Eurogamer gave what I think is a good review, essentially that the story is too thin but the core game play is solid, really coming into form with the Strikes and once you hit 20 and beyond.
I feel the story presentation is fine, I consider it mostly a backdrop for a MP focused game like this although having the grimoire cards reatricted to their website is very cumbersome and I think sways people away from figuring more out about the game's lore. They should have just made a menu screen to view them in game and maybe even just press the options button as soon as you get one to read it immediately, situation allowing of course.
Love the gameplay, although the missions do get tiresome. Repeating the same formula of fighting to a certain point, have your Ghost access something, defend Ghost, move to next point and repeat get's old. Strikes are fun to complete and PVP is fast paced and fun. Glad to see a new FPS that has double jumping/high jumping, maps don't have a lot to explore but being able to double jump and high jump opens up numerous attack oppurtunities and ways to engage your opponents whether in PVE or PVP.
I've almost exclusively played Destiny since the midnight launch last week, around 50 hours, and am at level 24. My only experience of the game before release was the free weekend beta they launched and maybe an article or two on Eurogamer, so I can't relate to any of the talk of Bungie's "arrogance" or their possibly lofty descriptions of the game before release. I feel that as long as the Beta was played then prospective gamers should have had the gist of what they were going to get in the final game.
Hope to see you guys and gals out there if you enjoy the game too.