• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

HaloGAF |OT: Anniversary| So fades the great harvest of our betrayal.

dB Viper

Member
Some people like having Social playlists, just to warm-up or casually play around instead of the try-hard nature of ranked. With only 1, and that being H2A, is a little disappointing.
 

Ramirez

Member
A few things:

-Hardcore includes 3 games, which will most likely be MLG related. We can dig back into our competitive past. *thumbs up*
-E-Sports hopper will probably be whatever game/s and gametype/s that are currently being played in tournaments. So if they play H2:A exclusively, pretty sure that's what the e-sports hopper will be. Current Pros will live here.
-Team flag is included in Objective. Doubt that everyone wants to run CTF exclusively?
-Don't facepalm quite yet...plus your hand is smelly and unsanitary.

Current pros, and their try hard followers will only care for eSports playlist, who is Hardcore aimed at? Historically, all studio made "pro" playlists have failed miserably, because no one from that sector gives a damn about anything but what the pros play.

I would be willing to bet almost anything a dedicated flag list would have a way higher population than Hardcore. It is the staple gametype of objective in Halo, how can you sit there and honestly believe there aren't enough people who would play it, but think a copy cat MLG playlist will succeed?
 
That's definitely not true from my experience. Every single BTB maps in Halo 3 had multiple ways of taking out the Warthog. It sounds like you just didn't utilize them effectively.

HaloGAF Halo 3 customs played incredibly well without the laser.

Customs always play better regardless of settings.

It's not necessarily about being able to take it out or not before the game ends; it's about whether that hog gets a gigantic spree before you're able to do so.

It sounds like you've never played on Standoff with a decent team.
 

Sordid

Member
The footprint of the game and the population drive this.

Things have obviously changed since the Squad Slayer days ;)

I know H2A is the new hotness but 3 dedicated playlists for 6 maps seems like too much, if there's only going to be one social list it should be cross game imo. I do like the fact that Halo 4 isn't in Team Slayer, I'd probably swap Halo 4 for CE in SWAT too. Overall though it seems decent for launch.
 

Mix

Member
Do we know who at 343 will be in charge of playlist management?

Also, I saw this idea on the gaming side thread and thought it was really good:
Dude's name is Lionel. He's pretty cool, I know he'll do right by us.

He may not be in charge of it but I know he's on that team.
 

Of course, dunno why that slipped my mind!

So I've been thinking of a way to implement Halo Reach and ODST without fragmenting the competitive multiplayer user base, and this is what I came up with.

Those games get patched in, but you can only access the entire reach competitive multiplayer for free. Also, make it so that you cannot earn any reach online achievements or do any sort of customization to your Spartan unless you buy it. Reach and ODST campaigns and firefights would be locked behind the dlc paywall too of course. This way, the multiplayer vs player base won't be fragmented, but there is some nice incentives to still buy the dlc!
 
Please let Ireland be one of the select markets for the white MCC bundle.

I wanted a halo 2 team slayer playlist.

Seeing as how slayer will be voted everytime i guess I'm satisfied.
 
Do we know who at 343 will be in charge of playlist management?
it-s-me-austin-ofgs4t.gif
 
Current pros, and their try hard followers will only care for eSports playlist, who is Hardcore aimed at? Historically, all studio made "pro" playlists have failed miserably, because no one from that sector gives a damn about anything but what the pros play.

I would be willing to bet almost anything a dedicated flag list would have a way higher population than Hardcore. It is the staple gametype of objective in Halo, how can you sit there and honestly believe there aren't enough people who would play it, but think a copy cat MLG playlist will succeed?

It seems to me the Hardcore Playlist consists of MLG/E-Sports of the past. So those who want to play Halo 2 classic MLG can do that etc. I think that's very important and I doubt I'm the minority.

Also...MLG playlist in H3 was hot and frequently played because it was updated to the current gametypes and maps. Pros and regulars loved it.

My comment about CTF is not that CTF isn't the awesome sauce that every player likes once in a while in their Halo meals. I'm just saying it's already going to be mixed in with other objective gametypes.

I think the solution you might be looking for is a dedicated Team Objective like we have had in the past? Sorry if I'm not understanding correctly.
 

TheOddOne

Member
Current pros, and their try hard followers will only care for eSports playlist, who is Hardcore aimed at? Historically, all studio made "pro" playlists have failed miserably, because no one from that sector gives a damn about anything but what the pros play.

I would be willing to bet almost anything a dedicated flag list would have a way higher population than Hardcore. It is the staple gametype of objective in Halo, how can you sit there and honestly believe there aren't enough people who would play it, but think a copy cat MLG playlist will succeed?
Ram, the voice of reason.
 
Of course, dunno why that slipped my mind!

So I've been thinking of a way to implement Halo Reach and ODST without fragmenting the competitive multiplayer user base, and this is what I came up with.

Those games get patched in, but you can only access the entire reach competitive multiplayer for free. Also, make it so that you cannot earn any reach online achievements or do any sort of customization to your Spartan unless you buy it. Reach and ODST campaigns and firefights would be locked behind the dlc paywall too of course. This way, the multiplayer vs player base won't be fragmented, but there is some nice incentives to still buy the dlc!

Nobody is clamoring for Reach multiplayer bro, nevermind how much work that would take
 

-Ryn

Banned
Customs always play better regardless of settings.

It's not necessarily about being able to take it out or not before the game ends; it's about whether that hog gets a gigantic spree before you're able to do so.

It sounds like you've never played on Standoff with a decent team.
I was on a team that was getting its ass handed to it so badly on Standoff that one of our own teammates started driving a hog for the other team. Nothing we did could stop it. Chaingun kills galore...
though that "teammate" was probably just from a party on the other team anyway.
 
Because it's the biggest draw for the collection.

The biggest draw is contingent upon what your favourite Halo from the collection is. 3 dedicated playlists is too much for a 6 map exhibition demo for XboxOne Halo, particularly when one of those maps is Ascension, one of the poorest maps from H2.
 

TTUVAPOR

Banned
Current pros, and their try hard followers will only care for eSports playlist, who is Hardcore aimed at? Historically, all studio made "pro" playlists have failed miserably, because no one from that sector gives a damn about anything but what the pros play.

I would be willing to bet almost anything a dedicated flag list would have a way higher population than Hardcore. It is the staple gametype of objective in Halo, how can you sit there and honestly believe there aren't enough people who would play it, but think a copy cat MLG playlist will succeed?

What is with people who hate on esports, specifically esports Halo? I mean, if you're a casual Halo player...there's more than enough playlists to satisfy you, yet the moment an esports playlist or team hardcore playlist is created...all hands on deck...the esports players are going to ruin our precious casual Halo.

Never have understood this, and this dates all the way back to the Bungie.net forum days of Halo 2. There's this hate and it's all fabricated from little whiny babies who got smack talked to in Halo over voice comms...just...let...it...go...
 
Nobody is clamoring for Reach multiplayer bro, nevermind how much work that would take

Reach is my least favorite MP of the series, but I would still want it there for completions sake! Plus the Campaigns of Reach and ODST and the Firefight modes are fantastic! They probably aren't gonna put them in though, it was just a thought!
 
What is with people who hate on esports, specifically esports Halo? I mean, if you're a casual Halo player...there's more than enough playlists to satisfy you, yet the moment an esports playlist or team hardcore playlist is created...all hands on deck...the esports players are going to ruin our precious casual Halo.

Never have understood this, and this dates all the way back to the Bungie.net forum days of Halo 2. There's this hate and it's all fabricated from little whiny babies who got smack talked to in Halo over voice comms...just...let...it...go...

Not sure if troll or post that missed the mark by the widest margin in Halogaf history?
 

willow ve

Member
Please let Ireland be one of the select markets for the white MCC bundle.

I wanted a halo 2 team slayer playlist.

Seeing as how slayer will be voted everytime i guess I'm satisfied.

We never got an answer as to why there's no MCC bundle worldwide. Did COD and Sunset Overdrive buy exclusive console bundle rights?
 
What is with people who hate on esports, specifically esports Halo? I mean, if you're a casual Halo player...there's more than enough playlists to satisfy you, yet the moment an esports playlist or team hardcore playlist is created...all hands on deck...the esports players are going to ruin our precious casual Halo.

Never have understood this, and this dates all the way back to the Bungie.net forum days of Halo 2. There's this hate and it's all fabricated from little whiny babies who got smack talked to in Halo over voice comms...just...let...it...go...
You're joking right?
 
What is with people who hate on esports, specifically esports Halo? I mean, if you're a casual Halo player...there's more than enough playlists to satisfy you, yet the moment an esports playlist or team hardcore playlist is created...all hands on deck...the esports players are going to ruin our precious casual Halo.

Never have understood this, and this dates all the way back to the Bungie.net forum days of Halo 2. There's this hate and it's all fabricated from little whiny babies who got smack talked to in Halo over voice comms...just...let...it...go...

Muhahahahha

You don't know Ram, do you.
 

TTUVAPOR

Banned
Not sure if troll or post that missed the mark by the widest margin in Halogaf history?

No, not trolling. If 343 makes their own competitive playlist, then I think it's a good idea. Esports playlist is a good idea. I'd prefer 343 to take the Riot/Blizzard approach to their game for esports rather than adopt MLG's rules. 343 can run Halo esports without MLG.
 

Sephzilla

Member
No, not trolling. If 343 makes their own competitive playlist, then I think it's a good idea. Esports playlist is a good idea. I'd prefer 343 to take the Riot/Blizzard approach to their game for esports rather than adopt MLG's rules. 343 can run Halo esports without MLG.

I kind of agree with this? I remember the old Bungie.net Halo 2 days when people were demanding MLG gametypes. It felt akin to someone walking in and telling Bungie how Halo is supposed to be, and it felt kind of dumb to me.
 
What is with people who hate on esports, specifically esports Halo? I mean, if you're a casual Halo player...there's more than enough playlists to satisfy you, yet the moment an esports playlist or team hardcore playlist is created...all hands on deck...the esports players are going to ruin our precious casual Halo.

Never have understood this, and this dates all the way back to the Bungie.net forum days of Halo 2. There's this hate and it's all fabricated from little whiny babies who got smack talked to in Halo over voice comms...just...let...it...go...

I don't get the hate either, man. People are now making fun of your comment which is ridiculous to me, unless they take issue with your tone. 343 is being smart by integrating the pro scene into the game and making it accessible. That's what Counter Strike Global Offensive is doing and it's widely successful because an average joe can try their hand at what the pros are playing.

I love both the vanilla Halo gametypes (if there is such a thing) and the stream lined more balanced approach of e-sports.

HaloGaf, please be nice.
 

willow ve

Member
Probably don't need eSports and Hardcore as two different playlists.

Sub in Squad Battle (6v6 - mix of Slayer and Obj from Halo 2 and 3) and call it a day.

#backpack
 

TTUVAPOR

Banned
I kind of agree with this? I remember the old Bungie.net Halo 2 days when people were demanding MLG gametypes. It felt akin to someone walking in and telling Bungie how Halo is supposed to be, and it felt kind of dumb to me.

The issue with using MLG is that if MLG becomes the so-called standard (it's only a standard to those people because they're the ones who run the largest Halo tournaments in history), then it will be tough for 343 to introduce any kind of rule set. Now, MLG has had some good rules in the past, no doubt about it, but 343 needs to be able to alter their own esports rules when they feel the need to do so instead of waiting on MLG to come out with v1, v2, v3, v4, v4.5, etc...

Blizzard doesn't have to put up with this crap. They run SC2 tournaments and it's the same damn game everyone plays, pro or noob...it's the same game.

Make a solid universal setting and make it the standard in the esports playlist from day one. Let it evolve over time, kinda like how Capcom adjusts their characters in Street Fighter. MLG doesn't even need to be catered to, it's not necessary.

343 has in-house Halo pros that can provide more than enough, and on top of that, 343 can basically call up any other Halo pro into the studio and pay for their help/consulting. MLG doesn't own the Halo pros any more.
 
Probably don't need eSports and Hardcore as two different playlists.

Sub in Squad Battle (6v6 - mix of Slayer and Obj from Halo 2 and 3) and call it a day.

#backpack

Guys think...for one thing the descriptions were vague. Also, it says "tournament approved" gametypes in Halo 2 and 3. Therefore it's probably the good ol MLG gametypes a lot of people crave for Halo 2 and 3. The e-sports hopper is for current e-sports.

If those playlists are so insignificant to you all then stay out of them? The pro scene has never really stolen tons of players from the other playlists.
 

Playlists are good, though no Doubles at launch is disappointing since that's my playlist of choice.

Since the Frankie quote, we need to organize as many people to flood the 2v2 list when it comes out on Rotation, I know i'll be in it all weekend regardless.

I'm still really surprised they didnt just give us a universal doubles playlist. So everyone that wants to just play with their bro/female bro can hop in and rank up (or down lol)!
 
I'm hoping for a Halo CE doubles playlist, Halo CE plays best with 2v2s.

I just want a universal one, yes I know CE doubles is amazing, but at the same time I loved H2/H3 doubles as well, it was my first 50 :'D

Other than that though, good damn job 343 for keeping it condensed in the fashion that you have managed to pull off. Populations for each playlist should be nice and high since there aren't a ton of lists, and it will lead to better games/quicker matchmaking.. good stuff.
 

Stinkles

Clothed, sober, cooperative
God damn that playlist layout is Damn amazing. Give my compliments to chef Lionel, Frankie.

You know, I am really enjoying the UI. I know we said this, but navigation is SUPER simple, like, almost impossible to get lost or confused, but the stuff the UI enables actually makes it incredibly fun to browse and sample - and while I don't go in for stats or challenges much, that aspect of it is incredibly satisfying.
 
You know, I am really enjoying the UI. I know we said this, but navigation is SUPER simple, like, almost impossible to get lost or confused, but the stuff the UI enables actually makes it incredibly fun to browse and sample - and while I don't go in for stats or challenges much, that aspect of it is incredibly satisfying.
So theres a comprehensive Stat tracking section?

I love seeing total kill counts etc. In game of course. I loved that about gears 3.
 
You know, I am really enjoying the UI. I know we said this, but navigation is SUPER simple, like, almost impossible to get lost or confused, but the stuff the UI enables actually makes it incredibly fun to browse and sample - and while I don't go in for stats or challenges much, that aspect of it is incredibly satisfying.

One of the things I look forward to in TMCC is campaign playlists.

It'll be like making your own compilation album! That'll be a lot of fun cause you gotta put in effort to make sure the pacing works out as best it can.
 

Ramirez

Member
It seems to me the Hardcore Playlist consists of MLG/E-Sports of the past. So those who want to play Halo 2 classic MLG can do that etc. I think that's very important and I doubt I'm the minority.

Also...MLG playlist in H3 was hot and frequently played because it was updated to the current gametypes and maps. Pros and regulars loved it.

My comment about CTF is not that CTF isn't the awesome sauce that every player likes once in a while in their Halo meals. I'm just saying it's already going to be mixed in with other objective gametypes.

I think the solution you might be looking for is a dedicated Team Objective like we have had in the past? Sorry if I'm not understanding correctly.

I think you are vastly overestimating the amount of people who have the desire to play MLG Halo 2/3 opposed to playing the current pro setup.

The main point is, TH & TeSport target the exact same type of player. These people are actively wanting to attend events and maybe try to qualify, playing old MLG stuff helps them none, UNLESS the eSport incorporates those old games as well, and then at that point, what is the use of 2 of these lists??

The Xbox One does not have a huge install base, I have people who loved Halo 2/3 who aren't even for sure picking up a X1 for MCC. These hardcore playlists have failed when Halo was actually a top billing MP game, and with much larger install bases. But you want me to believe that now is the time that the game will support two of these playlists? Not likely.

Team Flag would be more inviting to a casual player, thus giving it a much larger population to draw from. Instead, objective has been lumped in with all of the slayer lists, when we all know, the vast majority prefer slayer, thus leading to you probably never playing objective unless running with a full party.

A team objective playlist would be fine, but again, I would want it heavily weighted towards flag, because past playlist management has shown a complete lack of understanding on what makes objective work. Low score times, random hills, too much weighting behind shit like Headhunter, etc.

A CTF playlist across all games just seems so damn obvious to me it hurts. I'm pretty sure everyone's first 10 games of Halo involved at least one game of CTF on Sidewinder or Blood Gulch.

What is with people who hate on esports, specifically esports Halo? I mean, if you're a casual Halo player...there's more than enough playlists to satisfy you, yet the moment an esports playlist or team hardcore playlist is created...all hands on deck...the esports players are going to ruin our precious casual Halo.

Never have understood this, and this dates all the way back to the Bungie.net forum days of Halo 2. There's this hate and it's all fabricated from little whiny babies who got smack talked to in Halo over voice comms...just...let...it...go...

apBK3wU.gif
 
Top Bottom