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No Man's Sky went gold

Yup, I'm keeping my expectations in check on the AI front. What we've seen so far of the AI has been really simplistic, mostly just simple flocking and flee behaviors. Nothing even close to Rain World (though that seems a very high standard). But then again we haven't even seen a creature attack another one, so who knows, they might be hiding the good stuff.



I think that's safe to assume. But at least we will see different creatures appear at night, and there are unique creature types that only appear in caves.
Some clips seem like they show migration, or at least larger herds
19952792749_2c73c87b80_b.jpg
And there were previews mentioning one particular species showing happiness when it found water and when it returned to its family. Plus stuff like the shark attacking a carcass floating on the water, or carnivorous plants eating birds
 
Some clips seem like they show migration, or at least larger herds

Yeah sorry, that's what I meant by flocking. It's a way of simulating group behavior of animals, e.g. birds in flight, animal herds, schools of fish, etc. That kind of AI behavior is not very difficult.

True, I'd forgotten we'd seen a couple attacks, but we haven't seen any kind of hunter-prey dynamic. I'm hoping that they can improve the AI after release without having to change the proc gen at all.
 

Flipyap

Member
Really? I feel like the plain background looks pretty clean and sleek with the interface. They did a pretty good job making it contrast and look natural with everything else.
While I do think it looked nice, opaque menu backgrounds are a terrible design choice for a game that can't be paused, though I suspect that in the case of Destiny it might have been a result of them wanting to keep parity with last gen platforms.
I mean, even From Software understood that you need at least some spacial awareness when you're in menus in a Souls game, and those things can be real UI disasters sometimes.
 
Welp, here's a quick and dirty book cover attempt, looked through some old sci-fi book covers and basically most of them have these thick, large fonts for the title, so I decided to use a font that's a bit more reminiscent of the time, instead of the original thin NMS logo font.



EDIT:
BTW, not my intention to hijack the thread or anything, was simply inspired by something More_Badass said so I wanted to try what an NMS book cover might look like, that's all. :)
Man thats awesome! Nice work!
 

RedSwirl

Junior Member
Interesting you bring this up.

Here is what Sean Murray had to say regarding this.


Here's the source - http://www.gameinformer.com/b/featu...tment-of-lesser-known-no-man-s-sky-facts.aspx

They should probably just be given the tools to set up their own modded severs if they're going to get to the point of making completely different seeds.

I for one don't really see the point since the official one will be effectively infinite. I guess Minecraft seeds are too though, since a world in that game is what like, the size of Neptune? There's no way to explore it all on foot. Hell, no one is ever really going to be able to explore an entire normal-sized NMS planet on foot.
 

Alastor3

Member
What can you do except name stuff and collect material? My friend is too hyped for this game and i know it will do just like Spore did
 

Huh, thanks, I hadn't seen this interview before.

For the VR folks:
Personally, there's nothing more futuristic for me than playing this procedurally generated universe thing and having some sort of VR headset on. We have played about with them. [...] I've had a VR headset working in a very rudimentary way and walked around a planet. To me anyway it's cool experience.

On NPCs:
I feel like games just don't do NPCs very well. I don't know how much it adds. We've talked about it. It would actually be easy using the procedural stuff to put in every single one of those trading posts a guy behind a desk. Sometimes I think about doing it. Who knows? Maybe people feel they need that. But at the moment we don't have that. And I feel like we don't need it. I don't feel it would add anything. [...] I don't think it gains that much to just have this cold dead eyed guy. “Welcome to my shop. Do you want to buy some weapons?”

Who knows, Sean? Who knows indeed. Interesting to see that even at the end of 2014 they hadn't even decided to put NPCs in and thought it was probably a bad idea. I guess the answer to the "dead-eyed guy" was to put a mask on him.

For the gas giant fans:
You are always able to walk around a planet. There are ones that aesthetically look gaseous. They are actually what toxic planets kind of are.

So at least maybe we'll have some planets that look like gas giants? Probably without the massive size of a Jupiter or something, but hopefully scratches that itch a little.
 

OmegaDL50

Member
What can you do except name stuff and collect material? My friend is too hyped for this game and i know it will do just like Spore did

I think people are using Spore in a disingenuous matter without actually understanding why Spore failed on it's premise to begin with.

You want to know the biggest difference different between Spore and NMS?

The marketing of that game (Spore) was a disaster. So many features that were promised that never actually ended up in the final game. Similar allusions to Peter Molyneux and Fable for example with making claims that many things stated to actually exist in the game but never actually made it in at all.

In No Man's Sky's regard there was nothing Sean Murray promised or claimed would exist in NMS. In actuality, there are things that Sean Murray said that would unlikely happen but later confirmed (Like NPCs for example)

Almost every interview Sean Murray comes across as rather humble, even outright criticizing his own work. He has never once or given any implication to deliver something far beyond then what previewers and folks that had hands on with the game would suggest. That the fact we are getting a procedurally generated space exploration survival game. Nothing more, nothing less.
 
What can you do except name stuff and collect material? My friend is too hyped for this game and i know it will do just like Spore did
Watch some trailers or gameplay? Those tend to show what you do

I think people are using Spore in a disingenuous matter without actually understanding why Spore failed on it's premise to begin with.

You want to know the biggest difference different between Spore and NMS?

The marketing of that game (Spore) was a disaster. So many features that were promised that never actually ended up in the final game. Similar allusions to Peter Molyneux and Fable for example with making claims that many things stated to actually exist in the game but never actually made it in at all.

In No Man's Sky's regard there was nothing Sean Murray promised or claimed would exist in NMS. In actuality, there are things that Sean Murray said that would unlikely happen but later confirmed (Like NPCs for example)

Almost every interview Sean Murray comes across as rather humble, even outright criticizing his own work. He has never once or given any implication to deliver something far beyond then what previewers and folks that had hands on with the game would suggest. That the fact we are getting a procedurally generated space exploration survival game. Nothing more, nothing less.
Yup. Comparing Sean to Molyneux just makes one sound uninformed.
 

coughlanio

Member
Just saw August 11th is a public holiday here in Japan. I wonder when the game is actually coming out though. Have it preordered on GOG, but there's no date. I wonder if early VPN access will be possible?
 

mrklaw

MrArseFace
I didn't see anyone post this tweet before, but it looks like NMS has already passed Sony certification for NA, EU, and Asia. I know Sony cert can be a tough process, so I'm glad that's out of the way.

Did they have to provide an unedited, live playthrough from start to finish on VHS?
 
What can you do except name stuff and collect material? My friend is too hyped for this game and i know it will do just like Spore did
There's been so many good posts here and so many good articles and videos elsewhere about "what do you even do" that you shouldn't have much problem finding it yourself. But I just happened to rewatch this video, and it's, imo, the single best example of the gameplay in NMS.

https://www.youtube.com/watch?v=qqmJ8k9uBB0
 
Do we know what happens if you run out of fuel/whatever while traveling between planets? What about if you die?

You can mine asteroids for more fuel. Jump drives and hyperdrive use their own specific combustible.
If you die on a planet, you respawn near your ship; any discovery you didn't upload to the Atlas is lost, any loot you didn't stow on you ship is lost.
If you die in space, you respawn on the nearest planet or on a spacestation; you lose any discovery not yet uploaded, all of your cargo and your ship is lost. There will be a basic model on the space station available free of charge.
They also introduced save points, which should act like hard saves (if you die the game will just reload the save data) but we don't know the specifics yet.
 

smudge

Member
Has anything been said on whether the atlas, which is where players will be uploading their exploration data to is going to be universal across all platforms or will there be one for each PS4, XB and PC?

Seems a bit silly if there are 3 instances of the NMS universe due to cross platform red tape
 

OmegaDL50

Member
I seriously don't get it.

Considering the game has been announced 3 years ago,there is already a ton of information readily available to find for this game, if one actually wants to find it.

Be it the multiple hands-on gameplay previews released back in May by the press, the full month of IGN firsts which have plethora of details on various gameplay mechanics, the dozen or so interviews and articles written on it.

At this point there is no excuse for those who genuinely want to know what this game is about, to actually find the information they are looking for and actually piece together the facts that have been known what this game has been about,

Has anything been said on whether the atlas, which is where players will be uploading their exploration data to is going to be universal across all platforms or will there be one for each PS4, XB and PC?

Seems a bit silly if there are 3 instances of the NMS universe due to cross platform red tape

Nothing that I'm aware of.

But seeing as this game is getting released day and date simultaneous release on both the PS4 and PC, I'd say a shared platform might exist in a manner similar to SFV for example.

This is actually one question that hasn't really been glossed upon in interviews.

Surprisingly considering my above post, this is one of the few things there are minimal details if any exist thus far.

In fact the online connectivity outside of uploading your findings to Hello Game's servers for the discoveries. beyond this there hasn't been anything else said as far as I'm aware.

You bring up a very good question though.
 

Shy

Member
Quick question.

The game comes out in the US on the 9th, and the UK on the 10th. (According to Wikipedia)
But the blurb on GOG says the 12th.

So which date is it. (please tell me it's the 9th for PC here in the UK too)

Sorry if this is a dumb question.
 

smudge

Member
Quick question.

The game comes out in the US on the 9th, and the UK on the 10th. (According to Wikipedia)
But the blurb on GOG says the 12th.

So which date is it. (please tell me it's the 9th for PC here in the UK too)

Sorry if this is a dumb question.

In the UK games tend to come out on Tuesdays or Fridays so I always thought the 9th would be the date. I haven't read anything to the contrary. That said, it could be the 12th as that's a Friday =/
 

Shy

Member
In the UK games tend to come out on Tuesdays or Fridays so I always thought the 9th would be the date. I haven't read anything to the contrary. That said, it could be the 12th as that's a Friday =/
Yeah, i know about the UK Friday.

I was hoping against hope, that because of the different dates it would be Tuesday.

But it won't, will it. 😭
 
Has anything been said on whether the atlas, which is where players will be uploading their exploration data to is going to be universal across all platforms or will there be one for each PS4, XB and PC?

Seems a bit silly if there are 3 instances of the NMS universe due to cross platform red tape

Ain't on Xbox which is a shame in my opinion.

Let's just wait first and see what happens, I think HGames wants NMS to be the new Minecraft. One problem though is, Minecraft is already here and we know what works with it.

Also didn't Sean say that players will rarely meet each other in NMS? It would see pointless to add cross-play if that was the case.
 
Has anything been said on whether the atlas, which is where players will be uploading their exploration data to is going to be universal across all platforms or will there be one for each PS4, XB and PC?

Seems a bit silly if there are 3 instances of the NMS universe due to cross platform red tape

Only discussion from Sean I've seen about that is from the JeauxVideo.com interview in March where he basically says they haven't decided yet:
Interviewer: Will you have crossplatform features?
Sean: We haven't really announced, or to be honest decided, what things are shared and what things aren't. It's something we actually could switch on and off. And I think it's an interesting thing whether people want the exact same universe and exact same discoveries, or whether communities want to build themselves around a platform.

I don't really know why anyone would want separated platforms; I hope in the end they decided to have a single universe.
 

SomTervo

Member
They also introduced save points, which should act like hard saves (if you die the game will just reload the save data) but we don't know the specifics yet.

Pretty sure these are like Shrines in Shadow of the Colossus - you 'rest' or 'sleep' at monoliths on-planet and it hard-saves for you.

I think he mentioned this in a video (possibly the IGN First one) so I can't google to confirm ATM.

You can also hard-save on space stations.
 

OmegaDL50

Member
Anyone suggested this -

No Man's Sky |OT| One Giant Leap For Gaming

Legacyzero has already locked in the OT title.

No Man's Sky |OT| Hello worlds.

Which has multiple meanings, Hello Games being the developer of the game, never mind the "Hello, World!" is the basic syntax one initially learns when getting into programming, and this game is all about math based programming.

Not to mention countless worlds a player is also going to visit during their time with the game.

Hello Worlds is a fitting subtext for the OT in this regard.
 

SomTervo

Member
We need to remember that for games like this, which A, have a large amount of hype around them, and B, have untold potential for sharing and discovering and community collaboration, it is not unlikely NMS will get more than one Official Thread.

Especially considering how much Hello have kept under wraps and how long it may take for people to experience some content (if it can take 50+ hours alone to reach the center of the galaxy.

Let's keep spitballing on the OT titles, IMO.
It's also just some fun, so why not?
 

Jimrpg

Member
Legacyzero has already locked in the OT title.

No Man's Sky |OT| Hello worlds.

Which has multiple meanings, Hello Games being the developer of the game, never mind the "Hello, World!" is the basic syntax one initially learns when getting into programming, and this game is all about math based programming.

Not to mention countless worlds a player is also going to visit during their time with the game.

Hello Worlds is a fitting subtext for the OT in this regard.

I saw that posted earlier but I didn't know the OT was finalised.

Thumbs up from me!
 

MMaRsu

Banned
Ain't on Xbox which is a shame in my opinion.

Let's just wait first and see what happens, I think HGames wants NMS to be the new Minecraft. One problem though is, Minecraft is already here and we know what works with it.

Also didn't Sean say that players will rarely meet each other in NMS? It would see pointless to add cross-play if that was the case.

nms Is not trying to be the new 'minecraft'


There is barely crafting in this game
 

SomTervo

Member
Let's just wait first and see what happens, I think HGames wants NMS to be the new Minecraft. One problem though is, Minecraft is already here and we know what works with it.

This game is not very similar to Minecraft. NMS has cave systems and resource gathering/crafting like in Minecraft, but it doesn't have farming, building, fantasy themes, hunger mechanics, mob spawn points, a 'nether world', or any focus on multiplayer, as far as we know. All of these are core aspects of Minecraft's gameplay loop.

That said, Minecraft is a big inspiration for NMS and Sean is on-record saying he's a big Minecraft fan and wants to capture things Minecraft did right - but that doesn't mean they want it to be the 'next Minecraft'.

There is barely crafting in this game

This isn't right, either. Go check out the 21-minute IGN First video from early June. The majority of the video is Sean trying to find materials to craft a tool with, just like you might in Minecraft. The game has a large tech/schematic tree and a periodic table which will be used for various levels of crafting.

There's a lot of crafting. It just won't be used for construction or food-harvesting, like it is in Minecraft.
 
Also didn't Sean say that players will rarely meet each other in NMS? It would see pointless to add cross-play if that was the case.

Yeah it's almost impossible that we will meet any other players in NMS but the chances do increase as you reach the centre of the galaxy seeing as players converge.

But the moment, if ever I see another player will truly be a holy shit experience.
After dozens and dozens of hours of being totally isolated then meeting someone will be nuts.

My finger will be shaking over the Share button to capture the moment haha.
 

Enforcer

Member
Welp, here's a quick and dirty book cover attempt, looked through some old sci-fi book covers and basically most of them have these thick, large fonts for the title, so I decided to use a font that's a bit more reminiscent of the time, instead of the original thin NMS logo font.



EDIT:
BTW, not my intention to hijack the thread or anything, was simply inspired by something More_Badass said so I wanted to try what an NMS book cover might look like, that's all. :)

Dude, that's straight up fantastic! Nice work!
 

somme

Member
Will this game let us make the journey to the center of the universe that Stargate Universe never got to do?

Ugh! Still upset about that. Loved that show. Stupid Syfy.

And, I hadn't seen that newer gif of the UI and menu. Does the game actually pause when you bring that up? If we're all sharing a universe it'd be impossible to pause? Unless we\re all in our own universe until, or if, we get close to someone, and then you can't pause?
 

c0Zm1c

Member
|OT|'s really need voting to decide which thread title to have, the winner being forced by the mods.

Even if it meant we might end up with something silly like No Man's Sky |OT| Seany McMurrayface. :\
 

MMaRsu

Banned
This game is not very similar to Minecraft. NMS has cave systems and resource gathering/crafting like in Minecraft, but it doesn't have farming, building, fantasy themes, hunger mechanics, mob spawn points, a 'nether world', or any focus on multiplayer, as far as we know. All of these are core aspects of Minecraft's gameplay loop.

That said, Minecraft is a big inspiration for NMS and Sean is on-record saying he's a big Minecraft fan and wants to capture things Minecraft did right - but that doesn't mean they want it to be the 'next Minecraft'.



This isn't right, either. Go check out the 21-minute IGN First video from early June. The majority of the video is Sean trying to find materials to craft a tool with, just like you might in Minecraft. The game has a large tech/schematic tree and a periodic table which will be used for various levels of crafting.

There's a lot of crafting. It just won't be used for construction or food-harvesting, like it is in Minecraft.

Yeah I kinda meant no crafting as it is in MC. I dont think ur gonna be able to build a house or anything
 
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