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Is Rhythm Gaming Still Relevant?

Hedgey

Member
Rhythm games have seen a wide array of twists and turns in North America and Europe. I know they’re not for everyone, but are they still considered part of an average gaming diet? How many plastic peripherals are stuffed in your closet?
latest
Dance Dance Revolution was the first star of the genre, popping up in arcades, movie theatres, bowling alleys, and eventually even making its way into homes. It was praised as a fun way to get fit, put down as a silly interpretation of "dance", and was ultimately a huge success. It saw many releases in arcades, and more console iterations than you could jam on a shelf of a thrift store. Konami was more than happy the supply the constant demand, and even tested the waters with an (awful) localized PS2 version of their Beatmania IIDX series of games, simply titled “Beatmania” in North America. Other companies experimented with the market throughout this generation, with releases such as Taiko Drum Master on the PS2, and the Donkey Konga series of games on the GameCube (both from Namco).


With a higher game selection, and more ways to play games, arcades started to die out. They began to have fewer and fewer experiences that couldn’t be replicated on a home console. DDR was getting old, and the casual market seemed to feel it was a tired concept.
We saw the rise and fall (and brief return) of the plastic peripheral series with Guitar Hero and Rock Band. It seems that, while people enjoy the gameplay and playing with friends, most people don’t want to (or physical can’t) store large pieces of plastic in their living space. So what’s the solution to this? The arcade. Why spend large amounts of money on a rhythm gaming experience when you could spend a dollar for a few songs on high quality equipment?


This is what Japan has been consistently been doing since everything began, all the way back to the first DDR. With Beatmania IIDX leading the pack, the BEMANI series of games rakes in thousands and thousands of dollars every day, with cabinets located across Japan, Korea, (limited locations across) the United States, and Singapore.
I recently spent a year in Japan, the homeland of the rhythm game. I played every single BEMANI game I could get my hands on, and began to casually play one called Sound Voltex. Here’s a video of about where I was after playing occasionally for a year: https://www.youtube.com/watch?v=1BORZkvt74I (mind you I can’t play that perfectly). It’s a phenomenal game, that sees regular updates with new charts. It features local play and online play, with all progress saved on a handy IC card.
Is this something that you would want to try? Or do you think the average gamer would feel intimidated by higher level play? I’m curious to see some input from people in the United States with a Round 1 in their city, as some of these machines are featured in all locations.
Something else to note is that a TON of Dave and Busters locations recently acquired the latest version of Dance Dance Revolution from Japan, DDR Ace.
Do you think rhythm gaming could ever regain the power in the industry it once had?
Or will it continue to stay as something niche, only being actively played by hardcore fans?
 

linid0t

Member
I feel like the gameplay is too "arcadey" to really pick up in the States, unfortunately. What happened to all those fitness initiatives in schools w/DDR?

Well since Konami doesn't make games... the Bemani stuff are all dead.

It's sad though. I love that stuff.

Is this a joke lol
 

Hedgey

Member
Well since Konami doesn't make games... the Bemani stuff are all dead.

It's sad though. I love that stuff.

Konami just released DDR Ace, as mentioned in the OP, and has announced a new game called Otoiroha! for arcades in Japan this year.
Ever since Konami stopped developing AAA games, their huge support for the BEMANI scene has not slowed down.
 
Well since Konami doesn't make games... the Bemani stuff are all dead.

It's sad though. I love that stuff.

Please be joking. The rhythm game sector of Konami's gaming division is still going strong.

I hope that as Round 1 expands through America, arcade rhythm games will come back in the spotlight they deserve. So many great games that are left in Japan or regulated to cons or specific arcades.
 

psyfi

Banned
The only rhythm games that really appeal to me these days are games like Elite Beat Agents and FF: Theatrhythm. I'd fucking do backflips if Nintendo announced a new EBA for NX.
 

delume

Member
Would love some Elite Beat Agent/Ouendan styled games again. Shift that format through a range of different contexts (murder/mystery, growing a garden, visiting alien worlds, etc.) and I'm good to go.
 
i don't really think it's fair to limit the definition to just arcade-style stuff. the genre's evolved time and time again to crawl back into the mainstream to some extent, and will likely continue to do so, just because music + games is naturally a formula with a wide appeal.

if we're talking arcade style rhythm games, then i don't think it's ever going to be "mainstream". the whole reason bemani series that have stayed alive have done so is because they're able to thrive off of whales, and i don't really think they're interested in throwing things off to appeal to consumers looking for a game that requires less investment. you could call dance evolution something like that, and it seems to be sputtering out at the moment.

that being said, for those "core" fans worldwide (ok mostly the US sorry), i'd say the situation now is better than it's been in a long time. round 1 is expanding, eamuse just made it to the west along with DDR A, IIDX got its first CS release in years just this year (even if the pricing model is...), plenty of arcade style rhythm games have found home on mobile and vita with worldwide or region free releases, and as much as some rhythm game fans are loathe to admit it, osu is an arcade style rhythm game that's very popular and supported by a large community. so i guess i'd say it's more relevant now than it's been in some time. it'll stay niche, but it's easier to be niche now.
 

TheChaos

Member
Please be joking. The rhythm game sector of Konami's gaming division is still going strong.

I hope that as Round 1 expands through America, arcade rhythm games will come back in the spotlight they deserve. So many great games that are left in Japan or regulated to cons or specific arcades.

The US Bemani scene came and went. I know because I was definitely part of it. It's not coming back, at least not in any meaningful way.
 
There's got to be a selection of rhythm games on the phones by now, right? I suppose Osu still has a following (and it's on the phone too).
 

Deft Beck

Member
The only rhythm games that really appeal to me these days are games like Elite Beat Agents and FF: Theatrhythm. I'd fucking do backflips if Nintendo announced a new EBA for NX.

I wish.

I think the niche is doing perfectly fine and doesn't need to be "relevant" to anybody but the genre fans.
 

Hedgey

Member
The only rhythm games that really appeal to me these days are games like Elite Beat Agents and FF: Theatrhythm. I'd fucking do backflips if Nintendo announced a new EBA for NX.
Would love some Elite Beat Agent/Ouendan styled games again. Shift that format through a range of different contexts (murder/mystery, growing a garden, visiting alien worlds, etc.) and I'm good to go.
Our queen
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Sometimes I forget just how many button-based or touchscreen-based rhythm games get localized. The Project Diva series belongs in that list too. I absolutely LOVED Rhythm Heaven Fever.
 
"Well since Konami doesn't make games... the Bemani stuff are all dead."


Gotta dogpile with everyone else: Outside of Hatsune Miku and mobile, Konami pretty much is the entire rhythm game industry right now. They still release new games in Beatmania, Pop'n Music, Sound Voltex, Jubeat, etc. etc. etc.

They continue to make a lot of music games.
 

daegan

Member
I am super salty that D&B didn't put a DDR A anywhere near me so maybe Round 1 wants to move to MI...but I doubt that.

Also I would love to see maimai and Chunithm come over but that will never happen
 

Hedgey

Member
"Well since Konami doesn't make games... the Bemani stuff are all dead."


Gotta dogpile with everyone else: Outside of Hatsune Miku and mobile, Konami pretty much is the entire rhythm game industry right now. They still release new games in Beatmania, Pop'n Music, Sound Voltex, Jubeat, etc. etc. etc.

They continue to make a lot of music games.

SEGA has two large games in Japan, Mai Mai and Chunithm. ;]
I'm not sure if they've left Japan due to the amount of licensed music, but they definitely shouldn't be counted out.
 

Fraeon

Member
Well, I played some Groove Coaster.

If this is the new generation of rhythm games, I no longer wonder why the genre is dead.
 

linid0t

Member
Not sure what you mean by this. The pricing structure of the game, or novelty, or something else?

Referring to the arcade style games, I think the requirement of extra peripherals is too huge of a barrier to overcome. Arcades in the States are dead, so I doubt there are many new players that are starting at Round 1s now.

Additionally, "pure" gameplay arcade experiences that rhythm games generally have don't seem as popular anymore, compared to something like uncharted.
 
Outside of Hatsune Miku and mobile, Konami pretty much is the entire rhythm game industry right now.

i mean, i wouldn't really say they're the entire industry at the moment, but that's more a fact meant to support the current strength of the arcade music game industry. square enix/taito entered the genre in the last half-decade or so, sega finally found something that stuck with maimai after fucking around with crackin' dj and samba de amigo and have expanded with chunithm since, and namco recently put out their second arcade music game after over a decade of nothing but taiko

but yeah, i believe bemani is supporting more series simultaneously than they ever have in the past
 

Yuuichi

Member
"Well since Konami doesn't make games... the Bemani stuff are all dead."


Gotta dogpile with everyone else: Outside of Hatsune Miku and mobile, Konami pretty much is the entire rhythm game industry right now. They still release new games in Beatmania, Pop'n Music, Sound Voltex, Jubeat, etc. etc. etc.

They continue to make a lot of music games.

Sega's a decent sized player player between Miku, Chunithm, and MaiMai.

Sure they're not konami, but it's nothing to scoff at either.
 
Well, I played some Groove Coaster.

If this is the new generation of rhythm games, I no longer wonder why the genre is dead.

Groove Coaster arcade is pretty damn fun. I was not a fan of playing the mobile version afterwards, but I really liked the arcade one. I still think Sound Voltex is one of the best recent rhythm games so if you have the chance, try that out.
 

lights

Member
It seems like Pump It Up is becoming more popular, at least in the arcade I go to in London probably because of the K-pop.
 

Hedgey

Member
besides osu, djmax online, stepmania, are there any other good pc rhythm games?

I'd recommend k-shoot mania, and Lunatic Rave 2 as they're both playable with a keyboard. If you want to invest in a controller for either game it would be a much better experience.
 
I'd recommend k-shoot mania, and Lunatic Rave 2 as they're both playable with a keyboard. If you want to invest in a controller for either game it would be a much better experience.

Is k-shoot mania put together better than Lunatic Rave 2? It was a nightmare getting LR2 set up well on my laptop.
 

Wichu

Member
Theatrhythm is one of my favourite 3DS games. I love the music of Final Fantasy, but I'm not a big fan of the gameplay, so Theatrhythm is perfect.

Also the non-FF DLC is a really good idea. Chrono Trigger, NieR, The World Ends With You, Bravely Default, and more all in one game is fucking amazing.
 
if anything you should be fearful of the arcade rhythm game singularity, in which all rhythm games consist of nothing but vocaloid, touhou, iosys, or some combination of the three

it's approaching, beware
 

zeioIIDX

Member
Kyle Ward has a new 5 panel dance game coming out. Hopefully it ends up seeing the same popularity In The Groove saw.
 

Deft Beck

Member
My kingdom for a well designed portable rhythm game that uses your own music.

That's an oxymoron. There's nothing better than hand-designed charts.

To everyone wanting more EBA, play DJ Max Technika Tune (Vita). It doesn't have the wacky story, but it's similar (and improved) gameplay and has a ton of songs.

Play Superbeat Xonic instead. Less expensive and with better touch controls.
 
YES, I love rhythm gaming. Specifically arcade Rhythm games. Play a round or 20 of sound voltex and tell me you dont feel the same way.
 
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