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Media Create Sales: Week 10, 2016 (Mar 07 - Mar 13)

Rakuten Books Ranking Week 11, 2016 (Mar 14 - Mar 20)

01./00. [PSV] Digimon World: Next Order <RPG> (Bandai Namco Games)
02./00. [WiiU] Pokkén Tournament <FTG> (Pokémon Co.)
03./01. [PS4] Tom Clancy's The Division <ADV> (Ubisoft)
04./07. [3DS] Mario & Sonic at the Rio 2016 Olympic Games <SPT> (Nintendo)
05./00. [PS4] Battlefield 4: Premium Edition [EA Best Hits] <ACT> (Electronic Arts)
06./09. [WiiU] Splatoon <ACT> (Nintendo)
07./02. [PSV] Summon Night 6: Lost Borders <RPG> (Bandai Namco Games)
08./03. [WiiU] The Legend of Zelda: Twilight Princess HD (Special Edition) <ADV> (Nintendo)
09./06. [PSV] Gundam Breaker 3 <ACT> (Bandai Namco)
10./00. [PSV] Wand of Fortune R <ADV> (Idea Factory)
11./10. [PSV] Minecraft: PlayStation Vita Edition <ADV> (Sony Computer Entertainment)
12./12. [WiiU] Super Mario Maker <ACT> (Nintendo)
13./21. [3DS] Doraemon: Shin Nobita no Nihon Tanjou <ETC> (FuRyu)
14./17. [3DS] Monster Strike <RPG> (Mixi) {2015.12.17} (¥4.500)
15./08. [PSV] La Corda d'Oro 4 <SLG> (Koei Tecmo)
16./05. [PS4] Gundam Breaker 3 <ACT> (Bandai Namco)
17./04. [PS4] Summon Night 6: Lost Borders <RPG> (Bandai Namco Games)
18./14. [3DS] Monster Hunter Generations <ACT> (Capcom)
19./11. [PSV] Attack on Titan <ACT> (Koei Tecmo)
20./00. [3DS] Animal Crossing: New Leaf [Nintendo Selects] <ETC> (Nintendo)

Rakuten Books Pre-Orders Ranking Week 11, 2016 (Mar 14 - Mar 20)

01./01. [PS4] Dark Souls III <RPG> (From Software)
02./05. [3DS] Yo-Kai Romance of the Three Kingdoms <ACT> (Level 5)
03./03. [3DS] Dragon Quest Monsters: Joker 3 <RPG> (Square Enix)
04./14. [PS4] Dead or Alive Xtreme 3: Fortune (Collector's Edition) <SPT> (Koei Tecmo)
05./15. [PS4] Dead or Alive Xtreme 3: Fortune <SPT> (Koei Tecmo)
06./09. [PSV] Hatsune Miku: Project Diva X <ACT> (Sega)
07./02. [3DS] Ace Attorney 6 <ADV> (Capcom)
08./11. [PS4] Nobunaga’s Ambition: Sphere of Influence - Sengoku Risshiden <SLG> (Koei Tecmo)
09./04. [PS4] Star Ocean 5: Integrity and Faithlessness <RPG> (Square Enix)
10./07. [PS4] Nobunaga's Ambition: Sphere of Influence - Sengoku Risshiden (Treasure Box) <SLG> (Koei Tecmo)
Is Dark Souls a huge thing in Japan?
Just wondering, I think the Sangokushi sales are either so high or shockingly low.
 

horuhe

Member
The Division was at 91p last week, this week is at 51p... o_O That's a 44% drop.It's just COMG but if Division second week is really more than half of last week, WOW.
I remember Hiska said some pages ago, that Media Create (I think?) expected kinda similar legs to Rainbow's Six Siege.
Is Dark Souls a huge thing in Japan?
Just wondering, I think the Sangokushi sales are either so high or shockingly low.
Yes, it is. COMG!, Rakuten, Amazon, HMV... As far as I know Dark Souls is having great pre-orders everywhere. It's more likely a mid-tier franchise, from 300k to 400k, I think. On Sangokushi, at least on Rakuten, they are extremely high for what they truly are. Books is not really high, but in the Shopping Mall (Rakuten Ichiba) it has been charting in first position almost since pre-orders opened.
 

Ryng_tolu

Banned
I remember Hiska said some pages ago, that Media Create (I think?) expected kinda similar legs to Six Siege.

Lol x4 first week for The Division means >300k lifetime... that's almost Black Ops III level.

Could be awesome but i really doubt it :-/ i predcted 70/80k first week and >150k lifetime, if the game really show good legs maybe 200-250k LT? Over 250,000 for The Division is amazing.

Is Dark Souls a huge thing in Japan?
Just wondering, I think the Sangokushi sales are either so high or shockingly low.

Dark Souls - 279,567
Dark Souls II - 261,147
Dark Souls III (YSO prediction) - 280,000

Assuming YSO predictions are close, that's impressive for Dark souls, since even with digital hurt retail sales, and a smaller userbase compared to PS3, Dark Souls III could be the bigger first week at retail for the series.

Including digital sales >300,000 First week is super likely.
 
Lol x4 first week for The Division means >300k lifetime... that's almost Black Ops III level.

Could be awesome but i really doubt it :-/ i predcted 70/80k first week and >150k lifetime, if the game really show good legs maybe 200-250k LT? Over 250,000 for The Division is amazing.

he after explained that "similar legs" meant charting for the same time (more than 2 months) instead of same tie-ratio

so a typical -75%, -50/60%, -50% drop for the first weeks and then small numbers but constant for many weeks
 

hiska-kun

Member
Tsutaya's Ranking Week 11 2016

01./00. [PSV] Digimon World: Next Order <RPG> (Bandai Namco Games)
02./00. [WIU] Pokken Tournament # <FTG> (Pokemon Co.) **

03./01. [PS4] Tom Clancy's The Division <ADV> (Ubisoft)
04./03. [PSV] Gundam Breaker 3 <ACT> (Bandai Namco Games)
05./02. [PSV] Summon Night 6: Ushinawareta Kyoukaitachi <SLG> (Bandai Namco Games)
06./08. [3DS] Mario & Sonic at the Rio 2016 Olympic Games <SPT> (Nintendo)
07./13. [PSV] Minecraft: PlayStation Vita Edition <ADV> (Sony Computer Entertainment)
08./06. [PS4] Gundam Breaker 3 <ACT> (Bandai Namco Games)
09./09. [PSV] Attack on Titan <ACT> (Koei Tecmo)
10./15. [WIU] Splatoon <ACT> (Nintendo)
11./04. [PS4] Summon Night 6: Ushinawareta Kyoukaitachi <SLG> (Bandai Namco Games)
12./05. [WIU] The Legend of Zelda: Twilight Princess HD (Special Edition) <ADV> (Nintendo)
13./07. [WIU] The Legend of Zelda: Twilight Princess HD <ADV> (Nintendo)
14./19. [3DS] Monster Hunter X <ACT> (Capcom)
15./20. [PSV] Dragon Quest Builders: Alefgard o Fukkatsu Niseyo <ADV> (Square Enix)
16./14. [PSV] Kan Colle Kai <SLG> (Kadokawa Games)
17./12. [PS4] Life Is Strange <ADV> (Square Enix)
18./16. [PS4] Attack on Titan <ACT> (Koei Tecmo)
19./28. [PS4] Call of Duty: Black Ops III <ACT> (Sony Computer Entertainment)
20./21. [PSV] Kamen Rider: Battride War Genesis <ACT> (Bandai Namco Games)

**Bundle not included
 

Yagami_Sama

Member
Looks like Pokken sales are not that bad. And Twilight Princess surprisingly too.
I am very curious to see how muck Pokken Bundles were sold, and I hope that the Wii U shortage did not affect the productions of this one.
 

hiska-kun

Member
Sure, but its not massively :) Splatoon doesnt seem to be affected anything noticeably by the WiiU shortages.

2-3k lost sales every week, could end been massively.

Is Dark Souls a huge thing in Japan?
Just wondering, I think the Sangokushi sales are either so high or shockingly low.

That's because you should compare Sangokushi sales with the same kind of spin-off genre or crossover. We have a perfect example:

01./00. [NDS] Pokemon Conquest <SLG> (Pokemon Co.) {2012.03.17} (¥5.800) - 172.027 / NEW

And yes, Dark Souls is bigger than that. (But Yo-kai legs should beat it when all is set and done).
 

Sterok

Member
Fire Emblem Fates in particular struck me as IS not knowing exactly what made Awakening so popular, so they just decided to just take everything from Awakening and expand on that. And then make sure they appealed to old fans too, so that there was enough Fire Emblem for everyone. That kind of effort doesn't seem like it could be replicated by a developer that doesn't have a rich and generous publisher along with western sales that suddenly got good for some reason. Fire Emblem becoming big in the west is still something I don't get.

Things should start looking up for the 3DS once its games start to actually come out. PS4 should hold nice and steady for awhile at this rate. Meanwhile there aren't even enough Wii Us left for a last hurrah.
 
Assuming the predictions hold, I'd forward that this is once again the same problem we see with things like Project Diva.

Similar to the previous games, low budget, zillionth entry in the series, and isn't offering up nearly enough new ideas/production value increase/scope increase/etc to be enticing.

We see this happening with the b-series that have been getting resurrected as well. It's like everyone who stopped making games like this for a while forgot why they did so in the first place. They weren't comfortable marching their series to sufficiently new heights, looked at their sales trajectory, and went "Well this is going no where in the long run." Suddenly a few years later everyone is like "Come on, we all have to make lots of console and handheld games to buoy the industry!", they trot back out all the same series with the same general budgets and the same gameplay offerings, and exactly what they expected before came to pass.

DQM has never been comparable to Pokémon in terms of production values. It also never had "zillionth entries" in the series; in 10 years we had 2 new entries, one expansion and 2 remakes. Joker 3 is the third new entries (the newest one since 2010) and should have been highly anticipated being Joker the best-selling part of the series after the original Terry's Wonderland; therefore, popularity of the name and nostalgia should have been big factors - the problem is, SQEX barely advertised the game, and we all know this. It is true that 3DS does have DQ fanbase, but advertisement is still an important vehicle to send the message to consumers (the first trailer was released 4 weeks before the launch). Also, entry-over-entry drops already happened with DQM (Joker 2 dropped wrt Joker and Tara's dropped wrt Terry's on GB so nothing new here, nothing specific to this years or to Japanese publishers).

Reading impressions from the demo, it does seem Joker 3 is a steap ahead previous 3DS games in terms of production values. Graphics seem actually better because it's far more detailed wrt remakes, and areas a bigger. Joker 3 also contains a lot of new features: you can ride any monsters (which is a big deal in travelling areas - also underwater and air travelling are available); you can customize the main characters colours (e.g. hair); there's a new mode where you can battle AI or online / local friends by riding monsters; the world has also futuristic theme, something quite new for the series that always chose to be set in a fantasy world; this on top of 500+ monsters, a huge worldmap, online and local battles, monster fusions. Therefore, in theory, Joker 3 has all the elements to sell more than its predecessors but perhaps SQEX felt the game could sell by itself, and preferred to focus on Sony platforms in advertising DQ games. Joker 3 debut might still good, and 3DS userbase can totally show up over time (given also the target audience) to give game legs, in particular considering the GW is coming.

To be fair, the game preorders on Comgnet and Amazon accelerated a lot after the trailer & demo were released.
 

Sandfox

Member
Fire Emblem Fates in particular struck me as IS not knowing exactly what made Awakening so popular, so they just decided to just take everything from Awakening and expand on that. And then make sure they appealed to old fans too, so that there was enough Fire Emblem for everyone. That kind of effort doesn't seem like it could be replicated by a developer that doesn't have a rich and generous publisher along with western sales that suddenly got good for some reason. Fire Emblem becoming big in the west is still something I don't get.

Things should start looking up for the 3DS once its games start to actually come out. PS4 should hold nice and steady for awhile at this rate. Meanwhile there aren't even enough Wii Us left for a last hurrah.

Given that Fates has seemingly built on Awakening's success and refined a lot of things in the game I wouldn't say IS doesn't understand what made it popular.
 
Mario & Sonic is not doing bad at all - someone implied a quite big drop with respect to previous handheld entries, instead the trajectory doesn't seem too far from them. Interesting to see how it will last in charts.
 

Chris1964

Sales-Age Genius
I don't think anyone mentioned drop for M&S comparing to previous entries.

For Joker 3 I'll repeat what I had said some time ago. If the game is good it will keep selling for a long time, a respectable part of DQ fan base owns the system.
 

Orgen

Member
Assuming the predictions hold, I'd forward that this is once again the same problem we see with things like Project Diva.

Similar to the previous games, low budget, zillionth entry in the series, and isn't offering up nearly enough new ideas/production value increase/scope increase/etc to be enticing.

We see this happening with the b-series that have been getting resurrected as well. It's like everyone who stopped making games like this for a while forgot why they did so in the first place. They weren't comfortable marching their series to sufficiently new heights, looked at their sales trajectory, and went "Well this is going no where in the long run." Suddenly a few years later everyone is like "Come on, we all have to make lots of console and handheld games to buoy the industry!", they trot back out all the same series with the same general budgets and the same gameplay offerings, and exactly what they expected before came to pass.

Is it similar to the previous games and not offering new ideas? (I didn't follow DQM3 development so I don't know). It's not the zillionth entry and doesn't seem low budget to me (but not AAA either so mid tier maybe?) but perhaps it's affected by the mobile game being succesful and not needing more DQM? (DQM light is called?)

When I was in Japan in 2013 I was surprised seeing a lot of people in the subway playing the DQM remake on the 3DS so I'm with Chris on this: if the game is good it'll sell well (>1 million) despite not having a similar first week to previous entries.
 
I don't think anyone mentioned drop for M&S comparing to previous entries.

For Joker 3 I'll repeat what I had said some time ago. If the game is good it will keep selling for a long time, a respectable part of DQ fan base owns the system.

Someone did.

If Joker 3 starts at 450k, good legs might help the game to clear 1m.

Is it similar to the previous games and not offering new ideas? (I didn't follow DQM3 development so I don't know). It's not the zillionth entry and doesn't seem low budget to me (but not AAA either so mid tier maybe?) but perhaps it's affected by the mobile game being succesful and not needing more DQM? (DQM light is called?)

When I was in Japan in 2013 I was surprised seeing a lot of people in the subway playing the DQM remake on the 3DS so I'm with Chris on this: if the game is good it'll sell well (>1 million) despite not having a similar first week to previous entries.

I think the lack of advertisement and general interest of SQEX in promoting the game is the main reason. Just look at the how the company presented and advertised the game since the announcement. The first trailer dates back a few weeks ago - the game is launching this week.
 

Nirolak

Mrgrgr
My impressions were based off skimming, so if it is a lot more different than I thought, I would think its legs would carry it quite far unless it still ends up comparing badly to its competitors.

We've seen games with lower initial interest than other entries go quite far once word of mouth about how much better the game is in practice gets around, even if the publisher failed to sufficiently sell that idea up front.
 

Fisico

Member

Well it's tracking at the same level.

Mario & Sonic 2012 3DS
02./00. [3DS] Mario & Sonic at the London 2012 Olympic Games <SPT> (Nintendo) {2012.03.01} (¥4.800) - 43.155 / NEW
06./02. [3DS] Mario & Sonic at the London 2012 Olympic Games <SPT> (Nintendo) {2012.03.01} (¥4.800) - 23.587 / 66.741 (-45%)
10./06. [3DS] Mario & Sonic at the London 2012 Olympic Games <SPT> (Nintendo) {2012.03.01} (¥4.800) - 16.183 / 82.924 (-31%)
12./10. [3DS] Mario & Sonic at the London 2012 Olympic Games <SPT> (Nintendo) {2012.03.01} (¥4.800) - 16.731 / 99.656 (+3%)

12./12. [3DS] Mario & Sonic at the London 2012 Olympic Games <SPT> (Nintendo) {2012.03.01} (¥4.800) - 12.947 / 112.603 (-23%)

Mario & Sonic 2016 3DS
05./00. [3DS] Mario & Sonic at the Rio 2016 Olympic Games <SPT> (Nintendo) {2016.02.18} (¥4.700) - 41.736 / NEW
06./05. [3DS] Mario & Sonic at the Rio 2016 Olympic Games <SPT> (Nintendo) {2016.02.18} (¥4.700) - 22.032 / 63.768 (-47%)
05./06. [3DS] Mario & Sonic at the Rio 2016 Olympic Games <SPT> (Nintendo) {2016.02.18} (¥4.700) - 18.391 / 82.160 (-17%)
08./05. [3DS] Mario & Sonic at the Rio 2016 Olympic Games <SPT> (Nintendo) {2016.02.18} (¥4.700) - 14.713 / 101.781 <80-100%> (-16%)

Should end up slightly above 200k below or above the last entry it remains to be seen, shouldn't have used "outstanding" however was more thinking somewhere around 150k LTD.
But don't worry I'm not one to not be happy when a decent game show good results no matter on which platform it's released :)
 

Don't wanna looking for your post when you were surprised about everyone said Pokken won't do great numbers and you said "What? It will do 200k on first week".
You know what you said, don't care if you changed last week your opinion, cause you said that and a lot of people here remember that (don't remember how many quote your post had)

anyway, I don't want to have a discussion about that, I just wanted to point out that my "nice try" was... yours
 
Well it's tracking at the same level.

Mario & Sonic 2012 3DS


Mario & Sonic 2016 3DS


Should end up slightly above 200k below or above the last entry it remains to be seen, shouldn't have used "outstanding" however was more thinking somewhere around 150k LTD.
But don't worry I'm not one to not be happy when a decent game show good results no matter on which platform it's released :)

Thanks for the numbers. It is also tracking above M&S at Winter Olympic Games on DS, but of course it won't keep the same pace since this one was released just before the holiday season. An outstanding result nonetheless.
 

Ryng_tolu

Banned
Don't wanna looking for your post when you were surprised about everyone said Pokken won't do great numbers and you said "What? It will do 200k on first week".
You know what you said, don't care if you changed last week your opinion, cause you said that and a lot of people here remember that (don't remember how many quote your post had)

anyway, I don't want to have a discussion about that, I just wanted to point out that my "nice try" was... yours

No, you tryed to trolling me with that post, and i always said i would adjust my Pokkén prediction with the COMG trend, nothing to say more, really, i already adjusted those predictions one week after the COMG road.

I make a lot of predictions, and modestly, most of those predictions are close to the real, if you need to rememb to all people a 3 months old predictions which i changed by a long time, i really don't know what i should say.

Why you don't talk about, i don't know, December League prediction were i was the best predictor, or my Nintendo quarter report prediction for the last quarter of the year, or my The Division prediction for first week which was in the 70/80K range, or my VERY Dark Souls III prediction for first week which was 275K when all guys predicted sub 200K, or my Mario Maker prediction, and, of course, the best Splatoon prediction ever?

Now i would like to know what you done decently in term of predictions. ;)
 

Asd202

Member
from March 31 Yodobashi starts FF15 preorders, don't know if it's nationwide or related just to them

Release date will be revealed on March 30 (March 31 Japanese time I think) and it's September 30 according to rumors. I personally think that the date is true and makes a lot of sense. XV will recive a huge promotion at the TGS and then release two weeks later. Of course it also going to be big at E3 and Gamescon. If Persona 5 is in August then I think it's going to be two good months for PS4.
 

Chris1964

Sales-Age Genius
Better not celebrate for succesful predictions in here. With what some have predicted and what actually came up (including me) we'll laugh for days.
 

test_account

XP-39C²
2-3k lost sales every week, could end been massively.
If it was going on for months and months, maybe. Not sure if theres much lost sales anyway though. If people who wont buy the game right now due to not being able to buy WiiU hardware, i doubt that 2k-3k people every week would lose interest due to some wait. Not sure if there are 2k-3k used copies to go around either every week. Splatoon sales have been quite stable even with WiiU shortages. But we'll see if the sales goes up once the supply gets better.
 
How do you think the new YW will perform? We discussed this some time ago but now the release date is close (a bit more than a month) and we have some indicators. I sill believe the game will perform similarly to Pokémon Conquest during launch (so around 180-200k FW) but might outperform it over time, going past 500k (Conquest stopped below 400k IIRC).
 

horuhe

Member
How do you think the new YW will perform? We discussed this some time ago but now the release date is close (a bit more than a month) and we have some indicators. I sill believe the game will perform similarly to Pokémon Conquest during launch (so around 180-200k FW) but might outperform it over time, going past 500k (Conquest stopped below 400k IIRC).

I know that maybe I could be quite biased towards Rakuten, but this game is really smashing the rankings. I do think this game is going to be quite a surprise for everyone here, and it will be taking a good timing from Golden Week one month after its release. Level-5 Vision was held in April and I highly expect the event being held somewhere around that time, as well. So, everything is leaning towards a successful "better than expected" performing.
 
How much is better than expected, though? :) the game's still a tRPG, and a quite more distinct and less marketable spin-off than Busters, which was experienced by 5m+ people in YW2 and 2.5. Nonetheless, 500k+ would be a pretty good result, in my opinion - we also have to consider that its legs might be cut by YW3 which supposedly will release in July.
 

Chris1964

Sales-Age Genius
At Pokemon Conquest they used Pokemon and Nobunaga characters at the same time which made the game look a little strange but at Yo-kai Sangokushi they modified Yo-kai Watch characters in order to match that historical period and gameplay. This will help a lot.
 

Orgen

Member
Someone did.

If Joker 3 starts at 450k, good legs might help the game to clear 1m.



I think the lack of advertisement and general interest of SQEX in promoting the game is the main reason. Just look at the how the company presented and advertised the game since the announcement. The first trailer dates back a few weeks ago - the game is launching this week.

My impressions were based off skimming, so if it is a lot more different than I thought, I would think its legs would carry it quite far unless it still ends up comparing badly to its competitors.

We've seen games with lower initial interest than other entries go quite far once word of mouth about how much better the game is in practice gets around, even if the publisher failed to sufficiently sell that idea up front.

Yep, I can understant the "low budget" comment related to advertisement but the game doesn't seem cheap (maybe it was if they re-used assets from the previous DQM remakes on 3DS). I also didn't follow the game so I don't know if it has new additions or it's more of the same.

Anyway we'll see how it fares regarding the previous 2 DQM on DS.

Better not celebrate for succesful predictions in here. With what some have predicted and what actually came up (including me) we'll laugh for days.

Don't you dare to laugh at my Devil Trainning prediction!!! You'll see the updated Japanese numbers when Nintendo decides to release the game in Europe bwahahaha

I'm not The guy who started this.

How old are you? You remind me of Mpl90 when he was obsessed with Comgnet... ahhhh good times!
(not really haha)
 

L~A

Member
I know that maybe I could be quite biased towards Rakuten, but this game is really smashing the rankings. I do think this game is going to be quite a surprise for everyone here, and it will be taking a good timing from Golden Week one month after its release. Level-5 Vision was held in April and I highly expect the event being held somewhere around that time, as well. So, everything is leaning towards a successful "better than expected" performing.

Level-5 Vision event is most likely not taking place in April this year. Nothing's been announced so far (well, we do have Hino's tease for Inazuma, but that's it). Maybe they're waiting for something, I dunno. My guess is it'll be sometime in May.

At Pokemon Conquest they used Pokemon and Nobunaga characters at the same time which made the game look a little strange but at Yo-kai Sangokushi they modified Yo-kai Watch characters in order to match that historical period and gameplay. This will help a lot.

That's a good point. From what I've seen of Yo-kai Sangokushi, it's more a Yo-kai Watch game than Romance of the Three Kingdoms (as opposed to Pokémon Conquest which really was a Nobunaga's Ambition game, but with Pokémon).

I too think the game will beat expectations, especially since what I've seen of the game seems rather accessible to a young audience (there's still the Soultimate moves from mainline Yo-kai Watch games and all).
 

horuhe

Member
How much is better than expected, though? :) the game's still a tRPG, and a quite more distinct and less marketable spin-off than Busters, which was experienced by 5m+ people in YW2 and 2.5. Nonetheless, 500k+ would be a pretty good result, in my opinion - we also have to consider that its legs might be cut by YW3 which supposedly will release in July.

Maybe, 200k - 220k FW and 380k - 400k LTD. That would be quite an achievement. What I think though, is that Yo-Kai Watch 3 won't be a Summer release. Don't have any argument to support that, though.

Level-5 Vision event is most likely not taking place in April this year. Nothing's been announced so far (well, we do have Hino's tease for Inazuma, but that's it). Maybe they're waiting for something, I dunno. My guess is it'll be sometime in May.

That's not untrue at all, and moreover would be nearer to GW, and could possibly anyway boost its sales. I mean, can't see a bad result from a change like that.
 

Chris1964

Sales-Age Genius
Maybe, 200k - 220k FW and 380k - 400k LTD. That would be quite an achievement. What I think though, is that Yo-Kai Watch 3 won't be a Summer release. Don't have any argument to support that, though.

380k - 400k will be closer to first week than 200k - 220k.

It's not an option for Level 5 to risk a YW3 delay and go face to face with Pokemon. Maybe a late summer release at worse.
 
No, you tryed to trolling me with that post, and i always said i would adjust my Pokkén prediction with the COMG trend, nothing to say more, really, i already adjusted those predictions one week after the COMG road.

I make a lot of predictions, and modestly, most of those predictions are close to the real, if you need to rememb to all people a 3 months old predictions which i changed by a long time, i really don't know what i should say.

Why you don't talk about, i don't know, December League prediction were i was the best predictor, or my Nintendo quarter report prediction for the last quarter of the year, or my The Division prediction for first week which was in the 70/80K range, or my VERY Dark Souls III prediction for first week which was 275K when all guys predicted sub 200K, or my Mario Maker prediction, and, of course, the best Splatoon prediction ever?

Now i would like to know what you done decently in term of predictions. ;)



Pokken will sell over 200k first week alone


I don't make predictions and I don't claim myself to be "modestly good" in predictions, grow up kid
 

Takao

Banned
It was, but reminding people of a game with 220 songs that you're planning to sell at a "cheap price" the same week you're selling a similar game in the same franchise with 30 songs, sounds borderline insane. That doesn't explain why X is on PS4 either, especially if Future Tone is getting those tracks too.
 

Nyoro SF

Member
Pretty sure PS4 Future Tone was announced a while ago.

Project Diva X was publicly announced in August 2015, Project Diva Future Tone port was publicly announced in September 2015.

Sega has no idea what they're doing.

It was, but reminding people of a game with 220 songs that you're planning to sell at a "cheap price" the same week you're selling a similar game in the same franchise with 30 songs, sounds borderline insane. That doesn't explain why X is on PS4 either, especially if Future Tone is getting those tracks too.

Yeah, I'm still waiting for the other shoe to drop though. I still don't think we're going to be that lucky with whatever pricing system they'll use.
 
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