This week's Famitsu has a huge article on CyberConnect2 as a developer, and mostly covers their upcoming announced titles. There's also an interview with the CEO about the future of the developer, including the cryptic "new challenge" recruitment ad they recently put up.
Apparently the new challenge is not just one game but there are 3 current-gen console games they're developing at the moment. The keywords in the ad refer to the different titles, with the text in the largest font size referring to the first title, and the medium and smaller font text referring to the other two projects.
The first unannounced title they're working on will be on Unreal Engine 4 targeting a worldwide audience. Other keywords associated with it are "large scale development", "photo real", and "physically based rendering". The second unannounced title will be an open world game, and the third unannounced title is a VR title.
He also goes on to say in the interview that up until now, CC2 has split the number of titles they worked on between console and smartphones evenly, but moving forward, they're looking at a ratio of 70% consoles, 30% smartphones. He feels that this is the time for console development to fight on.
Edit: For reference, here is the ad: http://www.cc2.co.jp/recruit/new_challenge/
And this is the background where you can see all the text: http://www.cc2.co.jp/recruit/new_challenge/img/bg.jpg
Apparently the new challenge is not just one game but there are 3 current-gen console games they're developing at the moment. The keywords in the ad refer to the different titles, with the text in the largest font size referring to the first title, and the medium and smaller font text referring to the other two projects.
The first unannounced title they're working on will be on Unreal Engine 4 targeting a worldwide audience. Other keywords associated with it are "large scale development", "photo real", and "physically based rendering". The second unannounced title will be an open world game, and the third unannounced title is a VR title.
He also goes on to say in the interview that up until now, CC2 has split the number of titles they worked on between console and smartphones evenly, but moving forward, they're looking at a ratio of 70% consoles, 30% smartphones. He feels that this is the time for console development to fight on.
Edit: For reference, here is the ad: http://www.cc2.co.jp/recruit/new_challenge/
And this is the background where you can see all the text: http://www.cc2.co.jp/recruit/new_challenge/img/bg.jpg