Were MK9 and Injustice bad ports? You'd think that after 2 NRS games they'd be familiar enough with NRS tech. MK10 uses UE3, no?
Injustice had a huge slow motion bug and online was borderline unplayable for months before fixed. Even then the netcode was still ass compared the 360 version and that's not good at all considering nrs netcode is already trash in the first place(hopefully MKX will be different).
MK9 is good if you accept it has no online mode whatsoever. But really, other than that it's great which is why I bought this, being optimistic for an improved product, lol.How did their port of the pervious MK turnout? Worth picking up?
the high voltage cycle
a lot of people buy the high voltage port -> high voltage makes another port -> high voltage sucks -> a lot of people buy the high voltage port
Do I have to make a movie before calling something like Hercules in New York a total pile of shit? Am I even expected to make a movie after doing the same?
I'm sure they made a bad port on purpose. In other words is the vitriol really necessary? I bet they still worked their asses off to get the game to you even in that state.
I don't have a problem calling out a bad port, but I think calling out developers in such a rude fashion is in poor taste. Don't you want them to post here and answer questions? Why would they if this is the reaction they get?
Seems kind of early to be making a full judgement on the port doesn't it?
Were MK9 and Injustice bad ports? You'd think that after 2 NRS games they'd be familiar enough with NRS tech. MK10 uses UE3, no?
I guess that's why they're getting hired: They must be cheap as fuck.
We employ more than 100 of the game industrys most talented individuals in our wholly owned 28,000 square foot development studio, with facilities to handle motion-capture animation, full audio production, game design, tools and technologies, world-class visuals, and QA,
I'm sure they made a bad port on purpose. In other words is the vitriol really necessary? I bet they still worked their asses off to get the game to you even in that state.
I don't have a problem calling out a bad port, but I think calling out developers in such a rude fashion is in poor taste. Don't you want them to post here and answer questions? Why would they if this is the reaction they get?
Probably because it feels like a downgrade, when the previous title had 60fps xrays.Fatalities and X-rays are essentially cutscenes. They don't affect gameplay at all. Not understanding the 30fps complaints.
Why do they keep getting hired? They must be cheap as fuck. Mortal Kombat X is the latest victim in a string of technical embarrassments.
Konami had to hire another developer to fix the shitshow they made when they ported Zone of the Enders 2 to the PS3, for fuck's sake.
Enough is enough, man.
I'm sure they made a bad port on purpose. In other words is the vitriol really necessary? I bet they still worked their asses off to get the game to you even in that state.
I don't have a problem calling out a bad port, but I think calling out developers in such a rude fashion is in poor taste. Don't you want them to post here and answer questions? Why would they if this is the reaction they get?
has anyone tried out the netcode? MK9 and Injustice were literally unplayable online, complete lagfest where the matches ran at like 10 fps and would almost always disconnect
Quoting myself from a previous thread http://www.neogaf.com/forum/showthread.php?t=1025512
MK9 was somewhat decent
60 FPS at sky temple at 1440P outside of X-Rays/post game elements which lock to 30.
Framerate does drop a bit in character selection when characters are loading in but the actual fighting is smooth.
It's worth noting that Hwa has a very old card.
I'm sure they made a bad port on purpose. In other words is the vitriol really necessary? I bet they still worked their asses off to get the game to you even in that state.
Heads up, they are doing the last gen consoles port too.
For people who are considering byuing the console version instead of the steam version:
You know a shit pc port is still miles ahead then the console version, right?
Unless it's the netcode, if it's not good on pc then there is no hope for it unless you planned to play it locally and it's shit on consoles too.
Pretty minor, mostly noticeable on some of the costume pieces. Great IQ for FXAA though.Ah good to hear. What's the aliasing like at 1440p?
Maybe after enough backlash we'll get an update or rerelease?
The fatalities are definitely pre-rendered movies rendered at 30fps.
The gamma, lighting and aliasing all changes when they play... it's pretty obvious.
The fatalities are definitely pre-rendered movies rendered at 30fps.
The gamma, lighting and aliasing all changes when they play... it's pretty obvious.
I'm sure they made a bad port on purpose. In other words is the vitriol really necessary? I bet they still worked their asses off to get the game to you even in that state.
I don't have a problem calling out a bad port, but I think calling out developers in such a rude fashion is in poor taste. Don't you want them to post here and answer questions? Why would they if this is the reaction they get?
The fatalities are definitely pre-rendered movies rendered at 30fps.
The gamma, lighting and aliasing all changes when they play... it's pretty obvious.
Pretty minor, mostly noticeable on some of the costume pieces. Great IQ for FXAA though.
No performance issues on any stage. Might be an AMD issue? Of course story mode still isn't unlocked as of now but the actual performance and visuals are great.
Don't worry guys, with enough complaining, they'll be able to get another developer to come fix the High Voltage mess.
Or just wait for the GOTY edition.
Too bad Steam has this bullshit of not refunding. I'd do it in a heartbeat and get the ps4 version instead.