You are right the resolution is better, but the actual modeling, lighting, and texturing needs work. Here's the HD remaster of Final Fantasy X which bumps up the resolution of the original game.
You are right the resolution is better, but the actual modeling, lighting, and texturing needs work. Here's the HD remaster of Final Fantasy X which bumps up the resolution of the original game.
It's actually interesting how much of the art is consistent. The enemy air APC design is the same. Even the robots look to crash Noctis' rooftop party.Get out with this hyperbole.
This is what the game looked on PS3 back in 2010.
Evolution of FFXV by Gamespot
https://www.youtube.com/watch?v=GoFp_DebG38
The game does have very beautiful lighting:
That looks great.
I really do think it would be better if they would just drop this to 900p locked and put in better AA solution.
I really do think it would be better if they would just drop this to 900p locked and put in better AA solution.
I really do think it would be better if they would just drop this to 900p locked and put in better AA solution.
Hrmmmm
There is something going on weird with these edges here. Sharpening like everyone says, but also something else.
Like, this thing has a complete black pixel outline. If this is a sharpening filter, then they have it completely cranked to cause that.
I see this and get worried. Look at all the fields you can...walk around in!
That looks great.
The game does have very beautiful lighting:
I mean, the lighting's alright, but the LOD and lack of detail on everything is awful.
So much foliage pop-in ...
Draw distance is very impressive there.
It's really not. There's barely and foliage anyway, but there's still a considerable amount of pop-in.
Draw distance is very impressive there.
The point is that people keep saying it is from a PC footage or the PS4K footage non-sense while the story trailer that we saw is full of imperfections and inconsistencies that were also a part of the Episdoe Duscae demo.Considering the expanse, I think it is. At that scale, I don't think you will find any open world game which hasn't got noticible pop in. W3 certainly did, so does GTA V...
I see this and get worried. Look at all the fields you can...walk around in!
I see this and get worried. Look at all the fields you can...walk around in!
Perhaps they will find the fabled middle ground between a hallway and an empty field.Isn't that what everyone has been wanting since FFX? People love their empty fields with enemies on them.
Isn't that what everyone has been wanting since FFX? People love their empty fields with enemies on them.
Muscle movement on the Iron Giant is quite cool at 0.36
https://www.youtube.com/watch?v=unwErjA7zJU&spfreload=10
That looks great.
Dam he must be in slow motion, the grass is growing while hes in mid-air!
Damn the forced parity will kill the game for PS4. The game was going to be a PS3 exclusive before. What happened to that deal between Sony and SE?
C'mon, no one knows if they will actually go for parity.
Also, these parity arguments never go anywhere.
Specs for the PS4 and Xbox One versions were the same for the demo in order not to have large differences between platforms. The game will be optimized as much as possible for each console, but its undecided for now if the final game will keep the same specs on both PS4 and Xbox One.
Read the full article:
Also Duscae Demo is the proof: there was a big gap between the two versions and Duscae Demo looked betetr on PS4 than the downgraded Platinum Demo. Here is the forced parity.
Except the XBO title is running at 20% lower resolution...
I see one of the most ambitious games ever made.I see this and get worried. Look at all the fields you can...walk around in!
Well it's a considerable downgrade from Duscae even for PS4. May or may not imply parity.C'mon, no one knows if they will actually go for parity.
Also, these parity arguments never go anywhere.
Yes, you need to check your eyes.. And i think you choose the right person to ask about a technical matter.This thread is a few snobs away from becoming a port begging thread. I must be the blindest dude on Gaf because the game looks incredible to me, especially the lighting (and this is coming from someone whose last game played was The Order: 1886).
Anyway for those of you complaining, good, complain. It's what a lot of you love doing. I showed the game to my non gaming wife. She thought it looked great, her only gripe? "Hey, that iron giant dude just slammed the floor and the concrete restored itself. What's up with that?"
At this point all of us here on Gaf know the development trouble the game has had. To expect some 4k/120fps game at this point(and I know some of y'all do) is ridiculous.
Found one.Yes, you need to check your eyes.. And i think you choose the right person to ask about a technical matter.
Found one.
Now tell me how disgusted and absolutely horrible you feel when you play a game at sub 1080p and a frame rate below 60.
Lower resolution ofc but same (lacking) graphical features.
Damn the forced parity will kill the game for PS4. The game was going to be a PS3 exclusive before. What happened to that deal between Sony and SE?
I see this and get worried. Look at all the fields you can...walk around in!
This thread is about the IQ of the FFXV demo, is bad and is a fact... what are you talking about? Did you really think that the bad IQ is product of the imagination from some haters. lol. I expected a lot more from this game and Square Enix. Like every series i love.Found one.
Now tell me how disgusted and absolutely horrible you feel when you play a game at sub 1080p and a frame rate below 60.
So then it's not parity.
Did you read nothing I wrote? The physics simulation is running on the CPU. Most AA mechanisms are mostly GPU bound. These are orthogonal concerns. Never mind the fact that the shitty resolution is due to the game being GPU bound foremost.
I should also that the hair shaders in this game aren't even that impressive, or badly employed on the men, they're ok but far from the best. Go look at AC games, UC4, the Order, TR and Paragon (a game that actually uses temporal techniques to improve the hair).
This is all superficial, you're arguing for nerfing the look of the whole game (or outright sabotage in this case) in order to have springy hair. Your priorities are all wrong.
Honestly the bigger issue for me has been the camera. Likes to freak out when in bad position, and did a poor job keeping focus during combat.
The game does have very beautiful lighting: