Just as a followup to my first impressions of TTT2 on X1, I played another dozen arcade tag matches on the X360 and then immediately played about a dozen on X1 just to get a better sense of how it performed by comparison. I'd say that this first release of TTT2 is really close, but suffers from the very occasional bout of slowdown or framerate drops, at worst, slowing the game down for a second or so and in the five or so instances I recalled in that playtime, usually in advance of a tag-in where another character model is about to appear in the arena. The only other time I had a noticeably severe hit to performance occurred when I was at the edge of fishing boat stage and the game paused for what seemed like a second or so before continuing on. This happened in both the motion blur and AA-enabled modes, but not anymore than the other. I'm guessing that the game on X1 is semi-regularly dropping single-digit frames to just under 60fps when things seem most heated, but without someone to put this game under the microscope, it's hard to tell what is happening other than to feel like it's not quite up to par with the X360 game, especially for more competitive and observant players, but seems really close the vast majority of the time. I hope they can clean up the few instances of pauses and slowdown and there does seem to be some regularity of minor visual glitches when at the final arcade stage with Jun K./Unknown. I also had one hard lock while browsing customization items and had to reboot the system from the unit itself as the controller stopped responding. How much of this is due to interaction with the beta/preview UI is uncertain, but it wouldn't be surprising if it was a double-whammy at times. Needs updates, but very close to the X360 game overall in the first two hours of playtime with it, IMO.