reveal trailer last Feb, is going to be eating crow in 6 weeks.
 

doby

Member
Can I be the Debbie downer and moan about the blatant ignorance towards the NDA?

We were even sent a reminder about this shit and yet people still ignore it.
 

Seanspeed

Banned
Unless the physics have changed dramatically since I played it, it does not lean towards realism. Its firmly in the PGR camp of driving models. Not super arcade, but nowhere near a sim, either.
 
Unless the physics have changed dramatically since I played it, it does not lean towards realism. Its firmly in the PGR camp of driving models. Not super arcade, but nowhere near a sim, either.

Which sounds perfect to me :) Plus, if anyone is truly looking for a real racing sim, they need to look for it on PC.
 

sunnz

Member
Just watched all the videos. My opinions based on them.

+ Amazing lighting and overall visuals.
+ Excellent sense of speed and vehicle response.
+ Excellent and fun track design with lots dynamism and range in speed, cornering, elevation changes etc.
+ Astonishing degree of environmental density.
+ Some truly breathtaking vistas and draw distance (especially Munnar).
+ Lots of tertiary visual reward (balloons, debris, confetti, birds, crowds etc).
+ Aggressive and rewarding AI opponents.
+ Sublime audio work with great vehicular individualism.
+ Good mix of vehicle view options.
+ HUD'less racing.

- Still some IQ issues and aliasing that pop up on power lines, the tops of cars etc.
- A few textures here and there could still do with some work.
- No mechanical damage.



My main and only real fear for this game now is it having a lack of content and longevity. With the fairly low number cars, and no proper tuning or upgrade options, I just hope it isn't all over too soon. Luckily there does seem to be a solid number of tracks and locations, and we're still yet to see the race tracks which Evo have said are in the game. The dynamic weather and time of day should add massively too. Either way, I have the full retail game pre-ordered and it's one of my most anticipated titles of the year.

I think if the gameplay and physics are solid content won't be much of an issue. As long as you find that 1 car you love and enjoy driving in game, it can last quite some time.
 
why do the shadows no affect the bonet view?

other than that, it looks awesome!! want to see more of the damage that can be done too.
 

Game4life

Banned
Unless the physics have changed dramatically since I played it, it does not lean towards realism. Its firmly in the PGR camp of driving models. Not super arcade, but nowhere near a sim, either.

Its not sim but it is def less arcadey than FH2 IMO
 
Man even the 720p share videos look great. Love the look of the AI. It looks like they are aggressive and change positions a lot. Sense of speed is phenomenal and loving the track layout. Good shit
 

doby

Member
I don't see why anyone should care about that.


ot: downloading

Because it's the conditions you agree to before getting access to the download code. As far as I see it it's Sonys/Evolutions game and they should get to choose what to show prior to release.

Plus it's damaging to the beta community, if people could actually adhere to NDAs we'd get more betas. Ok, so thats of no significance to anyone without beta status so you have no reason to care, but it's in my interest so I'm allowed a moan :p
 
Huh, this thread is a hell of a lot quieter than the last one!

Because it's the conditions you agree to before getting access to the download code. As far as I see it it's Sonys/Evolutions game and they should get to choose what to show prior to release.

Plus it's damaging to the beta community, if people could actually adhere to NDAs we'd get more betas. Ok, so thats of no significance to anyone without beta status so you have no reason to care, but it's in my interest so I'm allowed a moan :p

I agree completely. Hopefully this is the last leak until the game comes out. Would hate to see the community miss out on future beta's over this.
 
Looks great, sounds great, and I'm glad to see the game being played by someone who knows how to drive. My only gripe is I believe that when you bump into a car at a high rate of speed, it should automatically drop you down to first gear and force you to recover that way. Right now the bumper cars for overtaking a position is too easy. If you bang into me drop you into first and watch you try to recover. I think this is the best way to handle no damage affecting the cars performance.
 

Shaneus

Member
Just watched all the videos. My opinions based on them.

+ Amazing lighting and overall visuals.
+ Excellent sense of speed and vehicle response.
+ Excellent and fun track design with lots dynamism and range in speed, cornering, elevation changes etc.
+ Astonishing degree of environmental density.
+ Some truly breathtaking vistas and draw distance (especially Munnar).
+ Lots of tertiary visual reward (balloons, debris, confetti, birds, crowds etc).
+ Aggressive and rewarding AI opponents.
+ Sublime audio work with great vehicular individualism.
+ Good mix of vehicle view options.
+ HUD'less racing.

- Still some IQ issues and aliasing that pop up on power lines, the tops of cars etc.
- A few textures here and there could still do with some work.
- No mechanical damage.



My main and only real fear for this game now is it having a lack of content and longevity. With the fairly low number cars, and no proper tuning or upgrade options, I just hope it isn't all over too soon. Luckily there does seem to be a solid number of tracks and locations, and we're still yet to see the race tracks which Evo have said are in the game. The dynamic weather and time of day should add massively too. Either way, I have the full retail game pre-ordered and it's one of my most anticipated titles of the year.
I still play the shit out of PGR4 and it has a similar amount of content. If a game is fun, you'll play it just because it is and not just to beat the game or a score or whatever. Same with mechanical damage... kind of gets rid of the trolls who'll be just out to ruin your car/run, but I didn't miss it in the PGR games.
 
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