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Do you think Nintendo sees Bayonetta 2's sales as "good enough"?

Richie

Member
No official numbers have been revealed. A little trusted birdie told us that, as of mid-April 2015, the game's sold 157k units in the States. IIRC the last time the game charted on Japan it had sold 50k, but that's like three weeks after launch. This is missing present-day numbers, major territories like Europe and digital sales also, but...going from this, I wouldn't be surprised if the game hasn't reached 400k worldwide :(

With such sales, one could think the franchise has no future, that Nintendo won't be interested in pursuing future Bayonetta games. Yet...Maybe they don't see it this way? This is a Wii U game. That affected its sales' potential from the start. Sure, there are success stories, you have your Marios, your Smash, your Kart, Zeldas, your Splatoon...But you also have franchises like Donkey Kong and Kirby underperforming, and those are veteran IPs with mainstream appeal and quite the big legacy.

There's also all the prestige and critical acclaim Bayonetta 2 received; it's currently sitting pretty at Metacritic with a 91 score, and while I don't care much for the site, Nintendo themselves have brought it up for marketing purposes in the past. Why, the game was even nominated at the Game Awards for GOTY! A legit event in Nintendo's eyes, otherwise Miyamoto and Aonuma wouldn't have bothered to show up, much less premiered an exclusive look at Zelda U there.

So it may be delusion on my part, but, I think there's a chance Nintendo ain't letting go of Bayonetta in the future. The game expands their portfolio, it drowns them in accolades, it was an exclusive to brag about snatching. Despite its sales, do you think they're content with them under the circumstances, and may pursue the IP again down the road?
 

KingBroly

Banned
I think it was good enough in the sense that they'll continue to work with Platinum, not so much fund another Bayonetta.
 

TheMoon

Member
Impossible to say.

We don't know how it did in the PAL region and we don't know what their sales expectations were but they were probably fairly realistic and not some crazy pie in the sky dream.

Even if they were super happy, doesn't mean they'll greenlight Bayonetta 3 or anything. They clearly liked working with PlatinumGames, see Star Fox Zero + Project Guard/GiantRobot and they'll keep doing that.
 
I think it was good enough in the sense that they'll continue to work with Platinum, not so much fund another Bayonetta.

And they did it with Star Fox Zero. In fact, the partnership actually grew up out of that Easter egg flying section in Bayonetta 2.
 
It was a strong critical success, and they're dumb if they think it would have changed fortunes for the system.

It probably worked out better than W101, which was neither a critical or sales success, and cost quite a bit to make.
 

danmaku

Member
Sega still owns the IP, it's up to them to make another sequel, maybe with Nintendo maybe with someone else. I don't see a sequel coming in this gen, though. Maybe the next one.
 

Neff

Member
I highly doubt there will be future Bayonetta games, unless B2 gets another chance on NX.

That said, I think Nintendo would have to have been aware of the limited appeal of the franchise when they picked it up, since the original wasn't a big success by any means. There's several likely reasons as to why they decided to rescue Bayonetta 2, but profit probably isn't one of them.
 

random25

Member
Maybe it sold decently enough to get back the total funding on the game. It's up to Platinum to decide if they want another sequel to the series. And I'm highly sure Nintendo won't hesitate to fund it again if Platinum pitches it in.

That's not completely fair - we don't know how successful the pachislot machine was, yet. Maybe it'll find an audience there.

Much erotic and much violent. Oh my.
 

ZeroX03

Banned
Probably safe to say Platinum isn't working on Bayonetta 3, and those sales aren't lighting the world on fire. Sega obviously isn't interested in any more. Series is probably dead, but at least it went out on a very high note.
 

Zalman

Member
I wouldn't say it's impossible that Nintendo funds another game. It was a critical success and led to good word-of-mouth. If NX is more successful, they could try again on a more popular platform.
 

foxuzamaki

Doesn't read OPs, especially not his own
It sold more than the each individual console bayo 1 was on, we know that atleast, and I wouldn't be surprised if it got some (small) legs and is selling to this day, like its hard to pass up buying a game and getting another game free with it.
 

Kiant

Member
Well it did add something different to Nin's portfolio of games. It would probably have to be multi-plat if they do make a sequel though.
Please give us a sequel :-(
 
Bayonetta 2 bombed and bombed hard. No one is going to be happy about it's sales.

The critical acclaim likely helped Platinum hugely though. They seem to be the go to studio for hire these days for when anyone wants a well made niche title with a reliable release window.

So it's all good, and let's be fair, if the IP has to die, Bayonetta 2's bombastic, joyful insanity was a hell of a way to go out.
 

Litri

Member
Considering how much Bayonetta sold on the other platforms, they are probably good enough. Single platform, userbase, etc.
 
D

Deleted member 465307

Unconfirmed Member
Has any Platinum game been a sales success? I'm not sure Bayonetta 2 is any less attractive than any other game they might make, apart from maybe when they get paid by a publisher to make a game in a franchise, like Metal Gear, Nier, or Star Fox.
 

foxuzamaki

Doesn't read OPs, especially not his own
Bayonetta 2 bombed and bombed hard. No one is going to be happy about it's sales.

The critical acclaim likely helped Platinum hugely though. They seem to be the go to studio for hire these days for when anyone wants a well made niche title with a reliable release window.

So it's all good, and let's be fair, if the IP has to die, Bayonetta 2's bombastic, joyful insanity was a hell of a way to go out.

it didn't really bomb that hard, wonderful 101 bombed hard tho, for what they got out of it, especially with the WiiU userbase at the time, it might have even done what they expected.
 
PG seems reduced to developing other people's IPs now... I wish we'd get Vanquish 2 or a spiritual successor to God Hand, but Mikami left so....
 
Something to keep in mind is that almost all of the copies were sold at full price unlike most releases. The lowest it ever dropped was $45 a in the past few months and now it's gone from stores.

The cheapest new copy available on Amazon is $55 plus $4 shipping.

It seems to have basically sold what Nintendo shipped in America and done it at full price.

Edit:

I'll be interested to see the profitability of Bayonetta 2 compared to the multiplatform first. The first didn't sell amazingly, sold a much greater percentage of copies at discounted price.

It was also the first game while the second had a foundation b to build upon.
 

Golnei

Member
Has any Platinum game been a sales success? I'm not sure Bayonetta 2 is any less attractive than any other game they might make, apart from maybe when they get paid by a publisher to make a game in a franchise, like Metal Gear, Nier, or Star Fox.

No original Platinum IP has been a success - for all their cult appeal, anything original from them is sales poison. Turning into a factory dedicated to licensed games and grunt work for other developers is really the best thing that could happen for them.
 

Nirolak

Mrgrgr
I don't think they'd be working on all these others games if Bayonetta 3 was in the cards.

They're not a giant studio.
 
Something to keep in mind is that almost all of the copies were sold at full price unlike most releases. The lowest it ever dropped was $45 a in the past few months and now it's gone from stores.

The cheapest new copy available on Amazon is $55 plus $4 shipping.

It seems to have basically sold what Nintendo shipped in America and done it at full price.

A friend of mine got his copy of Bayonetta 1+2 for around $6 because of the pricing error :) Basically, someone skipped a zero, and the game was sold for 250 rubles instead of 2500. T'was a good day. Maybe not so good for that poor store manager.
 

Brazil

Living in the shadow of Amaz
I like to think that they look back on it as something "worth it" regardless of sales, considering how it's one of the best games ever and how it'd never get made without them.

That's some legit goodwill you get from the fans there.
 
I have no idea what Nintendo considers to be "good enough" when considering the WiiU marketshare.

In a perfect world, we would get a Jeanne spin-off aswell as Bayo3.
 

random25

Member
Bayonetta 2 bombed and bombed hard. No one is going to be happy about it's sales.

The critical acclaim likely helped Platinum hugely though. They seem to be the go to studio for hire these days for when anyone wants a well made niche title with a reliable release window.

So it's all good, and let's be fair, if the IP has to die, Bayonetta 2's bombastic, joyful insanity was a hell of a way to go out.

It didn't bombed hard. Heck, it really didn't bomb, depending on how we define the term. Seems to have sold most of its shipment at full price. It just didn't sold as much as we would like it to be (like say, a million worldwide) given its GOTY mentions, high review scores, and its popularity among core action gaming fans. Both Nintendo and Platinum may have even lowered expectations on sales numbers given that Bayo 1 sold poorly on either PS3 or 360, thus no big shipment for Bayo 2.
 

PantsuJo

Member
I know that Bayonetta 2 is licensed by Nintendo but we won't see any other game of this saga at this point, especially on Nintendo hardware.

The last hope for Bayonetta as IP is Steam.
We all know that this is the truth and the only possible future.
Bayonetta can survive only outside of Nintendo and outside of consoles.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Bayonetta was a million seller, but obviously that wasn't satisfactory enough for Sega's investment.

They've never had a balls-out slam-dunk hit.

Bayonetta saw a massive overshipment. It could've hit 1 million at retail in the end, but thanks to massive retailer discounts shortly after the launch. Bayonetta 2's price stayed at full MSRP / near enough for much longer in US, at least. Just in the past months we saw the game at 44.99, if not 34.99 from Gamestop.
 

Persona7

Banned
Something to keep in mind is that almost all of the copies were sold at full price unlike most releases. The lowest it ever dropped was $45 a in the past few months and now it's gone from stores.

The cheapest new copy available on Amazon is $55 plus $4 shipping.

It seems to have basically sold what Nintendo shipped in America and done it at full price.

Edit:

I'll be interested to see the profitability of Bayonetta 2 compared to the multiplatform first. The first didn't sell amazingly, sold a much greater percentage of copies at discounted price.

It was also the first game while the second had a foundation b to build upon.
I noticed that the gamestop near me randomly got a bunch of new copies of B2 that weren't there before. They also dropped the price to $34.99 so I am assuming this is some type of promotion and they received more copies or something like that. It was even available on their website but it seems to be out of stock now.
 

AniHawk

Member
Though I suspect they had a much bigger project recently that probably got cancelled because the publisher pulled out.

i suppose this is one of those behind-the-scenes things, because all the currently-announced stuff looks like a lock. well, maybe microsoft got cold feet suddenly.
 

Chamber

love on your sleeve
I hope so. It's a niche little game on niche little platform, I don't know how high the sales expectations could have possibly been.
 
I think looking at it from the point of view as an "exclusive third-party IP" would make it seem pretty successful in the eyes of Nintendo. The fact you're even comparing it to Nintendo's personal IPs is a good sign.

I'd be surprised if we didn't see another Bayonetta game in some fashion soon, but it's kind of up in the air whether Nintendo will exclusively adopt it or not.

Kamiya seems vocal that he and everyone around him was pleased but Kamiya is just generally positively vocal about everything he does.
 
Though I suspect they had a much bigger project recently that probably got cancelled because the publisher pulled out.
They can fill that hole up when Nintendo commissions them to work on a big, NX relaunch of a long demanded IP,
fucking Donkey Kong
.

Though in all honesty I want to see Nintendo give Platinum something more obscure to work with once they're done with Star Fox Zero. An action-focused Sheik game where Kamiya can pull from Okami to keep it (somewhat) Zelda-like could be cool. Could also fill in the huge gap I'm guessing we're in for after Zelda U finally comes out.
 

Famassu

Member
400k would be pretty incredible for Bayonetta 2, considering it's on one of the worst selling consoles of all time and the fact (?) that (IIRC) Bayonetta 1 sold something like 1,2 million copies on two much more successful consoles. Selling about 1/3 of that on a console like Wii U seems relatively great.

Probably not enough for a Nintendo-published Bayonetta 3, though.
 
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