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MGSV - The little gameplay details that caught your attention

I'm laughing a bit too much at this post.


It's a joke :p
lol i know it sounded like a crazy joke but... you know... this is Metal Gear... and all I see on the OT is Mission 40-50 black bars and then 'f you koji' or 'omfg' insanity

so i'm half expecting something that crazy or absurd haha :p
 

Grief.exe

Member
I guess I need to break out the Phantom Cigar and test out my theory on putting tranquilized soldiers down on a cot to avoid alarms.
 

J-Rod

Member
I don't know if this is a regular occurrence or if something specific triggers it, but one time after returning to the ACC, there was a little cutscene where the camera was zoomed in on snake's face and you hear a chilling death scream sort of echo in the background (like it was inside snake's head).
 
I just done side op 112 where you have to extract the intel agent
aka Kojima, who tells you "what took you so long?"

I know some people have wondered how to trigger the mission, but it only unlocked for me after i done the 10th wandering Mother Base soldier.
 

Sassen

Member
I just done side op 112 where you have to extract the intel agent
aka Kojima, who tells you "what took you so long?"

I know some people have wondered how to trigger the mission, but it only unlocked for me after i done the 10th wandering Mother Base soldier.

It unlocked for me well before I unlocked that, no idea what I did to unlock it though.
 
This is not mine but it's one of the greatest MGS5 vids.

Happy fun cardboard box slide race
https://www.youtube.com/watch?v=PnMYnS3nuYo

bwahahah incredible.

o1qMDuJ.gif
 

Jabba

Banned
While in the field, what the heck is the singing I hear or whatever it is. Sounds like it's coming over an earpiece. Anyone?
 

cackhyena

Member
I just done side op 112 where you have to extract the intel agent
aka Kojima, who tells you "what took you so long?"

I know some people have wondered how to trigger the mission, but it only unlocked for me after i done the 10th wandering Mother Base soldier.

I've only unlocked 3 or 4 of those and I got that side op.
 

Chariot

Member
I just done side op 112 where you have to extract the intel agent
aka Kojima, who tells you "what took you so long?"

I know some people have wondered how to trigger the mission, but it only unlocked for me after i done the 10th wandering Mother Base soldier.

It unlocked for me well before I unlocked that, no idea what I did to unlock it though.
Guide says it unlocks after finishing certain missions. It's for everyone, but GZ owners
who saved him
get it earlier or something like that.
 

Setsuna

Member
already sort of posted about by others but it cannot be overstated...

if you wear a shield while operating d-walker.... it's really really useful

obviously helps keep you alive if you're almost dead and trying to escape, and blocking chasing bullets from hitting your back but... shields protect against grenades, too, and that sort of 'explosive defense effect' is still active even when it's on your back and operating a walker

plus it just looks cool to be be in a camo walker with camo armor and big green Diamond Dogs shield

How do you change the color of the shield
 

Fisty

Member
Anyone else stuck with Carrie-Boss? Im completely covered in blood (i would imagine the most blood that Boss can be covered in) and ive taken hundreds of showers but still I remain tainted. Switching to Solid Snake skin doesnt show the blood, but as soon as i switch back to any regular skin, bloody.
 

ponpo

( ≖‿≖)
Anyone else stuck with Carrie-Boss? Im completely covered in blood (i would imagine the most blood that Boss can be covered in) and ive taken hundreds of showers but still I remain tainted. Switching to Solid Snake skin doesnt show the blood, but as soon as i switch back to any regular skin, bloody.

It's "demon status". Time to perform some heroic deeds!
 

Spazznid

Member
Anyone else stuck with Carrie-Boss? Im completely covered in blood (i would imagine the most blood that Boss can be covered in) and ive taken hundreds of showers but still I remain tainted. Switching to Solid Snake skin doesnt show the blood, but as soon as i switch back to any regular skin, bloody.

If you kill numerous men, become a demon.... You can't wash that blood off your hands.... You truly have fallen..... Venom Boss.
 

Fisty

Member
It's "demon status". Time to perform some heroic deeds!

If you kill numerous men, become a demon.... You can't wash that blood off your hands.... You truly have fallen..... Venom Boss.

Ha! Kojima's brilliant. I guess thats why it happened after I did free roam and killed everyone in Afghanistan with the knife. Hmmm i guess i need to save some kids or something eh? Whats the best method for getting back to normal?
 

Labrys

Member
Ha! Kojima's brilliant. I guess thats why it happened after I did free roam and killed everyone in Afghanistan with the knife. Hmmm i guess i need to save some kids or something eh? Whats the best method for getting back to normal?

Here's part of a guide I found

-30 - Fulton extract a common animal
-30 - Fulton extract a critically wounded enemy soldier
-30 - Fulton extract a puppet soldier via helicopter
-30 - Fulton extract a critically wounded enemy soldier
-30 - Fulton extract a Skull
-60 - Fulton extract a rare animal
-60 - Fulton extract a Diamond Dogs staff member
-60 - Fulton extract a prisoner
-120 - Fulton extract a child
-120 - Fulton extract a very rare or extremely rare animal


-30 - Extract an enemy soldier via helicopter
-60 - Extract a puppet soldier via helicopter
-60 - Extract a critically wounded enemy via helicopter
-60 - Extract Quiet via helicopter
-120 - Extract a VIP or prisoner via helicopter
-120 - Extract a Diamond Dogs staff member via helicopter
-240 - Extract a child via helicopter

If you fulton and it fails it gives you more demon status though. Also,as the blood goes away, watch the
size of Boss's horn
. That's also an indicator.
 

Sassen

Member
Here's part of a guide I found



If you fulton and it fails it gives you more demon status though. Also,as the blood goes away, watch the
size of Boss's horn
. That's also an indicator.


You missed this one.

-300 - Visit the animal conservation platform
 

ponpo

( ≖‿≖)
If you don't have a Tsuchinoko yet, that gives you like 10,000 heroism the first time you get one.
 

Toa TAK

Banned
You imported a GZ save.
That can't be it, either, because I got him/ the mission well before I was able to import my GZ save.

Also on that note, The Eye and The Finger are not worth the double extraction. I expected S' at the very least, damn it.
 
I think the Diamond Dogs that appear in certain cutscenes may actually be your actual units...

I watched the (Mission 20-25 or so minor spoiler) Mother Base scene with
Eli knife fighting the DDog soldier
, and after it ended, I quickly checked our his face and stats... and I was able to find him in my actual unit. And I recorded the cutscene too to double check to make sure if the 'unit' that was standing there after the cutscene was the same, and they look exactly alike...

I wonder what other Diamond Dogs for other scenes actually just use the model of an existing Diamond Dog unit? ...I mean, if the game can just 'game data' to change Snake's appearance, then why not do the same for Diamond Dogs in certain scenes.

So, the other DDog scenes, such as this one with Ocelot training handguns and the bullet jams on the one soldier... I wonder if you were to check his stats after that cutscene ended (he's standing right before Boss and Ocelot before continuing on guard duty), if you could also find him in your unit

which makes me wonder, how do they pick which DDogs to put in scenes if technically I could have different soldiers than other players depending on who I've recruited, who has died, etc... that cutscene above that I linked, I'm pretty sure it's always the same DDog, so maybe he's not based on an actual unit? any chance anyone have a video of the the first Diamond Dog scene that I described
Eli with the knife
I wonder if it's always the same DDog for every player, how do you end up with him in your unit? could the game always have the same guy in the cutscene but randomly spawn a very similar looking DDog to be standing there when the scene ends? I mean, the game could probably just use 2 variables like hair and skin colour, and randomly pick a similar DDog to always be standing there after each scene...

in any way, it's kind of cool to think that a lot of the Diamond Dogs are not actually as random or generic as they originally seem to be... like, certain missions and even certain SIDE OPS always give your certain Diamond Dogs... and now even certain cutscenes appear to even be using Diamond Dogs from your actual unit. would be interesting to try figure out this more, and compile more data on it.

How do you change the color of the shield
you can't :( it's just there are 2 shields, one is grey and one is olive drab... different DD logos too
 
What... i didnt even know these were in the game. Ive been playing this game every day since launch and i feel like ive barely scratched the surface

Start collecting every animal, brah. You can visit them by selecting "animal conservation platform" from from your iDroid map.
 

Spazznid

Member
I think the Diamond Dogs that appear in certain cutscenes may actually be your actual units...

I watched the (Mission 20-25 or so minor spoiler) Mother Base scene with
Eli knife fighting the DDog soldier
, and after it ended, I quickly checked our his face and stats... and I was able to find him in my actual unit. And I recorded the cutscene too to double check to make sure if the 'unit' that was standing there after the cutscene was the same, and they look exactly alike...

I wonder what other Diamond Dogs for other scenes actually just use the model of an existing Diamond Dog unit? ...I mean, if the game can just 'game data' to change Snake's appearance, then why not do the same for Diamond Dogs in certain scenes.

So, the other DDog scenes, such as this one with Ocelot training handguns and the bullet jams on the one soldier... I wonder if you were to check his stats after that cutscene ended (he's standing right before Boss and Ocelot before continuing on guard duty), if you could also find him in your unit

which makes me wonder, how do they pick which DDogs to put in scenes if technically I could have different soldiers than other players depending on who I've recruited, who has died, etc... that cutscene above that I linked, I'm pretty sure it's always the same DDog, so maybe he's not based on an actual unit? any chance anyone have a video of the the first Diamond Dog scene that I described
Eli with the knife
I wonder if it's always the same DDog for every player, how do you end up with him in your unit? could the game always have the same guy in the cutscene but randomly spawn a very similar looking DDog to be standing there when the scene ends? I mean, the game could probably just use 2 variables like hair and skin colour, and randomly pick a similar DDog to always be standing there after each scene...

in any way, it's kind of cool to think that a lot of the Diamond Dogs are not actually as random or generic as they originally seem to be... like, certain missions and even certain SIDE OPS always give your certain Diamond Dogs... and now even certain cutscenes appear to even be using Diamond Dogs from your actual unit. would be interesting to try figure out this more, and compile more data on it.


you can't :( it's just there are 2 shields, one is grey and one is olive drab... different DD logos too


I remember my girl Laughing Wallaby being in one of my scenes. When they aren't wearing helmets, I think they are your actual Soldiers.
 

Espada

Member
Yup, one of the doctors I rescued in one of the Angola-Zaire missions was in another Mother Base cutscene. That's a really nice detail.

BTW, does anyone know what happens at max heroism? At 100,000 I got Hero status which seems to have some sort of FOB effect but what wait for me at max?
 

kotor22

Member
Ive honestly never noticed the ..Thing on his sneaking suits back looking like that, I just always thought it looked like a fat little Metal Gear Ray with short fat arms up in the air from the back haha
 

dukeoflegs

Member
I guess missions are different for different players. I did mission 28 and during the extraction I was attacked by a
helicopter and PFs
my brother was attacked by
zombies controlled by a skull
. I did notice at the end of my brother's mission
he didn't eliminate one of the skulls
 

Someone needs to add "(you're welcome, IGN)" to the title.

I'm very intrigued by #100:
There's a special cutscene in the game that requires every Metal Gear Solid 5 player with a Forward Operating Base to work together to unlock.
.

Any ideas what it is?

That seems crazy enough to be exactly what I'd expect from an MGS game
 
I'm very intrigued by #100:
There's a special cutscene in the game that requires every Metal Gear Solid 5 player with a Forward Operating Base to work together to unlock.
.

Any ideas what it is?

Yep, it's likely this:
if literally every player gets rid of their nuclear weapons, you get a cutscene with Ocelot praising Snake for ridding the world of nukes.
 

LeonSPBR

Member
I'm very intrigued by #100:
There's a special cutscene in the game that requires every Metal Gear Solid 5 player with a Forward Operating Base to work together to unlock.
.

Any ideas what it is?

If everyone dismantle all the nukes in the game, everyone will get a cutscene saying that the world doesn't have a single nuke anymore. It's a very nice cutscene, try to find it on youtube.
 

Hyunkel6

Member
Yep, it's likely this:
if literally every player gets rid of their nuclear weapons, you get a cutscene with Ocelot praising Snake for ridding the world of nukes.

If everyone dismantle all the nukes in the game, everyone will get a cutscene saying that the world doesn't have a single nuke anymore. It's a very nice cutscene, try to find it on youtube.
Thanks. Just watched it. Amazing, but no way this will unlock naturally.
 

tesqui

Member
I was monitoring some guards at an outpost in Africa, and it started to rain. So one of the soldiers i was looking at through my binocs was trying to light his cig. The rain was causing problems, so he proceeded to go to the nearest area with a roof and try again.
 
Fighting
the Man on Fire with just a water pistol
is some intense shit. I laughed when Miller shouted at me "Wait,
you're EXTRACTING him
?!"
 
What caught my eye is that Quiet is always
in her cage
.
Even when she's hanging onto the helicopter or still in the process of jumping of it.
Lazy programming or
another body double
?
 

eso76

Member
A lot of people saying they don't care for Kojima at this point (when it comes to writing/directing) should be reminded he's also responsible for all these little touches.
 

skonvolt

Member
SPOILER

There is no need for quiet to leave you can finish the game with her and get 46 i did it so everyone can, but you have a long path for it

an update, for the users who modded the game to (SPOILER)
Get her back
, i only say that they don't have the patience to play the game

mission 45 can not be unlocked i was wrong as mission 150 but YOU CAN do mission 46
 

Hypron

Member
SPOILER

There is no need for quiet to leave you can finish the game with her and get mission 45 and 46 i did it so everyone can, but you have a long path for it

an update, for the user who modded the game to (SPOILER)
Get her back
, i only say that they don't have the patience to play the game

What's your way to
keep her? Use the Butterfly symbol and/or keep her affinity <100%
?

Also, for anyone who's wondering that's a very late game spoiler so don't click it.
 
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