Wait.. I thought the previews were pretty postive.I really want this to be good but those previews shook my confidence.
Legit argument for the gaming media right there, tbh.
Wait.. I thought the previews were pretty postive.
Instead the Alien seems consistently unfair, sticking unconscionably close to the player even in wide-open levels, as if it "knows" you're in that area. Even if it's never seen you there. Even if it shouldn't know you're there.
That's cheap. It's an artificial constraint on player creativity, as if to make sure they can't really get away from the Alien.
Halfway to the objective, I come around a corner and find the Alien waiting for me. I die. I restart from my last save point. I hurry back to the cutscene trigger—the ceiling light falls down, the Alien comes out of the ceiling, I hide under the gurney, it walks off, I walk off. This time I'm caught trying to mess with a door's access panel. I die. I hurry back to the cutscene trigger—the ceiling light falls down a third time, the Alien comes out of the ceiling, I hide under the gurney, it walks off, I walk off, I die, I hurry back to the cutscene trig—you get the idea.
Not much hype here for this around here.
kinda early no ? isnt it over a month away ?
I really want this to be good but those previews shook my confidence.
Legit argument for the gaming media right there, tbh.
There was a preview by (I think) PC Gamer, backed up by several people on the forum, that the xenomorph actually isn't at all the complex and intelligent AI that they promised in previews but is actually very tightly scripted, with preternatural hunting powers that let it discover you even if there's no way it could have known where you were.
Basically absolutely everything they insisted it wasn't.
[edit] It was PC World. Thread here: http://www.neogaf.com/forum/showthread.php?t=876188
I'm trying to stay away from talk about it as much as possible.Not much hype here for this around here.
The way the text in that embed looks with the YT play button over it makes it look like the tagline for the game is "NOPE"
Nah, it will be something in between. What I've seen and heard seemed mostly positive but considering this is CA's first stealth game, an actual hit would be a surprise.It doesn't get much noise on the net and I'm skeptical. This is either gonna be total shit or the sleeper hit of the year.
the situation in the quote did not happen at all during my BCD demo at Gamescom. the entrance of the Alien was scripted, but that was it.There was a preview by (I think) PC Gamer, backed up by several people on the forum, that the xenomorph actually isn't at all the complex and intelligent AI that they promised in previews but is actually very tightly scripted, with preternatural hunting powers that let it discover you even if there's no way it could have known where you were.
Basically absolutely everything they insisted it wasn't.
[edit] It was PC World. Thread here: http://www.neogaf.com/forum/showthread.php?t=876188
[edit2] Memory fails me; not apparently backed up by people on the forum, but still, it's made me less confident about the game than I was.
These are exactly my thoughts.Even if it loses it's scare factor dying over and over, and even if it turns out to be cheap in some areas, as a huge fan of the 79 film, I can't wait to just soak in the environments.
Looks like they've done an incredible job at recreating the look and feel of the old sets.
Ehh I haven't followed what CA has said about Alien AI, but this sounds like a scripted horror game which I am actually perfectly fine with.
the situation in the quote did not happen at all during my BCD demo at Gamescom. the entrance of the Alien was scripted, but that was it.
- TV into the Garden
- Garden Lights Off
- Headphones On
- 3D Enabled
- Play at 12AM Alone
- Experience Heart Attack
Goddamn, it's not persistent Al? Hmm... This is my most anticipated game, so I am still getting it, but that PC World write up has me worried
I heard them say that there are weapons in the game but can you actually kill any of the Xenomorph with them? Or do weapons just make them run away to give you some breathing room.
Operating system: Windows 7 (32bit)
Processor: 3.16GHz Intel Core 2 Duo E8500
RAM: 4GB RAM
Hard drive: 35GB required for installation
Video card: 1GB DirectX® 11 (AMD Radeon HD5550 or NVIDIA GeForce GT430)
Broadband internet connection
Operating system: Windows 7 (64bit)
Processor: AMD: Phenom II X4 955 - 4 core, 3.2GHz or INTEL: Core 2 Quad Q9650 - 4 core, 3.0GHz
RAM: 8GB RAM
Hard drive: 35GB required for installation
Video card: 2GB DirectX® 11 (AMD Radeon R9 200 series or NVIDIA GeForce GTX660)
Broadband internet connection