I don't know where that quote would be, but I definitely remember him saying that, too. Still, "limited" resources are resources. If they can afford it without hindering future (potentially more successful) systems, I'm sure they'll continue supporting Mario Kart 8, considering it's the system's best selling game.
On next years hardware predictions:
I can see the Wii U selling based on Splatoon, Starfox, Xenoblade, Yoshi and Zelda. They could all attract a different crowd not yet owning a Wii U. What would help them massively though is a price cut for this thing. XBO is coming closer in prize every second now.
And while Nintendo has done a nice job to carve out a nice software niche with this thing, a price cut would most likely do wonders for the titles to come not named Mario Kart and Smash Bros.
^^
Didn't know 3D World got up to 4 million. It hasn't been bundled that much right?
After opening at like 100k in JP and 250k(?) in NPD, it's not as horrible.
They should just get out of the hardware business they are horrible at it, that or revamp the whole thing so it can be profitable even with selling low numbers.
Software is their strong suit and it's being weighed down by their hardware.
Noticeable things in the report:
Inventory in million yen
2014: 160,801
2015: 76, 897
Employees
2014: 5213
2015: 5120
2015 marks a return to a normal inventory level, and first year in many that the employee count decreased.
Didn't they fire some people in the EU? But are still actively hiring in Japan and NA?
Sticker Star and Word of Mouth must have really affected Dream Team's sales. It's not even near BiS I believe. Wonder what their RPG strategy will be from here on out.
They should just get out of the hardware business they are horrible at it, that or revamp the whole thing so it can be profitable even with selling low numbers.
Software is their strong suit and it's being weighed down by their hardware.
They should just get out of the hardware business they are horrible at it, that or revamp the whole thing so it can be profitable even with selling low numbers.
Software is their strong suit and it's being weighed down by their hardware.
Grand total:
As of March 2015 Nintendo published more than 310 million seller and has sold more than 1,58 billion games.
Bowser's Inside Story was more an anomaly than a rule. It sold 656.700 units in December and North America alone, according to NPD. Dream Team Bros. is in line with the other entries.
Going by Q3 and Q4 results, and comparing them.
3DS
Pokémon ORAS Q4: 590,000
Super Smash Bros 3DS Q4: 560,000
Tomodachi Life Q4: 190,000
Pokémon XY Q4: 150,000
New Super Mario Bros. 2 Q4: 150,000
Animal Crossing: New Leaf Q4: 210,000
Kirby: Triple Deluxe Q4: 80,000
Wii U
Super Smash Bros Wii U Q4: 260,000
Mario Kart 8 Q4: 340,000
Super Mario 3D World Q4: 310,000
Nintendo Land Q4: 240,000
I'm aware of that, but then again take note that at the end of Q3 the 3DS numbers is sitting at around 7.08M, almost 2M behind the forecast. And Q4 of previous years weren't really a good indication of selling around 2M units, hence the justified skepticism of the revised forecast still too high.
So where does Hyrule Warriors fall under? Third or First Party? I know it showed up on TK's Financial Report but considering it is the Zelda IP after all I thought it'd show up on Nintendo's as well for "Million Sellers."
Wow, I'm surprised by several of these.
Tomodachi outselling Pokemon in Q4? Wonder if that's due to Europe. It still seems to regularly chart well there.
Where's 3DL? Is it below 80k or just not included?
Both.
It solve more than 1 million, but Nintendo alone (so the west) it probably sold less
Both.
It solve more than 1 million, but Nintendo alone (so the west) it probably sold less
Erm. Pokémon ORAS sold three times what Tomodachi Life did in Q4...
Those numbers are bogus.Well, they've passed Sega Saturn LTD at least.
Next up is TG-16 (10 million) and Dreamcast (10.5 million)
You do realise they're at a profit, right?
I'm also amused that, just because one home console was a miss, they're "horrible" at it. Let's just ignore that last gen they revolutionised that and their handheld is still selling fairly well, especially in the face of the mobile market
Where PSP come from? Honest question.FY14 shipments:
WiiU: 3.35 million
Vita/PSP: 3.3 million
Dat fierce battle. WiiU ships a lot more during holiday seasons but PSP/Vita ship more during normal quarters. (This Q4: Vita/PSP: 450k, WiiU 350k)
FY14 shipments:
WiiU: 3.35 million
Vita/PSP: 3.3 million
Dat fierce battle. WiiU ships a lot more during holiday seasons but PSP/Vita ship more during normal quarters. (This Q4: Vita/PSP: 450k, WiiU 350k)
Question is if they can do a price cut without causing themselves to fall back into loss.
Sales for the sake of sales mean nothing if they can't get the money back
How come Hyrule warriors isn't in the million seller list? Guess cause they didn't publish in Japan?
Their business overall for this year is at a profit (this quarter on its own they actually lost money) and that can probably be mainly attributed to Amiibo and things like Pokemon, the Wii U is still having a negative impact on their financials.
And to say that ONE home console was a miss has got to be the biggest piece of revisionist history ever, Nintendo home consoles have been on a clear downward trend since the mid-late 90s, to just take the Wii as a reason for why they should stick with hardware is pretty shortsighted. The Wii is not something that can just be repeated, it was a hugely risky gamble that paid off, they tried doing it again with the Wii U and failed, who's to say that they'll ever succeed with such a gamble again?
Also, yes their handheld is stilling fairly well at the moment, but that's ignoring that it is still looking to be their worst selling handheld (except the Virtual Boy) and that the market for dedicated handheld gaming is going to further shrink in the next couple years thanks to the growing mobile/tablet market.
So you tell me why Nintendo should stick with these extremely risky ventures into hardware when they can just put their software on other systems. "Maybe they'll hit the jackpot again" is a horrible reason imo.
^^
Didn't know 3D World got up to 4 million. It hasn't been bundled that much right?
After opening at like 100k in JP and 250k(?) in NPD, it's not as horrible.
Is it me or is this implying more Mario Kart 8 DLC?
they make hundreds of millions of dollars from their hardware that funds the software they make and offers them the creative freedom to take risks on said software. axing hardware wholesale is a really shortsighted move.
So you tell me why Nintendo should stick with these extremely risky ventures into hardware when they can just put their software on other systems. "Maybe they'll hit the jackpot again" is a horrible reason imo.
"Wii U consoles will probably return to losing money and 3DS earnings will fall next fiscal year, Haruka Mori, a Tokyo-based analyst at JPMorgan & Chase Co., wrote in a Jan. 21 report. Recovery probably wont begin until the year ending March 2017, Mori wrote, citing a comment by Nintendo management."
http://www.bloomberg.com/news/artic...utlook-disappoints-and-mario-can-t-save-wii-u
"Wii U consoles will probably return to losing money and 3DS earnings will fall next fiscal year, Haruka Mori, a Tokyo-based analyst at JPMorgan & Chase Co., wrote in a Jan. 21 report. Recovery probably won’t begin until the year ending March 2017, Mori wrote, citing a comment by Nintendo management."
http://www.bloomberg.com/news/artic...utlook-disappoints-and-mario-can-t-save-wii-u
Where PSP come from? Honest question.
I agree with the guy. they will probably revise their forecast for 3DS seems too high for me.
Sony started to combine numbers when they noticed that Vita was flopping badly. Back then PSP still shipped some millions a year so it made numbers look better. I really doubt that nowadays it accounts more than 400k at most of yearly sales. It's pretty weird that they have still kept producing them while discontinuing PS2.
"Wii U consoles will probably return to losing money and 3DS earnings will fall next fiscal year, Haruka Mori, a Tokyo-based analyst at JPMorgan & Chase Co., wrote in a Jan. 21 report. Recovery probably wont begin until the year ending March 2017, Mori wrote, citing a comment by Nintendo management."
http://www.bloomberg.com/news/artic...utlook-disappoints-and-mario-can-t-save-wii-u
Because of reasons that have been explained on scores of occasions. The hardware pays for the software development. Without the hardware, the amount of software will drop and we'll end up with annual Mario and ridiculous downsizing.
The hardware is profitable, Nintendo are at a profit. You'd think this sort of ridiculous statement would be over now that they have bounced back.
Also, who's to say that they won't succeed with a new gimmick?
http://www.bloomberg.com/news/artic...utlook-disappoints-and-mario-can-t-save-wii-u
The Wii U is not profitable, it isn't paying for shit and in a couple of years their handhelds will most likely not be profitable anymore either. Why the hell do you think investors were so ecstatic about Nintendo going into mobile gaming?
Software is and has always been the money maker in gaming, you'd think this would be known by now, so to assume that Nintendo game output would suffer because of the change to being a 3rd party dev does not make any sense.
http://www.bloomberg.com/news/artic...utlook-disappoints-and-mario-can-t-save-wii-u
The Wii U is not profitable, it isn't paying for shit and in a couple of years their handhelds will most likely not be profitable anymore either. Why the hell do you think investors were so ecstatic about Nintendo going into mobile gaming?
Software is and has always been the money maker in gaming, you'd think this would be known by now, so to assume that Nintendo game output would suffer because of the change to being a 3rd party dev does not make any sense.