More_Badass
Member
If this game looks familar, it's because this is the dev's second attempt on Kickstarter. The first KS failed, but since then the game has been Greenlit and they have a publisher now, so Song is coming to consoles
https://www.kickstarter.com/projects/1139999460/song-of-horror-by-protocol-games/description
http://www.songofhorror.com/
https://www.youtube.com/watch?v=hHATKqyH_u8
Song of Horror is a heavily story-driven third person survival horror combining automated camera angles and an inspiration in the old school classics with modern design, mechanics and visuals, evocative of mankinds eternal fear of what cannot be understood. Take control of up to 16 characters who have been plunged, throughout time, into a nightmare for which they are not prepared.
A Thrilling, Movie-Like Experience
Join Daniel in a spine-chilling tale of horrors. Unravel a dreadful mystery of deep, unknown roots, a mystery threatening to destroy him.
Automated Cinematic Cameras
The views in Song of Horror are fully automated. The cameras will follow you, back away from you, turn to face you, play tricks on you, and seamlessly blend with each other when needed in order to keep the tension levels sky-high.
16 Playable Characters
Daniel Noyer is the protagonist in Song of Horror, but hes a rather... special one. You will not only control him but also up to 15 other characters, either close to him or completely unrelated. But beware, not all of them might make it to the end. In fact, you will most likely lose some along the way. Who, and how many, will you be able to save?
Each character has his/her own defined background, personality, views and opinions, as well as his/her own unique gameplay quirks. In addition, they will each react differently to what they see and experience. Which of them are still kicking and which are gone will affect how the story is told.
Normal, Everyday People
There are no heroes nor superhumans in Song of Horror. The entire cast is composed of real-life, ordinary folks who you could come across in the street any day. Meet Daniel, the advertiser. Meet Sophie, the art gallerist. Meet Etienne, the sales director. Theres also the doctor, and the shop clerk. They will suffer, they will be scared and they will be vulnerable. None of them can make it on their own.
Careful Exploration
The devils in the details, or so they say. Each clue might have a meaning; every observation can be crucial. Peril is around every corner, and there is no prize for first arrival at the end line. The prize is to arrive at all.
Life Is Fleeting
There is no health nor sanity meter. Being alive or dead is the only measure of success, and going from one to the other might only require a single misstep.
Agile, Adaptive Control System
Forget about tank-style movement or otherwise clunky control schemes. As the view adjusts automatically to the situation, so do the controls. The characters move as a normal person would but, other than them not being action heroes or athletic soldiers, Song of Horrors challenge lies entirely in the game itself.
An Unsettling Soundtrack
Our composer, Manuel, is creating a plethora of enthralling musical pieces that will take Song of Horror to a whole new level. Come take a sneak peek at his work!
Song of Horror features no weapons, no traditional enemies and no typical combat. Instead, you will be haunted by twisted manifestations of an eldritch, primeval horror. This entity is known only as The Presence
The Presence manifests itself in various ways: active and passive ways. The Presence can actively haunt the player and, depending on what it decides to do, you will need to react in an appropriate way to avoid an untimely end. You might need to run, or to hide, yes, but these are just two examples. You might need to block a door to prevent a manifestation of the Presence from getting to you, you might need to play with your light, and many more!
The Presence can also lie in wait for the player to fall in its clutches. In this case, the player will need to look for telltale signs that will provide clues as to where danger is waiting. These signs might not be obvious, but they will be there for the careful observer