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Why does FF: XV Demo's IQ look so bad? Artificial sharpening filter in place?

Koozek

Member
You are right the resolution is better, but the actual modeling, lighting, and texturing needs work. Here's the HD remaster of Final Fantasy X which bumps up the resolution of the original game.
latest

latest
 
Honestly the bigger issue for me has been the camera. Likes to freak out when in bad position, and did a poor job keeping focus during combat.

That and this very tech demo style demo is a bit concerning this close to release. No need for proof of concept guys, you really should have a section of a game to play by now. Hell that's what the last demo was.
 

DeSolos

Member
I really do think it would be better if they would just drop this to 900p locked and put in better AA solution.

Amen brother. I'd go for whatever solution they were using in Duscae 2.0.

Then just enable some motion blur like they showed in the Uncovered event trailer and that'll cover up a lot of the imperfections.
 
Hrmmmm
UJq5VR.png


There is something going on weird with these edges here. Sharpening like everyone says, but also something else.
sharpyoj15.png


Like, this thing has a complete black pixel outline. If this is a sharpening filter, then they have it completely cranked to cause that.
EiCQzmzE5HLaw.gif

I mean, the lighting's alright, but the LOD and lack of detail on everything is awful.
 

Northeastmonk

Gold Member
I see this and get worried. Look at all the fields you can...walk around in!

I feel that way too, it's a bit desserted and lacks a lot of diversity. I don't want FFXIII's zoo of creatures, but maybe something like XII where you had a
t-Rex, cactuar, various beasts, and then if that wasn't enough a map that had various areas to explore in
Granted it was probably smaller than XV. You at least could take your time and you didn't waste a good 7-15 minutes running nowhere.

I noticed with Dragon's Dogma Online, a Japanese player was using a technique to jump over rocks and cliffs. This is one of my biggest pet peeves with MMO worlds. They are amazingly detailed, but there isn't a thing to do except walk for miles on end, look at things that surpass the actual beauty that is that technological advancement, and then be brought back to the game as if you enjoyed the trip. I'm not big into MMORPG's, but I am interested in games where I can explore an area for a short period of time. I was worried with Episode Duscae because everything looked good, but you had semi-comatose monsters, little variety in creatures, and then no real objective besides running around.

The cast had no real attachment to me in terms of charm and that might change once we know more about their personalities. It would be like starting a Final Fantasy game and having Zell or even a Cait Sith introduce you to everything. Noctis is suppose to hold a certain maturity that gains him his strength. IMO from what I gather from this new demo, is that a grown up Noctis gets things done, he's the person that enemies should fear. However, I feel as though they could have gone about the actual demo(s) correctly. Seeing Noctis as a little kid is just adding to his story, so when he does become an adult everything carries over.

All we really know is that he played with toys inside this luxurious mansion and that he recognizes enemies in his world. Either that or it was a way of Noctis to see into the future. I honestly could forget about actually enjoying the supporting cast, but I'm trying to hold out until the game actually ships and we get to piece it all together.

Graphically, it's a large pallet with little to add to it. I saw the screenshots of a few classic enemies, but how far apart are they really? How long do I have to walk/run to get to another enemy?
 

2+2=5

The Amiga Brotherhood
is it worse than the first demo?
If so then the reason is that
Sony want to push the PS4k
 
It's really not. There's barely and foliage anyway, but there's still a considerable amount of pop-in.

Considering the expanse, I think it is. At that scale, I don't think you will find any open world game which hasn't got noticible pop in. W3 certainly did, so does GTA V...
 
Considering the expanse, I think it is. At that scale, I don't think you will find any open world game which hasn't got noticible pop in. W3 certainly did, so does GTA V...
The point is that people keep saying it is from a PC footage or the PS4K footage non-sense while the story trailer that we saw is full of imperfections and inconsistencies that were also a part of the Episdoe Duscae demo.

You have to keep in mind that the Platinum demo won't be included in the final game. They created it entirely on their own and it was a short team that worked on it for two months. The last part with the fight with Iron Giant is actually the only one which might be included in the final game but not the fight, just the location. I honestly don't think the Altissia we explore in the demo will be a part of the final game. It seems out of place and you can even see the room that we can play around in Altissia in one of the house.

Take the part where the Airship(car) flies, if we take a look at the uncompressed trailer footage, the draw distance is pretty damn low for a supposed PC build.


Then we have the shadow dithering/flickering during the environment showcase and a very low shadow render distance, just like in Duscae.


 

DJIzana

Member
I see this and get worried. Look at all the fields you can...walk around in!

Probably the only concern I personally have but I really enjoyed what I played from Duscae (and even the new demo). I mean... we know they have mini games but outside of the Duscae demo, we really haven't see much of how anything else, outside of combat and driving, really work or what kind of content or easter eggs you can expect to find. I imagine they might save that for E3.
 

DJIzana

Member
Isn't that what everyone has been wanting since FFX? People love their empty fields with enemies on them.

That's the thing though. When you see them roaming around in a few of their videos, there aren't even enemies. Or, if there are, you have to really stop and pause the video to find them. They only showcase certain scenes with combat in fields. I dunno... I find it strange. The main thing to point out is that we really have to see the final game in action for something like that and what content you have at your disposal there.
 

Alchemy

Member
I just want the damn thing at a locked 30, with the frame pacing and inconsistent framerate I basically find the game unplayable.
 
Damn the forced parity will kill the game for PS4. The game was going to be a PS3 exclusive before. What happened to that deal between Sony and SE?
 

Maxey

Member
Damn the forced parity will kill the game for PS4. The game was going to be a PS3 exclusive before. What happened to that deal between Sony and SE?

C'mon, no one knows if they will actually go for parity.

Also, these parity arguments never go anywhere.
 
C'mon, no one knows if they will actually go for parity.

Also, these parity arguments never go anywhere.

Read the full article:

Specs for the PS4 and Xbox One versions were the same for the demo in order not to have large differences between platforms. The game will be optimized as much as possible for each console, but it’s undecided for now if the final game will keep the same specs on both PS4 and Xbox One.

Also Duscae Demo is the proof: there was a big gap between the two versions and Duscae Demo looked betetr on PS4 than the downgraded Platinum Demo. Here is the forced parity.
 

specdot

Member
This thread is a few snobs away from becoming a port begging thread. I must be the blindest dude on Gaf because the game looks incredible to me, especially the lighting (and this is coming from someone whose last game played was The Order: 1886).
Anyway for those of you complaining, good, complain. It's what a lot of you love doing. I showed the game to my non gaming wife. She thought it looked great, her only gripe? "Hey, that iron giant dude just slammed the floor and the concrete restored itself. What's up with that?"
At this point all of us here on Gaf know the development trouble the game has had. To expect some 4k/120fps game at this point(and I know some of y'all do) is ridiculous.
 
This thread is a few snobs away from becoming a port begging thread. I must be the blindest dude on Gaf because the game looks incredible to me, especially the lighting (and this is coming from someone whose last game played was The Order: 1886).
Anyway for those of you complaining, good, complain. It's what a lot of you love doing. I showed the game to my non gaming wife. She thought it looked great, her only gripe? "Hey, that iron giant dude just slammed the floor and the concrete restored itself. What's up with that?"
At this point all of us here on Gaf know the development trouble the game has had. To expect some 4k/120fps game at this point(and I know some of y'all do) is ridiculous.
Yes, you need to check your eyes.. And i think you choose the right person to ask about a technical matter.
 

ElFly

Member
Damn the forced parity will kill the game for PS4. The game was going to be a PS3 exclusive before. What happened to that deal between Sony and SE?

10% more of gpu utilization or whatever the differene between consoles would not make platinum demo impressive or anything.
 
I see this and get worried. Look at all the fields you can...walk around in!

Personally I don't the field size matters much if the game has good pacing.

Witcher 3, for instance, had some very large fields, but if you generally went from point A to point B, following the story with some Witcher work to raise funds as necessary, the game flowed really well, and the big pretty fields were just a nice and immersive sight on the way to your goal.
 
Found one.
Now tell me how disgusted and absolutely horrible you feel when you play a game at sub 1080p and a frame rate below 60.
This thread is about the IQ of the FFXV demo, is bad and is a fact... what are you talking about? Did you really think that the bad IQ is product of the imagination from some haters. lol. I expected a lot more from this game and Square Enix. Like every series i love.
 

The Lamp

Member
Did you read nothing I wrote? The physics simulation is running on the CPU. Most AA mechanisms are mostly GPU bound. These are orthogonal concerns. Never mind the fact that the shitty resolution is due to the game being GPU bound foremost.

I should also that the hair shaders in this game aren't even that impressive, or badly employed on the men, they're ok but far from the best. Go look at AC games, UC4, the Order, TR and Paragon (a game that actually uses temporal techniques to improve the hair).


This is all superficial, you're arguing for nerfing the look of the whole game (or outright sabotage in this case) in order to have springy hair. Your priorities are all wrong.

I read the rest of what you said, it's not what I'm responding to.

I don't care about your priorities. Sure they may be orthogonal concerns, I'm still saying my priorities are lifelike physics to the hair, not smoothness in hair lines. And I frankly disagree. UC4 hair is not that impressive. Maybe it has better AA though. And I never thought the Witcher 3 had anything approaching impressive-looking hair (on consoles).
 

kittoo

Cretinously credulous
Honestly the bigger issue for me has been the camera. Likes to freak out when in bad position, and did a poor job keeping focus during combat.

Totally agree. Made combat a chore (the combat wasn't good to begin with!).
 
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