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Uncharted 4 Gameplay Demo [Up: Sony - Was running at 30 fps]

I'm gonna act for a second like those claiming downgrade:

iRoAmp0A29r71.png


WOW, downgrade. nathan looks flat.
 
If this was a Ubisoft game it would be getting torn apart.

Probably because it would be a CG demo of a game that doesn't exist and would come out at 900p 21fps and with a massive downgrade across the board with "Buy ammo" chests everywhere.

Basically, Ubisoft aren't to be trusted, Naughty Dog are.
 
Cutscene model vs. in-game model.
Different lighting conditions.

The images of the left were never going to be representative of how the game would look with multiple NPCs, each with AI, during traversal or combat.

What he said.

Naturally in all recent ND games when it transitions to game you lose dof and LOD on the characters especially the faces as the cutscenes are properly modeled and stuff. So of course that first reveal would look better than the in game bit.
 
I still think Ryse edges it overall. One of my screenshots from that same little area:


hmm, I think you just made it even more obvious that UC4 looks better. Geometry looks even less convincing in that Ryse shots and texturing less natural looking. Lighting looks a bit too high contrast (a feature of Crysis games as well)
 
This thread is full of crazy people.

The game looks absolutely stunning. After all is said and done it's going to be one of the best graphical showcases in gaming history, mark my words.
 

III-V

Member
Have to admit, not really impressed with those screens in comparison with E3 model.

Right now, I think I would give the node to TR:DE.

Here is hoping that we see some improvements with time.
 
The images of the left were never going to be representative of how the game would look with multiple NPCs, each with AI, during traversal or combat.

Yet go back a couple months to when it was first shown and how many people said it WOULD look like that, specifically for what ND said about it.

I was one of the people saying it was a cutscene and wouldn't look like that in game but people were damn adamant about that being false because it was ND on PS4. Now it's turned into "you guys expected too much from the hardware anyway". This always happens and people still set their expectations sky high

Not to say the gameplay doesn't look great anyway, it's still an impressive showcase

This thread is full of crazy people.

The game looks absolutely stunning. After all is said and done it's going to be one of the best graphical showcases in gaming history, mark my words.

The set pieces will really show the game off. Uncharted is at its best when everything is collapsing around you and you get massive camera pans of everything happening
 

Pimpwerx

Member
Yikes at the hair. There's definitely a downgrade there... And I say downgrade cuz the E3 reveal was supposed to be in-game footgae, right?? Everything else on today's video like the skin texture continues looking really good though
Are you even sure the hair has been changed? You're looking at two different lighting conditions, and I'm not at all convinced the model is different other than the removal of the cut on the forehead. I really feel like a lot of people who have no clue what they're talking about are trying to play the downgrade card here. At least I have the honesty to state I'm no graphics expert. However, I don't think there is anything conclusive enough for you to make this claim. You simply can't see the geometry of the hair outside of silhouette. And frankly, the silhouette looks the same save for alpha blending/aliasing. PEACE.
 
This thread is full of crazy people.

The game looks absolutely stunning. After all is said and done it's going to be one of the best graphical showcases in gaming history, mark my words.

When its done i agree but right now it doesn't look that great. I dont see how people are crazy for saying that.
 

Coiote

Member
Did they gave up the 60 fps dream? Bummer.

I liked what I saw because I already love Uncharted, but huge areas for the gun fight aren't exactly new to the franchise. UC3 already sported huge arenas.
 
Have to admit, not really impressed with those screens in comparison with E3 model.

Right now, I think I would give the node to TR:DE.

Here is hoping that we see some improvements with time.

you're an insane man. TR:DE is not even in the same league. it not even on par with uncharted 3, aside from resolution.
 

valkyre

Member
Has Naughty Dog confirmed if we are dealing with a semi open Uncharted here? The final scene suggests so, but I would love confirmation that the world is semi open like in Tomb Raider.
 
Here is hoping that we see some improvements with time.

If there's one thing ND have it's time, if we assume this is launching in Sep-Dec of next year and the demo has probably be prepared for a month now, there's just under a year to get the game finished and, most importantly, polish the ever loving hell out of it. This game won't look like this when it releases next year.

The E3 clip was going out to a wide audience, the PSX gameplay demo was designed to show case the gameplay.
 

Mifune

Mehmber
I really feel like a lot of people who have no clue what they're talking about are trying to play the downgrade card here. PEACE.

Yeah, that pretty much sums it up.

Maybe it has been downgraded, maybe it hasn't, but there's no way to state one way or the other with absolute authority. Two very different scenes with different lighting do not make for fair comparison.
 

StevieP

Banned
"Different lighting"... Is this the new go-to?
Game looks good (very good) but some of you have to face the facts. Naughty Dog has done the same thing before, too, though usually only with screen shots so it's not like this is new. And those that expect a doubling of framerate? C'mon
 

Raist

Banned
The gamersyde footage is definitely limited RGB. I doubt they changed any of that, so I guess it's the way it was, for whatever reason.
 
Did they gave up the 60 fps dream? Bummer.

I liked what I saw because I already love Uncharted, but huge areas for the gun fight aren't exactly new to the franchise. UC3 already sported huge arenas.

yeah but it just threw waves at you while you hid behind cover popping them one by one. This showcasing had some actual variety to the approaches you could take mixing gunplay with stealth much better as well as a neat vertical cat and mouse chase
 

doofy102

Member
Has Naughty Dog confirmed if we are dealing with a semi open Uncharted here? The final scene suggests so, but I would love confirmation that the world is semi open like in Tomb Raider.

It's right in front of you man. The gunfights are bigger and more open. The non-gunfight bits might still be really linear though.
 

Arondight

Member
I found this game looked pretty great visually and gameplay wise and this demo is what the Order been doing for it's presentation. There were a heck tonne of little details and animations that were incredible. The level design is also insane. Huge space, lots of verticality, great amount of versatility and different playstyles and the transition between them that worked incredibly well.

Can't wait to play the game.
 

i-Lo

Member
This is what I assume what it's supposed to look like or at least a closer approximation had the gamma settings were okay.

04BR1Rx.jpg


Edited on the left.

Or this one:

mBQjiwy.png


As opposed to this:

iRoAmp0A29r71.png
 

Reg

Banned
Have to admit, not really impressed with those screens in comparison with E3 model.

Right now, I think I would give the node to TR:DE.

Here is hoping that we see some improvements with time.

Wait, what? Are you saying this looks worse than the last tomb raider game?
 
"Different lighting"... Is this the new go-to?
Game looks good (very good) but some of you have to face the facts. Naughty Dog has done the same thing before, too, though usually only with screen shots so it's not like this is new. And those that expect a doubling of framerate? C'mon

It's so interesting to see an actual fact being referred to as a 'go-to' defense.
 

Game4life

Banned
Has Naughty Dog confirmed if we are dealing with a semi open Uncharted here? The final scene suggests so, but I would love confirmation that the world is semi open like in Tomb Raider.

The combat areas look much much more open then TR by a long shot.
 

ypo

Member
Some of you people are so damn clueless. It's idiotic to compare E3 cutscene model to the gameplay model in the current video. There's no downgrade if you look at the cutscene.

iego4JlgdG1lY.png
 

Pimpwerx

Member
"Different lighting"... Is this the new go-to?
Game looks good (very good) but some of you have to face the facts. Naughty Dog has done the same thing before, too, though usually only with screen shots so it's not like this is new. And those that expect a doubling of framerate? C'mon
You can't name a single fact about this game. Humor me, tell me one of the technical differences between the teaser and new trailer. A graphics artist would spot the differences immediately, they have trained eyes. You've not stated anything to suggest you have any expertise on the matter. I'm not sure you should be telling people to face facts you don't possess. I've really grown tired of the instant overreactions. PEACE.
 
well the level of discourse here certainly went down the gutter. there is not enough grass on that picture to built this strawman.
Well I for one can see that scenario-wise it needs more work. But the model is identical, albeit some aliasing issues that might be because of the stage the game is in. Also the illumination conditions are so different that claiming downgrade is not even possible in reasonable terms. The hair has aliasing, specially on the scenes where the DOF effect appears, outlining the aliased jawlines.

So I instead chose to show why even in the same scenario lighting conditions are so important in how you see the character, or how "nextgen" it looks.
 

valkyre

Member
The combat areas look much much more open then TR by a long shot.

Yeah the level design is insane however I was mostly asking if the levels are big enough to allow for exploration of areas and not be a straight linear path.

Would love to hear that you can visti previous areas, search for treasures etc.

I am not asking for a sandbox game, but a kinda more semi open one. Uncharted really could do wonders in this aspect. It suits the tone of the game.
 

Figboy79

Aftershock LA
I finally got to watch the Gamersyde video, and yeah, the graphics looks incredible. Naughty Dog's signature attention to detail are in full effect for sure. As a huge Uncharted fan, I was on board with this title regardless.

Looks fantastic. I highly encourage people to check out the Gamersyde download, which is just infinitely better quality than the youtube version. Very clean looking game.
 
People on GAF are shitting in the graphics? Oh that's swell. Game looks borderline real if you ask me.

That's gonna clog up the pipeline.

Sorry, I couldn't resist

On a side note, game looks great but it seems the PBR is either pushing it too much or just not capable of running realtime at a decent framerate yet.
 
So the game is no longer going to be 60fps? It's a shame Naughty Dog teased such a thing.

My god at the jumping to conclusions still going on. The pre-alpha build is 30fps, their aim for 60 is still there until they come out and flat say it isn't.

At the very worst, I would expect it to be a Last of Us situation with a toggle.
 

ItIsOkBro

Member
Some of you people are so damn clueless. It's idiotic to compare E3 cutscene model to the gameplay model in the current video. There's no downgrade if you look at the cutscene.

iego4JlgdG1lY.png

in all seriousness I thought he looked better than Nate.
 
"Different lighting"... Is this the new go-to?
Game looks good (very good) but some of you have to face the facts. Naughty Dog has done the same thing before, too, though usually only with screen shots so it's not like this is new. And those that expect a doubling of framerate? C'mon

You haven't actually backed this up though...Can you reliably substantiate? Of course it is up to those who claim a vast downgrade to provide the evidence...The only reall difference I can see is lighting conditions, heavy DoF and a very subtle blur on the hair.
 
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