Good to hear that it's being well received and reasonably well reviewed. It's my first Persona game, so I'm glad it's a good one.
I don't think asking for a Persona game featuring college students is that much of a stretch. After all P2 EP is not set in high school already.
Isn't Vita the anime game machine according to GAF? Anyway, anime seems too broad a word to use. I'd say the Otaku pandering is what may prevent it from mainstream. Waifu is a double-edge sword.
So Persona team's new IP, Catherine, can sell 260,000 in Japan starring a 30-something-year-old deadbeat set in America, but bump the ages up a couple of years in Persona and it'll kill the franchise? I don't agree that it's that crazy of a move.
I'd say gameplay-wise, Persona 1 is better than both entries in Persona 2.
Good God, no.
Lol at Persona Q doing better than P3.
I'd say Persona 2 has the most interesting story compared to the other Personas, not saying P3 and P4 were bad, it's just that P2 was very interesting.
Isn't Vita the anime game machine according to GAF? Anyway, anime seems too broad a word to use. I'd say the Otaku pandering is what may prevent it from mainstream. Waifu is a double-edge sword.
What is going to hold the game back the most is that somehow Deep Silver isn't willing to translate Persona 5 to EFIGS.
English
French
Italian
German
Spanish
Which is weird, because Catherine got that treatment and Deep Silver is big enough to do it.
They want the game out for US launch, so that's probably why.
They want the game out for US launch, so that's probably why.
English
French
Italian
German
Spanish
But I understand as the game is damn massive.
English
French
Italian
German
Spanish
Which is weird, because Catherine got that treatment and Deep Silver is big enough to do it.
I am really intrigued by this game. Can anyone who has played tell me whether it is good or not? And when I say good I mean is it legitimately one of the best games on the PS4? Also, I wonder how the reviews are doing. I can't find any western outlets reviewing this yet.
Just ask for a new IP with this stuff, the persona series was designed to expand the audience of megaten games, setting is really marketable in Japan. It will remain. Your best bet is to hope that the persona team does a non persona megaten game.
Well english is already down, why would they not just use the US track?
As for the other languages, even SE has just taken to using the english version in European territories, i guess its faster turnaround
Well english is already down, why would they not just use the US track?
As for the other languages, even SE has just taken to using the english version in European territories, i guess its faster turnaround
Well english is already down, why would they not just use the US track?
As for the other languages, even SE has just taken to using the english version in European territories, i guess its faster turnaround
Sorry, but do get it right that the european version will have only japanese with subtitles?!?
Sorry, but do get it right that the european version will have only japanese with subtitles?!?
EFIGS is the just the abbreviation, no one is asking for a new English translation.
SE is releasing English-only titles when they don't expect the games to sell well to begin with. It's kind of a self-fulfilling prophecy, though, since it limits the appeal in big markets like Germany and France.
In this case, I expect it's a combination of cost of localization and a lack of time. If Atlus would work
closer with European partners early, translating into some of the more important languages might be possible, but the way Europe is handled, this would go hand in hand with a long delay. And, well, that delay would probably cancel all of the positive effects a localization could have had anyway.
Isn't Vita the anime game machine according to GAF? Anyway, anime seems too broad a word to use. I'd say the Otaku pandering is what may prevent it from mainstream. Waifu is a double-edge sword.
Overwatch is sold on waifu.
I think the trick is to not draw attention to it, let the fanbase do it themselves naturally.
For a cross title that has access to both the pre established PS3 audience and the rising PS4 audience in Japan I was hoping 1/2 a million or more at least so 337k seems small.
EFIGS is the just the abbreviation, no one is asking for a new English translation.
SE is releasing English-only titles when they don't expect the games to sell well to begin with. It's kind of a self-fulfilling prophecy, though, since it limits the appeal in big markets like Germany and France.
In this case, I expect it's a combination of cost of localization and a lack of time. If Atlus would work
closer with European partners early, translating into some of the more important languages might be possible, but the way Europe is handled, this would go hand in hand with a long delay. And, well, that delay would probably cancel all of the positive effects a localization could have had anyway.
You forgot musicals and theme parks.They haven't even begun the milking process of Persona 5 yet. There will be more DLC, an expansion, a re-release with more content, a dancing game, a driving game, a Spin-off, a manga, a fighting game, a Lupin style thief/spy game, a crossover game, a movie, an extended anime, a mobile game and an MMO before they even think about making Persona 6.
It would probably be doable to do it in that time, but looking at persona 4 Atlus is going to ride this game for another 3-4 years at least.
Nah...don't like handheld devices. Went through 2 vitas and a 3dsGo play any of the old ones? They're all well received.
Nah...don't like handheld devices. Went through 2 vitas and a 3ds
I think they still would. As long as Atlus operates as an independent publisher, even if they are owned by a larger publisher they are publishing using their own brand strength and retail connections. This has a benefit in Japan, but it is a weakness outside of it. Atlus USA doesn't have the muscle Sega does, and Atlus doesn't have the resources to expand into Europe. Maybe this will change in the future though.
Go play any of the old ones? They're all well received.
If you don't like Persona, then you probably won't like Persona.Is P5 accessible for people who didn't like the other games. The intro looked like an adventure game.
If you don't like Persona, then you probably won't like Persona.
Makes me wonder how profitable Chinese translated games are in Asia. We get many of these but note that they're not really catering to the China market, since not all games get released there. I believe it's mostly the Taiwan and Hong Kong market. Singapore doesn't seem to get all the Chinese releases.
You'd have to be more specific about what you don't like about the other games.Is P5 accessible for people who didn't like the other games. The intro looked like an adventure game.
Don't exaggerate.Very few games hit what Persona 5 did in their lifetimes these days, even less so on consoles. It's a good number.
I liked Q as well. I just find it funny that it did better than a game that it's based on.Persona Q was awesome and one of my favourite games on 2014. Too bad about broken ailments but I found it super, super enjoyable.
I dunno, seems to work fine for Mass Effect too. Maybe the real trick is to include enough husbandos as well?
Its kind of annoying that there is no same sex dating in P5.
I guess they don't want their game to attract the yaoi ''fujoshi'' crowd ?
I dunno, seems to work fine for Mass Effect too. Maybe the real trick is to include enough husbandos as well?
As if media with no actual same-sex relationships in it doesn't already attract the yaoi crowd anyway.
I liked Q as well. I just find it funny that it did better than a game that it's based on.