Caayn
Member
Sorry I lack proper knowledge of AA techniques but do these two screenshots help?Can anyone post screenshots of their SMAA 1tx implementation? I'm curious as to its quality.
1920x1080 + SMAA 1tx
1920x1080 + no AA
Sorry I lack proper knowledge of AA techniques but do these two screenshots help?Can anyone post screenshots of their SMAA 1tx implementation? I'm curious as to its quality.
Yes they do, thank you. Standard geometry edge quality seems pretty good, but sub-pixel aliasing looks entirely unaffected. Basically what you'd expect from a SMAA 1x result. Can you add that one to the comparison?
But that's clearly a broken implementation. Like, skipping the whole per-frame temporal jittering of the projection matrices.
Any word on GTX 560Ti performance? With i5 2500k, 8GB or comparable setup?
Any word on GTX 560Ti performance? With i5 2500k, 8GB or comparable setup?
We've released new Evolve Game Ready drivers: http://www.geforce.com/whats-new/articles/geforce-347-52-whql-driver-released
Usual assortment of optimizations, tweaks, and profiles (including SLI for Evolve).
Someone with a GTX670 + I52500k & 8go of Ram tried the beta ? How was it?
Anyone having any issues with hitching or stuttering?
It doesn't matter if my settings are on low or very high, I have the exact same framerate of ~44fps. This is really odd because the beta was an extremely smooth 60fps at very high. I'm using SLI 970s with the latest driver. Rolling back on drivers made no difference. Capping or unlocking the framerate made no difference. Even when the game hits 100+ fps it hitches constantly.
It could be SLI or lack of video memory.
Sorry I lack proper knowledge of AA techniques but do these two screenshots help?
1920x1080 + SMAA 1tx
1920x1080 + no AA
This 1tx doesnt look like Ryse's implementation. Hrmm
kepler is really faring poorly in recent games. both consoles using GCN seems to be having serious effects. even the 980 gets beat by the 290x in this title.
I don't think it's a coincidence that both Evolve and Ryse perform far better on AMD hardware.
I'm guessing the latest iteration of CryEngine simply favors GCN.
edit: That said, Evolve's GameWorks features aren't in yet, so that could make a difference.
Having a controller in apparently fucks up keyboard prompts in menus. Also, anyone found out how to skip the intro videos?
http://www.computerbase.de/2015-02/evolve-benchmarks-14-grafikkarten-im-vergleich/
http://www.sweclockers.com/artikel/20031-snabbtest-grafikprestanda-i-evolve/3#pagehead
benchmarks
GCN seems to do well in this game even though no drivers. Kepler is kill even with drivers...
The relatively poor performance of Kepler could simply be attributed to weaker GPU compute performance. It's known for a long time that this is one of the GCN's strongsuit.
The 7970 will have insane legs.
Really bad performance for me on my 7970, and crossfire not working yet.
Hoping for a driver update but since the Omega drivers AMD has been incredibly slow.
I was just thinking how well it's going on my 7970: I'm also on Omega... waiting for the new Beta to drop any day now (it's on Guru already).
I do get the odd frame hiccup when it all gets hectic on screen... but apart from that it's running awesome 60fps on high settings in 1080p.
Will it run on my poor old laptop? I have GTX 460M and I'm planning on getting a new laptop soon.
That's really werid, maybe it's my CPU holding it back (2500k @ 4.3)
Will it run on my poor old laptop? I have GTX 460M and I'm planning on getting a new laptop soon.
http://gamegpu.ru/action-/-fps-/-tps/evolve-test-gpu.html
http://gamegpu.ru/images/remote/http--www.gamegpu.ru-images-stories-Test_GPU-Action-Evolve-test-Evolve_1920.jpg[/]IMG]
[IMG]http://gamegpu.ru/images/remote/http--www.gamegpu.ru-images-stories-Test_GPU-Action-Evolve-test-Evolve_proz.jpg[/]IMG][/QUOTE]
look at it go
AMD needs better Crossfire support though, damn
Am I reading the CPU chart right in that the i7 5960x demolishes the 4770K? Because of the double number of cores?
I don't know what ITu is. GHz?
Actually, what's going on... i5 4670K doesn't have that many and it's whooping i7 4770K?
wtf is going on with this chart in the middle section before amd:
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these new drivers give me very frequent crashes with "dxgi_error_device_reset".
http://www.gamersnexus.net/news/1812-evolve-gtx-980-error-crash
hopefully this gets resolved asap. unlike him im able to play for a bit before it happens
All my games run superbly except this one :
Something is up. My GPU usage rarely if ever goes above 75%. Latest drivers.
Strange, my CPU barely goes above 30% usage on all cores, it hovers mostly in the 10~20% range. And GPU scales fines to 100% usage when needed with the 347.52 driver. What's your setup?All my games run superbly except this one :
Something is up. My GPU usage rarely if ever goes above 75%. Latest drivers.
Hyperthreading bug?
Strange, my CPU barely goes above 30% usage on all cores, it hovers mostly in the 10~20% range. And GPU scales fines to 100% usage when needed with the 347.52 driver. What's your setup?
Ok guys I was only trying out the SP mode just to learn how to play and it runs pretty bad now. However the MP mode runs as it should (60fps locked with max settings).
So this only affects the SP.
Hyperthreading bug?
Cryengine has always run better with HT on (significantly better even). So I would doubt that.
They probably wrote all the AI in lua or something (like dolts).