It's so boring. The game consists of combat encounters that are
incredibly easy (I'm playing on the difficulty below the absolute hardest), exploration that is essentially an OCD-fest item collectathon, and everything is punctuated by far too many audio logs that completely disrupt the flow of the game. Why the hell can't we listen to them on the go? The fact that they break up combat encounters is nearly inexcusable.
Lara is a headshot MACHINE. Enemies peek their idiot heads out in plain sight in every scenario. They seriously have no thoughts of self preservation in their moronic AI routines. They simply grab cover with their heads jutted all the way out, as if they're begging Lara to beam them. I was streaming the game for my brother and he said, "Is she fucking spetznaz?" Doomguy would be envious of her accuracy.
Here's a video of her prowess in action.
Yes it's the first encounter with the rifle but it's still a solid representation of the combat.
As for the collectathon aspect of the game, I feel like it preys upon the perfectionist nature that is inherent in so many gamers. Even during combat you're constantly hitting R3 to bring up "Lara vision" (or whatever) to make sure you're not missing any of the little bits of bullshit scattered around absolutely everywhere. Like with the audio logs, it majorly disrupts the flow of the game. Everything feels disjointed and stuttery.
Outside of combat the game is also dead silent. I think they forgot to turn on/up the ambient noise. You'll hear the occasional tribal drum track, but for the most part it's just a slight wind sound, Lara's footsteps, and nothing else.
I realize I'm pretty early in (Steam says 5 hours), but I believe that's enough time to get a feel for the game's character.
I'll say something positive instead of making this a total bitch fest: Lara's facial animation is stunning. Actually, I
really like Lara Croft. She goes a long way in making me WANT to like the game, but sadly I don't have it in me.
PS: WHY IS SHE A MOUTH BREATHER?!