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PAL Charts - Week 40, 2016

FH3 is still doing pretty good. Really good for MS to have it done so well after a string of poor performers. Gears 4 will be interesting to track in that regard.

Mafia III has a pretty impressive opening as well.
 

Elios83

Member
FH3 is still doing pretty good. Really good for MS to have it done so well after a string of poor performers. Gears 4 will be interesting to track in that regard.

Mafia III has a pretty impressive opening as well.

Forza dropped 71% starting from not big sales anyway.
It is holding in chart positions, not in actual sales numbers.

About Mafia...I guess that not having negative reviews warning gamers paid off but unfortunately the game is indeed disappointing so sales are bound to collapse with many returns imo.
 
Forza dropped 71% starting from not big sales anyway.
It is holding in chart positions, not in actual sales numbers.

About Mafia...I guess that not having negative reviews warning gamers paid off but unfortunately the game is indeed disappointing so sales are bound to collapse with many returns imo.

I've seen this statement about many other games before, let's see if it pans out.

And I don't agree with your FH3 assessment. It opened to a minimum of 56k (and max of 78), which is pretty solid for a racing title. It had a fairly expected first week drop that's typical of AAA titles and the true test of legs will be the weeks going forward.

But at the absolute least possible, doing >72k in the first two weeks is pretty good for the title.
 
Why do people even buy physical versions of Rocket League? It's been a while since it was on Plus, but it's not expensive at all on PSN (physical version is more expensive!) and having it digitally makes it easy to boot up for a few quick games.
Why do people buy Minecraft physically? GTA?

You're comment is confusing
 

RocknRola

Member
Not really, FIFA is one of the most consistent series ever, every entry sells around 2.5 million in its launch year.

[Full Year 2010] FIFA 11 (ELECTRONIC ARTS) - 2,390,231 (100%)
[Full Year 2011] FIFA 12 (ELECTRONIC ARTS) - 2,437,002 (100%)
[Full Year 2012] FIFA 13 (ELECTRONIC ARTS) - 2,601,877 (100%)
[Full Year 2013] FIFA 14 (ELECTRONIC ARTS) - 2,656,763 (100%)
[Full Year 2014] FIFA 15 (ELECTRONIC ARTS) - 2,663,296 (100%)
[Full Year 2015] FIFA 16 (ELECTRONIC ARTS) - 2,516,079 (100%)

Wow. That's one winning formula right there. Damn, EA hit it big with FIFA indeed. * And this is just UK, with mainland Europe those figure should look quite a bit higher.

Edit:

* Actually, is it just UK? Or are those numbers WW or something?
 

Bruno MB

Member
German BIU Sales Awards for September: https://www.biu-online.de/2016/10/1...n-computer-und-videospiele-im-september-2016/

FIFA 17 (XB1) >100K
FIFA 17 (PS4) >500K
FIFA 17 (all formats) >1M

Great debut!

FIFA 17 must have sold around 4 million units in its launch week in Europe considering that we know it is around 2.5 million in just UK, Germany and Spain. Then France + Italy should be another million or very close projecting a 10-20% increase over FIFA 16 and then estimating for the other markets. During the first half of 2016 these 5 major markets made up for 75-80% of overall software sales in Europe.

UK - 1,160,000
Germany > 1,000,000
Spain ~ 250,000

Total > 2,410,000

France (FIFA 16) > 500,000
Italy (FIFA 16) > 250,000

Wow. That's one winning formula right there. Damn, EA hit it big with FIFA indeed. * And this is just UK, with mainland Europe those figure should look quite a bit higher.

Edit:

* Actually, is it just UK? Or are those numbers WW or something?

UK only.
 

RocknRola

Member

Damn. Amazing how big FIFA became. Pre-2010's it never felt that big, especially during the period where PES was the better game, though I don't really have any numbers to back it up. I just knew that every kid in school played PES over FIFA, while in highschool that changed in FIFA's favour.

Good on EA and their studios. Massive turnaround for sure.
 
Anecdotal but Gears didn't seem to fly on launch day like you'd expect. In fact it was very much mute and you'd barely have noticed it was released in my store. Mafia was a bigger launch.

Be interesting to see how it fares vs previous entries and if this was just an outlier to everywhere else or indeed it's just underperforming.
 

noobie

Banned
Anecdotal but Gears didn't seem to fly on launch day like you'd expect. In fact it was very much mute and you'd barely have noticed it was released in my store. Mafia was a bigger launch.

Be interesting to see how it fares vs previous entries and if this was just an outlier to everywhere else or indeed it's just underperforming.

Will be interesting to see your view on PS VR
 

Kyonashi

Member
  • AnthonypUK - 85k
  • Kyonashi - 92k
  • Primethius - 95k
  • bryanee - 97k
  • Ryng_tolu - 105k
  • LiquidSolid - 105k
  • DriftingSpirit - 110k
  • Katana_Strikes - 115k
  • chromatic9 - 115k
  • Rymuth - 115k
  • Javin98 - 115k
  • Dinjooh - 118k
  • OléGunner - 119k
  • Zedark - 120k
  • Chobel - 125k
  • Welfare - 125k
  • Bruno MB - 130k
  • DeadOnions - 160k
  • Chris1 - 180k

Reposting the Gears 4 predictions from the Week 37 thread here for posterity now it's out - will post it in the Monday thread too so we can see who came closest.

EDIT: Feel free to change your predictions up until Sunday night, I'll update with last guesses Monday morning before the chart comes through.
 
Will be interesting to see your view on PS VR

It might sell ok initially but beyond that it'll taper off very quickly. I don't see it having any success long term though even if it does start off encouraging.


I feel I may have even overshot my predication for Gears now but I'll stand by it. It can't be less than 100k surely.
 

Chris1

Member
Reposting the Gears 4 predictions from the Week 37 thread here for posterity now it's out - will post it in the Monday thread too so we can see who came closest.

Lol I already knew I shot way too high. Review scores killed any chance of it, I was expecting a 90ish.


Pretty interested to see how it ends up anyways. If it ends up selling as low as some predicted (<100k) I honestly think MS might be in trouble, in terms of first party games. They'll have no huge franchise any more and all their new IP's seem to bomb, no matter how good.
 
Reposting the Gears 4 predictions from the Week 37 thread here for posterity now it's out - will post it in the Monday thread too so we can see who came closest.

Damn, looking back my prediction now seems a bit of a stretch.
Personally I think it'll do in and around Mafia III"s 119k launch
or even a bit lower

Interested to see the launch figures and who got the closest from all of us.
 
Anecdotal but Gears didn't seem to fly on launch day like you'd expect. In fact it was very much mute and you'd barely have noticed it was released in my store. Mafia was a bigger launch.

Be interesting to see how it fares vs previous entries and if this was just an outlier to everywhere else or indeed it's just underperforming.

Sorry to be late but just to be clear, where are you from ? Are you talking about a UK store or somewhere else ?
 
Reposting the Gears 4 predictions from the Week 37 thread here for posterity now it's out - will post it in the Monday thread too so we can see who came closest.

Actually made a prediction of 115-130k before any list made or any 115 number was posted in that thread but I guess I wasn't specific enough.

I'll go for 115k as being the first one to say it despite people on later pages saying otherwise.

Wouldn't be shocked Gears 4 being just either side of 100k though, so like 90-105. That wouldn't be that bad. It's the 5th Gears game really and second game by another other dev team and things move on. Same deal with Halo 5 second game by 343, I wasn't that surprised with the drop as its been through the mill and passed to other dev teams.
 
Sorry to be late but just to be clear, where are you from ? Are you talking about a UK store or somewhere else ?

UK

It would be a disaster for Gears though if it's around 100k even if if just over or under. I'm not sure on the marketing presence for this one because I have yet to see any. Even in my store, there was POS for Judgement. I think you got a free T-Shirt iirc. This time there was nothing for Gears. Which like I said all felt rather mute for supposedly a big title. But again this could just be store specific.

Of course be interesting to hear any other retail musings on it.
 
UK

It would be a disaster for Gears though if it's around 100k even if if just over or under. I'm not sure on the marketing presence for this one because I have yet to see any. Even in my store, there was POS for Judgement. I think you got a free T-Shirt iirc. This time there was nothing for Gears. Which like I said all felt rather mute for supposedly a big title. But again this could just be store specific.

Of course be interesting to hear any other retail musings on it.

Ok and thanks for the retail insight !
 
PS4 keeps on doing extremely well with 3rd party game sales. Would like to see them putting more efforts in their exclusives, however.
 

Chobel

Member
Gears 4, PSVR and PS4 version of RoTTR all in the same week. Next week will be interesting for sure.
 
PS4 keeps on doing extremely well with 3rd party game sales. Would like to see them putting more efforts in their exclusives, however.

Where Sony admittedly drop the ball is holiday exclusive line ups since 2013.
It's a bit bizarre but makes business sense to an extent that their exclusives aren't buried alive.

The first 8 months of the year are usually ok. 2017 has Gravity Rush 2, Horizon and Persona 5 just by February's end.
I hope GT Sport, God of War or Detroit make holiday 2017.

Unless your post was speaking more to quality of their games, then I just rambled lol.
 
Gears 4, PSVR and PS4 version of RoTTR all in the same week. Next week will be interesting for sure.

Dragon Quest Builders too.

Gears will be top in the individual for sure regardless of how it performs. I wonder if TR can outsell Mafias second week. Rooting for DQ to do well but it's niche regardless. Not sure about VR titles. They'll litter the top40 but doubt any will have sales worth shouting about.
 
PS4 keeps on doing extremely well with 3rd party game sales. Would like to see them putting more efforts in their exclusives, however.

Not this again.why do microsoft get so much credit for releasing 1 more holiday game (gears,FH3 Vs Last guardian), whist people forget about the rest of the year, i'll never get it.
 

Chobel

Member
OléGunner;219939581 said:
Where Sony admittedly drop the ball is holiday exclusive line ups since 2013.
It's a bit bizarre but makes business sense to an extent that their exclusives aren't buried alive.

The first 8 months of the year are usually ok. 2017 has Gravity Rush 2, Horizon and Persona 5 just by February's end.
I hope GT Sport, God of War or Detroit make holiday 2017.

Unless your post was speaking more to quality of their games, then I just rambled lol.

Except that Sony isn't doing to avoid Holiday busy season, they actually do want to deliver games in Fall, but for some reason ( = poor management IMO) their games keep having development issues which force them to delay the games.

Plus Q1 is actually busier than Q4 this time, especially February.
 
You're forgetting Dead Rising 4 and Recore

Its debatable if September is holidays IMO and if your counting a 3rd party game like Dead rising, you should count dragon quest builders and World of final fantasy for PS4 and if were counting 3rd parties PS4 got psycho pass in september as well.
 

Chris1

Member
Its debatable if September is holidays IMO and if your counting a 3rd party game like Dead rising, you should count dragon quest builders and World of final fantasy for PS4.

Well you counted FH3, which also released in September.. I don't think it's much of a stretch to include Recore which launched like a week before. But I agree I wouldn't really call September "holiday" time. To be honest I think even October is a stretch.
 

Moreche

Member
I purchased and refunded Mafia 3 after two hours of play, last time I purchase a game that was withheld from reviews.
 

Bruno MB

Member
The matter of the fact is regardless of what competitors do, once more year Sony's first party output for the second half of the year (not just the last quarter) is very poor.

According to Gamermarkt.de: Fifa 16 die sell half as much in the same timeframe.

I wonder if they have access to the actual sales numbers or if they just made that comment based on FIFA 16 only getting >500k award. Because if it is the latter (and it is the most likely scenario because a 100% increase is hard to believe) then that is incorrect because we don't know whether it sold 500k, 650k or 900k, only that it sold between 500-999k.
 
Well you counted FH3, which also released in September.. I don't think it's much of a stretch to include Recore which launched like a week before. But I agree I wouldn't really call September "holiday" time. To be honest I think even October is a stretch.

Yeah i just think the whole "no holidays" debate is silly, where do you cut off, what counts and what doesn't. i think people would have more of a point if microsoft were also releasing games throughout the rest of the year even close to how sony is doing, 1 retail game from Jan to August is a tad pathetic.

The matter of the fact is regardless of what competitors do, once more year Sony's first party output for the second half of the year (not just the last quarter) is very poor.

Depends, are we counting first party VR games or not? ;)

Do we count digital exclusives like bound etc?
 
Except that Sony isn't doing to avoid Holiday busy season, they actually do want to deliver games in Fall, but for some reason ( = poor management IMO) their games keep having development issues which force them to delay the games.

Plus Q1 is actually busier than Q4 this time, especially February.

Ok yeah it's usually a quality issue but I think the suits breath a sigh of good fortune at the more open early year release window in the past.
They need to step it up holiday next year though, some marquee titles for the hardcore base is always nice (and yeah I totally understand just getting a quality game when it's ready.)

Q1 2017 is insane, I'm interested to see if anything gets further delayed.
At least GR2 gets out early, delaying that strictly for a better launch period was a good move.
 
Lol I already knew I shot way too high. Review scores killed any chance of it, I was expecting a 90ish.


Pretty interested to see how it ends up anyways. If it ends up selling as low as some predicted (<100k) I honestly think MS might be in trouble, in terms of first party games. They'll have no huge franchise any more and all their new IP's seem to bomb, no matter how good.

Sorry but expecting 90ish scores from The Coalition's very first game is completely ridiculous (an 84 meta is great, especially for a new-ish studio). But overlooking that, is there any reason to believe a higher Metacritic score really would've pushed sales to that extent? I'm sure it would've helped but only to a point.

Not this again.why do microsoft get so much credit for releasing 1 more holiday game (gears,FH3 Vs Last guardian), whist people forget about the rest of the year, i'll never get it.

*Psst* Post history. I think the Gears discussion ruffled his feathers a bit.

Except that Sony isn't doing to avoid Holiday busy season, they actually do want to deliver games in Fall, but for some reason ( = poor management IMO) their games keep having development issues which force them to delay the games.

Plus Q1 is actually busier than Q4 this time, especially February.

"Poor management" seems like a "lazy devs" explanation to me. A way too simplistic explanation to throw around for something as complicated as game development.

If Sony wanted to, I'm pretty sure they could've rushed those games out, just like they did with Uncharted 3 last gen. But back then, they needed those games out there ASAP to push console sales because they were in a tight race with Microsoft. Nowadays, they're in a dominant position and are the default third party console, so they're free to do a Nintendo/Valve/Blizzard and release their games when they're ready. Plus there are other factors to take into account too, the R&C and GR2 delays had nothing to do with development and everything to do with scheduling.

If there's a problem, I don't think it's with Sony delaying games at all, it's with them announcing release dates/windows way too early. They seem to have finally realised this though, as the only games with 2017 release dates right now are their Q1 games.
 

Bruno MB

Member
I wonder if Rise of the Tomb Raider - 20 Year Celebration will have a better launch than the Xbox One version. It will only need to sell twice of what Tomb Raider: Definitive Edition did in January 2014. The bar is so low that it doesn't look unlikely.

Code:
[Week 05, 2014] 01 (NE) PS4 TOMB RAIDER: DEFINITIVE EDITION (SQUARE ENIX EUROPE) - 19,000 / NEW
[Week 46, 2015] 05 (NE) XBO RISE OF THE TOMB RAIDER (SQUARE ENIX EUROPE) - 36,000 / NEW
 
Whilst I don't think the PS4 version of TR would be stretching to hard to beat those poor Xbox numbers, it wouldn't be a surprise if it failed to hit them. However, those numbers were with a decent marketing push and hype (although launching the same time as Fallout). TR on PS4 really just feels pushed out of the door with no marketing and hype to help it this time. But still releasing at a poor time with lots of other stuff surrounding it. I think it'll find a hard time to sell decently even on a bigger userbase 1 year later.
 
Not this again.why do microsoft get so much credit for releasing 1 more holiday game (gears,FH3 Vs Last guardian), whist people forget about the rest of the year, i'll never get it.
IMO, Its simple, really. Name brand recognition. MS has delivered on big brand name games every year. Games are games, so I'm not playing the whole 'indies don't count' stance. It's about the big names that bring in the big money where PS has fallen behind on. Perhaps those are coming with PSVR.
 

noobie

Banned
OléGunner;219939581 said:
Where Sony admittedly drop the ball is holiday exclusive line ups since 2013.
It's a bit bizarre but makes business sense to an extent that their exclusives aren't buried alive.

The first 8 months of the year are usually ok. 2017 has Gravity Rush 2, Horizon and Persona 5 just by February's end.
I hope GT Sport, God of War or Detroit make holiday 2017.

Unless your post was speaking more to quality of their games, then I just rambled lol.

They will be announced for release in Holiday 2017 and then they will be delayed one by one for the release in the first half of 2018. :p
 

Hasney

Member
Anecdotal but Gears didn't seem to fly on launch day like you'd expect. In fact it was very much mute and you'd barely have noticed it was released in my store. Mafia was a bigger launch.

Be interesting to see how it fares vs previous entries and if this was just an outlier to everywhere else or indeed it's just underperforming.

Eh, if Halo 5 can only do 150k, Gears was always going to be under it.

I would be interested in the digital sales though. I'm not sating it will have done gangbusters there, but the Play Anywhere gimmick could be pushing it slightly above the high end ratio. Maybe 35%ish or something because for once the expensive digital version adds value.

They will be announced for release in Holiday 2017 and then they will be delayed one by one for the release in the first half of 2018. :p

And yet Sony will keep on selling more despite your, uh, "insight"
 
IMO, Its simple, really. Name brand recognition. MS has delivered on big brand name games every year. Games are games, so I'm not playing the whole 'indies don't count' stance. It's about the big names that bring in the big money where PS has fallen behind on. Perhaps those are coming with PSVR.

And how's that working out for Microsoft?
 
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