• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Kotaku: Sony is working on a ‘PS4.5; briefing devs on plans for a more powerful PS4

AZ Greg

Member
Can't wait to see if all the people who champion minor graphical differences between the PS4 and X1 soon downplay the differences between the PS4K and PS4.
 

DeepEnigma

Gold Member
In the beginning it seemed like you didn't understand why people were saying they'd rather get a PC than continue with upgraded consoles.

And where does it say in the Kotaku leak that development won't change? The article actually says "...developers would have an opportunity to push more effects and other graphical tweaks to make their games look better".

I did not say I did not understand, clearly I said I get that people needed that 'push', what I said is there are those who are being disingenuous as well. Not everyone saying, "I am going PC" is 'telling the truth'.

And I am going off what Zoitis has said, Sony's slide messages saying 'every PS4 is the same, keep building for it'... extra effects and performance, no more that big of a deal than 3rd party performing better on the PS4 compared to the Xbox One, or better on the PC compared to both. If your PS4 games still perform the same on the PS4, what is the issue of them performing better on the PS4K other than 'envy'?

Can't wait to see if all the people who champion minor graphical differences between the PS4 and X1 soon downplay the differences between the PS4K and PS4.

War, war never changes.
 
I'm going to take this as subtle confirmation that he was right and that Kagari is now in on the secret.

D:


He was the insider that leaked some Sony E3 stuff last year, and was actively fanning this PS4K (or PS4.5) rumour when news first broke out. For instance, this is the stuff he's hinted at in the other PS4k thread:



He was teasing stuff again, this time in this thread, but Kagari asked him to PM her and show some proof.

This is what I was looking for. I saw his leaks. I thought maybe someone contradicted him or something. Very interesting times.

Can't wait to see if all the people who champion minor graphical differences between the PS4 and X1 soon downplay the differences between the PS4K and PS4.

Console Version Wars...
 

b3b0p

Member
I just bought one this Christmas :(

So. I bought a new MacBook Pro knowing full well new ones were coming out a year later and costs significantly more than a Playstation 4. I'm not going to cry, get upset, bitch, moan, and have buyers remorse because the new one boots faster or opens Safari quicker or Xcode compiles a few seconds faster. Now if I was encoding videos in minutes versus hours than I'd be giddy to upgrade.

Your current PS4 is still going to play the same games. Maybe it won't play games at a constant 60 FPS, but it will play PS4 games from here until the next generation. Isn't that what you bought it for? Would you have waited another full year if you knew this ahead of time? It's not like going from a NES to a Super NES.
 

DeepEnigma

Gold Member
So. I bought a new MacBook Pro knowing full well new ones were coming out a year later and costs significantly more than a Playstation 4. I'm not going to cry, get upset, bitch, moan, and have buyers remorse because the new one boots faster or opens Safari quicker or Xcode compiles a few seconds faster. Now if I was encoding videos in minutes versus hours than I'd be giddy to upgrade.

Your current PS4 is still going to play the same games. Maybe it won't play games at a constant 60 FPS, but it will play PS4 games from here until the next generation. Isn't that what you bought it for? Would you have waited another full year if you knew this ahead of time? It's not like going from a NES to a Super NES.

This is how I am starting to see it now. If it fails, they will just go back to traditional releases. If the messaging is right, the ecosystem seamless as they want with compatibility (games as a service), then it will work, and not really effect you other than 'want' versus 'need'.
 

Vestal

Gold Member
So. I bought a new MacBook Pro knowing full well new ones were coming out a year later and costs significantly more than a Playstation 4. I'm not going to cry, get upset, bitch, moan, and have buyers remorse because the new one boots faster or opens Safari quicker or Xcode compiles a few seconds faster. Now if I was encoding videos in minutes versus hours than I'd be giddy to upgrade.

Your current PS4 is still going to play the same games. Maybe it won't play games at a constant 60 FPS, but it will play PS4 games from here until the next generation. Isn't that what you bought it for? Would you have waited another full year if you knew this ahead of time? It's not like going from a NES to a Super NES.


The bolded is the problem. Particularly if we look at this from a competitive gaming aspect. Now if the bolded is a non issue in competitive games(locked FPS & resolution on both versions) then there is no problem.
 

The God

Member
I did not say I did not understand, clearly I said I get that people needed that 'push', what I said is there are those who are being disingenuous as well. Not everyone saying, "I am going PC" is 'telling the truth'.

And I am going off what Zoitis has said, Sony's slide messages saying 'every PS4 is the same, keep building for it'... extra effects and performance, no more that big of a deal than 3rd party performing better on the PS4 compared to the Xbox One, or better on the PC compared to both. If your PS4 games still perform the same on the PS4, what is the issue of them performing better on the PS4K other than 'envy'?



War, war never changes.

We already talked about the bolded. I'm not seeing how development doesn't change. Developers will be making enhanced versions of every game.
 

duhmetree

Member
But a complete new architecture is a non-starter, it would break backwards compatibility. Existing PS4 games would not run on PS4.5 machines. I wouldn't even expect Ps5 to break with a complete new architecture at this stage, especially if PS4.5 is a thing.

I misrepresented what I meant.. not changing the x86 architecture but changing from unified RAM to system RAM and VRAM
 
The bolded is the problem. Particularly if we look at this from a competitive gaming aspect. Now if the bolded is a non issue in competitive games(locked FPS & resolution on both versions) then there is no problem.

Surely that's a developer problem and not a problem with having two hardware variants?

Developers will be making enhanced versions of every game.

Surely that's dev choice? They don't have to for every game, do they? And if they are 3rd party multi-plat already developing for PC how much extra work would their be really? If need be they can bring higher res assets over from the PC version, no? They already do rendering at multiple resolutions for PC, porting similar code to PS4 can't be that amazingly difficult for them, can it?
 

DeepEnigma

Gold Member
We already talked about the bolded. I'm not seeing how development doesn't change. Developers will be making enhanced versions of every game.

They do that now with the PC do they not? The consoles are now x86 based, which has made the ease between PC and console easier than it has ever been. They pick a target, and just scale accordingly, considering that most engines worth a salt are now designed to scale on a myriad of spec configurations.
 

onQ123

Member
The strangest thing to me is that people have this much disbelief for advancement in technology.


PS3 had Ridge Racer 7 in 1080P back in 2006 & it's 2016 & people don't think that a console could support 4K with newer tech?

if they make the console for 4K it's going to be able to archive it.


Funny thing is I got Jr'ed for making threads about 4k gaming in 2012 because I believed that 4K gaming was coming in this generation of consoles & now here we are with a 4K PS4 in the works.
 

DeepEnigma

Gold Member
DeepEnigma said the way PS4 games were as
designed would not change, and I argued that they would. Das it.

They won't. You will still get your PS4 games, just as one still got their PS3 games when the PS4 hit. They will just be able to do 'a little more' if the rumors are true on the PS4K, and the same disc supposedly runs on both (which seems better than a reset).

Again, what is the issue?
 

The God

Member
They won't. You will still get your PS4 games, just as one still got their PS3 games when the PS4 hit. They will just be able to do 'a little more' if the rumors are true on the PS4K, and the same disc supposedly runs on both (which seems better than a reset).

Again, what is the issue?

The issue would be Sony and developers leaving behind the original PS4 customers performance and game-wise (ie PS4K exclusives)
 

sense

Member
They won't. You will still get your PS4 games, just as one still got their PS3 games when the PS4 hit. They will just be able to do 'a little more' if the rumors are true on the PS4K, and the same disc supposedly runs on both (which seems better than a reset).

Again, what is the issue?

i think the worry seems to be that developers will focus on ps4k power and the games will run worse on regular ps4. i hope sony and developers focus on getting the game to run great on regular ps4 and then add the extra effects and boosts on ps4k.

for example zelda hyrule warriors runs like shit on old 3ds but is playable on new 3ds
 

Curufinwe

Member
Can't wait to see if all the people who champion minor graphical differences between the PS4 and X1 soon downplay the differences between the PS4K and PS4.

So you're still stuck in the 2013 mindset of pretending the power gap between the PS4 and Xbone is minor?

How sad.
 

Curufinwe

Member
The strangest thing to me is that people have this much disbelief for advancement in technology.


PS3 had Ridge Racer 7 in 1080P back in 2006 & it's 2016 & people don't think that a console could support 4K with newer tech?

if they make the console for 4K it's going to be able to archive it.


Funny thing is I got Jr'ed for making threads about 4k gaming in 2012 because I believed that 4K gaming was coming in this generation of consoles & now here we are with a 4K PS4 in the works.

Read the Eurogamer story. A console is not going to run AAA games in native 4K.
 

Wow, this is some interesting stuff to get behind. I was a little averse to a ps4k, but I could be down with this.

Open question to anybody, and I realize it might be speculation. I'm not jumping into the 4k scene anytime soon, but would a ps4k play, say, the Bloodborne game I play now at a higher framerate (1080p@60fps vs. 1080p@30fps)?
 

DeepEnigma

Gold Member
The issue would be Sony and developers leaving behind the original PS4 customers performance and game-wise (ie PS4K exclusives)

They are not going to leave behind almost 40-50 million potential customers until well into the PS5. Sony has supported all their console systems longer than the competition, on average, 9-10 years. The messages up to GDC still have not changed, nor give any indication of doing so.

See link below.

i think the worry seems to be that developers will focus on ps4k power and the games will run worse on regular ps4. i hope sony and developers focus on getting the game to run great on regular ps4 and then add the extra effects and boosts on ps4k.

for example zelda hyrule warriors runs like shit on old 3ds but is playable on new 3ds

I can see that worry, but that is something we will never know, and/or can be placebo if it does supposedly 'happen', due to the difference in spec.

For what it is worth: http://www.neogaf.com/forum/showpost.php?p=198629611&postcount=3048
 

Bgamer90

Banned
The strangest thing to me is that people have this much disbelief for advancement in technology.


PS3 had Ridge Racer 7 in 1080P back in 2006 & it's 2016 & people don't think that a console could support 4K with newer tech?

if they make the console for 4K it's going to be able to archive it.


Funny thing is I got Jr'ed for making threads about 4k gaming in 2012 because I believed that 4K gaming was coming in this generation of consoles & now here we are with a 4K PS4 in the works.

Another early 1080p game was NBA Street Homecourt. It released in early 2007. I definitely think a "PS4.5" would have a few 4K games but not that many. Just a few smaller titles as others have brought up already.

________________________________

my"beef" is you constantly called it a bad idea when i brought up the idea of a premium ps4 up a while back not taking anything into consideration. it is well known you prefer your xb1 and i was just connecting the dot when you changed your mind so quickly to accepting this idea as soon as phil talked about uwp and possibility of upgraded hardware coming out. if you think i was wrong with that assumption then so be it but at the end of the day you changed your position not me.

Yes, and I explained why I changed my position since I now see how this can work as long as there's full/complete compatibility instead of "Sega segmentation", add ons, and/or frequent new models (i.e.: new model every 2 years or less) -- so I don't really see what you are getting at.

If it was about my "XB1 preference" then I wouldn't have posted what I already did in this thread.

with regards to struggling to say something lol, i just didn't want to bother continuing the conversation like i said in the other thread that i knew you were just going to keep arguing you didn't mean what you said which was pretty clear on where you stood a few months back but keep fighting the good fight

You admitted in your previous post that your reply (your first one to me in this thread) was tongue in cheek so I'm not sure as to why you're saying this to me.
 

mejin

Member
i think the worry seems to be that developers will focus on ps4k power and the games will run worse on regular ps4. i hope sony and developers focus on getting the game to run great on regular ps4 and then add the extra effects and boosts on ps4k.

for example zelda hyrule warriors runs like shit on old 3ds but is playable on new 3ds


Even now we still see some games being released with poor optimization and there are no excuses to do so. Some developers will continue to do a lame job but some people will have an excuse now: "new ps4".

But I think this can be good news to japanese developers tbh.
They know they can continue to support ps4 for more years since (hopefully) Sony won't kill it soon.
 

Lead

Banned
This is great news for me!

I was waiting to buy a PS4 until it had a decent library of games I wanted to play.
Now do I get not only that, but a superior console to all the early adopters!

Thanks Sony!
 

The God

Member
I'm not caring about what zoetis says. The "X would never do Y" thing doesn't mean anything imo, no company is above bad decisions. I could easily see Sony trying to put out a PS4K exclusive to drive adoption.
 
Even now we still see some games being released with poor optimization and there are no excuses to do so. Some developers will continue to do a lame job but some people will have an excuse now: "new ps4".

But I think this can be good news to japanese developers tbh.
They know they can continue to support ps4 for more years since (hopefully) Sony won't kill it soon.

The idea of making everything forward compatible allows Japanese developers to have a dedicated customer base going forward. I think Sony is shifting to more of an ecosystem a la Apple and android. Having the PS4 as a base and the 4K as a premium experience for those that desire that. Everyone will be able to buy the same games and play together. Developers won't have to worry about starting all over again, well until the PS5, but who knows how that will work. It is exciting to see the possibilities going forward.
 

sense

Member
Even now we still see some games being released with poor optimization and there are no excuses to do so. Some developers will continue to do a lame job but some people will have an excuse now: "new ps4".

But I think this can be good news to japanese developers tbh.
They know they can continue to support ps4 for more years since (hopefully) Sony won't kill it soon.

totally agree that now people will have an excuse to use when there are bad ports where developers are to blame but i guess Sony and MS are to blame as well as they could take a tougher stand when it comes to letting these games release in the state they are.
 

DeepEnigma

Gold Member
I'm not caring about what zoetis says. The "X would never do Y" thing doesn't mean anything imo, no company is above bad decisions. I could easily see Sony trying to put out a PS4K exclusive to drive adoption.

They have no history of this however in the home console front. All their console systems have been supported on average of 8-10 years or more. They like that software licensing money, and it is the most profitable aspect to them in gaming.

So be happy that history can be on your side. ;)
 
I was going to say this...

They are not going to leave behind almost 40-50 million potential customers until well into the PS5. Sony has supported all their systems longer than the competition, on average, 9-10 years.

We need to get out of the generational console mindset and into the platform mindset. Devs want to target as wide an audience as possible. Sony wants to use exclusives to lock people into the platform.

How about: The Last of Us 2?

Platform exclusive. You can only play it on Playstation. Not on Nintendo, Not on XBox, Not on PC. If you want to play future Naughty Dog games of the quality and style of Uncharted or The Last of Us then you are tied into the Playstation platform. Once you've started buying games on the Playstation platform you want to stay there, if you switch platforms your old games won't work on your new platform.

But, why make The Last of Us 2 a PS4.5 exclusive? What's the point in doing that. You now have 40m unhappy customers who can't play it and want to. Will they pay for an upgraded console, or vote with their feet and move to a rival platform? Is that a risk worth taking? Given a decent game engine can't the game be perfectly playable on both models and scaleable for better graphics on the PS4.5?
 

kabel

Member
What if the PS4K uses a 14/16nm FinFET SoC?

They could clock the Jaguar Cores to something like 2,5Ghz and add like 32 Compute Units(likely cut down to 30 for better yield)

That would be over 3,1 Tflop/s (compared to the 1,8 Tflop/s of the normal PS4).
70% more graphics power!

I mean it would be still to low for 4K high end gaming but some indiegames and more importantly VR games could run at 4K/30 or 1080p120 or whatever.

The games would be the same for the PS4 und PS4K but you would have better IQ/FPS on the PS4K.
 

onQ123

Member
Read the Eurogamer story. A console is not going to run AAA games in native 4K.

I don't have to read the Eurogamer story I have my own mind & I know that if AMD & Sony want a console to run games at 4K it will run games at 4K they know what's needed & what short cuts & tweaks to make for it to work.
 

oti

Banned
I don't have to read the Eurogamer story I have my own mind & I know that if AMD & Sony want a console to run games at 4K it will run games at 4K they know what's needed & what short cuts & tweaks to make for it to work.


Here's a tweak: Sell it for 1000+ Euros.
 

ThirdEye

Member
What if the PS4K uses a 14/16nm FinFET SoC?

They could clock the Jaguar Cores to something like 2,5Ghz and add like 32 Compute Units(likely cut down to 30 for better yield)

That would be over 3,1 Tflop/s (compared to the 1,8 Tflop/s of the normal PS4).
70% more graphics power!

Option #2 in the Eurogamer article and my personal favourite. Although they suggest additional gains may be had by moving to Steamroller or Excavator cores with Tahiti or Tonga GPU cores without effecting compatibility.

This is what I hope they are planning, makes the most sense to me at this stage. A good stepping stone to PS5 without seriously negatively effecting PS4.

I'd also expect a remodeled PS4 Slim with the existing APU shrunk using 14nm FinFET fabrication.
 

Coolade

Member
I don't have to read the Eurogamer story I have my own mind & I know that if AMD & Sony want a console to run games at 4K it will run games at 4K they know what's needed & what short cuts & tweaks to make for it to work.

I have my doubts about 4k upscaling and native 4k for modern games can't happen for $400.
That being said, they must have something up their sleeve..
 

spwolf

Member
But, why make The Last of Us 2 a PS4.5 exclusive? What's the point in doing that. You now have 40m unhappy customers who can't play it and want to. Will they pay for an upgraded console, or vote with their feet and move to a rival platform? Is that a risk worth taking? Given a decent game engine can't the game be perfectly playable on both models and scaleable for better graphics on the PS4.5?

they dont make money on hardware (if you calculate R&D, marketing, etc, they lose money), so it is in their best interest for PS4 to keep playing "current" games for as long as possible. Technically, there is no reason to have exclusive games because PS4 is well thought of system with 8GB of RAM which would have been largest bottleneck in the future.

It is similar and yet different from PC where there is no reason for developers not support PC from 2012 (and they all do) yet with Playstation, there are only 2 variations and base one is well designed system.

I wonder if PS5 will also be compatible with PS4... it only makes sense and especially for Sony, thats in their best interest.
 

Futurematic

Member
Option #2 in the Eurogamer article and my personal favourite. Although they suggest additional gains may be had by moving to Steamroller or Excavator cores with Tahiti or Tonga GPU cores without effecting compatibility.

8 Puma+ cores with their close similarity to Jaguar would make more sense I suspect. Clocked at 2 GHz (with say 30-36 CUs at 1 GHz) and you have a similar system for ease of cross-development. Perhaps expanding to 64 ROPs to help render 4K indie games

Potentially good strategy to pick up high end console customers and their larger spend on games. That's where the extra development dollars (largely cross-spent with PC anyway) could be made back for third parties. Sony first party offering patches for all their old games would be a nice way to get early momentum for PS4K (hire Bluepoint to do them all? :) )
 
Some people are getting too ahead of themselves. I mean with all the iterative talk, as if has already been confirmed by Sony they are going that route.
Even if it turns out that is the business model they have in mind going forward, what if the ps4.5 doesn't work out for them? What's stopping them from ditching this idea and going back to traditional console cycles?
I am personally going to view the ps4.5 as a one off mid gen refresh where it makes sense for Sony to make an appealing product that pushes more 4k TV, 4k blu ray adoption. Unless Sony come out and say otherwise of course.
Not against the idea BTW, just saying people talking iterative console future like it's a foregone conclusion, lol.
 
I wonder if PS5 will also be compatible with PS4... it only makes sense and especially for Sony, thats in their best interest.

I really can't see the point of releasing an upspec'd PS4 now, mid-generation, if the PS5 isn't going to be fully cross compatible and based on an evolution of the same architecture. The only question is how long do you support PS4 for under that scenario? The console could be a good 9-10 years old by then and may start holding back game development as technology moves on. But there's no reason why PS4.5 can't be supported well into PS5's life span under such a scenario, being a newer more powerful console than PS4.

This is what I've been pretty vocal here about saying that's what I'm hoping to see. Time will tell...
 

RoboPlato

I'd be in the dick
Some people are getting too ahead of themselves. I mean with all the iterative talk, as if has already been confirmed by Sony they are going that route.
Even if it turns out that is the business model they have in mind going forward, what if the ps4.5 doesn't work out for them? What's stopping them from ditching this idea and going back to traditional console cycles?
I am personally going to view the ps4.5 as a one off mid gen refresh where it makes sense for Sony to make an appealing product that pushes more 4k TV, 4k blu ray adoption. Unless Sony come out and say otherwise of course.
Not against the idea BTW, just saying people talking iterative console future like it's a foregone conclusion, lol.

MS' talk is probably what has convinced people. I'm not opposed to iterations as long as they're 3-4 years apart.

I do think this is going to be a bit of an experiment for Sony though. The aligning of mass market 4k pricing and die shrinks make this particular product a particularly clever experiment.
 
Top Bottom