I've no idea on how to verify these identities (they're not even in my book). Help me linear algebra gaf!
a. ( C^(-1)+D^(-1) )^(-1)=C(C+D)^(-1)D
b. ( I+CD)^(-1)C=C(I+DC)^(-1)
Oops, did forget to mention that. Both are n x n matrices which are invertible.You didn't mention, but can we assume that C is invertible in (b)? Of course, we must assume that C and D are invertible matrices in (a), or the left hand side wouldn't make sense.
If so, the two equations are due to the property (AB)^(-1) = B^(-1)A^(-1) for invertible matrices A and B. Write C = (C^(-1)) ^ (-1), and show that one side of the equation can be written as the other.
I've no idea on how to verify these identities (they're not even in my book). Help me linear algebra gaf!
a. ( C^(-1)+D^(-1) )^(-1)=C(C+D)^(-1)D
b. ( I+CD)^(-1)C=C(I+DC)^(-1)
Got two simple qs here, thinking about method more than anything. Finding the limit of the following two sequences.
For the first, I just divided the top and bottom by the first term of the denominator, and got (1/2n^2)/(1+2^n/8n) + 2. Is it sufficient to then say 1/(2n^2) -> 0 by the product rule, and so the first term here tends to 0(by product rule once again), and so the entire seq tends to 2?
For the second, I let the sequence (an, say) equal e^log(5n^3+6n^4)^(1/n), simplified it down, said lim an = e^lim(log 6n^4+5n^3)/n, then by L'Hopital's, this tends to 0, so an -> e^0 = 1. Is this right/is there a simpler way of looking at it? Have been away from Analysis I for a while, and turns out it makes up most of the first q for the Analysis II paper in the summer, so need to catch up on it.
Oops, did forget to mention that. Both are n x n matrices which are invertible.
edit: Man I hate proofs. Not really sure about the first couple of steps for these (if someone could post the first 2-3 steps for each one I would be eternally grateful)
For these, always make sure to eliminate the inverse of additions. So if you have something like (A + B)^(-1), do (A + B)^(-1)*(A + B)=I. It will happen on both sides but at least it will not be the inverse of addition and so the distributive property can take effect.
This wouldn't pass as a rigorous proof, but we can eyeball the limit by considering which terms become dominant as n approaches infinity.
In (ii), the (4^n) term dominates the (2^n) term in the numerator (exponential functions always dominate polynomials, so the polynomials n^2 and n^3 have no effect relative to another), and likewise in the denominator (again, it doesn't matter that n^4 dominates n^3, because the exponentials are more dominating). The ratio of the dominant terms (2 * n^3 * 4^n) / (n^3 * 4^n) approaches 2.
In (iii), 6n^4 dominates 5n^3, so consider the limit for just (6n^4)^(1/n) = 6^(1/n) * (n^(1/n))^4. The term 6^(1/n) approaches 1 and n^(1/n) also approaches 1 (I guess we would need to know this limit).
Cheers for this, but can you immediately say something is dominant? (I can see it is, but not sure if in an exam I can just write it down?). For iii), things like knowing the limits of x^(1/n) and n^(1/n) are assumed, so I suppose I could come straight to the answer after getting past the first stage, but I'm not sure if the whole dominant thing (for either question) is rigorous enough... was my method incorrect?
Cheers for this, but can you immediately say something is dominant? (I can see it is, but not sure if in an exam I can just write it down?). For iii), things like knowing the limits of x^(1/n) and n^(1/n) are assumed, so I suppose I could come straight to the answer after getting past the first stage, but I'm not sure if the whole dominant thing (for either question) is rigorous enough... was my method incorrect?
2. A skier zips down a cliff that has a 300 m vertical drop. What is the velocity of the skier when it reaches the bottom of the hill? (assume no friction)
Follow this kind of structure for all of the problems, most of them are simple mathematics as long as you can use the formula. Write out your givens, write out what you're looking for. Find the series of formulae you need to move from your givens to your unknowns.
Thank you so much! I should have specified that I am in high school, so the process is a bit simpler for me. I ended up getting the correct answer with your help. In my class, I believe we didn't use kinematic equations at all for this unit, which is kind of bizarre. Many longer equations were used instead. I guess there are multiple ways to arrive at an answer though, and the kinematic equations work well.
I ended up calling a friend who took a higher level physics class than me for additional help. For that problem he said to use this equation:
PE = KE
mgh = 1/2mV^2
This is closer to the long equation we were given, but he said this excises some of the parts that are not pertinent to the more simple problems we do in my class. Both ways end up with the same answer though.
Fortunately the test isn't until the end of the day, so he's going to try to help me with the other problems before then. But if all else fails during the test, I'll just try to use kinematic equations which seem to be reliable for these kinds of problems.
Thanks again.
While conservation of energy is much easier, I feel like you should develop a feel for the kinematics before approaching that, imo.
When I looked at your work, the overall method seemed fine to me. However, I don't see how you found that (1/2n^2)/(1+2^n/8n) + 2 was equal to the first expression, and I'm not sure that you are using the term "product rule" in a way that I am familiar with (though that may be because I have been teaching a lot of basic calculus recently and the product rule for derivatives is forefront in my mind).
Edit: Yep, I just double-checked by looking at n=1 and those expressions are definitely not equal.
Okay, I see what you're saying about the product rule now. If you want to apply that, you need to make sure that both of the individual limits exist. So 2^(2-n)*(1/n) -> 0 since both 2^(2-n)=4/2^n -> 0 and 1/n -> 0. You can't use the same reasoning on n*2^(3-n) since the sequence n (or 8n, depending on how you break it up) does not converge. In this case, L'Hopital's rule is probably the easiest way to go.eh, don't know what I did there. did it again and came out with [(2^(2-n)*n^(-1) / (n(2^(3-n)+1)] + 2 / (1+n2^(3-n)) - wolframalpha seems to agree with this one. (divided by the other term in the denominator, was slightly nicer)
By product rule I meant if an->a and bn->b then anbn->ab - i think its valid to use in this case?
If we take, for example, (2^(2-n) * (1/n)), can we instantly say this tends to 0, because of the 1/n & product rule, or is it incorrect to say that? Clearly it does (by sight), but not sure about how I'm justifying my answers. Similarly, for the question above, whilst I can appreciate that the 2^n dominates the n in the (n*2^(3-n)) term, could I justify it on paper by saying that the limit of (1/2)^n as n->infinity is 0 (a standard result on my course), and so, by the product rule, n*2^(3-n) -> 0?
To avoid trying to type a properly formatted matrix, I'll call the right-hand side of the equation B. To solve for A, just invert the operations on the left hand side like you would in any algebra problem. Start by taking the inverse of both sides to getThanks goes out to the people who helped me yesterday. Now I need some help on something else haha.
In each case find the matrix A if:
(A^(T)-2I)^(-1)=
[2 1 ]
[-1 0]
How do I go about solving problems like this?
Ahhhh, ok. That's super simple lol. I have two more questionsTo avoid trying to type a properly formatted matrix, I'll call the right-hand side of the equation B. To solve for A, just invert the operations on the left hand side like you would in any algebra problem. Start by taking the inverse of both sides to get
A^T-2I = B^(-1).
There are different methods for calculating B^(-1), but I'm guessing that you know a formula that finds the inverse of any 2 x 2 matrix. Then add 2I to both sides to get
A^T = B^(-1) + 2I,
where adding 2I just means adding 2 to each of the diagonal entries of B^(-1). Finally take the transpose to find
A = (B^(-1)+2I)^T,
where transposing a 2 x 2 matrix just means exchanging the non-diagonal entries.
Second question is how do I determine if a vector is in the row space of a matrix?
Can a duder refresh my memory here.
In each case, find the indicated value of the function
f(g(3))
What do I do?
This is a formula for compound interest, right? Where FV = final value, and PV = present value?But heading into the Algebra 1 course, I've started to encounter a lot of exercises involving manipulating formulas like in ( FV=PV(1+r)^n ) where you should find r.
In some cases I can kind of work out a solution but in this particular case I have no idea where to start.
The key observation here is that after you've first returned to the bar, everything about the problem is exactly the same as before, except that you wasted some number of steps beforehand. Let's label the blocks 0, 1, ..., n, with n being home and 0 being the bar. Then if you start at 0, the time T taken to first return to 0 (the "hitting time") can be 2, 3, 4, .., n, or infinity (meaning you never returned to the bar because you arrived at home). If E is the expected time to get home starting from the bar, then the expected total time to get home given that T = k < infinity is equal to E + k (can you supply the argument why?)Here's a question I'm having trouble with:
The probability of getting to the i-th block is (1/2)^(i -1), but this doesn't take into account the time you waste getting halfway there and then returning back to the starting point.
Right now you're assuming the cab doesn't take any time to take you back, but for extra points you can assume it takes c*n time, where c is a constant of your choice.
Man I hate statistics.
This is a formula for compound interest, right? Where FV = final value, and PV = present value?
So to get r, we've got to work on isolating it from the rest of the equation. First, we get rid of PV by dividing both sides:
FV/PV = PV/PV * (1+r)^n
FV/PV = (1 + r)^n
Now we've got to get rid of the exponent. Do you know about fractional exponents? Like how you can take the square root of something by raising it to the 1/2th power? Same thing here, except you're raising each side to the 1/n th power.
(FV/PV)^(1/n) = (1 + r)^[(1/n)]
(FV/PV)^(1/n) = 1 + r
Then you subtract 1 from both sides and you're done! All you have to do now is to plug in the numbers given to you for FV, PV, and n.
(FV/PV)^(1/n) - 1 = r
For word problems, maybe try finding one you're struggling with and posting it here? Personally, I can't tell you much specific if I don't know the context.
Here's a question I'm having trouble with:
The probability of getting to the i-th block is (1/2)^(i -1), but this doesn't take into account the time you waste getting halfway there and then returning back to the starting point.
Right now you're assuming the cab doesn't take any time to take you back, but for extra points you can assume it takes c*n time, where c is a constant of your choice.
Man I hate statistics.
Here's a question I'm having trouble with:
The probability of getting to the i-th block is (1/2)^(i -1), but this doesn't take into account the time you waste getting halfway there and then returning back to the starting point.
Right now you're assuming the cab doesn't take any time to take you back, but for extra points you can assume it takes c*n time, where c is a constant of your choice.
Man I hate statistics.
And about my last question; take this problem for example:
"A group of 6 farmers harvested 27 square kilometers of farmland over the harvest season.
Each farmer harvested 0.6 square kilometers per day. Working together, they harvested 52,000 bushels of soybeans per day.
- How many bushels of soybeans did the farmers harvest over the whole season?"
So k is the time to your first return, right? And is E going straight to the house from the bar without any returns (i.e., thing I calculated before)? So k is just accounting for the wasted steps you took before resetting. I assume that's the argument?If E is the expected time to get home starting from the bar, then the expected total time to get home given that T = k < infinity is equal to E + k (can you supply the argument why?)
Now by enumerating the probabilities of the various hitting times, you can write down and solve an equation for E. I get E = 2^n + 2^(n-1) - 2.
This is basically how I was interpreting the problem, but I realized it might be limiting once you try factoring in cab time (i.e., things wouldn't be synchronized on the hour anymore, because the cab takes time c*i if you made it i blocks before returning).Edit: Note that I'm assuming that the cab doesn't take any travel time, but that movements are "synchronized" hourly. So at t=0 you start at the bar, at t=1 you've made it a block forward. At that point you either call a cab or walk forward another block, meaning that at t=2, you are at the bar (with probability 1/2) or at block 2 (with probability 1/2). It is not entirely clear to me if this is how the problem wording is intended to be interpreted. Regardless, the idea of the analysis is similar even if you change the motion model a bit.
You know, I was trying to do exactly this, but I didn't recognize they collapsed into sums like that. Man I feel dumb.snip
No, E is the expected time including all possible false starts. Anyway, stump's method is maybe a more elementary way to think about this particular problem -- I'm thinking about it in terms of Markov chains.So k is the time to your first return, right? And is E going straight to the house from the bar without any returns (i.e., thing I calculated before)? So k is just accounting for the wasted steps you took before resetting. I assume that's the argument?
By enumerating the probabilities, you mean kind of what stump was doing?
The trouble is, if you don't discretize to "every hour on the hour", then there isn't really enough information in the problem to specify how you behave in continuous time. You have a 1/2 probability of turning back "every hour", but it doesn't say anything about (e.g.) when within that hour you turn back, or how you make forward progress during that hour -- and of course, both of those make a difference if you want to specify nonzero travel time for the cab.This is basically how I was interpreting the problem, but I realized it might be limiting once you try factoring in cab time (i.e., things wouldn't be synchronized on the hour anymore, because the cab takes time c*i if you made it i blocks before returning).
Yeah, I asked my professor about it being a Markov chain, but he said not to think of it in terms of that, so I'm guessing he's looking for a more elementary approach.No, E is the expected time including all possible false starts. Anyway, stump's method is maybe a more elementary way to think about this particular problem -- I'm thinking about it in terms of Markov chains.
The region of integration is symmetric about the x axis, and the integrand has odd symmetry about the x axis, so the answer is 0. For the direct approach, your region of integration is incorrect, because it describes a square with sides parallel to the x and y axes, rather than rotated 45 degrees as in the problem statement. However, even with the incorrect region you should still get 0, so you should double check your work.i was giving this differential geometry question a go last night, but kept getting 0 as my answer using the transformation, so was wondering if someone could check. I thought it might be the fact that i had been looking at geometry questions for a good 10/11 hours, but I just tried it again and still got 0:
Evaluating the double integral of xy dx dy over the square omega with vertices (0,0), (1,1), (2,0), (1,-1) using the transformation x=(u+v)/2, y=(u-v)/2, and directly.
I found the jacobian to be -1/2, and the u,v limits both to be 0 and 2. For the "directly" part I used x,y limits of (0,2) and (-1,1) respectively, not sure if I'm beating around the wrong bush here, but the answer came out as 2.
One trivial way to get alternate parameterizations is to alter the "speed". In your parameterization, the complete curve is described when t runs from 0 to 2pi. If you replace t with a different monotone function that also ranges from 0 to 2pi, then you can trace out the same curve with a different velocity profile. Depending on the problem, there may also be more natural, less trivial ways to get a different parameterization, but I'm not getting any brilliant ideas at the moment.Also, if you're faced with a question such as "Parametrise this shape in three different ways", what kind of process do you go through to figure them out. Eg, a 'simple' one that cropped up was a circle with centre (1,2) and radius 3 - I got (1+3cost,2+3sint), not sure what else?
I'm not entirely sure that I am understanding your first question correctly, but those four vertices are (x,y)-coordinates, right? If so, the bounds of integration for x should depend on y since the lines bounding the region are not parallel to the axes.i was giving this differential geometry question a go last night, but kept getting 0 as my answer using the transformation, so was wondering if someone could check. I thought it might be the fact that i had been looking at geometry questions for a good 10/11 hours, but I just tried it again and still got 0:
Evaluating the double integral of xy dx dy over the square omega with vertices (0,0), (1,1), (2,0), (1,-1) using the transformation x=(u+v)/2, y=(u-v)/2, and directly.
I found the jacobian to be -1/2, and the u,v limits both to be 0 and 2. For the "directly" part I used x,y limits of (0,2) and (-1,1) respectively, not sure if I'm beating around the wrong bush here, but the answer came out as 2.
Also, if you're faced with a question such as "Parametrise this shape in three different ways", what kind of process do you go through to figure them out. Eg, a 'simple' one that cropped up was a circle with centre (1,2) and radius 3 - I got (1+3cost,2+3sint), not sure what else?
I'm not entirely sure that I am understanding your first question correctly, but those four vertices are (x,y)-coordinates, right? If so, the bounds of integration for x should depend on y since the lines bounding the region are not parallel to the axes.
As far as the second question, I will assume that a "shape" is always some kind of closed curve. If so, then any parametrization must produce the same points, so the only things you can really change are the speed and direction at which you traverse the curve, or the starting/ending point. So for your example, you might have the parametrizations:
(1+3cos t, 2+3sin t) where t is in [0, 2pi)
(1+3cos t, 2-3sin t) where t is in [0, 2pi)
(1+3cos t^2, 2+3sin t^2) where t is in [0, sqrt(2pi))
(1+3cos (t+pi/2), 2+3sin (t+pi/2)) where t is in [0, 2pi)
The first is your original parametrization, the second traverses the curve in the opposite direction, the third traverses the curve at a non-constant speed, and the fourth has a different starting point.
i am so hopeless when it comes to doing rigorous proofs
Trying to understand. I don't think you're not making sense, but I am not understanding what you're arguing.
The matrices presented are non-conformable under multiplication. So it's not clear how you would process the multiplication. You appear to be arguing that we should treat an n x m dimensional matrix (in this case n x 1) as an n* x m matrix padded with 0s to arbitrary size in order to make it conformable to anything left-multiplying by it? So then if the left matrix was a 3x8000 matrix, you would treat this vector as an 8000x1 vector with 0s throughout except the first two?
In this case B_(1,1) (the field marked m in your example) would be equal to ak + bl + c*(???? what would go here in your hypothetical)? You appear to be treating it as a 0? So then the c and f terms are wholly irrelevant in this case; they play no role in the resulting vector B. Rather than pretending that the vector you call X has an invisible 0, why not simply left-multiply X with the two left columns of A as appropriate? I would ask then what the substantive meaning of c and f actually are? Like, filling in values for the left matrix and the middle vector, what do you think the right vector is telling you in your scenario?
My linear algebra is pretty weak though.
Linear Algebra:
My teacher said that in the Matrix Equation Ax = b, the # columns in the matrix A have to equal the # rows in the vector x, in order for Ax to be equal to b. This makes sense, but thinking about it geometrically, it seems like if A and x are mismatched in the way stated above, you should still be able to find a solution in some cases. Let's pretend this is in 3-space with x,y, and z axis'.
In this case the resultant vector b isn't using the 3rd dimension z. Couldn't you just consider the vector x to be a vector in 3-space with the 0 vector as it's z component? That would make the equation solvable, and give a free variable for the 3rd column of A. In the case where we make the free variable equal to 0, the solution should exist, I think, as a 2-dimensional vector defined in 3-space.
If none of this makes any sense, I'm sorry, I'm on like 2 hours of sleep.
It sounds like you're understanding me correctly. I'm just envisioning a 3-dimensional space, but any solutions would exist in a 2-d plane. The table in front of me has a 2-d surface but it's in 3-dimensional space. Any vectors that existed on the surface of the table wouldn't have vertical components, (or the coefficent on the vertical components would be zero, depending on how things are defined).
Is there a way to describe a 2-d vector within a higher dimensional space in this way?
I'm not sure what the c and f would represent, but I'm not sure what coefficients in the row containing a free variable represent for ANY system, really. I'm only in the middle of the first chapter of our book, maybe some of this stuff gets answered later.
This is to settle an argument between 2 of my friends. What is the probability of rolling at least 2 sixes on 3 dice? Friend A says it is approximately 16/216(7.41%) due to binomial distribution. Friend B says it is 1/36(2.78%) due to only needing the probability of getting sixes on 2 dice. They need an arbiter on this, and I'm choosing GAF.
This is to settle an argument between 2 of my friends. What is the probability of rolling at least 2 sixes on 3 dice? Friend A says it is approximately 16/216(7.41%) due to binomial distribution. Friend B says it is 1/36(2.78%) due to only needing the probability of getting sixes on 2 dice. They need an arbiter on this, and I'm choosing GAF.
Binomial distribution. Friend B is wrong because while you only need to get sixes on two dice, having a third dice increases your chances of getting at least two sixes.
This is to settle an argument between 2 of my friends. What is the probability of rolling at least 2 sixes on 3 dice? Friend A says it is approximately 16/216(7.41%) due to binomial distribution. Friend B says it is 1/36(2.78%) due to only needing the probability of getting sixes on 2 dice. They need an arbiter on this, and I'm choosing GAF.
Hey guys, I am in serious need of help. I have no damn clue how to do this problem, and I have a final in this class in a couple of days. halp This is the last question on my last assignment, any help would be greatly appreciated.
All temperatures are in degrees celcius, not kelvin, that is a mistake. Not that it really matters though
Also note: the initial temperature of the 3m x 3m plate is 10 degrees and the temp. around the plate is given:
Thank you in advance for any help!
Edit: Small mistake, the equation should read:
I'm having a problem with my discrete math homework,
I have to prove this:
I know that x ( x + 1 )... (x + n ) = x^(n+1 upperscore) and that factorial n can be represented as x^(x_) or 1^(x upperscore)
The previous exercise made me prove this:
and apparently it is required for this part. (I did this last demonstration fine)
Also, I don't know how to search the definitions in english, how is this called?
n^(4_) = n * (n-1) * (n-2) * (n-3)
n^(4 upperscore) = n * (n+1) * (n+2) * (n+3)
in spanish it is called caida and levante, but I CAN'T FIND ANYTHING ABOUT THIS ONLINE