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No Man's Sky - Early Impressions/Reviews-in-progress Thread

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flkraven

Member
They also said that you would never really run into anyone and it is intended as more of a single player game with sharing features, such as sharing discovered worlds. This was never meant to be a multiplayer game and I never expected it to be one.

Right. Rather than outright answering the question with 'no, there is no multiplayer', they say vague, ambiguous statements like 'well the odds of that are so slim...'

This is the perfect example of why people were confused.
 

Nocturno999

Member
That's funny. I am playing the same damn game that they have been showing the entire time. If anyone goes in and feels misled, it's because they had a completely wrong impression of the game to begin with and/or unrealistic expectations. Everything they have shown is what the game actually is. Either that works for you or not.

I knew this was going to be apologists' final card.

LOL, apologist? No, I am simply enjoying the same game that I have been shown this entire time. If I felt misled or hated it I would fucking say so.

Maybe you aren't one. But this is the excuse that many people will make to deny NMS's design issues.
 

TyrantII

Member
Look right above. The multiplayer element of No Man's Sky was clearly a lie if people in the exact same location can't see each other.

As far as I know they only ever said that you might get into a dog fight with another player instead if a NPC. I wouldn't be surprised if there no net code for planets and trading hubs
 
Now this is a major disappointment. I remember very specifically Sean saying that the only way you'll know what you look like is to meet another player.

As well as ssaying that the chances of being in the same place as others in a galaxy this big was slim to none.

I mean he was constantly talking about how big space was. Everyone was always laughing at people who where planning on meeting up because of how it would pretty much be futile because of how long it would take to even simply get to the same system let alone station or something of another player.

The only thing I can think is that the game is starting everyone off in roughly the same spot in the galaxy...
 

depths20XX

Member
Why do you keep pushing the 'lie' narrative, without knowing the facts?

They were able to see one another's ship... however, supposedly not each other... so it looks more like a bug in that instance.

So quick to point the finger, LIARRRRRRS!!!!!!!





Precisely how I feel as well.

They never saw each other's ship. Just NPC's
 

flkraven

Member
As far as I know they only ever said that you might get into a dog fight with another player instead if a NPC. I wouldn't be surprised if there no net code for planets and trading hubs

Actually it's supposed to be the opposite according to the polygon article. No combat with players. Only interaction:

""I ask Murray how other players figure in this game. He says it's not an MMO. You might see other players on the surface of planets, and you may be able to interact with them on a basic level, but there will be no combat or trading. "It's a bit like Journey," he explains.""
 

Coxy100

Banned
Just in case anyone is curious about the Limited Edition content, I've got some impressions here:

http://www.highdefdigest.com/news/s...ans-sky-limited-edition-ps4-impressions/33994

No_Mans_Sky_Limited_Edition_PS4_box_inner_open_steelbook_web_games.jpg
Thanks! Am hoping to pick this up in uk if the price comes down (eBay). For me the steelbook is bizarre though - it doesn't showcase the gorgeous look of the game
 

ironcreed

Banned
Right. Rather than outright answering the question with 'no, there is no multiplayer', they say vague, ambiguous statements like 'well the odds of that are so slim...'

This is the perfect example of why people were confused.


I always took it as meaning it was pretty much a single player game, with sharing functions. That is the impression I always got and that is what the game is.
 
They also said that you would never really run into anyone and it is intended as more of a single player game with sharing features, such as sharing discovered worlds. This was never meant to be a multiplayer game and I never expected it to be one. As they never showed players meeting up.

That's completely beside the point.
 

RK9039

Member
Actually it's supposed to be the opposite according to the polygon article. No combat with players. Only interaction:

""I ask Murray how other players figure in this game. He says it's not an MMO. You might see other players on the surface of planets, and you may be able to interact with them on a basic level, but there will be no combat or trading. "It's a bit like Journey," he explains.""

Turns out it isn't like Journey either.
 

TyrantII

Member
Right. Rather than outright answering the question with 'no, there is no multiplayer', they say vague, ambiguous statements like 'well the odds of that are so slim...'

This is the perfect example of why people were confused.

https://twitter.com/NoMansSky/status/762688708764135425

To be super clear - No Man's Sky is not a multiplayer game. Please don't go in looking for that experience.

Not sure how much clearer they could be. Theyve said this multiple times. There's some fun stuff they're trying with asynchronous stuff, but thats it.
 
Thanks! Am hoping to pick this up in uk if the price comes down (eBay). For me the steelbook is bizarre though - it doesn't showcase the gorgeous look of the game

Yes, the Steelbook is stark, but the box it all comes in (the inner box) is nice. The inside of Steelbook is nice as well.
 

depths20XX

Member
They both parked in the station and said they saw the ship... he even tried shooting at the other ship that was dead stopped in space leaving the space station.

They both saw enemy ships maybe. I'm not sure what you're quoting from but I've been watching and they have yet to see each other, ship or pilot.
 

flkraven

Member
https://twitter.com/NoMansSky/status/762688708764135425



Not sure how much clearer they could be. Theyve said this multiple times. There's some fun stuff they're trying with asynchronous stuff, but thats it.

omfg. They weren't clear at all. Read my post history whenever I've discussed No Man's Sky. I've been asking for fucking months 'I know this isn't multiplayer, but they've discussed how you can bump into people. I'm confused, since whenever it's brought up they only talk about percentage chances. Will we be able to actually see people on planets?'

Almost everyone I talked to reverted back to the percentages, or assumed that yes we would be able to see each other. Now it's 'clear as day' that isn't the case? Well that's news to me and a ton of others.
 
They both saw enemy ships maybe. I'm not sure what you're quoting from but I've been watching and they have yet to see each other, ship or pilot.

They're both standing outside the same outpost on the same planet and can't see each other. It's not even the same time of day on the planet for both of them...
 

TyrantII

Member
That's completely beside the point.

Not if two people in the same system are in different servers, because the focus is not on coordinated MP.

Dark souls and Demons Souls had the same issues with their asynchronous MP because you were never meant to team up with specific people. Only randomly. They eventually caved and allowed it, but their original design had to be worked around by spamming soul signs.

Anyways, stop claiming that the developers claimed something they did not. They never said you can meet up with your friends. They did say there was a infitensily small chance you might, but realistically the chance is zero.
 

ironcreed

Banned
All this time? That was yesterday.

And yet they have been saying all this time that seeing another player would be pretty much impossible and that it is intended to be a single player experience with sharing features. Not once did they ever tout some big multiplayer experience with demos of people meeting.
 

KoopaTheCasual

Junior Member
Right. Rather than outright answering the question with 'no, there is no multiplayer', they say vague, ambiguous statements like 'well the odds of that are so slim...'

This is the perfect example of why people were confused.
Yea, there's zero excuse for this.

Why wait until the day before release to clearly state there is no multiplayer experience? Just created unnecessary confusion.
And yet they have been saying all this time that seeing another player would be pretty much impossible and that it is intended to be a single player experience with sharing features. Not once did they ever tout some big multiplayer experience with demos of people meeting.
Don't recall ever seeing that language until this tweet. It was always "very very very unlikely". Those are not the same thing. Stop trying to conflate the two.
 

msdstc

Incredibly Naive
Man, that is fucking disappointing, but honestly I guess I'm not surprised. It's not a MP game, so seeing other players in the game always seemed like a longshot anyways. maybe it'll be added later.

Right. Rather than outright answering the question with 'no, there is no multiplayer', they say vague, ambiguous statements like 'well the odds of that are so slim...'

This is the perfect example of why people were confused.

He probably underestimated the odds of people running into eachother or how much effort they'd actually give to do it. Turns out it's not actually possible at all. Should've just flat out said, nah doesn't work that way.
 

flkraven

Member
Not if two people in the same system are in different servers, because the focus is not on coordinated MP.

Dark souls and Demons Souls had the same issues with their asynchronous MP because you were never meant to team up with specific people. Only randomly. They eventually caved and allowed it, but their original design had to be worked around by spamming soul signs.

Anyways, stop claiming that the developers claimed something they did not. They never said you can meet up with your friends. They did say there was a infitensily small chance you might, but realistically the chance is zero.

jesus Christ, so say it's zero. Don't say "the game is like Journey", and be cheeky about it.
 

Doomshine

Member
I don't see why comparing it to Journey is a lie, there's no guarantee that you're going to run into your friend there either, even if you're in the same place.
 
And yet they have been saying all this time that seeing another player would be pretty much impossible and that it is intended to be a single player experience with sharing features. Not once did they ever tout some big multiplayer experience with demos of people meeting.
Give it man people made their minds up long ago
 

DeepEnigma

Gold Member

Gaenor

Banned
I always approached this game as a solitary "interconnected" game, and never expected to run across other people.

But I guess I can understand that some people are disappointed that we can't interact with other players if we were to run into them. That was, after all, what HG said in previous interviews.
 

flkraven

Member
And yet they have been saying all this time that seeing another player would be pretty much impossible and that it is intended to be a single player experience with sharing features. Not once did they ever tout some big multiplayer experience with demos of people meeting.


There is a big difference between 'pretty much impossible' and just 'impossible', and they knew that distinction and they straddled it. And everyone here is wondering why we are confused.
 

RK9039

Member
lol

Also, same location same time:

http://imgur.com/a/klomu

It appears their day/night cycles are different too, so there is definitely no syncing. Different instances or all done locally.

Yeah I wish they could have been a bit open regarding all that. I mean multiplayer isn't a must for me personally, I even played Elite in solo mode.

I'm still getting it at some point if the PC port is good. But this isn't a good look imo.
 

KoopaTheCasual

Junior Member
He probably underestimated the odds of people running into eachother or how much effort they'd actually give to do it. Turns out it's not actually possible at all. Should've just flat out said, nah doesn't work that way.
This is what I suspect as well. But honestly never leave a challenge up to the internet. They will find a way to make the statistically improbable happen.

Should have come forward earlier and just said "nah man."
 

TyrantII

Member
Almost everyone I talked to reverted back to the percentages, or assumed that yes we would be able to see each other. Now it's 'clear as day' that isn't the case? Well that's news to me and a ton of others.

They have been clear. Maybe you mean commenters here were not?

Infinitesimally Small means a non-zero chance. But good luck. Not that hard people.

Two people probably need to be in the same system on the same server. Because, this isn't a MP game.
 

KooopaKid

Banned
He probably underestimated the odds of people running into eachother or how much effort they'd actually give to do it. Turns out it's not actually possible at all. Should've just flat out said, nah doesn't work that way.

Yes, how hard is it to say it's not possible at all?
 
I feel like I could see this coming from a mile away. I'd see people on reddit and other forums talking about the game's systems, with ridiculous scale and intricacy, and just be baffled because every single gameplay video they released boiled down to a relatively shallow survival experience where the main focus was really just exploring and discovering new things. The people deep on the hype train were talking about a game that to my mind didn't seem to exist.

Maybe the marketing gives the "Just the tip of the iceberg" impression off a little strongly, but when it comes to this stuff I generally feel that what you see is what you get; I never built out some grandiose expectation for what this game was because what I actually saw seems to be essentially what the game is. And I kinda think I'll dig it, but if I approached it with hyped up expectations I think I would be disappointed to.

I won't make silly generalizations like "If they thought the game was something other than what it is, they are idiots", but just speaking for myself, nothing about these early impressions has surprised me. This is exactly the game I was expecting from the jump, and it seems pretty rad, and an incredible base to build from with post-launch support. That said, my expectations came almost entirely from actual gameplay videos and not from absurd echo chamber reddit threads.

I just hope the Hello Games guys don't let the divisiveness get them down. Maybe they could've marketed better, but now just accept that the game you made, while great and unique, is not for everyone and just ignore the negativity and vitriol this game will get from communities and critics who let their imagination run wild. You made something great for what it actually is, so fuck the haters and just keep making it better.
 

BashNasty

Member
Anyone who actually expected to be able to venture around another planet with another player was deluding themselves. Multiplayer doesn't just happen, it takes a whole lot of coding and effort to put in, and it's clear that effort was being spent elsewhere.
 

DeepEnigma

Gold Member
Yes, how hard is it to say it's not possible at all?

I would like to think if that is their true intention, they would just say it. So I am still on the side of caution where this is a bug/implementation/syncing issue they need iron out more. Just did not take priority for launch. Hell, it could have been something that popped up from the 1.03 patch.
 

Seiniyta

Member
He probably underestimated the odds of people running into eachother or how much effort they'd actually give to do it. Turns out it's not actually possible at all. Should've just flat out said, nah doesn't work that way.

What's also possible is that currently it's bugged and doesn't properly put people in the lobby as he explained it before.
Or it could just be servers overloaded because day 1?

I'm not going to draw the conclusion yet it's simply not in the game. A bit too prematurely imo.
 
Looks like the little "online easter eggs" Sean was referencing is being able to hear someone through chat if they are close to you?



Thats about it, it seems.
 
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