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Atlus announces "Persona Special Stage" for TGS 2015

Jisgsaw

Member
There's no one to blame because companies aren't obligated to expand beyond what they feel that they're capable of sustaining. Why do you expect there to be any blame to apportion out in the first place?

Not having a physical branch really isn't any kind of excuse for the kinda treatment we get from Atlus since a couple years.
If you cant distribute yourself, you can still make partnership in time (meaning before actually releasing the game in the US) to go through the lockchecks and whatnot simultany in the US and EU (with your partner).
Or actually doing it yourself, like NISA is doing (without a EU branch). If NISA can do it, and they have comparable size, resources and target audience (I'd even say NISA sells less than Atlus), then there is absolutely no sound reason why Atlus couldn't do this. But as I said, at the very least they could actually plan the EU release before the US release is over, which seems to rarely be the case, and yeah, that is their fault, EU branch or not.

Thry showed with PQ that they can have a very decent turnarount, and given Hardin already talked about Europe lets me be optimistic.
 

Squire

Banned
Not having a physical branch really isn't any kind of excuse for the kinda treatment we get from Atlus since a couple years.
If you cant distribute yourself, you can still make partnership in time (meaning before actually releasing the game in the US) to go through the lockchecks and whatnot simultany in the US and EU (with your partner).
Or actually doing it yourself, like NISA is doing (without a EU branch). If NISA can do it, and they have comparable size, resources and target audience (I'd even say NISA sells less than Atlus), then there is absolutely no sound reason why Atlus couldn't do this. But as I said, at the very least they could actually plan the EU release before the US release is over, which seems to rarely be the case, and yeah, that is their fault, EU branch or not.

Thry showed with PQ that they can have a very decent turnarount, and given Hardin already talked about Europe lets me be optimistic.

Where do you get off telling them what they have the time to do? That doesn't strike you as a little overpresumptuos?
 

Lusankya

Member
Where do you get off telling them what they have the time to do? That doesn't strike you as a little overpresumptuos?

When most other publishers no matter how small can get it done, then Atlus (a subsidiary of Sega!) should be able to get it done, too, don't you think?

I mean it's in their best interest to release games in Europe as close as possible to the US release date, because releasing a game months later certainly won't help with the sales.
 

Squire

Banned
When most other publishers no matter how small can get it done, then Atlus (a subsidiary of Sega!) should be able to get it done, too, don't you think?

I mean it's in their best interest to release games in Europe as close as possible to the US release date, because releasing a game months later certainly won't help with the sales.

No. No, I don't think that because I'm not privy to the kind of money they spend, the kind of money they make, or the kind of time they have on their hands.

Of course I agree with your second point, I just don't understand why we're so quick to make all these assumptions and so embarrassingly brazenly at that. "If X company can do it, then Y company can"? Really?

Sure, if you discount all the variables involved in running a business. Absolutely.
 

Jisgsaw

Member
Where do you get off telling them what they have the time to do? That doesn't strike you as a little overpresumptuos?

Maybe I'll say it another way: when your pal releases in the last 5 years is worse than in the PS2 era 10 years ago and this goes against the industry trend, you're definitively doing something wrong.

And as I said a few month ago, I actually think they loose more time by having to do the two same things twice with month appart, people having switched projects.

Edit: and re-read my post.
They'll have to take the time to make a partnership anyeay, as they don't have a pal branch. My point is rather that (even in their own interest) they should do it in a timely manner. This results in fast relesses, as showed with PQ.
I mean, you were there for the releases of devil survivor, Arena and smt4 right? All that was borderline incompetence, as you're so adamant speaking of running buisness.
 

artsi

Member
No. No, I don't think that because I'm not privy to the kind of money they spend, the kind of money they make, or the kind of time they have on their hands.

Of course I agree with your second point, I just don't understand why we're so quick to make all these assumptions and so embarrassingly brazenly at that. "If X company can do it, then Y company can"? Really?

Sure, if you discount all the variables involved in running a business. Absolutely.

It's not unreasonable to assume that a (subsidiary of) huge corporation should be able to arrange a publishing deal with their largest releases.
Nothing can be done if the management is out of the loop and doesn't acknowledge the European market existing, but it can't be a financial issue.
 

Squire

Banned
It's not unreasonable to assume that a (subsidiary of) huge corporation should be able to arrange a publishing deal with their largest releases.
Nothing can be done if the management is out of the loop and doesn't acknowledge the European market existing, but it can't be a financial issue.

Oh, I'm sure Sega's not hurting fit the money. The question is will they spend it? They seem to be letting Atlus operate mostly autonomous, while they provide more (relatively) assistance. Like hosting them at TGS!

Opening a whole new branch of the company in a third region isn't trivial at all though. Whether Sega can foot the bill or not. They might not want to. That's out of Atlus hands.

"Don't complain about anything ever."

It's NeoGAF. I wouldn't browse or post if complaints bothered me that much. We don't have to act like we have all this info that in reality we have no perspective on whatsoever. Complain all you want. Maybe don't be stupid about it.
 

Jisgsaw

Member
Opening a whole new branch of the company in a third region isn't trivial at all though. Whether Sega can foot the bill or not. They might not want to. That's out of Atlus hand.

But we aren't even talling about opening a new subsidiary.
We are talking about actualy planing a bit ahead for what they'll have to do anyway: find and work with a partner to release their game over here.
That said partner who seems to manage the best happens to not have a PAL branch either is just a little ironic side thing that makes Atlus (lack of) consideration for pal regions hurt a little more.
 

Squire

Banned
But we aren't even talling about opening a new subsidiary.
We are talking about actualy planing a bit ahead for what they'll have to do anyway: find and work with a partner to release their game over here.
That said partner who seems to manage the best happens to not have a PAL branch either is just a little ironic side thing that makes Atlus (lack of) consideration for pal regions hurt a little more.

Have you ever considered they don't have to do anything? If Europe, as a market, isn't considered a priority for them (and it may well not be, since they seem to be doing fine), there's no real onus on them to rush anything.

It might just be that you get it when you get it. My point is everything you seem to be saying relies on presumptions.
 

Jisgsaw

Member
Have you ever considered they don't have to do anything? If Europe, as a market, isn't considered a priority for them (and it may well not be, since they seem to be doing fine), there's no real onus on them to rush anything.

It might just be that you get it when you get it. My point is everything you seem to be saying relies on presumptions.

Well, given the complete lack of even the mention of the words "europe" or "pal" from Atlus, let alone any form of explanation of the horrible releases in the past, we don't have much choice but to presume.
But I'll gladly be proven wrong on all I said, I love Atlus aside for their lack of a worldmap including the old continent.

And sure, if Atlus wants to shut itslef from 1/3rd of the market, it's their problem.
The whole discussion started from people saying Atlus wasn't responsible for the delays because of the lack of a pal branch. Which is not true, it's definitively their fault (or strategy).
 

Squire

Banned
Well, given the complete lack of even the mention of the words "europe" or "pal" from Atlus, let alone any form of explanation of the horrible releases in the past, we don't have much choice but to presume.
But I'll gladly be proven wrong on all I said, I love Atlus aside for their lack of a worldmap including the old continent.

And sure, if Atlus wants to shut itslef from 1/3rd of the market, it's their problem.
The whole discussion started from people saying Atlus wasn't responsible for the delays because of the lack of a pal branch. Which is not true, it's definitively their fault (or strategy).

it is definitely not Atlus fault that they don't just go install a new branch. They have a parent company. Actually they had one before. They went from Index to Sega. They are and always have been a subsidiary of a larger corporation. This is not a choice they get to make.
 
ATLUS has announced "Business Trip! PERSONA CHANNEL TOKYO GAME SHOW 2015"

It will be a livestream that starts on September 17, 2015 at 8:00 PM JST. The NicoNico stream banner is even themed after Persona 5, with a red color scheme, and the title written similarly to assets on the current Japanese site. The broadcast will be available for viewing live on NicoNico. However, the SEGA TGS 2015 stream will be broadcasted live on both NicoNico and YouTube Live.

Here's the official news post: http://p-ch.jp/news/detail/?nid=363

And here's the banner:

c4a13cc0b3.png

So, that pretty much confirms Persona 5 will be at TGS 2015 with more than just minor info. ATLUS themselves are doing a stream on this with a banner with a P5-styled theme.

EDIT: Translated the schedule.

Schedule said:
September 17, 2015
8:00 PM JST - Countdown Begins
9:00 PM JST - Main Broadcast Begins (starring the Persona Stalker Club)
10:00 PM JST - Lotus Juice's Backside of the TV Radio
September 18, 2015
"A variety of Persona related content is planned to be broadcasted."
September 19, 2015
10:00 AM - 2:00 PM JST - TGS 2015 Event Opening Countdown
2:30 PM - 3:30 PM JST - ATLUS PRESENTS PERSONA SPECIAL STAGE

EDIT 2: Edited that YouTube Live is only an option for the SEGA TGS 2015 conference. Sorry if this is a late edit, but I wanted to make sure to do it so people who read this don't think both conferences are being broadcasted on both NicoNico and YouTube.
 

Lusankya

Member
ATLUS has announced "Business Trip! PERSONA CHANNEL TOKYO GAME SHOW 2015"

It will be a livestream that starts on September 17, 2015 at 8:00 PM JST. The NicoNico stream banner is even themed after Persona 5, with a red color scheme, and the title written similarly to assets on the current Japanese site.

Here's the official news post: http://p-ch.jp/news/detail/?nid=363

And here's the banner:



So, that pretty much confirms Persona 5 will be at TGS 2015 with more than just minor info. ATLUS themselves are doing a stream on this with a banner with a P5-styled theme.


Here a google translation for the schedule:

Everyone Good evening. Is persona public relations.

In accordance with the "Tokyo Game Show 2015" to be held from next week September 17 (Thursday), and for more than 40 hours "Persona" related Nico live program to gift you the latest information and topics "business trip! Persona channel TOKYO GAME SHOW 2015 "broadcast decision!


Program structure

September 17

20:00 - countdown program start!

21:00 - main broadcast start
Starring: Tomomi Isomura (voice actor), Mafia Kajita (freelance writer)

Backside of the TV Radio 22:00 time ~ LotusJuice
Cast: Lotus Juice
Artists · Lotus Juice is gift you served as the MC, radio-style music Web program. Enjoy the music surrounding together with thoughts and music episode of "Persona" series were received from the listener!

September 18

Broadcast schedule a variety of content of persona

September 19

10:00 to 14:00 countdown program to be gift from your TGS venue (Makuhari Messe)

14: 30 ~ 15: 30 ATLUS PRESENTS PERSONA SPECIAL STAGE

Starring:
Yumi artist Kawamura, Lotus Juice, Hirata Shihoko, DJ WAKA
Guest Tomomi Isomura (voice actor), Mafia Kajita (freelance writer) Other
MC Matsuzawa Chiaki (announcer)

To live a pattern of stage events to be held in TGS venue organizers Corporation stage!
Mini and live, which celebrated its familiar luxury artist team live persona, Atlas MC · Isotchi & Mafia Kajita raw talk attractions such as full, which celebrated its official variety program "persona stalker Club"!

More information will be announced soon.
Please look forward to!
 

kiyoaki

Member
I definitely won't watch the whole thing this time. Just give us the freaking release date already.

Although I half expect Kuma to be kicked off the stage and replaced by the cat at some point half-way through the stream. I wouldn't want to miss that.
 

Jisgsaw

Member
it is definitely not Atlus fault that they don't just go install a new branch. They have a parent company. Actually they had one before. They went from Index to Sega. They are and always have been a subsidiary of a larger corporation. This is not a choice they get to make.

Did you read my posts at all?
You don't need a pal branch (which I never asked them to do) to get decent releases, you need planing. Heck, they themsleves showed that with PQ.
That they don't want to go into that planing is their choice yes, but also their "fault". Stop defending them on that, or bring me a decent argument against mine without inventing things I never said.


And put me in the #inhardinwetrust for where the US release is concerned.
 

artsi

Member
it is definitely not Atlus fault that they don't just go install a new branch. They have a parent company. Actually they had one before. They went from Index to Sega. They are and always have been a subsidiary of a larger corporation. This is not a choice they get to make.

Well first off it's not that simple. Having a parent company doesn't automatically limit their business development, a subsidiary can be managed independently from the parent company, with it's own CEO and board of directors.

Either way, doesn't matter if it's Atlus (for not pursuing the venture) or Sega (for vetoing the decision), the company itself is at fault if they don't develop their business. It's not a force majeure that they don't have a stable foundation in Europe, but their own business decision.

And like people have been saying they don't even need a new branch.
They need maybe just a few people to the existing organization (best bet would be Atlus USA) who handle the deals with existing publishers in a timely manner.
 

Thoraxes

Member
Whichever comes first, a JP date or an NA date, I will be putting in for a week of sweet, sweet PTO to just become a purseowner 5 vegetable for a week.
 

FluxWaveZ

Member
Kaneko, Okada and Satomi (the former creative leads behind Persona) joked in an interview for Persona 2 that they should do a racing game with Personas in the future.

It was a Persona 1 interview but, yeah, they joked that the characters could be racers and their Personas could be the cars.
 
Kaneko, Okada and Satomi (the former creative leads behind Persona) joked in an interview for Persona 2 that they should do a racing game with Personas in the future.

I know they're joking but Kaneko's Persona car designs would be so cool. I want to see more of his work in a Persona game in the future before the world ends.
 

FluxWaveZ

Member
This is the thread for the P1 interview. Another idea they threw out:
Kaneko: Personally, I think there's a lot we could do. Like if we had a game that was about office workers, then the president could be a Persona user who's started to sexually harass people in the company. And then the younger employees would whip out their own Personas to take him on. Or we could make it a game about a rookie baseball team. That could work, too.
Recommended read for those who didn't see it; there's interesting stuff in there. Persona was originally going to be a Battle Royale story where kids from different schools found themselves trapped on an island after a disastrous school trip, forced to fight against each other (Tadashi had this idea before Battle Royale came out, too).
 

mdubs

Banned
I don't know why, but I was brushing my teeth just now and had a weird premonition, like the world whispered in my ear and said "Persona 5 will come out on December 15th in NA".

Coincidentally, I finish exams on that day for Christmas break. The universe is aligning for the release of the most important game of all time
 
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