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Splatoon has surpassed 1 million sales world wide

Neoxon

Junior Member
Hopefully this motivates Nintendo to actually create some new ips for their next system instead of the same old tired Mario/Zelda/smash bros/Mario kart song and dance they have been doing since n64

I hope starfox is successful as well so they also branch off and use their other ips for a change as well.
  • The Wonderful 101 (it sadly bombed)
  • Xenoblade Chronicles (it was a cult hit & is getting a sequel on the Wii U this December in the West)
  • Code Name: STEAM (see W101)
  • Rhythm Heaven (it was a hit in Japan that spawned 2 sequels worldwide & another for the 3DS in Japan, localization pending)
 
My internet died for a week and I return today finding this news.
Needless to say. Great news. Really happy for Splatoon.

Never expected Wonderful 101 numbers. Yet. I also never imagined it would reach 1 million sold so fast. Almost 1.1 million actually
Well deserved. I've probably played more Splatoon than Mario Kart and Smash and I still love it.

I actually expected Tower Control to be available after the presentation...
They never mentioned the newly unlocked maps ,weapons and future modes on stream, did they? Showing some new weapons and maps briefly during tree house live would have seemed obvious. Ah well.

tumblr_nocumbkMMj1rksymco1_1280.png
Best girls of 2015
 
  • The Wonderful 101 (it sadly bombed)
  • Xenoblade Chronicles (it was a cult hit & is getting a sequel on the Wii U this December in the West)
  • Code Name: STEAM (see W101)
  • Rhythm Heaven (it was a hit in Japan that spawned 2 sequels worldwide & another for the 3DS in Japan, localization pending)

First of all Xenoblade Chronicles had an extremely brief limited release in NA that was available in only 1 store. The rest of those are garbage games that appeal to an extremely niche audience and at least Wonderful 101 wasn't even made by Nintendo. Splatoon has mainstream appeal.
 

Zero²

Member
Hopefully this motivates Nintendo to actually create some new ips for their next system instead of the same old tired Mario/Zelda/smash bros/Mario kart song and dance they have been doing since n64

I hope starfox is successful as well so they also branch off and use their other ips for a change as well.
Well they usually dont create a new IP just because they can, if they find a nice gameplay mechanic and it fits a new IP better than the ones they have, they will use that.
Read the Splatoon Iwata Asks so you can have an idea on how the creative process work at Nintendo, even if not everything is set in stone ofc.
First of all Xenoblade Chronicles had an extremely brief limited release in NA that was available in only 1 store. The rest of those are garbage games that appeal to an extremely niche audience and at least Wonderful 101 wasn't even made by Nintendo. Splatoon has mainstream appeal.
LOL Rhythm Heaven is far from garbage, it's one of the best rhythm games out there, and extremely successful in Japan.
 

Josh5890

Member
First of all Xenoblade Chronicles had an extremely brief limited release in NA that was available in only 1 store. The rest of those are garbage games that appeal to an extremely niche audience and at least Wonderful 101 wasn't even made by Nintendo. Splatoon has mainstream appeal.

The Wonderful 101 is far from a garbage game. It has its flaws but the game is a fun, solid, adventure.
 

HK-47

Oh, bitch bitch bitch.
First of all Xenoblade Chronicles had an extremely brief limited release in NA that was available in only 1 store. The rest of those are garbage games that appeal to an extremely niche audience and at least Wonderful 101 wasn't even made by Nintendo. Splatoon has mainstream appeal.

Did you really want to expose your terrible opinions over this? Or be objectively wrong about Rhythm Heaven, a million selling franchise?
 

Bass260

Member
First of all Xenoblade Chronicles had an extremely brief limited release in NA that was available in only 1 store. The rest of those are garbage games that appeal to an extremely niche audience and at least Wonderful 101 wasn't even made by Nintendo. Splatoon has mainstream appeal.

Holy shit post on a sandwich.

Let me guess, you haven't played any of these games.
 

Neoxon

Junior Member
First of all Xenoblade Chronicles had an extremely brief limited release in NA that was available in only 1 store. The rest of those are garbage games that appeal to an extremely niche audience and at least Wonderful 101 wasn't even made by Nintendo. Splatoon has mainstream appeal.
These games are far from being garbage. Did you even play any of these games?

Is it too late to give the "Shit Post of the Year" award?
 

Neoxon

Junior Member
I played the W101 demo and watched vids on the other 2
And there lies the problem. The W101 demo wasn't the best representation of the game. It's much better than the demo would lead you to believe.

Also, get Rhythm Heaven Fever & Code Name: STEAM, they're great.
 

Zero²

Member
Double dash x Splatoon. Inklings on top, drive faster in your own ink, slow down on the enemies. Hit an opponent with enough ink and hey spin out
Could work, though I dont want Mario characters nowhere near the Inklings, just think we might have had a mario paintball instead of this amazingly fresh game.
 

Neoxon

Junior Member
Zero²;169716473 said:
Could work, though I dont want Mario characters nowhere near the Inklings, just think we might have had a mario paintball instead of this amazingly fresh game.
Not sure if pun.
 
First of all Xenoblade Chronicles had an extremely brief limited release in NA that was available in only 1 store. The rest of those are garbage games that appeal to an extremely niche audience and at least Wonderful 101 wasn't even made by Nintendo. Splatoon has mainstream appeal.

Moving goalpost.gif
 

Malus

Member
And there lies the problem. The W101 demo wasn't the best representation of the game. It's much better than the demo would lead you to believe.

Also, get Rhythm Heaven Fever & Code Name: STEAM, they're great.

Even then I don't get where "garbage" is coming from. Some people don't like 101, fine, but it's pretty clear a lot of effort went into that game. From the music, to the visuals, to the combat system.
 

shaowebb

Member
I was at yodobashi last night at saw a dude pick up a MK8 White Bundle, a pro controller and Splatoon.

I don't usually ever see locals buy WiiU on my trips.

Sweet! Good to hear that the Wii U is getting folks on board. It has a stellar library of million sellers. Also glad to see you around Lupinko! I haven't spotted you on Gaf in ages.
 
Sweet! Good to hear that the Wii U is getting folks on board. It has a stellar library of million sellers. Also glad to see you around Lupinko! I haven't spotted you on Gaf in ages.

Splatoon has help push the Wii U in Japan some. It's still up above 10K a few weeks after the game's release (practically unheard of), it performed better this week compared to the same week last year, and it's closing the gap on year-on-year sales (it's 12K down YoY on Media Create, compared to ~26K down the week prior to Splatoon's launch).
 
First of all Xenoblade Chronicles had an extremely brief limited release in NA that was available in only 1 store. The rest of those are garbage games that appeal to an extremely niche audience and at least Wonderful 101 wasn't even made by Nintendo. Splatoon has mainstream appeal.
...Did you just call Rhythm Heaven garbage?

This means war.
 

foxuzamaki

Doesn't read OPs, especially not his own
First of all Xenoblade Chronicles had an extremely brief limited release in NA that was available in only 1 store. The rest of those are garbage games that appeal to an extremely niche audience and at least Wonderful 101 wasn't even made by Nintendo. Splatoon has mainstream appeal.

This post has left me speechless.
 

Geg

Member
First of all Xenoblade Chronicles had an extremely brief limited release in NA that was available in only 1 store. The rest of those are garbage games that appeal to an extremely niche audience and at least Wonderful 101 wasn't even made by Nintendo. Splatoon has mainstream appeal.

"These games aren't popular so they're garbage"
 
That's super-fast. Almost as fast as Mario Kart, despite not being an established franchise.

It was going to cross over a million eventually, but I didn't think it'd be this fast. I also didn't think Japan was going to embrace it.

Yeah, but they should hold it off till NX or wtv may come is successful. They need to get people back to their consoles first.

I don't even think they'll wait for the NX for a sequel. What they'll probably do is pull a Mario Galaxy 2, and create a mission pack with the existing engine and assets. It would give them one more big game to tide us over during the inevitable Summer 2016 drought.
 

marc^o^

Nintendo's Pro Bono PR Firm
Wonderful 101 is wonderful, best game of this gen (IMO) it's just super not beginner friendly.
Can't speak for CNS, but RH is good
w101 is the biggest reality check I got this gen. It is a farewell to an era of gamers, who used to love a good challenging arcade game, and a learning curve. It is with no doubt the best title of these last years among less than 1 million sellers.
 

ramparter

Banned
I don't even think they'll wait for the NX for a sequel. What they'll probably do is pull a Mario Galaxy 2, and create a mission pack with the existing engine and assets. It would give them one more big game to tide us over during the inevitable Summer 2016 drought.

Even Mario Galaxy 2 was released 2 and a half years after first. I can't see nintendo doing a sequel, dlc is the way to go for Splatoon.
 
I don't even think they'll wait for the NX for a sequel. What they'll probably do is pull a Mario Galaxy 2, and create a mission pack with the existing engine and assets. It would give them one more big game to tide us over during the inevitable Summer 2016 drought.

I fully expect a substantial DLC pack for it some time in the next 6-12 months, rather than a standalone game. I'm sure there is at least one interview where Nintendo were pretty clear that - had the mechanisms been in place - they would have made SMG2 a DLC pack, rather than a whole new game. Now they are in place, and now that Splatoon is clearly a success for the company, I expect that some kind of expansion pack will hit before a sequel does.

That does a few things:

-- It keeps the playerbase engaged, draws in lapsed players and adds more content for anyone on the fence.

-- It allows experimentation within the confines of the existing game framework without the pressure and expectation that comes with a whole new game, allowing them to test ideas and modes.

-- It lets Nintendo re-use existing assets and the engine, plus whatever tools they have specifically for this title, so they can have a (relative) skeleton crew on the DLC rather than a large staff.

I'm also expecting some kind of limited "gift a friend" offer at some point, with Nintendo pushing to expand the playerbase by either offering a download code to existing owners, or by offering it alongside new purchases. I'm pretty sure they did that with Monster Hunter in the West, and I think it's a worthwhile tactic when it comes to drawing people in.
 

KingBroly

Banned
I fully expect a substantial DLC pack for it some time in the next 6-12 months, rather than a standalone game. I'm sure there is at least one interview where Nintendo were pretty clear that - had the mechanisms been in place - they would have made SMG2 a DLC pack, rather than a whole new game. Now they are in place, and now that Splatoon is clearly a success for the company, I expect that some kind of expansion pack will hit before a sequel does.

That does a few things:

-- It keeps the playerbase engaged, draws in lapsed players and adds more content for anyone on the fence.

-- It allows experimentation within the confines of the existing game framework without the pressure and expectation that comes with a whole new game, allowing them to test ideas and modes.

-- It lets Nintendo re-use existing assets and the engine, plus whatever tools they have specifically for this title, so they can have a (relative) skeleton crew on the DLC rather than a large staff.

I'm also expecting some kind of limited "gift a friend" offer at some point, with Nintendo pushing to expand the playerbase by either offering a download code to existing owners, or by offering it alongside new purchases. I'm pretty sure they did that with Monster Hunter in the West, and I think it's a worthwhile tactic when it comes to drawing people in.

NOA has never done this.
 

KHlover

Banned
W101 had bomb written on it from to get go. And yes I played the game.

Sadly have to agree. Downloaded the demo and had no idea what was going on. VERY bad sign. Had a strange artstyle which certainly also didn't help sales. Lastly - barely any advertising.

Unrelated to that I eventually got it for free with MK8 because everyone on GAF kept raving about it but didn't actually start the game until some time this year. Played it for two or three hours (think I got to the first meeting with what I presume to be the big bad of the game). My impressions from then:

  • Even though I had bought a bigger TV since playing the demo locating myself on screen was still very annoying
  • Collecting your members after being hit takes too long
  • Boring On-Rails shooter section
  • Hero 100/100 refusing to enter the formation during the Hydra Fight was annoying
  • IIRC some Bayonetta 1-level of cheap QTE after the Hydra fight

For some reason they made TW101 more intimidating/overwhelming to new players than Bayonetta, which couldn't possibly have been good for the sales.
 
Splatoon's success makes Nintendo's E3 even more baffling. It was the perfect time to announce a price cut, along with a couple of new 2016 games.

Of course, what do I know.
2016 games of any note are heading to the NX, and Nintendo gave up any notions of Wii U selling decent amounts years ago, sales or no. Why would they want to cut down what little money they're getting for Wii U sales for minimal gain?
 
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