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Uncharted 4 Story Trailer

pixelation

Member
infamousfirstlight_20y4uod.jpg


Can't wait for Chloe ( ͡° ͜ʖ ͡°)

lolololololol!, that is an awesome shot. Love the guilty look on the gorilla.
 
I wish I could ban the word "trope" from all story discussion. Ooh you recognize an idea from another piece of media, minus points for that.
 
So here is my theory for Uncharted 4:

Massive spoilers if true....

Drake's final mission is sealing himself into a tomb to hide a forbidden/dangerous treasure (just like those who'd come before him) to prevent it from from falling into the wrong hands. He enters said tomb with a mortal wound and after activating the traps and locking mechanisms and what have you, he slumps down against a wall and opens his wallet. He takes out a picture, makes a comment and then we see the picture: Nate, Elena... and two young boys.

Cut to the kids again for what we had thought were Sam and Nate flashbacks and we learn they're flash forwards of Drake's kids, now a bit more grown, on the hunt for daddy's secret....

Poooghsh *Lost sound effect*
 

GribbleGrunger

Dreams in Digital
So here is my theory for Uncharted 4:

Massive spoilers if true....

Drake's final mission is sealing himself into a tomb to hide a forbidden/dangerous treasure (just like those who'd come before him) to prevent it from from falling into the wrong hands. He enters said tomb with a mortal wound and after activating the traps and locking mechanisms and what have you, he slumps down against a wall and opens his wallet. He takes out a picture, makes a comment and then we see the picture: Nate, Elena... and two young boys.

Cut to the kids again for what we had thought were Sam and Nate flashbacks and we learn they're flash forwards of Drake's kids, now a bit more grown, on the hunt for daddy's secret....

Poooghsh *Lost sound effect*

I'll take 50% of that:
 
I wish I could ban the word "trope" from all story discussion. Ooh you recognize an idea from another piece of media, minus points for that.

Honestly complaining about tropes is such a trope these days. I read about it while I was browsing tvtropes for hours while hooked into a drip feed of nutrients.
 

Alienous

Member
So here is my theory for Uncharted 4:

Massive spoilers if true....

Drake's final mission is sealing himself into a tomb to hide a forbidden/dangerous treasure (just like those who'd come before him) to prevent it from from falling into the wrong hands. He enters said tomb with a mortal wound and after activating the traps and locking mechanisms and what have you, he slumps down against a wall and opens his wallet. He takes out a picture, makes a comment and then we see the picture: Nate, Elena... and two young boys.

Cut to the kids again for what we had thought were Sam and Nate flashbacks and we learn they're flash forwards of Drake's kids, now a bit more grown, on the hunt for daddy's secret....

Poooghsh *Lost sound effect*

That second part would be interesting. I thought about something similar, but then I heard Druckmann reference a potential parallelism when talking about his favourite moment in Uncharted: Drake's Fortune (Nathan Drake coming across the body of
Francis Drake, who died alone in a tomb
). It seems too obvious now, but we'll see.

It would be fitting though.
 
Environments look gorgeous. Some of those "walk into a cave and look at the scenery" gave me heavy TR vibes... or TR stole the look from UC... Whatever... But then a vehicle would blast through it and it felt different again. Looks great.
 

Memento

Member
I hope that's in terms of length. One can only dream

Imagine if it has TLOU length? BRB DAYDREAMING.

Not holding my breath though. I would be satisfied enough with Uncharted 2 length. More than enough actually.

They probably mean biggest in terms of ambitious, budget and openess.
 

zsynqx

Member
This is apparently Naughty Dog's biggest game yet. Wonder what that means?

Well they have over 300 people working on it.

Their biggest game before this (The Last of Us) had about 150 people working on it so I imagine it will have a fair amount of depth and scope (Story and gameplay)
 

etta

my hard graphic balls
Seriously though...........

Damn.........

GOAT gif. This is infamous Killzone 2 reveal level shit. Probably better if I could be bothered to go back and have a look.

This gif will sell ps4's on it's own.
Wtf? There's so much shaky-ness and motion blur that makes it hard to see most of everything in detail.
I mean, the lighting looks great and the particles kicking up in the air look good too, but sheesh.
The shadow dithering is what's concerning me about the image quality in this game.
 
They did say this was the longest Uncharted game, but I don't think they said it was their longest game period. I have a hard time imagining it being as long as TLOU, and frankly don't think Uncharted could sustain a 15-20 hour game. Around 10-12 hours sounds about right to me.
 

zsynqx

Member
They did say this was the longest Uncharted game, but I don't think they said it was their longest game period. I have a hard time imagining it being as long as TLOU, and frankly don't think Uncharted could sustain a 15-20 hour game. Around 10-12 hours sounds about right to me.

I am thinking 12-14 hours average, with TLOU being about 15-17 average.

Those big open areas where you can drive/explore should add some length to the playtime.
 

Ricky_R

Member
Wtf? There's so much shaky-ness and motion blur that makes it hard to see most of everything in detail.
I mean, the lighting looks great and the particles kicking up in the air look good too, but sheesh.
The shadow dithering is what's concerning me about the image quality in this game.

Let that concern out. Don't hold back. ;)
 
Wtf? There's so much shaky-ness and motion blur that makes it hard to see most of everything in detail.
I mean, the lighting looks great and the particles kicking up in the air look good too, but sheesh.
The shadow dithering is what's concerning me about the image quality in this game.

The knees look pretty sharp too, idk if you noticed that but it stuck out like a sore thumb YUCK
 
Using HowLongToBeat, which averages everybody's completion into a consensus estimate

UC1: 9 hours
UC2: 11 hours
UC3: 9 hours
TLOU: 15 hours

That sounds about right for my own estimation. I always forget how looooooooooooong that section with Drake and Elena in the snowy Monastery goes on for. I swear that one and Reunion is like a hour.

I'm going with 12-13 hours, for longest UC but a bit behind TLOU since you won't be sneaking around as much. I believe them when I say its their biggest game though, with the variety of environments, the vehicle usage, those "TLOU/Left Behind" inspired moments, etc.
 
So here is my theory for Uncharted 4:

Massive spoilers if true....

Drake's final mission is sealing himself into a tomb to hide a forbidden/dangerous treasure (just like those who'd come before him) to prevent it from from falling into the wrong hands. He enters said tomb with a mortal wound and after activating the traps and locking mechanisms and what have you, he slumps down against a wall and opens his wallet. He takes out a picture, makes a comment and then we see the picture: Nate, Elena... and two young boys.

Cut to the kids again for what we had thought were Sam and Nate flashbacks and we learn they're flash forwards of Drake's kids, now a bit more grown, on the hunt for daddy's secret....

Poooghsh *Lost sound effect*

Can't get more oscar-bait than that XD
Anyways, as much as I like this theory it seems impossible to happen. Only 3 years have passed since U3.
The age difference between those 2 kids seems more than 3 years. I'll give you something though, if Elena is pregnant in U4. That could make your prediction plausible, but there has to be a 2-3 year old kid in the picture.
It seems crazy to me that during the conversation between Nate and Sam from the PSX footage,
he didn't mentioned his kid after mentioning Elena.
 
Among Thieves is the only one that takes me around 10 hours to beat. I always get through DF and DD in 6 & 7 hours respectively, and that includes looking for treasures and ogling the scenery. Deception could have used a few more hours to smooth out the pacing in the last third too.
 
Among Thieves is the only one that takes me around 10 hours to beat. I always get through DF and DD in 6 & 7 hours respectively, and that includes looking for treasures and ogling the scenery. Deception could have used a few more hours to smooth out the pacing in the last third too.

I'm really interested in how the game shakes out because of how long it sbeen in development. Like its crazy to think UC1 6/10 jump to UC2 9/10 jump in like a year and a half of development, plus the multiplayer before they fucked it up. Then UC3 ended up being rushed with the same time frame. UC4 actually had the benefit of delaying for half a year. But then you also have to consider how the game was really going off-track with the story development and waaaaaay too big areas when Hening/Richmond got replaced with the TLOU leads in June 2014. Nolan North mentioned that 8 months of work just went out the window, Straely mentioned that the story has been "100% changed".

Like I said, real interested to see how this comes out. Although I have complete faith in this being the best UC.
 

Synless

Member
That second part would be interesting. I thought about something similar, but then I heard Druckmann reference a potential parallelism when talking about his favourite moment in Uncharted: Drake's Fortune (Nathan Drake coming across the body of
Francis Drake, who died alone in a tomb
). It seems too obvious now, but we'll see.

It would be fitting though.
It would be more obvious if he lives. Movie and game makers seem to have an issue letting the main characters die and I for one hate it.
 
I'm really interested in how the game shakes out because of how long it sbeen in development. Like its crazy to think UC1 6/10 jump to UC2 9/10 jump in like a year and a half of development, plus the multiplayer before they fucked it up. Then UC3 ended up being rushed with the same time frame. UC4 actually had the benefit of delaying for half a year. But then you also have to consider how the game was really going off-track with the story development and waaaaaay too big areas when Hening/Richmond got replaced with the TLOU leads in June 2014. Nolan North mentioned that 8 months of work just went out the window, Straely mentioned that the story has been "100% changed".

Like I said, real interested to see how this comes out. Although I have complete faith in this being the best UC.

Yeah I'm suuuuper curious to see how the game evolved from its inception to release, but I don't think we're likely to get much info on the pre-Druckmann/Straley stages of the game for a long time. But I think like The Last of Us we're likely to get a very polished end product, as even with the changes it's been cooking for a nice long time and they aren't afraid to delay it to make sure it's right. I just hope that frame rate is rock solid.

It would be more obvious if he lives. Movie and game makers seem to have an issue letting the main characters die and I for one hate it.

why does a character living or dying have to be about "obviousness". If it makes sense for the story for him to die then kill him. If it doesn't then don't. Thinking about how unexpected a character's utterly binary life/death status is a misguiding reasoning for making a choice like that, and if the only impact of it is how shocking it is to the players than it reveals its own cheapness.
 
Given the more open environments (including vehicles, some concept arts, underwater segments and that beach), I'd say this game will reach TLOU's length. 14-16 hours based on difficulty and treasure collectibles (which some might need clues to find the location). I think I might go for Hard on first playthrough, I always go for normal to enjoy the ride but I need to make this first playthrough last XD.
 
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