guys
guys
he has a move that apparently blinds enemies with holographic weapons that dont do anything
forgive a little cartwheeling
Noctis has a hell of a brogue kick.
guys
guys
he has a move that apparently blinds enemies with holographic weapons that dont do anything
forgive a little cartwheeling
since you post this gif. I wonder if they have a proper day/night and weather system or it's based on game progress.
You should do a new one or update that one with this new video.
Google car taking pictures for Google Maps was driving down the street. There is a passage of time as the car goes down the street obviously. One photo is near the crest of the curb and the woman on the sidewalk is walking. But what was perhaps seconds later when the second picture was taken, she tripped lol
since you post this gif. I wonder if they have a proper day/night and weather system or it's based on game progress.
Back when the game was Versus XIII, Nomura said it would have day/night and weather system. I hope that hasn't changed.
XV has a proper day night cycle.
since you post this gif. I wonder if they have a proper day/night and weather system or it's based on game progress.
XV has a proper day night cycle.
Anything faster might be hard to control? wut. They're way faster combat oriented games than that and you can control them just fine. I'm also quite sure it will end up being at least KH speed
XV has a proper day night cycle.
Back when the game was Versus XIII, Nomura said it would have day/night and weather system. I hope that hasn't changed.
Since people are talking about the gameplay, they may want to read up on the gameplay analysis thread from the E313 trailers - www.neogaf.com/forum/showthread.php?t=585421
....
Don't just do a cartwheel just because you can :/
A lot can change. Especially now with Nomura gone. I feel like they ousted him because he was having a Ueda moment, and wanted all this shit that couldn't happen on time.XV has a proper day night cycle.
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Don't just do a cartwheel just because you can :/
seriously this and
this is what I disliked the most from the trailer.
This is hilarious. Please tell me this part of some comedy sketch, and not an actual attempt at being cool. The guy whiffing at air by the side is amazing.
seriously this and
this is what I disliked the most from the trailer.
...you have a point.If you were a goblin would you fuck with a dude that busted out a cartwheel midfight?
seriously this and
this is what I disliked the most from the trailer.
This is hilarious. Please tell me this part of some comedy sketch, and not an actual attempt at being cool. The guy whiffing at air by the side is amazing.
seriously this and
this is what I disliked the most from the trailer.
Source pls
This is hilarious. Please tell me this part of some comedy sketch, and not an actual attempt at being cool. The guy whiffing at air by the side is amazing.
seriously this and
this is what I disliked the most from the trailer.
It's in interviews, and you can also see the same areas in trailers with day/night/evening times. I had a little day night section in this "everything we know" thread - http://www.neoseeker.com/forums/32229/t1878468-final-fantasy-xv-everything-we-know-so-far/
Even in the TGS thread, you can see it:
And that ending part at night, which is also in the same area above some hill.
Yeah weird,I actually like how they help each other.People are complaining about cartwheels now? Jesus.....
True, but Final Fantasy is not meant to be a lightning-quick action game like Bayonetta. There are other things to keep in mind, like party management. Plus as someone said before, having the combat be slightly slower allows for better reaction time for the player.
If Dark Souls has taught us anything, it's that sometimes the best strategic combat is a little bit slower and more methodical.
Then again, I bet they will make his lightning movements pretty simple, like pointing the stick in the direction of the enemy and pressing a specific button combination. It will probably amount to little more than a quick-time event style button press.
....
Don't just do a cartwheel just because you can :/
....
Don't just do a cartwheel just because you can :/
uhhh..why not?
it looks cool.
seriously this and
this is what I disliked the most from the trailer.
uhhh..why not?
it looks cool.
Man, really hope to hear Final Fantasy main theme by Shimomura.
https://www.youtube.com/watch?v=BvMVi65XVAQ
So good. Shame XIII (and X) skipped it.
thats from Arrow the green arrow tv show, first season i believe
Christ.... There's a guy literally swinging wildly at the air doing nothing while the other dude flips off a wall.Haha, nope it's a legit scene in Arrow.
Eh, don't have anything against the animations themselves, I just hope you have to manually trigger this shit. Having Prompto jumping over me mid fight all the time would be so fucking annoying.
X had it but in a very stealthy way
No that was Prelude. I was referring to http://finalfantasy.wikia.com/wiki/Final_Fantasy_(Theme)
Eh, don't have anything against the animations themselves, I just hope you have to manually trigger this shit. Having Prompto jumping over me mid fight all the time would be so fucking annoying.
Your first point doesn't really have anything to do with anything, but FF has always been evolving and changing things up. If you really want to go that way, then why not mention that FF isn't supposed to be anything else other than turn based menu style? It can do what it wants to lol. I'm not trying to be rude, but the first sentence doesn't really add anything.
I agree with the party management thing, but I still doubt bringing it to KH level speed would be a problem.
To the Dark Souls statement, there are both very good slow and fast combat systems. Well my overall point is I think it'd be fine if it were a bit faster, which I think it will be when you progress through whatever level/skill system they have.
Could be fluid interaction when you bump each other during fights. Kinda like how Drake in Uncharted will automatically touch the wall when he gets close to it.
The first sentence was in direct relation to the second. I suppose it doesn't matter that much in the end because they could make the actions very simple and scripted instead of giving the player ultimate freedom. And although I'm not familiar with all Kingdom Hearts games, as I only played the first, I don't remember there being more intricate movements like shown in these trailers. Having more intricate control over those might be a key element to the battle system. Or, as I said earlier, it could be nothing more than a glorified quick time button press.
But basically the point is that Final Fantasy is a team-based game, not a single character action game like Bayonetta where all you have to worry about is one character. It's also very possible that they slowed it down because camera control looks like it would be a bit crazy if Noctis was moving as fast as the earlier videos.
However, this is all speculation and the gameplay style could be a lot different.