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LittleBigPlanet 3 reviews

How can I take IGN seriously when they do things like this... as if it's not worth their time to be thorough and play the game with the patch. They've lost credibility in my eyes.
 

Principate

Saint Titanfall
Evidentially not as IGN gave the MCC a 9/10 and its bugs, glitches and virtually broken multiplayer are well documented.

That's probably because they didn't play the multi properly/it was before the release and so issues were less noticeable. Whereas the issues here a more noticeable the earlier you play it.
 

Catalix

And on the sixth day the LORD David Bowie created man and woman in His image. And he saw that it was good. On the seventh day the LORD created videogames so that He might take the bloody day off for once.
i like how polygons review knocked it down because it felt like its "campaign" levels were lacking... LOL!

and heres the kicker:

Fucking seriously? who here bought any LBP to play the vanilla "main story" levels?

anyone?

The whole POINT is that the community are the ones who provide the epic levels. We dont care about the pre-loaded "tutorial levels." its absolutely absurd.

"...CONTENT SHORTAGE?" is this dude for real?!
LBP community levels can be amazing in their own right, but it's really dumb to disparage the value of a well paced full fledged story campaign. It helps set the tone for the entire package. It's especially important when the only content available is old LBP1/2 levels, and a handful of beta levels that didn't have time to fully take advantage of the brand new toolset.
 
i like how polygons review knocked it down because it felt like its "campaign" levels were lacking... LOL!



and heres the kicker:



Fucking seriously? who here bought any LBP to play the vanilla "main story" levels?

anyone?

The whole POINT is that the community are the ones who provide the epic levels. We dont care about the pre-loaded "tutorial levels." its absolutely absurd.

"...CONTENT SHORTAGE?" is this dude for real?!

I did, especially the first game since the community levels were an unknown quantity. The game shouldn't have to rely on community levels to carry it. They should be the icing on the cake. Sumo hired 10 content creators so I would have thought there'd be a more than solid campaign with some amazing levels in it.

Actually quite surprised at some of the lower scores because all the previews I've seen it looks awesome.
 

Principate

Saint Titanfall
They learned in a week?

More like they probably didn't see because the rushed out the reviews, notice how the later the review is posted for MCC the worse it is. I mean as great as halo is it probably wouldn't have gotten the scores it got if everyone experienced the broken online.
 
I haven't experienced any game breaking bugs this end. On one occasion I died at the start of a level and couldn't respawn, so I hit the replay button and started the level again. Not a big deal like Unity's problems, and certainly something that seems easy to fix.

Anyway, the game's absolutely brilliant - when the campaign is at its peak, it's 10/10 calibre in my opinion. It's just a teensy bit short in my book, but that's fine, because Create opens up limitless possibilities.

Our review is through here:

If variety is the spice of life, then LittleBigPlanet 3 should come with three chilli peppers printed on its box. Sumo Digital has somehow managed to pack Sackboy’s sixth outing with a stream of fresh ideas, and while the campaign will leave you longing for more, the series’ established community should keep you well supplied thereafter. With a string of new tools on offer, creator curators will have a blast exploring all of the possibilities available here – and while you’ll certainly need dedication to get the best out of them, the lazy among you will more than get your fill via the output of more industrious players over time.

http://www.pushsquare.com/reviews/ps4/littlebigplanet_3
 
LBP community levels can be amazing in their own right, but it's really dumb to disparage the value of a well paced full fledged story campaign. It helps set the tone for the entire package. It's especially important when the only content available is old LBP1/2 levels, and a handful of beta levels that didn't have time to fully take advantage of the brand new toolset.

you might not care but i do, i loved lbp1 story levels, the second game not so much but in my opinion they should make plenty of levels themselves for people to play.
the user content is amazing but that's no excuse to make a short or lacking campaign.


The story campaign is fine. What the Polygon reviewer is specifically talking about when he says "that content" is 4-player levels. He is wondering why there aren't any 4-player levels in the single player campaign. As there's only small sections within the single player campaign that need multiple players to complete.
 

Poona

Member
who here bought any LBP to play the vanilla "main story" levels?

anyone?

The whole POINT is that the community are the ones who provide the epic levels. We dont care about the pre-loaded "tutorial levels." its absolutely absurd.

"...CONTENT SHORTAGE?" is this dude for real?!

I play the games for the already made/story levels.
 

Morph-0

Member
IGN have been accepting cheques for quite some time now. UBI and Microsoft are their usual customers. Lowering the score due to a few bugs after the selective vision adopted with Unity is like another one of those smear campaigns .
 

Exile20

Member
IGN is a troll website. 6.8 for this, but then we look at Unity and Battlefield 4 (which are/were beyond broken) and they score fine.

Who even listens to those guys anymore?

Ye we should have frozen the very first person that ever reviewed for IGN and unfreeze him /her for every review and freeze him back so they have no clue about the industry changing landscape, ambivalent of anything around him, etc except for that very first review so we have a true baseline for reviews.
 

EGOMON

Member
Man some of those reviewers needs to be called out what a disgusting double standards I hope more people stop listening to some of these idiots
 

mrklaw

MrArseFace
anyone have an answer for this? i'm in the uk also and the prices i've seen for this game have been crazy.
ranging from £48 to around £60, whilst all the other major releases are around £38 to £42.

.

I just checked - its odd.

Dragon Age Inquisition or Far Cry 4 on amazon are about £40. On PSN they are £54.99

LBP3 on Amazon is £48. On PSN its £49.99.

Wonder why no real discounting on the physical release like the other big titles? It actually pushed me into a digital purchase because the gap was small - if it had been £40 on amazon I might have gone physical. (and now I'm tempted to buy Dragon Age at that price, damn..)
 
If there are game crashing bugs during the review then it should be mentioned and affect the score. The fact they didn't for AC and MCC is the real issue, not doing it here. And hopefully this means reviewers will do it more going forward.

With that said, if/when patches are released it's the responsibility of reviewers to revisit the games and rescore them
 
How can I take IGN seriously when they do things like this... as if it's not worth their time to be thorough and play the game with the patch. They've lost credibility in my eyes.

I can't take most reviews seriously.

But yeah, it's the usual suspects here with questionable opinions - IGN, Polygon, Gamespot. Just waiting for Eurogamer.
 

Plinko

Wildcard berths that can't beat teams without a winning record should have homefield advantage
4-5 hours for SP mode is unacceptable.
 

Castef

Banned
Where did you read that? It says 7-8 hrs in the IGN review (it says single player campaign so I don't know if that includes side quests?)... not amazing but good enough with added user content.

Also, if you play for 4-5-6 hours and do not like the platforming engine of the game, that won't get better with more playing.
 
4-5 hours for SP mode is unacceptable.

Well, that's if you just critical path it. I agree that it's on the short side, but that number will increase to at least 10 hours if you want to complete all the quests and get all of the prize puzzles. And then you need to ace all of the levels as well...
 
I believe that levels are BC from the first two games.



That's not the point, as I see it. The point is, if games reviews are now suddenly going to factor in bugs and glitches as a primary component of a review, then that's not displayed at all in the MCC review (whereas it seems to be a heavy focus of the LBP3 review). It's fine and good to talk about the issues, but there should be some consistency.

Fair enough, I just think that those recent reviews have illustrated each of those individual's expectations out of game rather than purposely trying to cater to a targeted audience. That being said, I do think the idea of more consistency would be nice. Especially with the rising problem of unfinished games being shipped!
 
The story campaign is fine. What the Polygon reviewer is specifically talking about when he says "that content" is 4-player levels. He is wondering why there aren't any 4-player levels in the single player campaign. As there's only small sections within the single player campaign that need multiple players to complete.

i've checked a few of the reviews, the campaign sounds good but very, very short.
user content is great but i really think that they should beef up the developer made levels next time, it's no excuse to constantly rely on user made content.
I'm hoping the reviews are wrong and the story mode is long but it looks to be the same case as little big planet 2 where they made new levels which show off new tools and then just stopped, relying on the players to make new content themselves.
The least they could have done is include the best story levels from the first two games remastered as a bonus after you finish.
 
And editorial control is used to balance and guide that and align obvious discrepancies: something IGN clearly lacks.

Not that it matters, IGN clearly lean to review bias towards their readership. They score mostly in line with their view of what their readers are interested in. MCC big hit, readers love it, 9 and ignore docking points for the bugs. LBP3? Kiddie game with low interest so knock the bugs and score it down.

It's the lack of editorial consistency that's the issues; opinions aside if they're going to dock points for bugs as site policy as they have erg LBP3 then whatever the individual reviewer does editorial steps in as needed and knocks MCC down a point or two for consistency.

Or alternatively if they're going to ignore bugs as they clearly did with MCC then editorial review should have adjusted review and bumped LBP3 score up a point or two.

IGN isn't some individual blog, opinions or not each review should be conducted according to site policy on standards for evaluation and scoring. Guess they don't have any though.

As I mentioned previously, I do think you guys have a solid point with the lack of consistency although I don't think they're trying to manipulate the reviews in order to please their target audience. I think you're being a tad bit harsh on the site as many others are, but nonetheless you do bring up some valid points!
 

Curufinwe

Member
How can I take IGN seriously when they do things like this... as if it's not worth their time to be thorough and play the game with the patch. They've lost credibility in my eyes.

Polygon's reviews are run by the most disreputable person in the enthusiast press and IGN's reviews are run by a guy who only started playing console games a couple of years ago when he left PC Gamer. Neither of them are up to the job.
 

Plinko

Wildcard berths that can't beat teams without a winning record should have homefield advantage
Where did you read that? It says 7-8 hrs in the IGN review (it says single player campaign so I don't know if that includes side quests?)... not amazing but good enough with added user content.

Another review I read--either Joystiq or Game Informer.

I'll definitely be trying to 100% tis, so hopefully that extends it a decent amount.
 
IGN is a troll website. 6.8 for this, but then we look at Unity and Battlefield 4 (which are/were beyond broken) and they score fine.

Who even listens to those guys anymore?

Yeah, it's preposterous how anyone can even consider there reviews. I haven't been to their site in a few years.
 

Dark_Rainbow

Neo Member
6.8 by IGN

I don't know what is wrong with current generation games. they all either ported as an HD version or they were poorly made. It seems that the real year of gaming is 2015 where allot of promising titles will hit the market and hopefully they present to us a great experience.
 

GVA1987

Member
I see a bunch of people complaining about reviewers not marking down AC for the bugs. Outside of maybe biogamer girl they ALL mentioned the bugs and the mediocre scores reflect that (as it should).

I see the lack of content also reflecting in most scores so before you pick up your torches and pitchforks to defend your franchise/brand etc try to be a little more objective.

Some of you need to remove your tinfoil hats.
 

Dark_Rainbow

Neo Member
The way people are waving their pitchforks here over some silly review is quite sad actually.

It is silly in some sense. However, we should care about reviews since they come from sources every gamer log into to get the information from. Whether we like or not, gaming sites are reference for gamers and once you get down into discussion you have to have reference. I guess :)
 
But without playing the game I can definitely relate to some of the lowest reviews because of franchise fatigue. I played LBP, LBP2 and LBP Vita (my favorite) and liked them but right now I don't feel like playing another LBP game. If I was forced to review it, then that would definitely have an impact on my review. It's human nature after all.
Which is still nonsense!

If a game is good, it's good.
Doesn't matter if it's Dudebro 552585.

If you have to review a car, it doesn't matter if you are sick and tired of Toyota's.
If the care is good, it's getting good reviews.

This "I personally don't like it = bad" or "bu... but it's my opinion" is completely retarded and the perfect excuse for every reviewer. "Biased? Fanboy? Me? Nonono! Just my opinion."
Using that logic, I have to give Zelda: Skyward Sword a 5/10, because I hate it.
Would I do it? No, because I have to be unbiased and... you know... there is something called "objectivity". It is a good game, but it annoys me to no end, because it does some things I personally don't like.
Lower the score because of that? Bullshit!
 
Which is still nonsense!

If a game is good, it's good.
Doesn't matter if it's Dudebro 552585.

If you have to review a car, it doesn't matter if you are sick and tired of Toyota's.
If the care is good, it's getting good reviews.

This "I personally don't like it = bad" or "bu... but it's my opinion" is completely retarded and the perfect excuse for every reviewer. "Biased? Fanboy? Me? Nonono! Just my opinion."
Using that logic, I have to give Zelda: Skyward Sword a 5/10, because I hate it.
Would I do it? No, because I have to be unbiased and... you know... there is something called "objectivity". It is a good game, but it annoys me to no end, because it does some things I personally don't like.
Lower the score because of that? Bullshit!

There is no objectivity in video game reviews. If you don't like a game, give it a bad review. If you like a game, give it a good review. That's how it works.
 

Paz

Member
Someone had a terrible experience with the game and gave it a bad review, somehow this translates to everyone here being angry at them? What would you do, assuming you had the exact same experience they did?

Reviews are a reflection of a personal experience and nothing more, if I reviewed COD: Ghosts I wouldn't give it 10/10 because I know ~30 million people are going to love it, I'd give it a score based on my experience of it being a fairly poor game.
 
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