I don't understand why the people who loved Fallout 3 are suddenly so disappointed with Fallout 4. The two are similarly haphazardly put together games.
They are very similar. This is actually one of the biggest problems. You can't surprise people with the same shit 10 years later. AI is as stupid as ever, world is as flat as ever, dungeons as generic as ever (actually more generic, increasing in proportion to number). Really doesn't help the conversation system is a joke now, they even recycled Liberty Prime and there is no equivalent to Little Lamplight, Tranquility Lane, Oasis and so on. Fallout 3 also didn't have this whole Institute nonsense, or barely.
More or less the same reason I don't like GTA V that much. GTA III, VC and SA weren't that amazing because they were legitimately good games with good game design. They were that amazing because they blew us away with something we haven't seen before. You can't do this five times in a row without some really, really big improvements or providing something that achieves a similar "not seen before" effect. I'm still hoping for fleshed out Bully seasons for a GTA one day.
I'm sorry but if you actually think industry 'moneyhats' are the reason for the scores, you kinda lost me from the get-go.
Either that or I have to believe something I refuse to believe because I'd probably die old and lonely accepting this reality.
Hype is a good argument but you can't be hyped enough to ignore all this shit I mentioned before scoring it unless you haven't even finished it in the first place. The performance, the glitches, the loading times, the unnecessary long animations you can't skip, the bad economy system, the forced Sims mechanics, the generic 30-40 somewhat factories, how you are forced to shoot and kill your way through the game, the butchered conversation system, the terrible story, the recycled music, assets, story, Prime, all the other stuff I mentioned and way, way more.
I can tell you who was hyped. I was hyped.