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Megaman Legacy Collection |OT| One "Mighty" Collection

MattyG

Banned
Metal Blades on the Wily Machine, and Bubble Lead on the Alien.
Ah, okay. I guess I just have to figure out how to dodge the attacks in the first Machine phase. I haven't even made it to the alien phase yet.

I've gotta put it up for the night, but I'm already in love with this series. I liked 1 more than 2 simly due to the fact that the endgame didn't frustrate me. Wily's levels in 2 have got me stuck a couple times and it's been a bit frustrating (but it's really satistfying when I can go back and nail it).

I hope we get a Legacy collection of the X series, because I really just want to play all of these games. They're so fun.
 
Ah, okay. I guess I just have to figure out how to dodge the attacks in the first Machine phase. I haven't even made it to the alien phase yet.

I've gotta put it up for the night, but I'm already in love with this series. I liked 1 more than 2 simly due to the fact that the endgame didn't frustrate me. Wily's levels in 2 have got me stuck a couple times and it's been a bit frustrating (but it's really satistfying when I can go back and nail it).

I hope we get a Legacy collection of the X series, because I really just want to play all of these games. They're so fun.


The wily stages are the weakest part of that game for me. Still one of my favorite games ever.
 

SCReuter

Member
I'm wondering what other NES games Capcom can remaster and release as collections. Looking through their NES catalog, taking out MM 1-6, licensed games, and Japan-only releases, you're left with:

1942
1943: The Battle of Midway
Bionic Commando
Code Name: Viper
Commando
Destiny of an Emperor
Destiny of an Emperor II
Gargoyle's Quest 2
Ghosts 'n Goblins
Gun.Smoke
Legendary Wings
Mighty Final Fight
Section Z
Snow Brothers
SonSon
Street Fighter 2010
Strider
Trojan

Gargoyle's Quest 2 is a spin-off of Ghosts 'n Goblins, so those two can be packed together. Add in Strider and Bionic Command and you've got a set of 4 action platformers. Can't really think of any other collections, though.

Bionic Commando, Strider, Code Name: Viper, Street Fighter 2010, Gargoyle's Quest II, and Mighty Final Fight are probably doable. That's six games. Maybe toss in four (or all nine) of the arcade ports and call it Capcom Legacy Collection?

I'm personally more interested in a Disney compilation at the moment.
 

AEREC

Member
Fuck it...I guess I'm gonna save scumm through the games. At least the challenges are there in case someone ever wants to beat the games legit. I'm assuming some of the later challenges are to run through all stages and bosses...correct?
 

Ludens

Banned
Fuck it...I guess I'm gonna save scumm through the games. At least the challenges are there in case someone ever wants to beat the games legit. I'm assuming some of the later challenges are to run through all stages and bosses...correct?

I only did one, the Mecha Dragon one. Anyway, challenges are managed in a very stupid way. I mean, time to beat for Mecha Dragon is 2 minutes, 15 seconds.
You can start the challenge, die and the time will continue running...but, you can simply quit and restart the challenge so time resets.
What is the point on putting a time to beat of 2 minutes? Put 30 seconds, something like that, not two minutes. It makes no sense.
 

Zia

Member
Runs fine for me too, some people just want excuses so they don't buy games :V

It's really bizarre to read down through the thread and see alternating posts saying the collection is a masterpiece or a terrible piece of shit. Particularly since any issues seem to be very easily patched.
 

Sciz

Member
I only did one, the Mecha Dragon one. Anyway, challenges are managed in a very stupid way. I mean, time to beat for Mecha Dragon is 2 minutes, 15 seconds.
You can start the challenge, die and the time will continue running...but, you can simply quit and restart the challenge so time resets.
What is the point on putting a time to beat of 2 minutes? Put 30 seconds, something like that, not two minutes. It makes no sense.

The listed time is just the bare minimum requirement to complete the challenge. They all have higher requirements that award better medals.
 
Because of replays on the leaderboards I learned of the pause trick. All of you who use that are cheaters, you should be ashamed.

Omg it's so helpful.
 

ToastyFrog

Inexplicable Treasure Hate
If you've missed it by now you can also use the Elec Beam to break the blocks.

Remember when Jeremy Parish said in the Anatomy of Mega Man that you can get stuck in Dr. Wily stage without the M Beam and there was nothing you could do, even if you die? Except that's not really true and you can game over and choose Stage Select?

That was weird.

Yes, very weird, since what I wrote was:

"Without the Magnet Beam, you have no choice but to return to the previous screen and die repeatedly until you can choose to return to the level select at the continue screen."

Bizarre!
 

sloppyjoe_gamer

Gold Member
Someone please detail out these sound glitches on the PS4 version because so far i havent heard any..???

Ive played through several stages of
Mega Man 1 so far..
 
Someone please detail out these sound glitches on the PS4 version because so far i havent heard any..???

Ive played through several stages of
Mega Man 1 so far..

Mega Man 3 intro but it stopped at the boss select screen. I have only played the game for 2 minutes so it is not promising when you encounter them so early. But I am sure it not all the time.
 

mattiewheels

And then the LORD David Bowie saith to his Son, Jonny Depp: 'Go, and spread my image amongst the cosmos. For every living thing is in anguish and only the LIGHT shall give them reprieve.'
They did it. Seriously stunning. Really sad and disappointed to see that some reviewers do not understand what they were going for with the collection and mention the Anniversary Collection, which was shit, as a superior collection. This is why we don't have nice things.
They made a great analogy in an interview, about the difference between the 25-in-1 cowboy movies dvd pack you buy at Walmart, versus the Criterion Collection approach of quality vs quantity. The funny part is though, I believe games are more suited for the tacky cowboy pack because people who buy games aren't really used to careful curation and respond much better to quantity at the cost of it.
 

Brandon F

Well congratulations! You got yourself caught!
Someone please detail out these sound glitches on the PS4 version because so far i havent heard any..???

Ive played through several stages of
Mega Man 1 so far..

Cut Man stage in MM1 glitched on me briefly on PS4. Turned into garbled low-fi noise for a few seconds then seemed to snap back slowly after a few seconds.
 

Mitsurux

Member
Following up on this. You sure the controls aren't just a bit different? I only ask since in 1 and 2 he moved an extra pixel or so on landing and that stopped from 3 on.

I guess I'm hoping they didn't correct 1 and 2 and thereby somehow mess up the perfect controls in 3+

I noticed something similar with MM2 (The original MM game I'm the most familiar with)... while not flat out laggy, it seemed that there were times when jumping and shooting were off just slightly.

Also a total nit pick, I'm not sure if the slow down/flicker in MM2 is exactly the same as in the original version...

This is still a wonderful collection. (Museum and sound test are wonderful additions)
 

Frumix

Suffering From Success
They made a great analogy in an interview, about the difference between the 25-in-1 cowboy movies dvd pack you buy at Walmart, versus the Criterion Collection approach of quality vs quantity. The funny part is though, I believe games are more suited for the tacky cowboy pack because people who buy games aren't really used to careful curation and respond much better to quantity at the cost of it.

After all, seems like PR speak. Real reason was probably "We don't really have anything but NES translation done, everything else would've driven the cost and time of the project right up".

Which is fair, I guess.
 

sörine

Banned
Bought on ps4, definite sound glitches, to say the least. Lol @ Digital eclipse the criterion of gaming.

Fool me once.
I've been skeptical despite assurances of the new DE staff and their retropodcasting friends. I'm waiting on the Steam release now until issues are resolved and worried about the 3DS port which I was planning to pick up too.

It's particularly galling to hear DE mentioned in the same breath as a company like M2 at this point given the latter's crazy attention to detail and decade+ track record of excellence leading to their well earned rep. I guess you can put lipstick on DE, but it's still DE.
 

Naked Lunch

Member
Awesome collection but theres 3 things I dont like:

1 - I wish there were multiple save files per game. I like to save some games all over the place to play certain parts later on.

2 - I want to set jump on both a/x + b/o, not just one button.

3 - I wish there was a way to just face a particular boss from any game - a boss select. Seems like this is a missed opportunity unless the challenges eventually allow this.

I really hope they do a Strider collection like this. I need to play NES Strider again. Pack it with Bionic Commando and Mercs and we'll be set.
 

Lothars

Member
sörine;176598347 said:
I've been skeptical despite assurances of the new DE staff and their retropodcasting friends. I'm waiting on the Steam release now until issues are resolved and worried about the 3DS port which I was planning to pick up too.

It's particularly galling to hear DE mentioned in the same breath as a company like M2 at this point given the latter's crazy attention to detail and decade+ track record of excellence leading to their well earned rep. I guess you can put lipstick on DE, but it's still DE.
I haven't picked up the game yet but I don't see any reason why they won't be fixed. I don't think there's anything wrong with being positive on this new DE and ideally they will come through with the fixes soon.
 
Yes, very weird, since what I wrote was:

"Without the Magnet Beam, you have no choice but to return to the previous screen and die repeatedly until you can choose to return to the level select at the continue screen."

Bizarre!

lol

I learned from this thread that you wrote a Mega Man book. This makes me happy.

....and now I'm on Amazon and see you've written a LOT of books based on NES games. Wow, I have some books to buy!

sörine;176598347 said:
I've been skeptical despite assurances of the new DE staff and their retropodcasting friends. I'm waiting on the Steam release now until issues are resolved and worried about the 3DS port which I was planning to pick up too.

It's particularly galling to hear DE mentioned in the same breath as a company like M2 at this point given the latter's crazy attention to detail and decade+ track record of excellence leading to their well earned rep. I guess you can put lipstick on DE, but it's still DE.

This collection is great in a lot of ways. I'm going to cut DE some slack for now and assume we're going to get a patch that addresses the few issues that exist. If they don't release a patch, then yeah, I'm going to be pretty disappointed.
 

Brandon F

Well congratulations! You got yourself caught!
2 - I wish there was a way to just face a particular boss from any game - a boss select. Seems like this is a missed opportunity unless the challenges eventually allow this.

There is a way to practice against any boss somewhere in the museum mode for each game(accessible immediately on the 'bio' page for each robot master somewhere). Capcom showed off the feature plenty pre-release live on their stream channel. I spent a couple minutes digging around trying to find it last night(and gave up), but it should definitely exist. Not sure if you must beat the game first to unlock that option? I witnessed the team showing it off as a feature for the game like a month ago.
 

Naked Lunch

Member
There is a way to practice against any boss somewhere in the museum mode for each game(accessible immediately on the 'bio' page for each robot master somewhere). Capcom showed off the feature plenty pre-release live on their stream channel. I spent a couple minutes digging around trying to find it last night(and gave up), but it should definitely exist. Not sure if you must beat the game first to unlock that option? I witnessed the team showing it off as a feature for the game like a month ago.
Very cool, perhaps you have to beat that particular game then? I hope its in there.
 

Zia

Member
They made a great analogy in an interview, about the difference between the 25-in-1 cowboy movies dvd pack you buy at Walmart, versus the Criterion Collection approach of quality vs quantity. The funny part is though, I believe games are more suited for the tacky cowboy pack because people who buy games aren't really used to careful curation and respond much better to quantity at the cost of it.

I was talking about that quote in conversation with someone yesterday. You don't see film people recommending one of the old Godzilla DVD box sets over the Criterion release because it had more films, or comics folk one of those shitty Marvel Essential softcovers over an IDW Artist's Edition. Unfortunately I think most people still see video games as disposable, and due to video games' hobbyist and tech-centric origins most don't see value in curation or pleasing presentation. It's going to be a long, hard road but I think now is the time to start.

After all, seems like PR speak. Real reason was probably "We don't really have anything but NES translation done, everything else would've driven the cost and time of the project right up".

Which is fair, I guess.

I mean, it was probably a multifaceted decision. They've mentioned several times that they didn't have the time or money to do everything they wanted to do, but personally I think they made the right choice with the games they included, even if I wish there could've been a few more extras, like some interviews or that Japan-only board game people keep mentioning.
 

sörine

Banned
I haven't picked up the game yet but I don't see any reason why they won't be fixed. I don't think there's anything wrong with being positive on this new DE and ideally they will come through with the fixes soon.
If guess it's more annoyance at the lofty promises (Critereon Collection) and unearned comparisons (M2). I mean when was the last time M2 had to patch a retro release?

This is probably going to end up being a good collection, but it's no Criterion Collection and DE is certainly no M2.
 
sörine;176605406 said:
If guess it's more annoyance at the lofty promises (Critereon Collection) and unearned comparisons (M2). I mean when was the last time M2 had to patch a retro release?

This is probably going to end up being a good collection, but it's no Criterion Collection and DE is certainly no M2.

I see where you're coming from. These minor issues will probably get fixed but the collection wasn't just sold as a bunch of Mega Man games - it was billed as a labor of love and a restoration project for future generations.

I can't imagine the sound issues slipped past the team before release. Capcom should have given them more time. This compilation's getting a retail release, so I have hope things will get ironed out, at least.
 

Sheytan

Member
I've only really encountered one bug so far the first time I loaded up Mega Man 2. The music went all screwy for the intro and password screens before fixing itself on the select screen, I've not managed to replicate the issue since.

Anyway, otherwise it seems like a faithful port of the games, controls are spot on and I'm loving the challenge mode. Only done the first 5 so far as I've been aiming for gold metals. I love the share button on this game as well, I'm aiming to do no death runs on all stages if possible along with gold metal runs.


Hardly a port the games are clearly emulated, with that said i have bought the game and enjoy it
 

Zia

Member
sörine;176605406 said:
If guess it's more annoyance at the lofty promises (Critereon Collection) and unearned comparisons (M2). I mean when was the last time M2 had to patch a retro release?

This is probably going to end up being a good collection, but it's no Criterion Collection and DE is certainly no M2.

M2 has obviously been doing this for way longer than DE and they haven't had a multiplatform release of this scope on modern platforms and PC. The more recent multiplatform stuff they've released, like the Sega Vintage Collection stuff, are fine ports but nowhere near the quality of this as a collection.

Also, I don't understand the refrain of, "Criterion Collection, pfft." I've been buying Criterion discs since they released their first DVDs, the transfers of which are ghastly. They sometimes release stuff that has a poor transfer, incorrect coloration, bad subtitles or little to no supplemental material. They try but don't always live up to their mission statement and improve things over time, which is exactly what DE is trying to do here. The port work appears to be superb, you have some really cool supplemental material and according to them it's in a format where they can preserve the work they did here down the line. The annoying technical issues all seem like stuff that can and will be patched out.
 

Nose Master

Member
Am I missing where they list what the challenge requirements are? I got bronze/silver the first two attempts on MM1 Remix, but it just lists the same 6:30 as time to beat.

Game is running okay so far. Little bit of input lag, but nothing compared to that PS1 one. Totally playable.
 
Am I missing where they list what the challenge requirements are? I got bronze/silver the first two attempts on MM1 Remix, but it just lists the same 6:30 as time to beat.

Game is running okay so far. Little bit of input lag, but nothing compared to that PS1 one. Totally playable.

There is no requirements listing from what I've seen so far for the challenges, which is a tad annoying since I'm going for all golds (10 down so far).

I've played around one Mega Man 1, 2, 3 and 6 and the horrible sound bug has only cropped up in the first two games briefly when starting the games - usually affecting the intro/character select screen. Then it seems to fix itself. Restarting the games doesn't replicate the glitch and I played all the way through the original Mega Man this afternoon and it didn't occur again. Only other sound issue I have is the popping sound, which I only really heard in the ending/when Wily appears in the final fight. Hopefully they can fix those problems via a patch.

Replaying Mega Man 1 again for the millionth time makes me realise that there are part of the game I don't really like. Elec Man's stage is one of my least favourites, I find its a pretty slow level, plus I still seem unable to consistently beat him using the default buster which means I end up replaying that level more than any other! I'm not a big fan of Guts Man's fight either, nothing really all that hard about it but I just find it the least fun fight of the bunch, especially if I mistime my jumps. Yellow Devil is probably my favourite fight, along with Cut Man, Ice Man and the final battle. Probably because I can clear them taking little to no damage consistently!
 

sörine

Banned
M2 has obviously been doing this for way longer than DE and they haven't had a multiplatform release of this scope on modern platforms and PC. The more recent multiplatform stuff they've released, like the Sega Vintage Collection stuff, are fine ports but nowhere near the quality of this as a collection.
Digital Eclipse in one form or another has been doing retro ports and reissues since the mid 1990s, so just as long as M2 has. And all the caveats in the world (multiplatfrom! scope! modern platforms!) don't really take away from M2's track record. Sega Vintage and Neo Geo Station might be their only real multiplat efforts but they've been releasing a ton of content on every major platform for awhile now. Some with a deeper historical scope than this (like Sega Ages 2500) or far more comprehensive remastering (like 3D Remaster Project). They basically always go 200%.

If M2 had done MMLC it probably would've been fuller featured honestly. And without the bugs.
 

Lothars

Member
sörine;176605406 said:
If guess it's more annoyance at the lofty promises (Critereon Collection) and unearned comparisons (M2). I mean when was the last time M2 had to patch a retro release?

This is probably going to end up being a good collection, but it's no Criterion Collection and DE is certainly no M2.
Doesn't mean DE can't get there. M2 has been doing it for 20 years. I am going to be optimistic but we will see.
 
Doesn't mean DE can't get there. M2 has been doing it for 20 years. I am going to be optimistic but we will see.

Well, like he said, Digital Eclipse has been doing it just as long as M2 has. To be fair, DE seems to be a different company now with new priorities.
 

eldudebro

Member
Bought this on xbox one earlier.

Early impressions after playing Mega Man 2 for a small time, the controls are off. There's a very noticeable delay on the controls I don't recall from the nes days. It's not lag from my tv either, i'm running on a 2013 bravia.

Hope it gets fixed.
 

Lothars

Member
Well, like he said, Digital Eclipse has been doing it just as long as M2 has. To be fair, DE seems to be a different company now with new priorities.
Yes I know DE as a company has done it for a long time but from what I understand it's not the DE. Now maybe it's just being to optimistic but from what I hear about the collection it's small things that can be fixed.

Will they be? Who knows I would rather not be pessimistic about this especially considering the people involved in the project.
 
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