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A polite discourse amongst friends on the importance of MP-elements in No Man's Sky

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Lucifon

Junior Member
I don't think the lack of this feature will matter that much for the gameplay and enjoyment. But it was certainly cool that you could try to meet up with friends somehow, even if it took a lot of effort. Or that you could maybe see a ship or other player somewhere and have that be a big moment for the community.

That's it. Every time you see another ship you'd think "is that another person?!". There's a real awe and enhanced discovery to that. Now knowing you're alone in the galaxy doing fetch quests just to reach more randomly generated empty (of people) spaces makes the whole thing feel abit flat.
 

ISee

Member
I think for many people it was part of the appeal, knowing that several thousand players are in the game at the same time but you are still alone for most of the time.

Now you are just alone, at this point it doesn't even matter if the named planets are done by other players or a name generator.

Yes. This really makes a difference for me. It suddenly does feel less like a universe to me without players roaming the exact same place as I do (everybody explores his own copy now). But I also always imagined that players would start to stumble upon each other the closer they would get to the center of the galaxy. And when finaly at the center the probability to meet another person should actually be pretty high.
And that was one of the reasons to get there in the first place for me.
 

Inviusx

Member
This thread probably needs to take a rest for a bit. The 2 space pioneers tried their best, there hasn't been any official word from Sean or Hello Games for over 24 hours. There are 3 other NMS threads for people to discuss the game in.

Until the final nail in the coffin comes there probably isnt much left to talk about right now.
 
So Sean should definitely have given a real answer by now, no question. Every day he doesn't just makes this look worse. Hopefully Sony isn't preventing him or anything like that, but I can't imagine what would be keeping him from saying something definitive.

But I can't help but roll my eyes at the way this is being waved around as some sort of smoking gun for why the whole game is a sham or something. All by the same people who've been trying to rain on this game's parade for two and a half years now, often under the guise of trying to keep folks' hype in check while coming off as a transparent attempt to feel superior to everyone else.

So it sucks to see so many people latching onto this as the "I told ya so" moment of the hype cycle. It sucks to see this gain so much traction and somewhat undercut the astounding achievement of what NMS actually is, and what it DID deliver on: pretty much every other thing promised by the developers (not imagined by people half-paying attention) and more still to come.

I'm not saying we shouldn't talk about it, because it is a cool feature that I was excited to maybe one day utilize in the game. Sean needs to say something ASAP, whether it's a yes, no or "soon". It just sucks to see so much of the current conversation about the game dominated by the lack of a feature that so few people would ever get to use anyway.

Can we get this post framed? Sums up everything perfectly.

It's a disappointing revelation that it appears being able to interact with other players directly is not in the game after all, but some of the hyperbole in this thread and elsewhere across the web is ridiculous.
 

ZombAid82

Member
Yes. This really makes a difference for me. It suddenly does feel less like a universe to me without players roaming the exact same place as I do (everybody explores his own copy now). But I also always imagined that players would start to stumble upon each other the closer they would get to the center of the galaxy. And when finaly at the center the probability to meet another person should actually be pretty high.
And that was one of the reasons to get there in the first place for me.

That was also the most interesting part for me, a shame if it isn't in it.
(A lot of of I-words:)
 

gossi

Member
This thread probably needs to take a rest for a bit. The 2 space pioneers tried their best, there hasn't been any official word from Sean or Hello Games for over 24 hours. There are 3 other NMS threads for people to discuss the game in.

Until the final nail in the coffin comes there probably isnt much left to talk about right now.

Hello new mod ;P

I think it's open for discussion. They maybe overplayed some of the earlier interviews. Shit happens, and all.
 

EVO

Member
All I'm saying is that the multiplayer, something very few of us were even supposed to experience, was such a minor feature. Yet people are basing their purchase on it.
 
All I'm saying is that the multiplayer, something very few of us were even supposed to experience, was such a minor feature. Yet people are basing their purchase on it.

If it was such a minor feature he shouldnt have been so vague when explaining exactly what it is. Espesially if not everyone would experience it.
 

Crumpo

Member
Hello new mod ;P

I think it's open for discussion. They maybe overplayed some of the earlier interviews. Shit happens, and all.

Haven't those old interviews been discussed (and gif'd) enough over 100 pages? Honestly not sure what other angle there is to discuss.
 

ISee

Member
All I'm saying is that the multiplayer, something very few of us were even supposed to experience, was such a minor feature. Yet people are basing their purchase on it.

Because it's not a minor thing for some of us. Player interaction was always a part of the reward for reaching the center, because the probability to see and stumble upon other people very close to the centre system should be reasonably high. And most players are going for that direction. Also it's different if you know that you're just exploring a copy of a Galaxie or the exact same Galaxie. Now the game feels different, at least for me.
 

Shifty

Member
Marketers continuing to treat consumers like idiots.
post-33707-nothing-to-see-here-gif-please-BeZM.gif
 

Mendrox

Member
You're saying your dad's purchase hinged on whether or not he could essentially win the lottery?

Yes, but as you can see it's bullshit that you wouldn't be able to meet someone. It happened more than once now that people were on the same planet.
 
The other thing is that people would inevitably meet with each other the closer they got to the core.

My guess is that they weren't banking for this to happen so soon and they're either stalling for time to implement the feature or they're coming up with a better pr statement to try to avoid as much backlash as they can. Possibly until after the pc release because of sales.
 

Vex_

Banned
I think at this point people people are more interested in why they aren't coming out and directly addressing this. Just seems like naughty behaviour tbh. Really naughty.
 

Vex_

Banned
This thread probably needs to take a rest for a bit. The 2 space pioneers tried their best, there hasn't been any official word from Sean or Hello Games for over 24 hours. There are 3 other NMS threads for people to discuss the game in.

Until the final nail in the coffin comes there probably isnt much left to talk about right now.


I'm pretty sure the people in the OT don't want to hear our shit. Not a good idea. This is less about the game, and more about miscommunication between PR and ...the public.
 
Yes, but as you can see it's bullshit that you wouldn't be able to meet someone. It happened more than once now that people were on the same planet.

It's happened twice....how many games have launched with match-making troubles? nearly all of them? In games with literally tens of thousands of players there is a decent percentage who get various matchmaking errors, lag, etc.

A sample size of two is sod all and means nothing really. Once a few thousand people have got the centre, and are all in/or around the same spot and trying to match make, then that's decent evidence.

The sticker is the best evidence I've seen and that seems a little random. I don't know whether Journey shows the same online play badge or not? I thought that badge meant you could do co-op and/or multiplayer and things like voice chat would work.
 
Because it's not a minor thing for some of us. Player interaction was always a part of the reward for reaching the center, because the probability to see and stumble upon other people very close to the centre system should be reasonably high. And most players are going for that direction. Also it's different if you know that you're just exploring a copy of a Galaxie or the exact same Galaxie. Now the game feels different, at least for me.

When did HG talk about player interaction being a reward when you reach the center of the galaxy ?

Player interaction was always extremely unlikely in NMS. You're trying to prove that, no, it's in fact reasonably likely by applying real world logic to a videogame. Again, when did HG mention that probability will be more and more likely as you progress ?

I may have missed it but it was always clear to me that i shouldn't expect to meet other players in this game. If interaction is impossible, it doesn't change anything for most people
 
Seems Sean Murray is avoiding twitter like the plague.

Honestly, I kind of can't blame him. People are out for blood and we've already seen people in the gaming community sending death threats and such to people on Twitter for less. Granted, not addressing the issue could hurt them in the long run, though.

Really seems like a "damned if you do, damned if you don't" situation.
 

Bedlam

Member
Honestly, I kind of can't blame him. People are out for blood and we've already seen people in the gaming community sending death threats and such to people on Twitter for less. Granted, not addressing the issue could hurt them in the long run, though.

Really seems like a "damned if you do, damned if you don't" situation.
Wrong.

No, the right thing would've been for him to come forward immediately with an explanation right when the issue started to blow up in order to prevent the shitstorm altogether. He was very active on twitter, tweeting all kinds of dumb stuff and further misinformation even ("wow two people have already found each other ... mind blown").

His sudden silence following this issue made it blow up even more. What he is doing now is a calculated move in order not to impede first day sales. It's a despicable tactic of deceit and it needs to be called out - especially given his interviews in the past. They simply don't have good news to share about this and they will only share them after the early release phase. That's all there is to it.

The clarification - "no you can't see other players - we were misunderstood" (no you simply lied) - will be issued after the PC release. Count on it.

All the "give them time to find out what the issue is" posts are absolutely laughable to me. They are the developers. They know whether they put the feature into the game or not. A short tweet of it currently not working but being in the game would've prevented all of this.
 

SenkiDala

Member
Am I the only one who bought the game on day one and gives zero fuck about this topic? I don't even understand how it can be a "tiny deal", so a megabomba like that, what...
 

Mendrox

Member
It's happened twice....how many games have launched with match-making troubles? nearly all of them? In games with literally tens of thousands of players there is a decent percentage who get various matchmaking errors, lag, etc.

A sample size of two is sod all and means nothing really. Once a few thousand people have got the centre, and are all in/or around the same spot and trying to match make, then that's decent evidence.

The sticker is the best evidence I've seen and that seems a little random. I don't know whether Journey shows the same online play badge or not? I thought that badge meant you could do co-op and/or multiplayer and things like voice chat would work.

Just don't defend this. People would have met at the center. As you can see many people believed it would be possible in a way so why even defend this shit? The developer doesn't even come out with one fucking line which is not "nya". I can understand everyone that is disappointed and it's just not worth the 60$ now for my dad. And my dad is someone that plays 1-2 games a year so they lost a casual on that and he will buy something else now.

Am I the only one who bought the game on day one and gives zero fuck about this topic? I don't even understand how it can be a "tiny deal", so a megabomba like that, what...

That's nice for you, but obviously many people care.
 

shintoki

sparkle this bitch
Honestly, I kind of can't blame him. People are out for blood and we've already seen people in the gaming community sending death threats and such to people on Twitter for less. Granted, not addressing the issue could hurt them in the long run, though.

Really seems like a "damned if you do, damned if you don't" situation.

Running away from the problem is not the correct nor professional response.
 

Dynamite Shikoku

Congratulations, you really deserve it!
Am I the only one who bought the game on day one and gives zero fuck about this topic? I don't even understand how it can be a "tiny deal", so a megabomba like that, what...

I dunno. If you can't see other players it's gonna get damn lonely out there.
 

GHG

Gold Member
Am I the only one who bought the game on day one and gives zero fuck about this topic? I don't even understand how it can be a "tiny deal", so a megabomba like that, what...

I'm the same but unless it's a sports or racing game I usually avoid any kind of multiplayer possible. I also wanted the game for everything else it offers and I'm having a blast. It's been a long time since a game has pulled me in like this. Think I'm gonna attempt to burn myself out on it ASAP so that it doesn't end up ruining my life over a long term period of time.

Anyway, on the topic, all will be revealed soon with the PC release once people start digging into the code.

I dunno. If you can't see other players it's gonna get damn lonely out there.

That's the point of the game...
 

Endo Punk

Member
I really hope they patch it because the experience would only become enriching. Reminds me of journey, did it need co-op? No, did it make the game feel memorable in ways that it would not have without it? Absolutely.
 

Zomba13

Member
Honestly, I kind of can't blame him. People are out for blood and we've already seen people in the gaming community sending death threats and such to people on Twitter for less. Granted, not addressing the issue could hurt them in the long run, though.

Really seems like a "damned if you do, damned if you don't" situation.

The way I see it with any controversy about anything these days, especially with stuff like Twitter, vile comments and actions will always be sent out. I'm not saying it's ok or that we shouldn't try and stop it, I'm just saying no matter what happens there will be some assholes sending death threats or trying to swat someone or dox them etc.

But, I think in situations like this, where there is a question with an answer that answering the question in a clear and concise way can ease some of that. I mean, here we have a game where the dev said "oh yes, you can do that. It might be super rare, but it can happen!" and now it appears you can't but we don't know for certain so we have multiple camps. We have the "No Man's Lie" camp where Sean is a liar and should be hung and sued and all that, we have the "They never said it had multiplayer!" camp where people ignored (and still ignore) so many interviews and appearances where the dev spoke about multiplayer, we have the "Oh it's just server issues!" camp where the servers being on fire is the reason they didn't connect and then we have the "it's not in the game, it was removed" camp (which is like the first one but with proof) where we had gossi post that they had sniffed the packets sent from the PS4 and found no data at all regarding player positioning or anything that would be needed for the servers to know where you actually were.

While Sean saying "No multiplayer at all, sorry it was cut" wouldn't please everyone, it'd at least be an answer and would stop all the pointless arguing about why their camp is right because there would be an actual answer from the very person in charge who could say for certain what is going on. Except we're not getting that, because it's not out on PC yet and saying something could impact the sales of the PC version even if the reasons for not getting it would be a bit silly.
 
Am I the only one who bought the game on day one and gives zero fuck about this topic? I don't even understand how it can be a "tiny deal", so a megabomba like that, what...

It's really on a big deal here from what I can see. I honestly haven't seen this mentioned anywhere in the real world.
 

Dynamite Shikoku

Congratulations, you really deserve it!
I'm the same but unless it's a sports or racing game I usually avoid any kind of multiplayer possible. I also wanted the game for everything else it offers and I'm having a blast. It's been a long time since a game has pulled me in like this. Think I'm gonna attempt to burn myself out on it ASAP so that it doesn't end up ruining my life over a long term period of time.

Anyway, on the topic, all will be revealed soon with the PC release once people start digging into the code.



That's the point of the game...

The point of the game is to feel lonely? Very arthouse
 

SilentRob

Member
I dunno. If you can't see other players it's gonna get damn lonely out there.

It was always sold as a game where you very, very, very likely won't ever meet another person. Buying the game counting on that would have been pretty silly in the first place in my opinion.

This is a outrage out of principle, not because it significantly alters the game experience from how it was advertised. And I'm not saying people who are angry about this are wrong. Feeling like you've been lied to is not a nice feeling. But I wouldn't say this in any way betrays what the game is about.
 

nynt9

Member
Still radio silence? This is so weird. Maybe digging through the pc files will finally clear things up

People have already packet sniffed the ps4 version and it simply does not send player location data. Case is closed. They lied. Maybe at the time they said it it was true and they wanted to implement it but couldn't (hence the stickers) but either way they should have communicated better if they cut it.

Wrong.

No, the right thing would've been for him to come forward immediately with an explanation right when the issue started to blow up in order to prevent the shitstorm altogether. He was very active on twitter, tweeting all kinds of dumb stuff and further misinformation even ("wow two people have already found each other ... mind blown").

His sudden silence following this issue made it blow up even more. What he is doing now is a calculated move in order not to impede first day sales. It's a despicable tactic of deceit and it needs to be called out - especially given his interviews in the past. They simply don't have good news to share about this and they will only share them after the early release phase. That's all there is to it.

The clarification - "no you can't see other players - we were misunderstood" (no you simply lied) - will be issued after the PC release. Count on it.

All the "give them time to find out what the issue is" posts are absolutely laughable to me. They are the developers. They know whether they put the feature into the game or not. A short tweet of it currently not working but being in the game would've prevented all of this.

This too. Sure, some people will overreact towards him, but it's not like they couldn't have gotten ahead of the backlash with clear messaging. Doubling down on vagaries and ignoring the elephant in the room only causes further anguish among players. Threats and stuff are never justified, but neither is lying to market a product and then keeping mum about it.

Again, by "lied" I don't necessarily mean their original intent was to deceive, I believe hey wanted to add it but they conveniently didn't mention its removal.
 

KingSnake

The Birthday Skeleton
Stop acting like if something has a small probability of happening in a game is a minor thing. Some people don't care for that, fine, but others read that and said "challenge accepted".

When something being difficult has stopped gamers from achieving it?
 

ISee

Member
When did HG talk about player interaction being a reward when you reach the center of the galaxy ?

Player interaction was always extremely unlikely in NMS. You're trying to prove that, no, it's in fact reasonably likely by applying real world logic to a videogame. Again, when did HG mention that probability will be more and more likely as you progress ?

I may have missed it but it was always clear to me that i shouldn't expect to meet other players in this game. If interaction is impossible, it doesn't change anything for most people

What? I am wrong because of applying logic to his statement that it is very unlikely to encounter other players because of the size of the game world they were creating by saying it should be a lot more likely when people start to come very close to the one point we are supposed to reach? Because he specifically didn't mention that it would be more likely there. It has to be more likely at the center of the universe.

Do you even understand how irrational and flawed you sound?
 

EVO

Member
Because it's not a minor thing for some of us. Player interaction was always a part of the reward for reaching the center

Was it? As far as I know seeing other players was never touted as anything but a slim chance. If you thought otherwise that's on you, not Sean. Whether he lied or not is beside the point, the fact is multiplayer was never the focus of the game. so it's weird how so many people are suddenly hung up its absence.

Yeah, it would've been nice. But as I wrote a few pages back, I think what's more disappointing is how players have already seen one another, so to speak. I was under the impression that would be a major event, like maybe it wouldn't happen until a few years from now. But apparently it's not that uncommon.
 

SilentRob

Member
https://twitter.com/NoMansSky/status/763270512277594112
Why would they try and encourage it then? Even if you can't do it

I have no idea! But that tweet came after release. When it was released the information was: It's very unlikely that you'll ever meet someone.

That piece of information turned out to be false. All I'm saying is that it has very little to no impact on the actualy gameplay experience. I mean, how many people have met since that first time? I haven't heard of any, but I probably missed a few? Still, considering the millions of people who are likely playing the game right now...I'm hesistant to get too mad about a gameplay feature 10 in 1.000.000 people would ever have been able to experience in the first place.
 
When did HG talk about player interaction being a reward when you reach the center of the galaxy ?

Player interaction was always extremely unlikely in NMS. You're trying to prove that, no, it's in fact reasonably likely by applying real world logic to a videogame. Again, when did HG mention that probability will be more and more likely as you progress ?

I may have missed it but it was always clear to me that i shouldn't expect to meet other players in this game. If interaction is impossible, it doesn't change anything for most people

As a brief summary of the last few days of insanity,

Sean said that if you organized everyone to be in a centralized spot (ie the center of the galaxy which is the final goal for all players), you would still see quite a few less people than you'd expect because it's not an MMO by design. This, alongside the comparison to journey, and Sean's description of the player as a "walking lobby", made it seem as if game was using instances, most likely based on proximity. He always maintained that the only way to see what you looked like was to bump into another player.

At no point did he ever imply that players flat out could not interact at all. At most, he always deferred to the likelihood of this happening as a reason not to freak out about it. Enjoy the game as is, if it happens, it happens, etc

He underestimated the tenacity of online gamers, as most game creators do. Watching someone turn your 40 hour cinematic experience into a 3 hour speedrun or stress testing the physical limits of your open world or exploiting your loot/craft/drop systems are usual things that happen.

Saying that you didn't bother mentioning that you removed a feature (or hadn't yet patched in a feature, which is obviously still a possibility) because you didn't think anyone would notice yet is still being a bit naughty with language. Part of having a good consumer relationship is being able to manage expectations and level with people when your vision exceeds your grasp, or when technical difficulties are on your end instead of the users'. Having day one server problems isn't unusual. Days of radio silence on whether a mode is even in the game, is.
 

flkraven

Member
As long as it's not a big deal or very likely for consumers to find out, it's totally okay for developers to complete misrepresent (or lie about) features in the game.
 

Bedlam

Member
It was always sold as a game where you very, very, very likely won't ever meet another person. Buying the game counting on that would have been pretty silly in the first place in my opinion.

This is a outrage out of principle, not because it significantly alters the game experience from how it was advertised. And I'm not saying people who are angry about this are wrong. Feeling like you've been lied to is not a nice feeling. But I wouldn't say this in any way betrays what the game is about.
Wrong. Knowing there is someone out there that you could theoretically meet or knowing the possibility doesn't even exist changes the dynamic of the game for many players. It would give you something more to strive for, a great reason to carry on with the game - however monotonous it may be.

The fact is: many people voiced their disappointment about this - both people who are already playing and those who planned to buy the game driven by the idea that meeting someone in its universe could be thing, even if very unlikely (which isn't actually that unlikely as we have found out by now).
 
Was it? As far as I know seeing other players was never touted as anything but a slim chance. If you thought otherwise that's on you, not Sean. Whether he lied or not is beside the point, the fact is multiplayer was never the focus of the game. so it's weird how so many people are suddenly hung up its absence.

Yeah, it would've been nice. But as I wrote a few pages back, I think what's more disappointing is how players have already seen one another, so to speak. I was under the impression that would be a major event, like maybe it wouldn't happen until a few years from now. But apparently it's not that uncommon.

I think whether Sean lied is entirely relevant.


Yah, from that Twitter it was clear he was back in ostrich-necking mode.
 
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