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Deus Ex: Mankind Divided PC performance thread

Gojeran

Member
Glad gaf has a fix for the fucking hold Y shit that won't go away after the bookshop. Turned the game off yesterday because it was driving me insane. Glad I saved some points to spend even if it's nothing something I intended to spend them on.
 

SimplexPL

Member
I hope that was not irony/sarcasm. You never know on the internet, especially since there is a very vocal minority which HATES temporal AA (blurring) with every fibre of their being - see below:

I 100% agree on TAA. It hurts to see some of these posts bashing it for its downsides (occasional motion artifacts and slight blurring), when it covers so much, and effectively eliminates subpixel shimmering and even most forms of shader aliasing in motion, all at a measly 2-3 frames cost.

Remember nvdia's TXAA? I loved it in the first games where it was supported (AssCreed 3&4, Crysis 3, W_D, Secret World, SC:Blacklist). But it was hated by the "Glorious PC Master Race" (for example [H]ardOCP, which I otherwise respect, bashed TXAA in every review, calling it "vaseline filter") because of the blurring.
Guess what happened? Nvidia started nerfing TXAA to the point that it actually became useless (Far Cry 4, GTA V, AC:Unity) and now it's basically dead. I mourn it.
 

Jeffrey

Member
Anyone try the game after the patch to see if you can get past the prague train station 'walk and talk' without windows mode and other tweaks?
 

Vuze

Member
I really, really love the soft visual that TAA delivers. It looks like a movie.

<3
Yeah, I really can't complain about it either. Cleans up the image very nicely and gives it a smooth look. Can't say it looks like vaseline or whatever in my opinion.
 
Dear God the dialogue animations are terrible - so stiff and jerky Also, I really can't stand ao other than hbao+ anymore.

Question about sharpening: isn't it counterproductive to aa solutions that blur the image? Or is the blur merely a byproduct?
 

Lister

Banned
I hope that was not irony/sarcasm. You never know on the internet, especially since there is a very vocal minority which HATES temporal AA (blurring) with every fibre of their being - see below:



Remember nvdia's TXAA? I loved it in the first games where it was supported (AssCreed 3&4, Crysis 3, W_D, Secret World, SC:Blacklist). But it was hated by the "Glorious PC Master Race" (for example [H]ardOCP, which I otherwise respect, bashed TXAA in every review, calling it "vaseline filter") because of the blurring.
Guess what happened? Nvidia started nerfing TXAA to the point that it actually became useless (Far Cry 4, GTA V, AC:Unity) and now it's basically dead. I mourn it.

It WAS blurry as hell though, and msot people don't like that.

It sure as hell killed jaggies though. I mean it killed them good. No jaggies anywhere ot be seen.

Remember using it on AC and being in awe in the opening theater scene. You don't know how much jaggies affect immersion in a 3D world until you play a game with ZERO jaggies.
 

Soren01

Member
I hope that was not irony/sarcasm. You never know on the internet, especially since there is a very vocal minority which HATES temporal AA (blurring) with every fibre of their being - see below:



Remember nvdia's TXAA? I loved it in the first games where it was supported (AssCreed 3&4, Crysis 3, W_D, Secret World, SC:Blacklist). But it was hated by the "Glorious PC Master Race" (for example [H]ardOCP, which I otherwise respect, bashed TXAA in every review, calling it "vaseline filter") because of the blurring.
Guess what happened? Nvidia started nerfing TXAA to the point that it actually became useless (Far Cry 4, GTA V, AC:Unity) and now it's basically dead. I mourn it.

Is there any chance of someone creates an injector?
 

Lister

Banned
Dear God the dialogue animations are terrible - so stiff and jerky Also, I really can't stand ao other than hbao+ anymore.

Question about sharpening: isn't it counterproductive to aa solutions that blur the image? Or is the blur merely a byproduct?

The post process AA is probably done first, then a sharpening is done on top. The AA probably tries (and fails) to stick to edges, while the sharpening tries to stick to non edges, so they should complement each other, except that the sharpening is probably too strong.
 

SimplexPL

Member
It WAS blurry as hell though, and msot people don't like that.

It sure as hell killed jaggies though. I mean it killed them good. No jaggies anywhere ot be seen.

Remember using it on AC and being in awe in the opening theater scene. You don't know how much jaggies affect immersion in a 3D world until you play a game with ZERO jaggies.

Maybe it was, I was okay with it. Ok, most people don't like it - I can get down with that, but it wasn't mandatory, it was not forced on anyone. It was optional, people who can sacrifice image clarity for complete de-jaggification had a choice. But TXAA haters were so loud and obnoxious on the internet (VASELINE FILTER!!!1oneone!1one!!!!11) that nvidia killed the tech.
 
The post process AA is probably done first, then a sharpening is done on top. The AA probably tries (and fails) to stick to edges, while the sharpening tries to stick to non edges, so they should complement each other, except that the sharpening is probably too strong.

Ahh, good to know. Thanks! :)
 

Nzyme32

Member
Aaah, found later in the game I drop to 39fps with the ultra preset; seems there needed to be an area of heavy volumetric lighting to knock things down akin to the benchmark. Turn vol lights to on, and keep chs off, and back up to 50-100fps again.

I expect better of PC Gamer. They should discuss the performance stuff in detail and make note of the things that other people have already discovered- MSAA is crazy taxing and should be off, the benchmark isn't indicative of real gameplay, etc.

Incredibly weak reporting in an area that should be their bread and butter.

Yeah, not what I expect from them.
 

Dmax3901

Member
Decided to give up on 1440p and stick to 1080. Feels good to let go and embrace the frames.

I consider the lip-syncing and animation a weakness of this particular genre's format; it's the sacrifice that is made with the limitations of the time to achieve that many dynamic conversations without having to motion/face capture every. single. one. That, and it's from the people who brought you Human Revolution (nuff said ;p).

Though I will say, while it wasn't perfect, The Witcher 3 did it better.

I played Human Revolution to refresh before playing this, I swear MD is worse.
 

Mexen

Member
Fuck. I wanted to play this on PC but the price of a rig here is too damn expensive. Seriously contemplating getting this on PS4. >_<
 

FakeWayne

Neo Member
I think durante is running without. He said that the sharpening filter is horrible (or something to that effect). But he is also running at 1440p, to the blurring is probably less pronounced than for example on 1080p.

I can vouch for this. I'm playing on 1440p and the blurring isn't that bad for me really. It's there, but not to the extent it seems like most people on 1080p are complaining of.
 

Durante

Member
I 100% agree on TAA. It hurts to see some of these posts bashing it for its downsides (occasional motion artifacts and slight blurring), when it covers so much, and effectively eliminates subpixel shimmering and even most forms of shader aliasing in motion, all at a measly 2-3 frames cost.
Agreed.

The artifacts are regrettable, but also somewhat negligible considering all the spatial and temporal aliasing artifacts which it resolves.

After you complete the section at the bookstore, you should re-purchase the target marking aug. Doing that made the notification go away for me, at long last. It costs 1 or 2 praxis kits but goddamn, is it worth it. Relief!

Or just wait for a patch, but who knows how long it could take.
Thanks! Praxis well spent (even though I never use the feature).
 

bathsalts

Member
Anyone have the issue with the menu taking ~5 seconds to come up after hitting esc? At work now so cannot test but is it exclusive fullscreen mucking with things perhaps.
 

Durante

Member
So I can't reach 60fps on average in the benchmark on 1440p. What settings would you guys recommend to lower or turn off? My current settings are these:
h9jphXs.png
Contact hardening shadows. It's arguable if it even looks better in its current state, and it's expensive.
(Also, I'd personally turn temporal AA on, especially at 1440p)
 
Here's my brief report after playing for like 3 hours. The game is running flawlessly (at 30fps) on my PC. 1080p.

Windows 10 Pro
AMD PhenomII x4 955BE
AMD HD 7870 Ghz 2GB
8GB of RAM

Basically it's running on high preset except texture on medium (2gb vram limit). It's fluctuating between 30 and 50fps, so I capped it at 30fps with rivatuner. It's very stable 30fps even in the city of Prague. I'm happy that my 6 year old PC is still capable of running newest games with decent IQ and framerate. Still better than consoles at least.
 

Joey Ravn

Banned
My original plan was to play and complete the game before Nuka World dropped for FO4 on the 30th, but I think I'll wait a bit for a couple of patches before going all in...
 

Arkanius

Member
So I can't reach 60fps on average in the benchmark on 1440p, instead I reach around 50fps. What settings would you guys recommend to lower or turn off? My current settings are these:
h9jphXs.png

With what card?
I'm assuming MSAA is off already?

By the way guys, is Tesselation expensive in Deus Ex? I find it weird we just have a "On/Off box"
 
Sure, but it didn't fix shit.

Still crashes. Still poor performance on high end cards. Still mouse acceleration.

I'm tired of being a beta tester for these developers, and I'm tired of this PR-bullshit.

The train station crash bug was reportedly addressed in the patch and that was by far the most common crash bug. Performance is perfectly fine- read the thread. Mouse acceleration remains but it's already on their watch list. Given the turnaround on the first patch I wouldn't be surprised to see that addressed today.
 
My original plan was to play and complete the game before Nuka World dropped for FO4 on the 30th, but I think I'll wait a bit for a couple of patches before going all in...
Tuesday game releases are a big no for me (work week and all), so I'll start Friday evening at the earliest. Hopefully there will be even more fixes by then. :)

P.S. where's the benchmark? I don't see it in the menu. o_O
 

jorimt

Member
Remember nvdia's TXAA? I loved it in the first games where it was supported (AssCreed 3&4, Crysis 3, W_D, Secret World, SC:Blacklist). But it was hated by the "Glorious PC Master Race" (for example [H]ardOCP, which I otherwise respect, bashed TXAA in every review, calling it "vaseline filter") because of the blurring.
Guess what happened? Nvidia started nerfing TXAA to the point that it actually became useless (Far Cry 4, GTA V, AC:Unity) and now it's basically dead. I mourn it.

I do. I was a proponent of it. Unfortunately, its reliance on MSAA made it out of reach for most wanting to sustain 60+ fps, and now that we're in the "2k/4k 144hz is now the norm" age, it's unusable. While TAA has its faults, in my opinion, it really is a worthy successor to TXAA if done right (it even appears to have more edge coverage in static scenes than TXAA in most situations), and is applicable on any system performance-wise.

I played Human Revolution to refresh before playing this, I swear MD is worse.

Sadly, I agree.

I too agree, dialog/gesture match-up and overall lip-syncing accuracy is even worse than it was in Human Revolution. I believe The Witcher 3 used a 3rd-party tool for lip-syncing, wonder why they didn't use that, or something better, instead. Ah well, it's stupid, but isn't game-breaking so far.

I can vouch for this. I'm playing on 1440p and the blurring isn't that bad for me really. It's there, but not to the extent it seems like most people on 1080p are complaining of.

Possible, but as far as I'm aware, TAA blur isn't diminished with higher resolutions.
 

QFNS

Unconfirmed Member
After you complete the section at the bookstore, you should re-purchase the target marking aug. Doing that made the notification go away for me, at long last. It costs 1 or 2 praxis kits but goddamn, is it worth it. Relief!

Or just wait for a patch, but who knows how long it could take.

This is the true savior of this thread. Holy shit that has been annoying me for so long. I will spend that Praxis happily to remove that annoying prompt for a feature I will never use.
 

SimplexPL

Member
I do. I was a proponent of it. Unfortunately, its reliance on MSAA made it out of reach for most wanting to sustain 60+ fps, and now that we're in the "2k/4k 144hz is now the norm" age, it's unusable.

<rant>
I fucking hate that 4K/144Hz bullshit. Who can actually run modern games at that framerate and resolution? (Almost) nobody, that's who. I have OC'ed 1080 and I am glad to get 1440p60 in some games (not all). This "4K/144Hz" shit is everywhere - here's first comment from EG comparison of DE:MD on consoles - it''s on top because it has the most thumb ups:
Looking forward to playing this at 144hz/1440p&#65279;
The fuck you will, my sweet PC mustard rice buddy. Maybe in a few years, maybe never (see GTA IV).
I'd ban people like him from the internet.
</rant>
 
My rig is as follows (all non-overclocked)
i5 6600k
MSI GTX 1070
16GB DDR4 2400Mhz Corsair RAM
Asus Z170 Pro Gaming

And yes, MSAA is off.


All right, I'll see if I can reach 60 on 1440p without it and turn Temp AA if I can. Thank you both.

Don't sweat the benchmark. It's not indicative or real gameplay.
 

Lister

Banned
<rant>
I fucking hate that 4K/144Hz bullshit. Who can actually run modern games at that framerate and resolution? (Almost) nobody, that's who. I have OC'ed 1080 and I am glad to get 1440p60 in some games (not all). This "4K/144Hz" shit is everywhere - here's first comment from EG comparison of DE:MD on consoles - it''s on top because it has the most thumb ups:

The fuck you will, my sweet PC mustard rice buddy. Maybe in a few years, maybe never (see GTA IV).
I'd ban people like him from the internet.
</rant>

You have anger. And Anger leads to hate and hate leads to suffering and suffering leads to peasantry.

Is that what you want?!
 

Facism

Member
Will a system with a GTX 760, 8GB RAM, and an i5-4670 3.40ghz be able to run this system?

I'm running it on a shit phenom 2 3.1ghz with 8gig ram and a 660. Textures and detail on medium, 4af and a lot shit off and it's running around 30fps at 1080p.

Think you'll get more mileage out of your setup. My CPU isn't even min spec
 

SimplexPL

Member
You have anger. And Anger leads to hate and hate leads to suffering and suffering leads to peasantry.
Is that what you want?!

Nah, I got it off my chest and I'm better now, that I vented :) I have anti-peasantry shield made out of 1080 and i7-6700K so I think I'm safe ;)
 
I just upgraded to 16GB of Ram for this game. Pretty sure lack of memory is causing some crashes I've experienced. And that's with no multitasking. $70 i didnt want to spend but 8GB doesnt seem to be enough anymore.
 
OK, did a bench with the following settings:

settings1gxsdd.png


settings20vs3y.png


Rig:

i5-4670K
16GB RAM
Gigabyte G1 GTX 970
Win 10 x64 Anniversary Update

Game's running off a WD10EZEX (SATA-III, 1TB HDD). No space on SSD. :/

Not happy with the results:

benchfjseo.png


What can I do to get a 60fps lock (or at least something very very close to it)?
 

SimplexPL

Member
It depends on your personal preference - try both, use the one you like better.

OK, did a bench with the following settings:
What can I do to get a 60fps lock (or at least something very very close to it)?

Benchmark is supposedly more taxing than the game, you should be fine.
If not, you could try disabling volumetric lightning.
 

AJLma

Member
The further I get into this game, the more I'm impressed with it, graphically and gameplay wise. TAA makes 1440p look buttery smooth.

Unfortunately, right after I got rid of the "Hold B to ****" text, now I've got another way more obnoxious message stuck on my screen. The Big Red "Press Y to Disable, Press A to Select" text from after the
bookstore
mission. Can't figure out how to get rid of this one. Might have to run around until I can find 2 praxis kits and experiment with the augs screen. -__-.
 

Buburibon

Member
<rant>
I fucking hate that 4K/144Hz bullshit. Who can actually run modern games at that framerate and resolution? (Almost) nobody, that's who. I have OC'ed 1080 and I am glad to get 1440p60 in some games (not all). This "4K/144Hz" shit is everywhere - here's first comment from EG comparison of DE:MD on consoles - it''s on top because it has the most thumb ups:

The fuck you will, my sweet PC mustard rice buddy. Maybe in a few years, maybe never (see GTA IV).
I'd ban people like him from the internet.
</rant>

That stuff is ridiculous. In any case, thanks for linking the DF video. I don't remember seeing the lens flare in the PC version. I suppose it's yet another bug, one that reminds me of Tomb Raider 2013's "screen effects" that were missing from the PC version at launch.
 
The train station crash bug was reportedly addressed in the patch and that was by far the most common crash bug. Performance is perfectly fine- read the thread. Mouse acceleration remains but it's already on their watch list. Given the turnaround on the first patch I wouldn't be surprised to see that addressed today.

Still crashes on my 2 setups. Never crashed on my laptop though, probably due to the lower settings.

But I actually don't see that many people praising the performance. People with the best GPU on the planet seem happy, but people with a 980 seem to struggle with performance, including myself. I have to settle with Medium settings, and I'm not seeing anything that warrants the performance I'm getting.

I'm not counting on them fixing the performance, but I hope the crashing and mouse acceleration is gone soon at least.
 
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