Douche McBaggins The 3rd
Junior Member
I'd rather get suplexed by zangief tbh
If he can grab you that is.
I'd rather get suplexed by zangief tbh
DirectInput has been deprecated since 2005 when Xinput was introduced, and MS stopped recommending that anybody still use it after 2011. I'm not sure what the big deal about DirectInput is, it's Sony's responsibility to implement Xinput support for Dualshock controllers instead of relying on a decade-obsolete standard.
Does anyone know if the "official" wireless adapter Sony released for the Dualshock 4 finally implements Xinput support for PS4 controllers on PC?
£10 says the "anti-cracking" system is Denovo.
The game now doesn't start if you have modified .inis to tweak graphics settings or disable frame smoothing. Which means players with low end PCs that could make the game more playable (like me) with those tweaks are now SOL.
Thanks, Capcom.
Does anyone know if the "official" wireless adapter Sony released for the Dualshock 4 finally implements Xinput support for PS4 controllers on PC?
Strange that they could take all this time to implement this but still can't take the time to add native DirectInput support into the game.
That's atrocious netcode. Street Fighter 5 doesn't understand the basic concept of syncing players, so whoever is lagging gets an enormous advantage of literally getting to move/attack/etc. before their opponent can.Will this stop the people I play online in ranked who teleport really ducking fast across the screen? Or is that just atrocious NetCode?
I still have my Fight Money bitch.
Enforcing the 8f delay I see.The game now doesn't start if you have modified .inis to tweak graphics settings or disable frame smoothing. Which means players with low end PCs that could make the game more playable (like me) with those tweaks are now SOL.
Thanks, Capcom.
Enforcing the 8f delay I see.
The game now doesn't start if you have modified .inis to tweak graphics settings or disable frame smoothing. Which means players with low end PCs that could make the game more playable (like me) with those tweaks are now SOL.
Thanks, Capcom.
lmfaoI still have my Fight Money bitch.
That's a shame. I guess they thought that would be something people can use to compromise the game?
The game now doesn't start if you have modified .inis to tweak graphics settings or disable frame smoothing. Which means players with low end PCs that could make the game more playable (like me) with those tweaks are now SOL.
Thanks, Capcom.
Made out like a bandit lol.I still have my Fight Money bitch.
I still have my Fight Money bitch.
DirectInput has been deprecated since 2005 when Xinput was introduced, and MS stopped recommending that anybody still use it after 2011. I'm not sure what the big deal about DirectInput is, it's Sony's responsibility to implement Xinput support for Dualshock controllers instead of relying on a decade-obsolete standard.
Does anyone know if the "official" wireless adapter Sony released for the Dualshock 4 finally implements Xinput support for PS4 controllers on PC?
Wait, the game forces v-sync now?
I think it might be using something like gameguard to stop RAM edits before they even happenSo, if I'm reading the internet and the Steam announcement right. This is installing a driver for the anti-cheat solution? Is this like the first game that does that? Because if I remember right, Punkbuster and VAC and other anti-cheat solutions only use .dll files and not installing a custom-driver for this sort of thing.
I think it might be using something like gameguard to stop RAM edits before they even happen
Since GameGuard essentially works like a rootkit,
I'd like to add that I have no clue what capcom is actually using, but it seems the most likely as it's an off the shelf solution for capcom's current problems (money hacks, DLC polevolting, mp cheaters)Welp, guess I'm uninstalling Street 5 now. Thanks for letting me know you are installing a rootkit, wbacon! <3
The game now doesn't start if you have modified .inis to tweak graphics settings or disable frame smoothing. Which means players with low end PCs that could make the game more playable (like me) with those tweaks are now SOL.
Thanks, Capcom.
The game now doesn't start if you have modified .inis to tweak graphics settings or disable frame smoothing. Which means players with low end PCs that could make the game more playable (like me) with those tweaks are now SOL.
Thanks, Capcom.
I had no idea you could cheat on the PC game?
What does it do? Give free fight money? access to DLC characters for free?
SFVDInput still works. Thank god.
The game now doesn't start if you have modified .inis to tweak graphics settings or disable frame smoothing. Which means players with low end PCs that could make the game more playable (like me) with those tweaks are now SOL.
Thanks, Capcom.
Not sure how it was before, but now SF5 sits at "Mostly Negative" with 37% of recent positive reviews (as opposed to 50% overall).
MadCatz didn't rewrite the game's code, they wrote device specific drivers. How do you not see the difference here?Well, MadCatz was able to do it for their sticks. Doing this stuff for PC doesn't affect the CPT since they use PS4's.
Someone created a .dll to map DirectInput to XInput. It would be trivial for Capcom to create a working solution to this, unless their codebase is completely fucked.MadCatz didn't rewrite the game's code, they wrote device specific drivers. How do you not see the difference here?
Someone created a .dll to map DirectInput to XInput. It would be trivial for Capcom to create a working solution to this, unless their codebase is completely fucked.
But I thought people said people hacking SFV on PC is rare and you'll never face them?
Rare enough that they had to go as far as to do this now huh?
This isn't about running into people hacking the game, it's about people hacking the game to get easy fight money.