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NX Controller Rumor [Up5: Original was fake, and thus this is too]

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jroc74

Phone reception is more important to me than human rights
Because, thanks to Sony and MS being boring as shit, a lot of gamers have settled into a comfort zone they're not keen on moving out of. Just look at all the people begging for a 'normal' controller. Here's the thing, though, hardware makers experimenting with gamepads has been a thing for most of the industry's existence, it's only recently that Sony decided that the dualshock was "good enough", and MS followed their lead. Because they decided to be boring like that.

Nintendo has been making new and unique controllers since the NES. Hell, the Wii U Gamepad is literally the only non-peripheral 'dualshock' setup they've made, it's literally just a dualshock with a screen in the middle. Hell, it's even pretty comfortable.

What "people ultimately want from them" is stagnation, and that's the last thing I want from Nintendo. I am utterly sick of the dualshock 'standard', and I can't wait for someone to take a sledgehammer to it, whether it be Nintendo or Valve (and Valve's crazy controller is pretty fucking awesome). You can say "if it's not broken, don't fix it", but the dualshock format is actually pretty broken in some ways, and that's not stopping people from complaining about other things from being "samey", why aren't we doing the same thing about controllers?

Sometimes...boring as shit is the best route to take. Ask many PC gamers about the keyboard n mouse. If it aint broke......

One one hand yea you want companies to take risks. But when the risks arent panning out like before, maybe its time to be more of the same, samey. This controller would have been met with much better reception if it had a button layout similar to the Vita. Hell, it looks like a new Vita.

Sony and MS are boring as shit...I dont know how to even respond to that.
 

E-phonk

Banned
Just a quick thought. Probably nothing but just an idea I had that was a spin on what most people would consider a hybrid:

What if every every controller is also a fully functional handheld? You can choose to buy the 299 console and you actually get a free handheld device with it.
When you play in house you can play handheld and console games (through an updated version of the wiiU streaming tech), on the road you can play handheld games due to it's internal ARM chipset.
You can also buy the handheld seperate, and even get the console upgrade on a later time, giving you a bigger library of games to play.

All handheld games play on the console, but not all console games play on the handheld. Some console games have handheld specific spin offs you can play on the road (an idea dreamcast launched back in '99) that connect to the console version.

(haven't read all 169 pages, so it might be this idea was already mentioned)
 
Also the reflection looks too empty to be an office. Offices are densely packed with desks/cubicles. Also which offices have yellow light? Not many. How many homes have yellow light? Quite a few.

OBQEZu0.png
 
Figured this would be a good exercise. Made a quick UI animation concept:

LwdiSnM.gif



  • Contextual actions/buttons
  • Click down on left analog stick for weapon wheel
Hear it with sound for that extra OOMPH.

That looks nice when you don't have your hands on the damn thing. The moment you start blocking buttons with your thumbs, it turns to crap.

Plus, hitting buttons repeatedly gives you muscle memory. That won't work with contextual buttons that appear on a game to game basis.
 

Doc Holliday

SPOILER: Columbus finds America
It's not rocket science.

The scrolling triggers are essentially 3 buttons in one per trigger, traditional controllers have 2 triggers each side. The scrollable triggers "could" basically replace 2 face buttons on their own (so they don't need 4 seperate digital buttons).

I think what would work best is if you'd arange 3 buttons to the left, right and obove the right stick (or left right and down).

The question is...but why? This sounds like an ergonomic nightmare.
 
Just a quick thought. Probably nothing but just an idea I had that was a spin on what most people would consider a hybrid:

What if every every controller is also a fully functional handheld? You can choose to buy the 299 console and you actually get a free handheld device with it.

I think there will be caveats to the controller that comes with the console, or else it quickly becomes a $499 device.

I could see it being able to stream the video from the console both wirelessly and over the internet. That'd be a good hook, and it was already something that was theoretically possible with the GamePad, so it wouldn't even really require new tech, just new services on Nintendo's side.
 

CeeJay

Member
I think there is one fundamental challenge that this proposed controller presents. Maybe it was addressed in this mammoth thread, but i'm not aware of it.

How are you supposed to look at a television and intuitively interact with screen outlined buttons. Even with haptic technology, it just doesn't suffice a physical presence. Especially if button placement and arrangement is programmable. I just don't understand how it would work, especially for casual or novice players.

Not just that but also, with physical buttons you can rest your fingers on them without pressing them. With a touchscreen you would always have to hover about the screen with your fingers or you are activating them. Unless Nintendo can kill both of these problems by having a two stage touch screen similar to the 3D touch feature on iPhone where the controller will detect where you fingers are lightly on the touchscreen and show a visual representation on the TV screen. Then when you press harder on the touchscreen it will activate the button press. This would mean though that a copy of the virtual controls along with your virtual fingers will always have to be displayed on screen for every game similar to how Nintendo have increasingly done with the Zelda games.
 

bachikarn

Member
4 NSMB games in 7 years (2006, 2009, 2012. 2012) was pretty tame compared to the NES era.

SMB - 1985
SMB2JP - 1986
SMB2USA - 1988
SMB3 - 1988
SML - 1989
SMW - 1990
SML2 - 1992

The difference is there were bigger changes in the NES era and it was really the 2009-2012 time frame that started the fatigue.

But regardless, the point is that Nintendo has stagnated in the past. To me that is a much bigger issue than using a variation of dual shock again.

I still maintain that Nintendo are elite software developers but just OK hardware guys. That's why I would rather them focus on that.
 

ironcreed

Banned
Because, thanks to Sony and MS being boring as shit, a lot of gamers have settled into a comfort zone they're not keen on moving out of. Just look at all the people begging for a 'normal' controller. Here's the thing, though, hardware makers experimenting with gamepads has been a thing for most of the industry's existence, it's only recently that Sony decided that the dualshock was "good enough", and MS followed their lead. Because they decided to be boring like that.

Nintendo has been making new and unique controllers since the NES. Hell, the Wii U Gamepad is literally the only non-peripheral 'dualshock' setup they've made, it's literally just a dualshock with a screen in the middle. Hell, it's even pretty comfortable.

What "people ultimately want from them" is stagnation, and that's the last thing I want from Nintendo. I am utterly sick of the dualshock 'standard', and I can't wait for someone to take a sledgehammer to it, whether it be Nintendo or Valve (and Valve's crazy controller is pretty fucking awesome). You can say "if it's not broken, don't fix it", but the dualshock format is actually pretty broken in some ways, and that's not stopping people from complaining about other things from being "samey", why aren't we doing the same thing about controllers?

The boring MS and Sony are kicking the shit out of Nintendo in the console space. Again, most people just want their games and a good system. Not some fucking gimmick just so they can be different. The Wii ship has sailed and is not coming back. If this is even close to being real, then I wish them luck. They will need it.
 
That looks nice when you don't have your hands on the damn thing. The moment you start blocking buttons with your thumbs, it turns to crap.

Plus, hitting buttons repeatedly gives you muscle memory. That won't work with contextual buttons that appear on a game to game basis.

That would be bad design and rectified by:

What if games (or even the system on an OS level) let you easily rearrange buttons so you can change them to where you want ?
 

ekim

Member
Also the reflection looks too empty to be an office. Offices are densely packed with desks/cubicles. Also which offices have yellow light? Not many. How many homes have yellow light? Quite a few.

OBQEZu0.png

What you see is the reflection of the monitor and probably a desk light. But I too think it's fake.
 

E-phonk

Banned
I think there will be caveats to the controller that comes with the console, or else it quickly becomes a $499 device.

I could see it being able to stream the video from the console both wirelessly and over the internet. That'd be a good hook, and it was already something that was theoretically possible with the GamePad, so it wouldn't even really require new tech, just new services on Nintendo's side.

Not really. Nintendo had a recent patent of multiple devices being used to render an image together. The controller is a central part of the console, but includes it's own memory/cpu that is used whatever it renders on it's screen.

They could still have a console + controller for 299.
 
What you see is the reflection of the monitor and probably a desk light. But I too think it's fake.

It looks more like a common living room ceiling light behind our shadow, than a desk lamp. A desk lamp would be in front of the person taking the photo, not behind them. Also it's not the monitor, but the photographer himself.
 
I wonder why Nintendo won't just come out and say it's a fake if it is a fake. Maybe certain aspects of this are true even if the device itself is fake? I guess, with the patents, it wouldn't be hard to get a few things right.
 
Also the reflection looks too empty to be an office. Offices are densely packed with desks/cubicles. Also which offices have yellow light? Not many. How many homes have yellow light? Quite a few.

OBQEZu0.png

I don't really want to get into the intricacies of how light color doesn't necessarily mean anything, especially overseas, or why an office might have 2700K lights whether incandescent or not, or why there's nothing unusual with an office having a plain sheetrock ceiling

Bottom line is, there's not enough information available in that reflection to say much one way or the other.

If someone can NCIS ENHANCE that light fixture, maybe I can find out what it is, but frankly that reflection is so fuzzy it looks like a toilet with a flame in it
 

ASIS

Member
You kind of need to stop to select items from most games. You have a few pre select ones on the right side.
They could slow down time to not pause the action which is something they can already do

In SS not only did the action kept going going while you chose your items, you could even sprint while doing so.

This is what they should aim for, improving gameplay, not keeping the standard.
 

MrBigBoy

Member
I wonder why Nintendo won't just come out and say it's a fake if it is a fake. Maybe certain aspects of this are true even if the device itself is fake? I guess, with the patents, it wouldn't be hard to get a few things right.
Nintendo(Reggie) also said that rumors about a 3DS XL were fake. You can't trust them either.
 

Raide

Member
I wonder why Nintendo won't just come out and say it's a fake if it is a fake. Maybe certain aspects of this are true even if the device itself is fake? I guess, with the patents, it wouldn't be hard to get a few things right.

Most companies don't comment on speculation because it gets fans even more crazy because it almost confirms it. :D
 
Just a quick thought. Probably nothing but just an idea I had that was a spin on what most people would consider a hybrid:

What if every every controller is also a fully functional handheld? You can choose to buy the 299 console and you actually get a free handheld device with it.
When you play in house you can play handheld and console games (through an updated version of the wiiU streaming tech), on the road you can play handheld games due to it's internal ARM chipset.
You can also buy the handheld seperate, and even get the console upgrade on a later time, giving you a bigger library of games to play.

All handheld games play on the console, but not all console games play on the handheld. Some console games have handheld specific spin offs you can play on the road (an idea dreamcast launched back in '99) that connect to the console version.

(haven't read all 169 pages, so it might be this idea was already mentioned)
Yes I'm leaning towards this idea.
They could do $200 handheld, $300 bundle and a $200 console only ver for those with a handheld. Still not totally sold on why they would use this idea, there were much cheaper ways to do a cross platform system without bundling both platforms as standard!
 

ekim

Member
It looks more like a common living room ceiling light behind our shadow, than a desk lamp. A desk lamp would be in front of the person taking the photo, not behind them. Also it's not the monitor, but the photographer himself.

The photographer is in the monitor which is being mirrored by the controller. You can clearly see the bezel of the monitor.
 
I wonder why Nintendo won't just come out and say it's a fake if it is a fake. Maybe certain aspects of this are true even if the device itself is fake? I guess, with the patents, it wouldn't be hard to get a few things right.

We should all know by now that whatever Nintendo says is fake, is true.
 

gafneo

Banned
Also the reflection looks too empty to be an office. Offices are densely packed with desks/cubicles. Also which offices have yellow light? Not many. How many homes have yellow light? Quite a few.

OBQEZu0.png

If that's not a fake then that guy left too many tracks. Nintendo could like like" Puffy hair, coffee stains, tape marks. Yep, it turned out to be Kinji Fukuda"
 

Brinbe

Member
That's a funny and truthful point... People are whining about how its good that Nintendo just not following suit and building a PS4 box or something, but that's not the point. It's not about following what's popular, it's about building something that the market has shown, people want from their gaming consoles. Getting back to basics and just developing a solid gaming device, without gimmicks, has often been an incredible formula for success, regardless of company. Whether that's Nintendo, Sony, or Microsoft.

Nintendo's probably gonna follow the same trajectory they've been on for years. Maybe one day they'll wake up and finally give consumers what they want.
 
Think about the shape of your eye and how it influences your natural field of vision. Think about the traditional shape of a 16:9 display and how often you actually look at the corners or even the sides of the screen apart from when the UI demands it.

Brilliant explanation of why the screen is a human's "eyesight" shape - even I hadn't considered this and I've been thinking about what shape the free-form display might have for months.

---

I'm all for such a left-field controller. The free-form display is a very flexible feature, but I'm honestly getting bored of the current industry standard controller, as it limits what kind of games you can make.

With video games being very much a commodity over the last five years, it's very important that Nintendo provides new interface paradigms for itself and closest partners (and the odd daring independent developer) to embrace and create something fresh that you can't get anywhere else. (I'm not saying games made for traditional controls can't be fresh, but they are feeling increasingly like a commodity)
 

KingSnake

The Birthday Skeleton
It looks more like a common living room ceiling light behind our shadow, than a desk lamp. A desk lamp would be in front of the person taking the photo, not behind them. Also it's not the monitor, but the photographer himself.

It's the photographer reflected in the monitor that is reflected on the screen. Look at the context of the picture.
 
If Nintendo isn't doing this implementation, they need to start.

There's already a better option: use the shoulder scroll wheels to cycle between items.

It's easy to see why they'd want to use scroll wheels. They let you cycle between actions that in the past might have been relegated to menu screens or even multiple buttons. I'm actually really excited for how much a controller that doesn't rely heavily on having lots of fixed inputs might improve the gameplay for all kinds of games.

It's simple, but thanks to the touch screen and the scroll wheels, it doesn't have to be limiting.
 
This actually refreshed my memory. Remember back in January that Indie Dev BPlusGames leaked out he had NX dev kits and was making PuzzleBox for NX. Here's a link:
https://www.facebook.com/BplusGames/posts/991794830891175?comment_id=99181942088871

In that link, he says the following:


If we look at the Steam page for PuzzleBox here, you can see the method of control he uses.


It's a similar concept as the wheel putting the colors around the sticks. He says this game is designed for the NX, so it wouldn't be a stretch to imagine he's taking the same concept used for the NX (customizable screen around the analog sticks to give control to players to select the color used) and slapping it in his modified PC version. He also mentions the NX's control allows for 8 colors instead of 4, which would make sense as he can put 4 colors around both sticks.

I definitely this lends credence toward this leak as it would allow this same level of control as seen here. At the very least, I would expect something similar with regards to having a screen surrounding the sticks with the ability for developer customization.
Very interesting, thanks.
 
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