Someone at Sony made a mistake when they lost Insomniac, running at 900p and 30fps is just fine if the game is fun, its fun. I'm jealous. Not enough to buy an X1, but jealous.
A car can be fun to drive almost regardless of its specifications, quarter mile times do not rank the worthiness of the vehicle.
- Especially when there isn't yet (or ever) the option to get in this same car with a PS4 sticker on the bumper, and the bigger engine.
Must be a troll. Can't believe how many are out in this thread.
Yup Sony seems to be making a lot of mistakes this gen with securing good games on their platform. They let Titanfall go, they let this go (a game that was made by a previously Sony exclusive developer), they went for Destiny which hasn't reviewed well, etc. etc.
Whoever they have definitely hasn't been very good at spotting the big hits.
Yup Sony seems to be making a lot of mistakes this gen with securing good games on their platform. They let Titanfall go, they let this go (a game that was made by a previously Sony exclusive developer), they went for Destiny which hasn't reviewed well, etc. etc.
Whoever they have definitely hasn't been very good at spotting the big hits.
Destiny have probably done more for Sony than Titanfall ever did for MS. But hey I'm sure Sony is very upset with the current console landscape, besides its not like MS is amazing at keeping talent (Bungie, Epic).
Destiny have probably done more for Sony than Titanfall ever did for MS. But hey I'm sure Sony is very upset with the current console landscape, besides its not like MS is amazing at keeping talent (Bungie, Epic).
The game is an exclusive for XB1. Are you really surprised at the reaction on GAF?
Your loss. Order looks like a game I'd play once for the story and then sell it. I don't think the attachment rate will be as high as Sunset. Lets just hope the attachment of Sunset is high enough. Sunset is more opened world rather than a pop-up shooter. I don't even know why we're comparing.
This appears to be factually incorrect. According to the metadata I'm seeing with the raw file, it looks like it's almost always at 30. Do you have a framerate counter that's getting something else?
Definitely was aware of this a few months ago. If I owned an XB1 I'd get my eyes used to 900p. I see myself playing Quantum Break at 900p sometime in the future.
At a cinematic 30 fps.
I just hope that one day, 30fps becomes a thing of the past like DVDs are slowly becoming as Blu-ray takes over.
I am surprised being that this is an xbox one exclusive that the game will be 900p. I would bet that insomniac got a lot of help from MS engineers and with the new SDK updates, 1080p would have been possible.
Quantum Break isn't open world.
And I really doubt that is be 900p.
INSOMNIAC said:This is a game with a lot on the screen and we made the choice to be at 900 because we wanted to push the level of detail, action,the size of the cityand the views you can experience as move around.
Yup Sony seems to be making a lot of mistakes this gen with securing good games on their platform. They let Titanfall go, they let this go (a game that was made by a previously Sony exclusive developer), they went for Destiny which hasn't reviewed well, etc. etc.
Whoever they have definitely hasn't been very good at spotting the big hits.
Yup Sony seems to be making a lot of mistakes this gen with securing good games on their platform. They let Titanfall go, they let this go (a game that was made by a previously Sony exclusive developer), they went for Destiny which hasn't reviewed well, etc. etc.
Whoever they have definitely hasn't been very good at spotting the big hits.
Yup Sony seems to be making a lot of mistakes this gen with securing good games on their platform. They let Titanfall go, they let this go (a game that was made by a previously Sony exclusive developer), they went for Destiny which hasn't reviewed well, etc. etc.
Whoever they have definitely hasn't been very good at spotting the big hits.
I'd wait for the NPD bundle numbers before declaring Destiny a mistake.
On topic I thought MS would try to make all exclusive titles 1080p, for a number on the back of the box, but there was that strange statement a while back about them providing the extra resources (power boost) for 1080p but it was up to devs to decide how to use it.
I'd wait for the NPD bundle numbers before declaring Destiny a mistake.
On topic I thought MS would try to make all exclusive titles 1080p, for a number on the back of the box, but there was that strange statement a while back about them providing the extra resources (power boost) for 1080p but it was up to devs to decide how to use it.
It will still have the number on the back of the box. It will say "1080p Output" just like other sub 1080p games have said. I'm sure Microsoft doesn't care about that number on the box..it's the number in the bank that matters, and "fun" sells..
Yup Sony seems to be making a lot of mistakes this gen with securing good games on their platform. They let Titanfall go, they let this go (a game that was made by a previously Sony exclusive developer), they went for Destiny which hasn't reviewed well, etc. etc.
Whoever they have definitely hasn't been very good at spotting the big hits.
which titanfall and sunset aren't.
If titanfall was it would've made xbones fly of the shelves.
They let insomniac go because insomniac has been pretty average the entire gen. They started strong and then lost the vision they had on resistance fall of man (still by far the best of the series) and went after the cod flavor.
And other than ratchet which, frankly, while being good has been the same game since the first 1, they haven't made great games.
Does "fun" always really sell though? Will Microsoft market Sunset Overdrive as much as Halo MCC? At least Insomniac got IP ownership out of it even if it doesn't sell.
Yup Sony seems to be making a lot of mistakes this gen with securing good games on their platform. They let Titanfall go, they let this go (a game that was made by a previously Sony exclusive developer), they went for Destiny which hasn't reviewed well, etc. etc.
Whoever they have definitely hasn't been very good at spotting the big hits.
"you can go there"
too soon
]this game looks great
Titanfall failed to set the world on fire, sales wise. Where as Destiny has broken sales records for new IP, and helped quadruple sales of the PS4.
The merits of each game from a gameplay perspective might be more subjective, but Destiny is objectively selling far better than Titanfall, and is clearly help shift PS4s. Which is exactly what platform holders want when they secure exclusivity (in any form) with 3rd party games. I can't see how Sony would view their relationship with Destiny as anything other than a positive.
Does "fun" always really sell though? Will Microsoft market Sunset Overdrive as much as Halo MCC? At least Insomniac got IP ownership out of it even if it doesn't sell.
Also helps that Destiny is on PS3/4, 360, X1. Those are some nice install bases to have for the last gen sales as well. They're lumping them all together for sales right?
I saw Sunset Overdrive at the Eurogamer Expo today and I'm going to be completely honest with you guys, I was disappointed. The game looked pretty and I liked the art style but 30 FPS utterly destroyed the visual presentation.
Perhaps Nintendo has spoiled me over the years but whenever I see a wonderfully colourful game like Sunset Overdrive, anything other than 60 just feels like a huge injustice.
I'm totally fine with Resistance 1/2/3 running at 30 but Ratchet & Clank: All 4 One/Full Frontal Assault/Nexus and now Sunset Overdrive have really suffered.
Just for the record, I'm not trying to shit stir. I'm genuinely really sad that Sunset Overdrive is running at 30 after seeing it for myself in person.
Yeha, they are. But it's worth nothing that Destiny is available on 4 platforms, Titanfall on 3 (including PC - the biggest install base of them all).
MS and Sony were so fucking cheap with these systems this gen. not surprised to hear that we still have to do 900p on X1.
Resistance 3 was dead in the water after Resistance 2, no amount of promotion would have helped other than pouring money down the drain, Resistance 2 basically killed most of the goodwill associated with the IP, that and Resistance 3 multiplayer was mediocre at best. Not sure after FUSE why a console maker or any publisher would sign a deal to publish the game, take all the financial risks but not own the IP. It might end up being a good move for MS or it might not.Resistance 3 was very well recieved, but that along with the other Ratchet titles have gotten no promotion from Sony--something Sony is notorious for doing to the lesser half of their first party IPs.
Insomniac's last gen output was amazing. R1, R3, Tools of Destruction, QFB, ACiT were all awesome. Sure they have two or three mediocre games but I can only really call one game from their output bad was FFA.
PC biggest install base. You kidding me? I hope you are not counting those potential billions of PC users as a buyer lol. Most of the casual games sales more on console, games like COd, Titanfall move very few copies on PC sides.
But then of course game like GTA, Bethesda or any other games with huge modding community will sell more on PC.
Seriously, you people act like they do this purposely while the decisions are made based on market research and actual facts.
Companies are in this business to make profit and not for charity. They have engineers and resources to make the most powerful PC in the world but how much would it cost? Will people buy it? Us hardcore might drop the money for more expensive consoles but if it doesnt sell well to casual and other audience then publishers cant justify the cost of these big budget games. Seriously, you people act like they do this purposely while the decisions are made based on market research and actual facts.
1080p was a thing ten years ago, its a joke we have $400 consoles struggling to do 1080p at 60fps for games that arent that demanding. MS and Sony couldve spent a little extra money to make these things somewhat relevant. i dont want hear about pricing being an issue when the casual crowd blows large amounts of cash on phones and tablets these days. these consoles are under-powered, no excuses for not achieving 1080p at 30fps in 2014.
i dont want hear about pricing being an issue when the casual crowd blows large amounts of cash on phones and tablets these days. these consoles are under-powered, no excuses for not achieving 1080p at 30fps in 2014.