Breathtakingly Gorgeous.
I'll pick this up tomorrow at my connect spot as usual, along with DA:I and GTA.(PS4)
Framerate doesn't look anywhere near as bad as the xb1 build a month ago, even when the crowd starts to run. For comparison,
xbox one build.
https://www.youtube.com/watch?v=VsoG7d_ZGY0
Scale is very nice but man the combat looks just as terrible as always. Thanks to 30FPS or even below it feels waaay too slow.
I don't get why western studios can't emulate how awesome sword combos look in japanese games.
Looks good to me apart from the pop in which will hopefully be improved with the day one patch.
What day one patch?
That is the same build that journalists played last month at a press event. The build that the xb1 had trouble running. https://www.youtube.com/watch?v=32NLNaz6R_cAssassin's Creed Unity Co-Op Xbox One Gameplay in 1080p...
Please stop it's getting out of control by now. I do not believe one second this is the Xbox One build. Not even 900p upscaled to 1080p for youtube. This is the PC build, labeld as Xbox One.
Scale is very nice but man the combat looks just as terrible as always. Thanks to 30FPS or even below it feels waaay too slow.
Also it takes way too long to take someone out. I mean he has a goddamn sword and not a freakin baseball bat, the fuck?
Getting Assassin's Creed II vibes from it, a very very good thing. Can't wait to play it. Graphics look nice too, don't see what all the negativity is about personally.
What day one patch?
So far this gen has been all about seamless loading screen-less gameplay, hopefully it gets rid of pop in as well as the generation goes on.+Graphics are great, illumination in particular.
-The IQ is poor.
-Combat seems to be as boring as ever.
+Parkour looks like it will feel really nice.
+Paris is gigantic.
-The pop-in is noticeable, but it also is noticeable in MGSV, TW3 and DAI, it will continue to be a constant in open world games.
God they made the combat look even more boring
The combat is dreadful.
the Japanese style would be to remove most of the tweens and rest very briefly on keyframes so you go "omg so fast" - it's ok for Bayonetta but not really appropriate here.
I get the sense Ubi is scrambling with a day 1 patch, thus why this "leaked".
The red wind effect with the swinging sword looks silly. As that always been in AC? First time seeing that within the series.
I think the red wind indicated that he was doing a heavy attack. I think AC3 is the game that started using a more noticeable effect for sword swings.The red wind effect with the swinging sword looks silly. As that always been in AC? First time seeing that within the series.
That is the same build that journalists played last month at a press event. The build that the xb1 had trouble running. https://www.youtube.com/watch?v=32NLNaz6R_c
That's a good conspiracy theory that would be more valid if the videos didn't have some massive framerate drops at some points. If they really wanted to show the best gameplay possible they most likely wouldn't include that kinda footage.1.) Calling it Xbox One Gameplay in 1080p is false advertising.
2.) Is it captured by the people behind "Connected Digital World" themselves on a Xbox One? No it is not, this is pre captured by Ubisoft and then handed out to everybody attending the press release. That is very common in the industry as publishers want the best footage out there and that is why this is still not Xbox One gameplay.
Why is it so white and bright though? I heard they don't have a day / night cycle but going by other videos it's not constantly as overlit as here. So do they have slightly different lighting depending on the city districts or what's going on here?