Depends on how good the "you don't have to kill" mechanic actually is.
If it's mechanically lesser than the "kill" option, or not made with as much care or polish, yeah, fuck this game.
Honestly I think it shouldn't be there at all. Unless you killing would impact the story in a major way (not really realistic) it's just a way to create a dissonance experience.
Like, if you kill a bunch of people in a realistic world then most people would be freaked out and you wouldn't be a care free young hacker. I just hate that they didn't go all in on it just so "everyone can play their way".