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Greenberg: Quantum Break is not coming to Steam

viHvsGYFD022I.gif

I only said that because the previous pages were all about .

Game for Windows Live fail so Windows store will fail.

Zune fail so Windows store will fail.

Windows Phone Fail so Windows Store will fail.

etc.

Holy shit. The projected fantasies are real.

PC ports are usually the lowest priority.
 

Sijil

Member
Is it possible to add Windows 10 store games to Steam and use the overlay with it like with Uplay or Origin (Origin games barely work with the overlay) only games? Hate community fragmentation like this.
 

fertygo

Member
The kind of long thinking about how maybe I can't play game at five year later not even matter to me but winstore is just dogcrap.. hearing people having problem with install ROTR and patching is enough to made me stay away from it.

The store just do not provide apt service for bogger games than solitaire.
 

LewieP

Member
I wish people would stop referring to this as Microsoft trying to compete with steam, and suggesting this somehow represents competition that will benefit consumers.

This is Microsoft specifically not putting a game on Steam or other storefronts so that they do not have to compete with them.

They are within their rights to do so, but this is an anticompetitive move.

If their aim was to promote healthy competition, they would make the game available on a variety of storefronts, and allow customers to use whichever they preferred (for a variety of reasons such as pricing, user experience, customer service and features). That is not their aim.

I'd prefer if it was on a variety of services, but Microsoft decided otherwise.
 

dark10x

Digital Foundry pixel pusher
I don't see what's wrong with it.

Many people who own PS4&PC or PC only wanted to come to PC so they don't need to get Xbox One but now when they announced the PC release, same people complain!?

I wonder if they are PC gamers or Steam gamers.
The issue is that Windows Store games remove all of the control over the game that PC gamers demand. No exclusive full screen mode, no injection, and no third party tools. If you run into an issue, like frame pacing bugs or the need to cap at a certain frame rate, it cannot be done. It's a completely sandboxes "app" no different from a mobile phone game. Removing control from a PC game is a big no no.

Patches are also broken or appear slow while there appears to be no way to modify where the game can be installed which means smaller SSD system drives could run into storage issues.

It's just a bad system for big games.
 
The kind of long thinking about how maybe I can't play game at five year later not even matter to me but winstore is just dogcrap.. hearing people having problem with install ROTR and patching is enough to made me stay away from it.

The store just do not provide apt service for bogger games than solitaire.

It was released in 1990.

Just give them 26 years and it'll be good.

The issue is that Windows Store games remove all of the control over the game that PC gamers demand. No exclusive full screen mode, no injection, and no third party tools. If you run into an issue, like frame pacing bugs or the need to cap at a certain frame rate, it cannot be done. It's a completely sandboxes "app" no different from a mobile phone game. Removing control from a PC game is a big no no.

Basically Microsoft screws up the port on their store. G-sync doesn't even work.
 
Too bad, I like Remedy games but I will not support this atrocious limiting store of Windows10. I hope their next game is not bound to that, if it is... too bad again!
 
Too bad, I like Remedy games but I will not support this atrocious limiting store of Windows10. I hope their next game is not bound to that, if it is... too bad again!

If they don't make bank on this I'm sure they'll just make it an Xbox Exclusive. That was the original plan anyways.
 

c0Zm1c

Member
If they don't make bank on this I'm sure they'll just make it an Xbox Exclusive. That was the original plan anyways.

Then Microsoft will do that then. It would be idiotic of us to buy games for a distribution service we don't like (Windows Store) just so Microsoft will make more games for said distribution service we don't like.
 
If they don't make bank on this I'm sure they'll just make it an Xbox Exclusive. That was the original plan anyways.

Then they should do this, the alternative "a successful Windows Store plattform" is way worse than not having a few games playable at all. I see it as a precedent towards "no control for the user", there is no need to play games on pc if you have no control beyond the ingame menu anymore. It's just an upgradeable console without it.
 
Then Microsoft will do that then. It would be idiotic of us to buy games for a distribution service we don't like (Windows Store) just so Microsoft will make more games for said distribution service we don't like.

Then they should do this, the alternative "a successful Windows Store plattform" is way worse than not having a few games playable at all. I see it as a precedent towards "no control for the user", there is no need to play games on pc if you have no control beyond the ingame menu anymore. It's just an upgradeable console without it.

Lol, then people just spent 30+ pages on the other thread arguing for nothing ^^
 
Then they should do this, the alternative "a successful Windows Store plattform" is way worse than not having a few games playable at all. I see it as a precedent towards "no control for the user", there is no need to play games on pc if you have no control beyond the ingame menu anymore. It's just an upgradeable console without it.

Game on ALL Storefronts > Games on Shitty Storefront > No games on PC.

Just my opinion.

I'm pretty sure Microsoft already knows they pissed off a bunch people by making it Windows Store only don't care.

Just like how EA released Titanfall and their stuff on Origin only.

Publishers decide these things anyways.
 

Innolis

Member
To me, QB will make or break the store, the game's requirements are ridiculous and I'm positive it will run like shit on launch and will require a sensible amount of patching to get right.
 
To me, QB will make or break the store, the game's requirements are ridiculous and I'm positive it will run like shit on launch and will require a sensible amount of patching to get right.

http://www.gamespot.com/articles/quantum-break-pc-recommended-specs-now-ask-for-les/1100-6434759/

R9 390 and GTX 970.

Time to wait for Polaris and Pascal to save us.

They changed the requirements.

Still much higher than what most people have.

Its basically almost exactly Oculus Rift VR Specs.

i5 4690 and a 4 GB GTX 970 or R9 390 (but still 16 GB of RAM).
 
Game on ALL Storefronts > Games on Shitty Storefront > No games on PC.

Just my opinion.

I'm pretty sure Microsoft already knows they pissed off a bunch people by making it Windows Store only don't care.

Just like how EA released Titanfall and their stuff on Origin only.

Publishers decide these things anyways.

Origin is an innocent angel compared to the Windows Store. At least Origin is not treathening the entire way we play games on pc.
 
The issue is that Windows Store games remove all of the control over the game that PC gamers demand. No exclusive full screen mode, no injection, and no third party tools. If you run into an issue, like frame pacing bugs or the need to cap at a certain frame rate, it cannot be done. It's a completely sandboxes "app" no different from a mobile phone game. Removing control from a PC game is a big no no.

Patches are also broken or appear slow while there appears to be no way to modify where the game can be installed which means smaller SSD system drives could run into storage issues.

It's just a bad system for big games.

Actually you can choose to install the apps or games where you want to. You can even move them when you already downloaded the app.


I have no problem with this at all. I have a nice beefy gaming rig but really I dont change files at all if ever. I dont use Frame rate counters and when I do I barely pay attention to what it says because my attention is elsewhere (guess where). I just dont care about having full control over the games I have downloaded. If you do, great. I can totally understand that.

Yeah Windows store isnt that great right now. I am sure it will improve. But we are far and away from a GFWL here. Windows 10 is a whole different beast and MS seems to be putting more towards it this year than they did with GFWL. The Xbox app is nice, it allows for game dvr, achievements, game dvr feed from people who are playing on xbox one.

Steam needs some competition here. I am hoping MS will improve their store front, and they will sign on my indies and 3rd parties. Valve and Steam are excellent and I want to see someone else step up their game.
 
Origin is an innocent angel compared to the Windows Store. At least Origin is not treathening the entire way we play games on pc.

I never said Origin was bad , I actually enjoyed Titanfall on Origin. We can only pray Microsoft improves on their storefront and provides quality in the future otherwise. GG.

They should look at Rise of the Tomb Raider sales on Steam vs Windows 10 store and take a hint

They probably did and thought to themselves why let Steam take 30% of the cut when we can 100% of the cut on a game that we are publishing.

It was that or they were planning to make it an Xbox Exclusive anyways. This was probably their thought process.

Actually you can choose to install the apps or games where you want to. You can even move them when you already downloaded the app.


I have no problem with this at all. I have a nice beefy gaming rig but really I dont change files at all if ever. I dont use Frame rate counters and when I do I barely pay attention to what it says because my attention is elsewhere (guess where). I just dont care about having full control over the games I have downloaded. If you do, great. I can totally understand that.

Yeah Windows store isnt that great right now. I am sure it will improve. But we are far and away from a GFWL here. Windows 10 is a whole different beast and MS seems to be putting more towards it this year than they did with GFWL. The Xbox app is nice, it allows for game dvr, achievements, game dvr feed from people who are playing on xbox one.

Steam needs some competition here. I am hoping MS will improve their store front, and they will sign on my indies and 3rd parties. Valve and Steam are excellent and I want to see someone else step up their game.

If DX12 is the performance boost they claim especially for newer cards like the Polaris and Pascal . People will swap to Windows 10 in droves.
 

dark10x

Digital Foundry pixel pusher
Actually you can choose to install the apps or games where you want to. You can even move them when you already downloaded the app.


I have no problem with this at all. I have a nice beefy gaming rig but really I dont change files at all if ever. I dont use Frame rate counters and when I do I barely pay attention to what it says because my attention is elsewhere (guess where). I just dont care about having full control over the games I have downloaded. If you do, great. I can totally understand that.

Yeah Windows store isnt that great right now. I am sure it will improve. But we are far and away from a GFWL here. Windows 10 is a whole different beast and MS seems to be putting more towards it this year than they did with GFWL. The Xbox app is nice, it allows for game dvr, achievements, game dvr feed from people who are playing on xbox one.

Steam needs some competition here. I am hoping MS will improve their store front, and they will sign on my indies and 3rd parties. Valve and Steam are excellent and I want to see someone else step up their game.
Nice to know that you can move it but the lack of exclusive full-screen is a real killer.

What happens if the game has frame pacing issues or your hardware isn't beefy enough to hold 60fps and you need to cap it at 30fps? Rise of the Tomb Raider is a demanding game and a lot of PCs can't hit 60fps. Capping at 30fps can make the game much more playable and enable a consistent level of performance. You cannot do this with the Windows Store version.

Someone else noted that g-sync doesn't work with Windows Store games which, again, is a pretty big issue for those that own such a display.
 
I never said Origin was bad , I actually enjoyed Titanfall on Origin. We can only pray Microsoft improves on their storefront and provides quality in the future otherwise. GG.

I didn't want to imply that's what you were saying, sorry if that came across like that. I was just trying to say that releasing a game exclusively for a storefront like Origin/Uplay is one thing, releasing it for the Windows Store is something completely different. The former two will not bite you in the ass down the road, the latter will! They will not improve the store in that field when they have success with their methods.
 

fertygo

Member
I don't know how MS fucked up about game download service again and again, GFWL is a fucking nightmare and current winstore is still pretty terrible.

I mean in principal their service should've much smoother than other service that need their own client, the fucking store integrated to the fucking OS itself afterall.. think about play store or app store in your phone and yet winstore in fucking PC is mountain apart, ugh.

I guess this the result when the service provider prioritize anything else before the consumer comfort for the service.

"BUT OMGQWRTSBHB THE PIRATES"
"HOW ABOUT THE PIRATESSSSSSSS"

Thus made the service is fucking terrible to the consumer and potential consumer itself.

Before someone accuse me as steam fanboy and such, I have 3 game service client installed in my PC and absolutely not mind adding more if they can provide basic service, that frigging store from Microsort corporation is fucking terrible at.
 

Axial

Member
kinda like how valve forced people to install the garbage software that was Steam at the time to play Half Life 2?
Kinda like that, yes, except for the fact that Valve didn't throw in their towel halfway through and actually worked their asses off to improve the client app and storefront, M$ didn't.
GFWL was a shoddy attempt at bringing their console online networking service to the PC platform, where a majority of users didn't need it in the first place. The same applies to their current strategies, and I just don't see how I as a customer am supposed to benefit from this. I don't need nor want to have connectivity with a console online service on my PC nor do I want a unified experience across all Windows 10 devices - because I don't own any and don't plan to.

Nice to know that you can move it but the lack of exclusive full-screen is a real killer.
Wait wat? ROTTR bought from the Windows storefront doesn't support exclusive fullscreen mode? Seriously? That's quite a bummer.
 
I didn't want to imply that's what you were saying, sorry if that came across like that. I was just trying to say that releasing a game exclusively for a storefront like Origin/Uplay is one thing, releasing it for the Windows Store is something completely different. The former two will not bite you in the ass down the road, the latter will! They will not improve the store in that field when they have success with their methods.

Everyone is already predicting that Windows store will be another GFWL . I just hope they succeed this time. If it picks up enough for Microsoft to want to port more games that they publish and make their storefront actually work without any issues.

I'm not saying what they are doing is good . Since we can't exactly change that decision I just hope for the best.

I don't know how MS fucked up about game download service again and again, GFWL is a fucking nightmare and current winstore is still pretty terrible.

I mean in principal their service should've much smoother than other service that need their own client, the fucking store integrated to the fucking OS itself afterall.. think about play store or app store in your phone and yet winstore in fucking PC is mountain apart, ugh.

I guess this the result when the service provider prioritize anything else before the consumer comfort for the service.

"BUT OMGQWRTSBHB THE PIRATES"
"HOW ABOUT THE PIRATESSSSSSSS"

Thus made the service is fucking terrible to the consumer and potential consumer itself.

Before someone accuse me as steam fanboy and such, I have 3 game service client installed in my PC and absolutely not mind adding more if they can provide basic service, that frigging store from Microsort corporation is fucking terrible at.


I know its TWO different things but I always find it a bit hilarious how everyone who games on PC has almost 0 Confidence in Microsoft when it comes to gaming but we almost all game on Windows and have high hopes for DX12.
 

Helznicht

Member
The issue is that Windows Store games remove all of the control over the game that PC gamers demand. No exclusive full screen mode, no injection, and no third party tools.

I don't have Tomb Raider, but this is not true for all injection / 3rd party tools on all games from the Win/Xbox store.

I tried Minecraft Win10 Edition with injecting AA into it with Nvidia tools.

Result:
Vanilla MCWin10:
782uFW5.jpg


MCWin10 with Nvidia forcing AA:
Ft331zG.jpg


Also recorded MCWin10 with Shadowplay:
https://www.youtube.com/watch?v=QZjl7a4j8Ms&feature=youtu.be
Seems to work fine.

So if there is an Anti-3rd party rule MS has put on Store games, they are not very consistent.

Also if them blocking certain injection methods means less PC hacking/cheating in cross-play Xbox/PC games, then I guess I am a supporter. Watching my son play JAVA MC and CODBO3 is embarrassing with all the flying, invincible and aimbot "snap to enemy head" that goes on. Don't know how he can stand it.
 
I don't have Tomb Raider, but this is not true for all injection / 3rd party tools on all games from the Win/Xbox store.

I tried Minecraft Win10 Edition with injecting AA into it with Nvidia tools.

Result:
Vanilla MCWin10:
782uFW5.jpg


MCWin10 with Nvidia forcing AA:
Ft331zG.jpg


Also recorded MCWin10 with Shadowplay:
https://www.youtube.com/watch?v=QZjl7a4j8Ms&feature=youtu.be
Seems to work fine.

So if there is an Anti-3rd party rule MS has put on Store games, they are not very consistent.

Is there Fullscreen mode and Rivia Tuner usable?
 
I don't have Tomb Raider, but this is not true for all injection / 3rd party tools on all games from the Win/Xbox store.

I tried Minecraft Win10 Edition with injecting AA into it with Nvidia tools.

Result:
Vanilla MCWin10:
782uFW5.jpg


MCWin10 with Nvidia forcing AA:
Ft331zG.jpg


Also recorded MCWin10 with Shadowplay:
https://www.youtube.com/watch?v=QZjl7a4j8Ms&feature=youtu.be
Seems to work fine.

So if there is an Anti-3rd party rule MS has put on Store games, they are not very consistent.


Thats odd. I just opened it to see if I can record minecraft with Shadowplay and it doesnt appear. Same with framrate counter. I didnt notice it was gone when I played it the other night. I just recorded the game using MS's game dvr. I am using the Trial version however.
 
"Hey, those SLI support, tweaking and modding etc are not the issues for me, so everyone complaining are just silly."

It's like defending the bad PC ports from KoeiTecmo.

"It works for me at 1080p, too bad you have a 4k display."
 
"Hey, those SLI support, tweaking and modding etc are not the issues for me, so everyone complaining are just silly."

It's like defending the bad PC ports from KoeiTecmo.

"It works for me at 1080p, too bad you have a 4k display."

I think he's just pointing out that they don't use the same rules for every game in Windows store. Different games have different restrictions.

I'm actually worried about 'the future'. There are lots of quirks of running many moderns in 8K . Not just performance.

But bring on the resolution settings please.
 

GHG

Member
"Hey, those SLI support, tweaking and modding etc are not the issues for me, so everyone complaining are just silly."

It's like defending the bad PC ports from KoeiTecmo.

"It works for me at 1080p, too bad you have a 4k display."

Yep.

"It's your fault for wanting to use niche features"

Like what?

It's also hilarious that I've gone to sleep and 8 hours later this thread is still going round in the same circles because people can't fucking read. The festival of stupid is really upon us. Maybe Microsoft are smarter than we think because their average consumers are looking pretty dumb right now.
 

Zoned

Actively hates charity
Microsoft Store games features :
No SLI/Crossfire,
Vsync is always on, (likely 60, since thats dwm vsync)
Game files are protected,
No Exclusive fullscreen (which causes #1, #2)
No fps/hardware monitor software works with it,
You need to take control of the folder as admin if you want access to the exe
Mouse software which lets you create custom binds for each game doesn't work
Games dont run as applications, but run as phone apps
No sweetfx/reshade

No thanks jeff


MS promises support for PC Games. Releases game but with GFWL 2.0. People don't buy it. MS complains about PC Gamers lack of sales. Rinse and repeat.

Moral of the story - MS never learns.
 

Lichter

Member
Wait wat? ROTTR bought from the Windows storefront doesn't support exclusive fullscreen mode? Seriously? That's quite a bummer.

It does support it. The toggle switch is just a little buggy in the settings. Just have to switch it twice and it goes fullscreen.

Source: me having the game from the Windows Store


EDIT: hmm may be not exclusive fullscreen since I don't know what's the difference between exclusive fs and normal fullscreen, sorry
 
Microsoft Store games features :
No SLI/Crossfire,
Vsync is always on, (likely 60, since thats dwm vsync)
Game files are protected,
No Exclusive fullscreen (which causes #1, #2)
No fps/hardware monitor software works with it,
You need to take control of the folder as admin if you want access to the exe
Mouse software which lets you create custom binds for each game doesn't work
Games dont run as applications, but run as phone apps
No sweetfx/reshade

No thanks jeff

I'm actually really curious if how QB is going to run if the Recommend specs is basically a Oculus Rift VR PC.

Is this true for ROTR? That's terrible if so.



Some people on the web have found ways to make SLI work with RoTR on windows store . I don't own a copy on that storefront so I can't comment.
 
Nice to know that you can move it but the lack of exclusive full-screen is a real killer.

Lack of full screen (vs Borderless windowed, I assume?) feels like something that can be corrected by a future system update. Lack of SLI that people mentioned is probably a per-game issue, I would think.

The problem that isn't going to be easy or possible to solve under the current model is that it's sandboxed. This is helpful for security purposes and will probably make cheating prevention significantly easier if other processes can't tamper with it, but it means that any modding which can take place must be explicitly programmed into the game, and can't be done in the "normal" way. Thus 99.9% of games will just not be modifiable period.

This is something baked into the very idea of the windows store applications. It is an intentional design that has advantages, but the disadvantages don't really start to become apparent until you bump into the more hardcore PC use cases. Particularly gaming.

The only way it can satisfy us on this front is to possibly allow the deployment of conventional X86 applications as an option for things you buy on the storefront. But then you're fragmenting the store front if you can do this. Maybe you could make a specific exception for video games... I don't know. If I was someone working at Microsoft on this I'd probably have the biggest headache trying to find a good solution. What's probably just going to happen is that they'll tweak in G-sync and fullscreen support somehow, but leave the rest of it alone.
 
Yep. It does not. And people with GSync/FreeSync Monitors can dump them in trash can as well cause that doesn't work either

G-Sync doesn't work , I haven't seen anyone that owns a copy comment on Freesync so I don't know.

There have been people posting SLI Fixes for Windows Store RoTR.

I'm just trying to be completely factual here.

If anyone who owns the Copy on Windows Store would chime in if the fixes or patches help with what doesn't work that would be great.

I'm aware of the change. I'm positive it will still run like shit.

I'm happy to be wrong though. But I don't think I will.

Thats if most people even fit the requirements , reading about VR where the biggest stumbling block is the PC and this game basically has VR specs. I'll be interesting to see Day One performance.
 

wapplew

Member
Microsoft Store games features :
No SLI/Crossfire,
Vsync is always on, (likely 60, since thats dwm vsync)
Game files are protected,
No Exclusive fullscreen (which causes #1, #2)
No fps/hardware monitor software works with it,
You need to take control of the folder as admin if you want access to the exe
Mouse software which lets you create custom binds for each game doesn't work
Games dont run as applications, but run as phone apps
No sweetfx/reshade

No thanks jeff


MS promises support for PC Games. Releases game but with GFWL 2.0. People don't buy it. MS complains about PC Gamers lack of sales. Rinse and repeat.

Moral of the story - MS never learns.

Maybe they'll change all that soon? Win10/Xbox showcase coming, lets see how it goes.
 

Zoned

Actively hates charity
They are basically killing the whole point of using a PC. If you want everything locked down, might as well just play on console. Locking the game files where you can't even use reshade is asinine.
 
Microsoft Store games features :
No SLI/Crossfire,
Vsync is always on, (likely 60, since thats dwm vsync)
Game files are protected,
No Exclusive fullscreen (which causes #1, #2)
No fps/hardware monitor software works with it,
You need to take control of the folder as admin if you want access to the exe
Mouse software which lets you create custom binds for each game doesn't work
Games dont run as applications, but run as phone apps
No sweetfx/reshade

No thanks jeff


MS promises support for PC Games. Releases game but with GFWL 2.0. People don't buy it. MS complains about PC Gamers lack of sales. Rinse and repeat.

Moral of the story - MS never learns.

Well if this list is true then I totally agree with the people complaining about this decision.
 

Zoned

Actively hates charity
Maybe they'll change all that soon? Win10/Xbox showcase coming, lets see how it goes.

Yeah like how they did right things with GFWL? Do you know that they are locking down trigger vibrations on Xbox controller to Windows store with API change? So basically non Windows store games won't have trigger vibrations.
 
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