Finally wed like to mention that full support for custom soundtracks via MP3 on your PC is planned for implementation.
I would laugh if I could put in yakety sax for alert phase
Finally wed like to mention that full support for custom soundtracks via MP3 on your PC is planned for implementation.
The specs are higher than my system (8/10 of newer high profile games are) but GZ ran like fucking butter on my PC so I'm not worried.
? not compared to PS4/One specs.This seems really low
Bless.- After our PC launch of Metal Gear Solid V: Ground Zeroes, back in December, many players have asked us to separate the graphics options and allow for greater control over depth of field and other graphic settings. Weve listened to this feedback and are implementing separate settings for a variety of the controls related to graphics. This will be implemented for in-game activity, but Im afraid we cant change setting differences for cutscenes.
MGSV, especially if you're playing on PC. I'm excited for Mad Max, but I'm also very wary of WB's PC output now. Definitely gonna wait at least a week or two to get it.
Wonder what this means?Weve listened to this feedback and are implementing separate settings for a variety of the controls related to graphics. This will be implemented for in-game activity, but Im afraid we cant change setting differences for cutscenes.
Wonder what this means?
If Gz is anything to go by, any cpu will do fine.System Requirements
MINIMUM:
OS: Windows 7x64, Windows 8x64 (64-bit OS Required)
Processor: Intel Core i5-4460 (3.40 GHz) or better; Quad-core or better
Memory: 4 GB RAM
Graphics: NVIDIA GeForce GTX 650 (2GB) or better (DirectX 11 card Required)
DirectX: Version 11
Hard Drive: 28 GB available space
Sound Card: DirectX 9.0c compatible sound card
RECOMMENDED:
OS: Windows 7x64, Windows 8x64 (64-bit OS Required)
Processor: Intel Core i7-4790 (3.60GHz) or better; Quad-core or better
Memory: 8 GB RAM
Graphics: NVIDIA GeForce GTX 760 (DirectX 11 graphic card required)
DirectX: Version 11
Hard Drive: 28 GB available space
Sound Card: DirectX 9.0c compatible sound card (Surround Sound 5.1)
The recommended CPU is more than likely totally overkill. A modest Core I5 should do just fine.
Wonder what this means?
But what if I already own Ground Zeroes? Do I get a gift copy to give away?
FUCK
Now I need to decide between PC and PS4
If PC has native dualshock 4 support that would settle it for me
It's always different. Store and retail subs are separate. Doesn't necessarily mean se are or not getting the preorder incentivesSomeone who is buying this on Steam, can please post here the registry entry present if your history, so we can judge if it's different from Nvidia codes one?
This should clarify if the only pre-purchase bonus is GZ, so Nvidia users should receive the doc, skin etc.
"As a result of the updated timing, console versions of METAL GEAR ONLINE will go live on October 6th, with the PC version set to release in January 2016."
WOW, Konami with that bait.
Why not? Legit curious btwWow, should not have bought GZ.
Oh well. Now I just hope the game will be good, the gameplay videos didn't make me too excited.
"As a result of the updated timing, console versions of METAL GEAR ONLINE will go live on October 6th, with the PC version set to release in January 2016."
WOW, Konami with that bait.
That's a great great news, i was gonna buy it on Xbox One cause i didn't want to wait 2 weeks to play such a game, but now i'm gonna preorder it on Steam and enjoy it on day one on its best version, this game should run great on my i7 4770k and GTX 980 even downsampled, Thanks Konami for once
Jesus fuckin Christ yesBless.
Ye bokeh and blur are getting offJesus fuckin Christ yes
I hated how you had to accept blur o vision if you wanted all the other cool options
Why not? Legit curious btw
- Firstly, similar to Metal Gear Solid V: Ground Zeroes, the team are committed to an optimized PC release, allowing for as much of the Steam community to purchase and play the game.
- After our PC launch of Metal Gear Solid V: Ground Zeroes, back in December, many players have asked us to separate the graphics options and allow for greater control over depth of field and other graphic settings. Weve listened to this feedback and are implementing separate settings for a variety of the controls related to graphics. This will be implemented for in-game activity, but Im afraid we cant change setting differences for cutscenes.
- Likewise, MGSV will continue to have 4k resolution support in The Phantom Pain.
- Players have asked for Windows 10 support as well, but while we cant confirm official support by launch, were looking into this for post-launch patches if necessary. However from all accounts, the basic performance should be to par.
- For our Steam community, we can confirm the creation of Steam Trading Card support when playing Metal Gear Solid V: The Phantom Pain.
- Finally wed like to mention that full support for custom soundtracks via MP3 on your PC is planned for implementation.
75 Canadian dollars
im in...too hyped.
Well you can ignore the box thankfully unfortunately you are stuck with fulton if you wanna upgrade your stuff. Yeah I'm hoping the enviorments are as fun as Witcher when you go about your stuff in the world, more of that and les of AC.I am just a bit afraid it is going to suffer from the usual open world trappings. Also the mechanics of sending everything to motherbase via magical fulton system seems kinda lame, not to mention all the cardboard box hijings.
I do hope the game will be amazing, obviously.
I also like what they posted on steam: