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Doom (2016) PC performance thread

Corpekata

Banned
Are there new drivers for Nvidia? I have 2 980TIs in SLI and I'm only getting 55% per card, FPS maxing out at about 45 FPS @ 3440x1440.

The clocks for each card aren't even in sync. I've never seen that before....

My current drivers are 364.91

IIRC there's supposed to be, but they might be putting it out around when it's out in like the US.
 

Bl@de

Member
So ... How is performance for a 770 2GB? Just curious about how Kepler performs. Having to wait is hard but I want to enjoy this in High/Ultra in 1080/60 with good AA. We don't have a new Doom very often and playing Doom 3 in Low with 30fps was painful for me back then :( Won't repeat that with 4. So I'll wait for a GTX1070 until I jump in. Good thing I have Uncharted 4 and Dark Souls 3.
 

Blitzhex

Member
Someone in the OT said they couldn't get stable 60 fps at with some medium and high settings with a 980ti@1440p and I'm getting quite good performance at ultra, so I've logged a 19 min foundry run for reference.
Log starts from the start of foundry to 3 gore nests in.
Specs: 980ti@1420/7300 and 4690k@4.5ghz. Using 364.96 hotfix driver.
Settings: Ultra preset /w 16af, smaa (1tx), 100 fov and 1440p
diablofoundrydjsz3.png

Most of the dips to 60 is me using the map, I don't know why the map is so taxing. Apart from the map I didn't spend any time in the menus or upgrades screen.
The game runs at avg of 88 fps in this level. The previous level ran much better and my average was around 95fps and never dipped below 70 in fights. The foundry seems more taxing. The dip at the end is when I died and went back to menu.
 
IIRC there's supposed to be, but they might be putting it out around when it's out in like the US.

Ugh.

Well I killed SLI and now I'm getting 60-70 FPS with all settings on Ultra\Nightmare. I was hoping to downsample as the game looks much better at 5160x2160, but I'll have to wait for SLI.
 

dogen

Member
I thought some APIs would require more processing to do tasks than others.

No, that's the implementation. Nvidia has a very fast openGL implementation. AMDs can be slower.

Plus, OpenGL supports a lot of features through extensions that D3D11 doesn't. Doom is probably using plenty of them as it requires GL 4.4 iirc.
 
Ugh.

Well I killed SLI and now I'm getting 60-70 FPS with all settings on Ultra\Nightmare. I was hoping to downsample as the game looks much better at 5160x2160, but I'll have to wait for SLI.

This game isn't going to have SLI support. it's an id Tech game. Also, the newest nVidia driver is 365.10. So you're out of date.
 

Pakoe

Member
Was hoping to reach 120fps with everything on low (yeah i know, but gameplay>graphics imo) with a i7 920 @ 4.2GHz and a GTX 970, but seem to be hovering around 80. Haven't downloaded the new drivers, but don't think that should give that big of a boost.
Settle for locked 60, or mess around with the settings?
 

Bulletzen72

Member
Are there new drivers for Nvidia? I have 2 980TIs in SLI and I'm only getting 55% per card, FPS maxing out at about 45 FPS @ 3440x1440.

The clocks for each card aren't even in sync. I've never seen that before....

My current drivers are 364.91
Something sounds off there. I'm playing at that res with 2 980's in SLI. I've got it in ultra settings at 1xSMAA with everything on except chromatic aberration, film grain and motion blur and it's never dipped below 60fps. On the latest official drivers.
 

DieH@rd

Banned
Was hoping to reach 120fps with everything on low (yeah i know, but gameplay>graphics imo) with a i7 920 @ 4.2GHz and a GTX 970, but seem to be hovering around 80. Haven't downloaded the new drivers, but don't think that should give that big of a boost.
Settle for locked 60, or mess around with the settings?

If that old CPU is bottlenecking you, Vulkan will push you framerates up a bit.

BTW, what monitor do you have? Can you actually render 120fps on screen?
 
Something sounds off there. I'm playing at that res with 2 980's in SLI. I've got it in ultra settings at 1xSMAA with everything on except chromatic aberration, film grain and motion blur and it's never dipped below 60fps. On the latest official drivers.

There's no way. This game doesn't even support SLI.
 

Pakoe

Member
If that old CPU is bottlenecking you, Vulkan will push you framerates up a bit.

BTW, what monitor do you have? Can you actually render 120fps on screen?

I know it's oranges and apples, but i had no problems with Overwatch reaching 120fps. Don't see why this game would have any problems with everything on low, but we'll see. Vulkan did look really good.

Yeah, i have a 144hz monitor. But on lightboost mode at 120hz.
 

Xyber

Member
I like the option they have to show a lot of stats. Not quite happy with where the performance is right now though so I'll wait for Vulkan and my 1080 before I keep playing this.

I'm averaging around 80fps with most stuff on medium, big dips whenever there's a lot of smoke all up in my face.

x1JLx7R.jpg
 
Was hoping to reach 120fps with everything on low (yeah i know, but gameplay>graphics imo) with a i7 920 @ 4.2GHz and a GTX 970, but seem to be hovering around 80. Haven't downloaded the new drivers, but don't think that should give that big of a boost.
Settle for locked 60, or mess around with the settings?

Yeah, I'd say that the CPU is a bottleneck in this case. A 970 should be able to get to 120 fps at low settings. I can't see new GPU drivers making a 40 fps difference.

It could also be that the engine is not that great with framerates over 60 fps. Remember that it's an engine that is based on idTech5, which was locked to 60. They had to do a lot of work to get away with that limit.
 

dogen

Member
This game isn't going to have SLI support. it's an id Tech game. Also, the newest nVidia driver is 365.10. So you're out of date.

You're probably right as it's OpenGL and at least tech5 didn't support it(well, it could've but scaling would've been very poor) because of the way it was designed, but we don't really know yet for sure.
 

Pakoe

Member
Yeah, I'd say that the CPU is a bottleneck in this case. A 970 should be able to get to 120 fps at low settings.

Well, its time was coming but i had a great run. Will keep my eyes on a good cpu deal while keeping this baby until its final days.
 

Xyber

Member
So i5 6600k, GTX 970 8GB RAM should be fine for 1080p60fps with a mix of Ultra and high?

You will probably see some drops whenever you go through a bunch of smoke in some areas, but otherwise that should probably be fairly doable. Maybe more settings on high than ultra though.
 

b0bbyJ03

Member
I know it's oranges and apples, but i had no problems with Overwatch reaching 120fps. Don't see why this game would have any problems with everything on low, but we'll see. Vulkan did look really good.

Yeah, i have a 144hz monitor. But on lightboost mode at 120hz.

I've never seen lightboost in person. The impression im getting is that you'd take 120hz lightboost over 144hz without. Is that correct? is lightboost that good?
 

Justinh

Member
Is it better to totally disable SLI for this?

It appears so. From what I remember, this was the case for Wolfenstein: The New Order too, although that was an older engine. I could've sworn that the Control Panel did it automatically for that game, but I might be remembering that wrong.
 
I've never seen lightboost in person. The impression im getting is that you'd take 120hz lightboost over 144hz without. Is that correct? is lightboost that good?

I can vouch for lightboost in that it's really incredible. For me personally, the trade-off of losing G-Sync capability is too big of a loss for me to keep it on, but I use it in older games where I can keep a locked 120FPS, and it's amazing.
 

Pakoe

Member
I've never seen lightboost in person. The impression im getting is that you'd take 120hz lightboost over 144hz without. Is that correct? is lightboost that good?

There's even less motion blur;

motion-blur-graph.png


The difference will probably won't be that mind-blowing but hey, i have the option to use it so why not.
Can't remember the difference since i immediately used light-boost after purchasing this monitor, but since i've got used to it i always stick to it.
 

K' Dash

Member
I was going to wait to buy a 1070 for this, but what the hell, I hope my 780ti cand handle it well, currently downloading.
 
I've never seen lightboost in person. The impression im getting is that you'd take 120hz lightboost over 144hz without. Is that correct? is lightboost that good?

It's not like there is a big difference between 120 and 144 Hz. If you don't have G-SYNC/FreeSync, you should choose 120 rather than 144 anyway.
 
It appears so. From what I remember, this was the case for Wolfenstein: The New Order too, although that was an older engine. I could've sworn that the Control Panel did it automatically for that game, but I might be remembering that wrong.

The default is "Force alternate frame rendering 2".

Can't hold 60 using the high preset at 1080p with SMAA on my 780ti which is kind of a bummer.
 

Corpekata

Banned
Can't seem to get VPN to work. Signed out of my mobile app. It did work to unpack it, but I can't get it to do the initial Play. I tried it offline first and it said it needed to launch first online, but after that it's always been stuck with a preload button.
 

roytheone

Member
If that old CPU is bottlenecking you, Vulkan will push you framerates up a bit.

BTW, what monitor do you have? Can you actually render 120fps on screen?

I have an even slower cpu (i7 870 @ 2,93 ghz), so I probably should wait until Vulkan before playing, right?
 
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