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You are now in charge of the Resident Evil games. Where do you go from here?

joe2187

Banned
So after reading some of the reviews in the RE0 HD thread and the opinions of others about the game. I am curious as to what could possibly be done to keep this series relevant anymore.

I've been a fan of the series ever since RE2 (on the N64) and branched out backwards and forwards since then.

Each of the games are very unique in terms of mixing up game play, combat, environments, themes, and system mechanics with every new entry.

RE1
we were skulking around a monster infested, booby trapped nightmare house solving elaborate puzzles designed by a madman and trying desperately to survive the night.

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RE2 we were just trying to survive. Chased by a monster hell bent on destroying you at any moment you let your guard down. Navigating an entire city littered with monsters and zombies. Not to mention solving puzzles in an even more ridiculously elaborate police department.

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RE3: Nemesis took the tyrant fights even further, making every corner a potential ambush as Nemesis stalked you relentlessly throughout the entire game.

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RECVX: Was more of a traditional return to it's RE1 roots. Tasked with making your way out another madmans personal prison/lab/army base island/mansion/airport/antarctic bunker/factory/mansion?/Lab/Dungeon?!?...Yeah (still the best RE game of all time IMHO)

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RE4: What else needs to be said about RE4? It changed the core gameplay dramatically and thus became turning point for the entire franchise.

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RE5: Tried it's best to emulate the experience of RE4 while adding a new co-op experience. To some it was a dissapointment, to others it was a great game. To capcom it was one of their all time best sellers.

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RE Revelations 1/2: Tried to emulate the classic feel of the earlier RE games, while retaining the more modern action and gameplay. While the first entry was well received it took until Revelations 2 get it right...for the most part.

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RE6 Has arguably some of the best combat and gameplay of all the RE games behind REmake. However it's stuck in a game with terrible direction, pacing and story. There is a hidden greatness inside RE6, but it takes effort to find.

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Where do you see the next entry in the series going? should they stay the course after RE6 and continue the global B.O.W. terror plot? (after HOAS it can only end in something truly ridiculous)

Or after they finish up REmake 2 start off fresh from that and basically use the REmake series as the reboot?

I've got my own ideas I wanna know what other fans feel about the future of the RE games.
 
Resident Evil 7: The Final Chapter.

Chris Redfield absolutely destroys Leon Kennedy, and kills him in glorious fashion in the ending sequence. The entire game celebrates how terrible Leon is, and how amazing Chris Redfield is. It's played straight, because it's the goddamn truth. Throughout the game, Leon constantly fails, and Chris's later actions only receive further justification. All of it leads to that climactic moment.

This ain't no joke. I'm serious.

After that, I'd reboot it. More survival horror, new characters, no attachment to the previous games, and a less crazy story.
 
An RE7 with better paced campaigns, but with the same mechanics and amount of content would be the GOAT. The direction the series has gone in is a good one.
 
I'd make Resident Evil Xtreme Beach Volleyball, featuring a boulder as an unlockable ball.



I'd make a new self-contained game with new characters and no sequel hooks. The story is overdue for a reboot.
 
I would continue the RE5/RE6 gameplay in the mainline series. I've become a huge fan of the schlocky action horror that those games provide, not to mention that RE6 has the best third-person combat engine of last gen.

I'm actually not a huge fan of the Revelations series, so I would actually turn those into old school pre-rendered games in the vein of REmake. As it currently stands I don't really bother with the Revelations series, and this would make it relevant to me.

Resident Evil 7: The Final Chapter.

Chris Redfield absolutely destroys Leon Kennedy, and kills him in glorious fashion in the ending sequence. The entire game celebrates how terrible Leon is, and how amazing Chris Redfield is. It's played straight, because it's the goddamn truth. Throughout the game, Leon constantly fails, and Chris's later actions only receive further justification. All of it leads to that climactic moment.

This ain't no joke. I'm serious.

Truer words have never been said.

Of course we all know Jill is the GOAT.
 
Personally, I feel this series started going downhill with RE4. While RE4 was a great game, it was not a great RE game. Nothing has been the same since that game came out.

Unpopular opinion and all that.
 
Remake all of them, hope the next generation is arround the corner when I get to 5, skip a RE6 remake, then start all over again.

Edit: Also make a RE Compilation at the end of a generation.
 
RE1~3 level design, RE5 art design, RE6 controls.
Could actually mix the enemies from the series. I mean, it would be cool to have a lot of zombies slowing you down and some crazy BOWs from 5 and 6. Just remove the bullet sponge on higher difficulties and make it more about mechanics.
 
I think the Revelations games have been what I would do with the series. More so the first Revelations game. I really don't need top of the industry graphics or a super long game.

Something like The Evil Within or the Revelations games are just fine. I don't need first person Resident Evil games.
 
I'd keep the main entries action oriented. RE7 should be an evolution of RE6 gameplay with better level design.

After RE2 REmake, which will be 100% classic RE of course, I'd keep making new games in that style, possibly dedicating an entire new sub-saga to them.

I'd stop making any more Revelations games. Two games of that mediocrity is enough (the middle ground approach sucks)

Edit: Oh, and rebooting the franchise would be a gigantic mistake, so no reboot.
 
Back to RE1.

But...they already did that.

An RPG in the vain of Parasite Eve that tries to cover the franchises insane story.

I've had a similar thought, it would be interesting to see a traditional capcom RPG using Resident Evil as the setting.

Personally, I feel this series started going downhill with RE4. While RE4 was a great game, it was not a great RE game. Nothing has been the same since that game came out.

Unpopular opinion and all that.

Well...you're not wrong though. I felt the same way. RE4/5 are amazing games however it definitely killed the "Survival Horror" aspect that defined the games.
 
Jill as one of the protagonist, Leon or Chris as the other one.

Keep Co-op.

Since RE is nearly 20 years old, make a bit of homage to classic RE titles but keep the control scheme of later titles. It needs to find the right balance of Horror and third person action.
 
Jill as one of the protagonist, Leon or Chris as the other one.

Keep Co-op.

Since RE is nearly 20 years old, make a bit of homage to classic RE titles but keep the control scheme of later titles. It needs to find the right balance of Horror and third person action.

The right balance was found in survival horror, not in the later games since RE4.
 
My main characters would be: time skip for Jill, Leon, and Jessica (from RE Rev). Chris would be a bonus unlockable campaign.

Setting: Beach.

Story: Crazy yet seductive older lady loses her sanity but you save her in the end.
 
If I was in charge?

Hmmm... tbh that's hard to answer. On one hand RE has evolved into a unique brawler, the only game of its kind. I think its too good to lose. On the other hand, I believe it's possible to return to survival horror without falling back on fixed cameras and tank controls. Would love the opportunity to demonstrate this to all the folks who are skeptical. So it's hard to say.

I can say that MY Resident Evil would star Voth-Valentine. Either way.
 
Only played RE4, but I have thought about what I would love to see in a RE game. Would like to take the game back to a setting similar to RE1. In the sense that the entire game happens in one location, but that location offers a lot for exploration. Also the introduction of new characters. Be interesting to someone that is either a rookie or out of their element.
 
I would make Resident Evil 7 in the classic RE style, and a loose origins story. Really loose. Set hundreds of years in the past loose. No umbrella, people don't even know what viruses are yet, there are no guns. Maybe Europe during the middle ages, so a small fiefdom somewhere with a castle, village, forests, monastery for locales. Reliance on torches, small consumable weapons like the daggers in REmake, maybe a bow and arrows of some kind for survival (and your feet, too). Backdrop of returning crusaders and plague, except of course the region where the game is set will have a different kind of zombie plague instead of bubonic. So for enemies I think zombie villagers, monks, knights, creepy bird mask doctors etc. so very Souls-inspired.

Alternatively, an RE taking place in Egypt when the French or British were excavating and plundering would be a fresh take, and then you could introduce all sort of mummies and Egyptian themed horror elements when the wrong Pharaoh's tomb gets uncovered and the excavation party goes to hell.

Also, do remakes of RE 2 and RE3 and have Revelations and Umbrella Corps continue to do the action RE line.
 
Take Revelations 2.

Do that again, but with a bigger budget.

And with Leon as the protagonist, because Leon is the best.
 
World gets overrun by newest Umbrella Virus. Cue Last Of Us twanging guitars and long shots of post green apocalypse scenery.

Finally, Chris Redfield comes in and slams his hands down. Looking around at the other BSAA members he shouts: "We're gonna need them all back. Every single one of them."

Resident Evil 7 "Fucking everyone goes for one last ride"
 
Take Resident Evil 4, make the main character a female, add a jungle and some soldiers, replace the zombies and Las Plagas for Dinosaurs, call it Dino Crisis.
 
World gets overrun by newest Umbrella Virus. Cue Last Of Us twanging guitars and long shots of post green apocalypse scenery.

Finally, Chris Redfield comes in and slams his hands down. Looking around at the other BSAA members he shouts: "We're gonna need them all back. Every single one of them."

Resident Evil 7 "Fucking everyone goes for one last ride"

Yeah this is what I want. A big bang finale to the series. Then hit the reboot in 2019.
 
Honestly, just give me more games like REmake. Static camera angles, a large/cohesive setting to explore, and well-paced moments of tension with ammo conservation and other simple-but-meaningful choices needing to be made moment to moment by the player. Limited ammo + Crimson Heads in REmake really added a lot to the experience.

FUCK the direction that everything since RE4 has taken.
 
I would reboot the fuck out of it and take the series back to Raccoon City. Full on survival horror. Set during the outbreak, some old and new faces and have them piece together what's happening and who is responsible.

Not a hint of co-op in sight. Maybe another game for that...A new Outbreak or something with the sole purpose to escape from a different part of the city. Maybe end the game with the characters you play as ending up at the mansion and then Outbreak 2 can carry on from that.
 
I'd just get RE3make and RE:CVmake green lit. There is no way to make RE7 without pissing someone off and I don't even want to touch the main REs after playing 6.
 
Honestly, just give me more games like REmake. Static camera angles, a large/cohesive setting to explore, and well-paced moments of tension with ammo conservation and other simple-but-meaningful choices needing to be made moment to moment by the player. Limited ammo + Crimson Heads in REmake really added a lot to the experience.

FUCK the direction that everything since RE4 has taken.
As newly appointed directing manager of the Resident Evil franchise I'd hire this person as VP and we'd run thangs. Dusk Golem and Nerrel would act as COOs.

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I want something like RE1 remake more than something like RE4. But if RE0(and to a lesser extent the Revelations games) is anything to go by, they're incapable of hitting another home run with that formula. Same with the RE4 formula. 5 and 6 weren't even half as good. Shit, they can't even copy TLoU properly.

Honestly I have no idea. Maybe something like P.T. but with guns and very limited ammo. Kind of like a mix of RE1 and Silent Hill in first person perspective.
 
I think we are at and have been at the point of no return for a while as far as the plot and characters go. I'd like to see them throw all that out and go back to B movie horror like the first couple games. Keep the plot to a minimum and focus on survival and making every encounter potentially dangerous and frightening.

I wouldn't mind them turning RE into an anthology series with each entry being standalone exploring new themes and settings. I also want the games to be solo only. Co-op removes any tension from the experience for me and I hate playing with stupid AI partners.
 
Set it in a mall. Up the zombie count by a thousand. Let the player pick up just about anything to use as a weapon. Add a day/night mechanic with a 3 day time limit to solve the mystery.

You're welcome, Capcom.
 
Mainline series - action with RE6's amazing combat
Classic series - Old school RE style games
Hybrid series - Revelations

Make new entries for all three moving forward.
 
If I was in charge I'd bring back Shinji Mikami and give him unlimited resources to take the series in whatever direction he sees fit.
 
Resident Evil 7: The Final Chapter.

Chris Redfield absolutely destroys Leon Kennedy, and kills him in glorious fashion in the ending sequence. The entire game celebrates how terrible Leon is, and how amazing Chris Redfield is. It's played straight, because it's the goddamn truth. Throughout the game, Leon constantly fails, and Chris's later actions only receive further justification. All of it leads to that climactic moment.

This ain't no joke. I'm serious.

After that, I'd reboot it. More survival horror, new characters, no attachment to the previous games, and a less crazy story.
Them are fightin' words boy.
 
1 game from each series every 3 years.
Make REmake a series and remake/remaster each non HD resident evil. Have that cater to the people who like/love the original resident evils. While that's happening make future resident evils take 6 and make it better to cater to the chaos and action shooters. Have Revalaitons go in off years when no resident evil is coming out for that hybrid experience.

After Resident Evil Xtreme, Revalaitons Gaiden come out, and REmake makes it up to Resident Evil 4. Take the knowledge you've gained from remaking older resident evils and do a full fledged REmastREduxtravaganza on RE4. 4k 60fps on ps6, Xbox 3, PC, and the Nintendo New NeXtreme.

Two options at this point:
1. Retire the resident evil liscense and throw it into the pachinko/mobile volcano. From there make another Lost Planet, Dino Crisis, Dragon's Dogma, etc.
2. REboot the series.
 
RE7 pumps up the action, advancement on the RE6 gameplay mechanics

By pump up the action I mean there's a rock punching esque thing in every mission, have Chris throw a rock at someone and have it poke a hole through the zombie

Have Leon suplexing someone from the top of a building

Dumb shit


Revelations goes the supernatural angle that was attempted in RE3.5

Pick up 10 years after 2 and the ramifications of 2 have taken full effect

New spin off with raccoon city

Idk maybe not raccoon city but a city in lockdown in the same time as the virus spread
 
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