it's not like there are other directs happening this year, nope.
People say they changed their mind on Metroid because of the Treehouse but I just don't see it. Everything about it looks bland. From the logo to the character designs down to the gameplay.
What is Retro doing now anyway? Nothing? Why were they teasing?
That's an interesting thing to think about.
Many other companies blow their entire wad in one show, E3. Nintendo has directs every few months that just make E3 kinda irrelevant to them. Add the fact that they're streaming for a solid week during E3 and the event itself just loses it's impact.
I think of the NWC, Directs, the Event, and Treehouse stream as one overall Nintendo show. The Event was the worst part, but as a whole the show itself is pretty damn great. Especially since they're showing playable games due out this year, rather than pre-alpha trailers for game that won't release until 2017-2018.
Despite the underwhelming Digital Event (and that itself was solid to me, announcing some very interesting 3DS games ), the rest of there E3 effort has been great so far.
The Smash Bros. Direct was great, as not only did we get information on the final wave of Amiibo for Smash, but we got confirmation that more DLC is on the way (for stages at least) and the fact we got Ryu, Lucas and Roy alongside two DLC stages the same day was amazing. Ryu is huge, as it is a major third party icon joining the roster, Lucas plays great and Roy feels different from Marth (and in my opinion, better than Marth; faster with stronger attacks).
The Nintendo World Championship was amazing as well; some surprise announcements (Earthbound: Beginnings coming to the VC the same day was great and while it was latter disappointing, Blast Ball looked good), some great gameplay matches and a great energy coming off of everything. Ending with Super Mario Maker was a great move as well, evoking Wizard memories for many.
The Digital Event was 3DS focused and when looked at that way, Nintendo did a great job presenting some solid games. While the general theme was "Re-use out engines/assets to create new tittles fast", how they did that impressed me.
Mario and Luigi: Paper Jam looks like a blast to play and I like how the Paper Mario elements are being used for the combat system. Zelda: Tri-Force Heroes looks like a natrual evolution from the Four Swords gameplay systems and mixing that in ALBW engine is a great move. Metroid Prime: Federation Forces didn't bother me as much as it did others (as it looks a LOT less offensive then Other M :l) and Next Level Games are a great developer; a lot of hope for this one . And finally learning that Yako Watch (sorry for mis-spelling ) is coming this year to 3DS in the west is awesome, as Level-5 made some fantastic games and seeing their biggest hit come state-side is fantastic.
The Wii U line-up was under-whelming and I agree with that....but I understand the reality of the situation and to not retread discussing this again, I appreciate that Nintendo is supporting the Wii U as much as it is compared to Sony did for the Vita. Besides, hearing that SMTxFE is coming stateside is great news .
And lastly, the Treehouse Live events are great. Seeing the Wii U and 3DS line up in action was fantastic and learning more about SMTxFE was great (as I love how its a mish-mash of Persona and FE ).
Overall, they did a strong job this E3 and I look forward to seeing what they do for future directs.
I like how you list logo first, character designs second, and gameplay last.
You are a part of the problem.
Well, that's the thing isn't it? How does Nintendo fix that situation. You need big changes to fix that, and I don't know if they can, or are even trying to do so.
Treehouse demonstrates, even in an anemic year like this, that the strength of Nintendo's stuff is actually playing it. It just seems like a lot of people would have learned something from last year's Treehouse and Nintendo's evenly spaced information drops via focused directs. But the cycle of pinning everything on a single moment at E3, then being furious when it can't deliver, continues.
However, that said, I do think the single biggest offender from the digital event was Animal Crossing; not even the Metroid business. People like to say Nintendo doesn't listen to fans or know what they want, and I think that's mostly an exaggeration. But the long-awaited return of Animal Crossing to a console being a Mario Party device to sell Amiibo... in hindsight that may have been the tipping point.
Fast forward to spring 2017.
"We apologize for the lack of software for the NX platform. We will do better in the future and work harder to make sure there is a sufficient amount of games available."
Absolutely embarrassing
I wasn't particularly disappointed with the conference - I knew they would downplay it. But the lack of spectacle from their overall E3 presence -bar the NWC- has made me see Nintendo in a new way: an old, lonely miser.
I don't see why you would bar the NWC. That's a ton of fanfare right there.
Nintendo needs to take a loooooong look at Sony's Press Conference this year.
Sony gave fans almost EVERYTHING they asked for. (TLG, Shenmue, FF7, etc) and looks how it went. Everyone lost their shit, emptying their wallets for Shenmue kickstarter (Not Sony, but also look at the Bloodstained kickstarter)
Nintendo seriously needs to get their shit together. We've all been asking for the same games every year. 2D Metroid or Metroid Prime, real Mario RPG, F-Zero, and so on.
If they want us to buy their games, they need to make games that we actually want.
I mean, they are making some awesome games (Yoshi, Mario Maker, New Zelda) but these are so few and far between.
I guess this might sound like I'm some whiny consumer, but at the end of the day they make games for us to buy to make profit.
Option 1 is nice but striking gold really is a right place right time kind of deal and I just can't see it happening in the short term. The casual gamer has done motion control and is now a thing of the past. Like you said, virtual reality is the next step and with what the other companies are doing it's kind of redundant at this point, and definitely way too expensive for them to invest in their current situation. The only other gimmick is the joint system that people keep speculating about but Nintendo have denied this being the case and again, the casual market isn't interested in dedicated handhelds when the phone in their pocket can produce satisfactory visuals and gameplay.
That leaves only option 2 which is safe but a dead end. If the status quo is what they're aiming for then they shouldn't really be ditching the Wii U. Things aren't necessarily going to get better, and unfortunately for them, their treatment of the Wii U isn't exactly going to entice people to invest in a status quo console. My only other thoughts are that they're really going to push their characters in a Disney type of way and go all out with Universal, movies, tv shows, amiibos and games, becoming a kind of whole entertainment suite rather than game focused. Sure, the games will be the back bone and presumably where theses characters will originate from, but the focus of franchises will be shared between all these mediums, rather than just one entity. Curious times for sure.
I find this explanation interesting. And quite fitting to everything that happened. They tried to steer the discussion with focus on 2015, sacrificing Zelda in the process (Miyamoto already confirmed that they had a lot of things to show from Zelda U) to make it more "real". And thus they wouldn't have to explain the lack of other games that are already in development for NX now. Their bad luck is that it backfired completely. Helped also by the great smoke and mirrors show from Sony, but that wasn't critical. What is critical is that we reached the peak in the Wii U's life, the time in a console life where you expect some of the "core" franchises (Metroid, F-Zero, Animal Crossing etc) to make an appearance. Funny enough this expectation was also fueled by Nintendo itself through the MK8 DLC and amiibo. When two of them were there through spin-offs and others where totally absent it all went down the drain.
Ironically, if they would have shown Zelda U, the backfire would have been limited in my opinion.
On top of that, for an Event focusing on 2015 and early 2016 games, some of the best upcoming games were ignored in favor of the spin-offs.
When you don't have F-Zero or anything similar in the show, to ignore a great looking game like FAST Racing Neo is a crime.
The problem with Sony's press conference of giving fans what they want is that you can't give them everything they want, not forever. You'll run out of things to give them at some point.
Because of what followed, the aftertaste.
Nintendo needs to take a loooooong look at Sony's Press Conference this year.
Sony gave fans almost EVERYTHING they asked for. (TLG, Shenmue, FF7, etc) and looks how it went. Everyone lost their shit, emptying their wallets for Shenmue kickstarter (Not Sony, but also look at the Bloodstained kickstarter)
Nintendo seriously needs to get their shit together. We've all been asking for the same games every year. 2D Metroid or Metroid Prime, real Mario RPG, F-Zero, and so on.
If they want us to buy their games, they need to make games that we actually want.
I mean, they are making some awesome games (Yoshi, Mario Maker, New Zelda) but these are so few and far between.
I guess this might sound like I'm some whiny consumer, but at the end of the day they make games for us to buy to make profit.
Paper Mario The Thousand Year Door is a better game than every Mario & Luigi game combined.Bowser's Inside Story sold more than every Paper Mario game combined.
Not sure why people think Paper Mario "deserves" a game more.
Nintendo needs to take a loooooong look at Sony's Press Conference this year.
Sony gave fans almost EVERYTHING they asked for. (TLG, Shenmue, FF7, etc) and looks how it went. Everyone lost their shit, emptying their wallets for Shenmue kickstarter (Not Sony, but also look at the Bloodstained kickstarter)
Nintendo seriously needs to get their shit together. We've all been asking for the same games every year. 2D Metroid or Metroid Prime, real Mario RPG, F-Zero, and so on.
If they want us to buy their games, they need to make games that we actually want.
I mean, they are making some awesome games (Yoshi, Mario Maker, New Zelda) but these are so few and far between.
I guess this might sound like I'm some whiny consumer, but at the end of the day they make games for us to buy to make profit.
Yup. Nintendo could have easily remedied this.
- Show a high quality render of Samus, then a logo for "Metroid Prime 4." Don't give a date, because who gives a shit. It's Metroid Prime 4!
- Put up a kickstarter for Skies of Arcadia 2 and ask fans to "prove" their dedication before you'll fund it.
- Make a quick 3D flyover of Onett. "Earthbound." Quick shot of a baseball bat. "Remake." Give no date or any shot of gameplay.
E3 is all about hype, not reality. Sony's technique of overpromising and underdelivering works for them because people quickly forget the underdelivered parts when you keep overpromising the next thing.
Nintendo needs to take a loooooong look at Sony's Press Conference this year.
Sony gave fans almost EVERYTHING they asked for. (TLG, Shenmue, FF7, etc) and looks how it went. Everyone lost their shit, emptying their wallets for Shenmue kickstarter (Not Sony, but also look at the Bloodstained kickstarter)
Nintendo seriously needs to get their shit together. We've all been asking for the same games every year. 2D Metroid or Metroid Prime, real Mario RPG, F-Zero, and so on.
If they want us to buy their games, they need to make games that we actually want.
I mean, they are making some awesome games (Yoshi, Mario Maker, New Zelda) but these are so few and far between.
I guess this might sound like I'm some whiny consumer, but at the end of the day they make games for us to buy to make profit.
Yup. Nintendo could have easily remedied this.
- Show a high quality render of Samus, then a logo for "Metroid Prime 4." Don't give a date, because who gives a shit. It's Metroid Prime 4!
- Put up a kickstarter for Skies of Arcadia 2 and ask fans to "prove" their dedication before you'll fund it.
- Make a quick 3D flyover of Onett. "Earthbound." Quick shot of a baseball bat. "Remake." Give no date or any shot of gameplay.
E3 is all about hype, not reality. Sony's technique of overpromising and underdelivering works for them because people quickly forget the underdelivered parts when you keep overpromising the next thing.
Nope lol. Still annoyed that Next Level is working on that Federation thing
Sony pulled a cheap one time trick and gave people 3 names with nothing behind. Unfotunately that´s all what E3 is about. Nintendo should ditch their conference/digital event alltogether and just focus on the tournament and the treehouse streams. Concentrate on fanservice and avoid contact to this toxic "gamer culture" wherever possible. Don´t believe half of the outrage i see online. Lot´s of trolls having a field day.
They did a smart thing by ditching the entire E3 hype train bullshit. Just cause a bunch of whiny fans had unrealistic expectations doesnt mean they should change their gameplan around for E3.
I'm sure it wishes it were.Paper Mario The Thousand Year Door is a better game than every Mario & Luigi game combined.
It balances out.
I get that you're being facetious, but if they did exactly what you wrote, there's one MAJOR benefit:
Fans would actually feel like Nintendo knows what they want.
Nobody left that Digital Event feeling that way.
Maybe next year they'll finish with a tournament like they did in 2014 lol.
To be frank, that would have been better.Yup. Nintendo could have easily remedied this.
- Show a high quality render of Samus, then a logo for "Metroid Prime 4." Don't give a date, because who gives a shit. It's Metroid Prime 4!
- Put up a kickstarter for Skies of Arcadia 2 and ask fans to "prove" their dedication before you'll fund it.
- Make a quick 3D flyover of Onett. "Earthbound." Quick shot of a baseball bat. "Remake." Give no date or any shot of gameplay.
E3 is all about hype, not reality. Sony's technique of overpromising and underdelivering works for them because people quickly forget the underdelivered parts when you keep overpromising the next thing.
I get that you're being facetious, but if they did exactly what you wrote, there's one MAJOR benefit:
Fans would actually feel like Nintendo knows what they want.
Nobody left that Digital Event feeling that way.
They should put up a Kickstarter for Mother 3. I bet Shenmue was already in the process of being developed. The Kickstarter was just a fantastic marketing ploy.
To be frank, that would have been better.
Yup. Nintendo could have easily remedied this.
- Show a high quality render of Samus, then a logo for "Metroid Prime 4." Don't give a date, because who gives a shit. It's Metroid Prime 4!
- Put up a kickstarter for Skies of Arcadia 2 and ask fans to "prove" their dedication before you'll fund it.
- Make a quick 3D flyover of Onett. "Earthbound." Quick shot of a baseball bat. "Remake." Give no date or any shot of gameplay.
E3 is all about hype, not reality. Sony's technique of overpromising and underdelivering works for them because people quickly forget the underdelivered parts when you keep overpromising the next thing.
Nintendo needs to take a loooooong look at Sony's Press Conference this year.
Sony gave fans almost EVERYTHING they asked for. (TLG, Shenmue, FF7, etc) and looks how it went. Everyone lost their shit, emptying their wallets for Shenmue kickstarter (Not Sony, but also look at the Bloodstained kickstarter)
Nintendo seriously needs to get their shit together. We've all been asking for the same games every year. 2D Metroid or Metroid Prime, real Mario RPG, F-Zero, and so on.
If they want us to buy their games, they need to make games that we actually want.
I mean, they are making some awesome games (Yoshi, Mario Maker, New Zelda) but these are so few and far between.
I guess this might sound like I'm some whiny consumer, but at the end of the day they make games for us to buy to make profit.
Starting from the mini-Direct all the way to tomorrow, Nintendo's output has been awesome.
Sadly, most people only watch "The Event" and if it's not there, then it's not happening, somehow. Then when people find out more info they're all "Why wasn't this at E3?" when in fact, it was at E3 the entire time.
This Direct felt a lot like it was relying on everything else too much, when a lot of people are watching this and only this, then a lot of Nintendo's upcoming content is gone in the eyes of most. The mini-directs really damaged the main Direct.
The main event therefore either needs to cut down on the interviews, which is great for Treehouse and Youtube in order to fit more game info in and/or make the event longer, much longer, just to ensure that most of what Nintendo's got is being broadcast to the world.
Based on past events, I think what would work best is; Hype-building event (NWC/Smash) > Info-Dispersal event (The direct, less interviews, more info about the games!") > Demo/Interview Event (The Treehouse, of course)
Nintendo is done with the wii u, next e3 will be about ' what is ninty possibly going to unveil' que megaton hype. I doubt we will see anyone hoping for zelda on wii u, rather when can i play mario, metroid and more on NX. Im thoroughly disapointed now my wiiu pretty much was the first nintendo console that i regret buying. If the nx is underpowered which is most likely gona be the case, then rinse repeat this fuck up from nintendo.
Do you really think you'll get your hands on FF7 or Shenmue 3 within the next 2 years? I wouldnt be surprised if The last Guardian also gets delayed, again. TLG wasn't exactly a brand new game since we knew about it years ago.
Get a grip.
First, no, the Wii U will have outsold the Dreamcast by the end of this year, if it hasn't already.
Second, I'm not talking about Nintendo "sinking further". I'm merely pointing out that they've made the same or similar mistakes multiple times. We've seen this before, that's what I'm saying, and not just once. I'll be as pleased as anyone if Nintendo pulls its head out, but there's little to differentiate this transition from any other one they've flubbed.
And third, "rock bottom" could be, and certainly was, used to describe Nintendo's situation at the end of the N64 and Gamecube's lives. It's meaningless. Of course there's somewhere to go besides up. But I'm not predicting whether they'll "go up" or not. I'm just quite accurately pointing out that they've historically been, and continue to be, very slow to develop and release their products.
Nintendo's not exactly a big fan of that idea, either.I love some of Nintendo's ips and design, but I have no faith in the longevity of their consoles and business strategy. That's why, I would rather they go third party, but of course fans hate that idea.
We have already seen what we have been seeing in the direct though. Why are we getting a "Lets Super Mario" instead of Devil's Third or Fatal Frame, Fast Racing Neo, Bravely Second etc?