• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Rank the best PSVR Games

itshutton

Member
I wanted to wait until I'd played a few games before replying, so here goes:

1. Headmaster
...
2. Rez
3. Thumper
...
4. VR Worlds
...
5. Driveclub
6. Eve
...
...
6. Rigs (Made me sick)
7. Here They Lie (Made me sicker)
 

Hellers

Member
I just played 90 minutes of Here They Lie and it's my game of the launch by a large margin. It starts off slow, atmospheric and a bit "This is just a walking simulator" but if you stick with it you get taken to some very, very dark and imaginative places and it has some of the best motion capture work I have ever seen in a game before. The sense of being in this game is fantastic.
 

Inotti

Member
I also played Here They Lie for 10 minutes and had to lie down for two hours afterwards because it made me feel like I was about to throw up. :/ I'm literally not able to play this game. Shoud've tried the demo first before buying this. :(
 

BigTnaples

Todd Howard's Secret GAF Account
Because it's shit. It was shit when it launched for Oculus; it's still shit now. There are 6 months worth of VR reviews of that game. Read through any of them (and especially the user comments) on the Valkyrie subreddit. It's thin, shallow, bland and tasteless. All of your other considerations are far better.


Tasteless?


How..?
 

Vol5

Member
The playroom VR is something else. I lost my shit when I played the shootout with a stetson on my head. The plat-former was great as well. I think all the stuff I've tried so far has pretty much delivered. The only negative was VR Luge. Fuck that. Was seconds from being sick until I took the helmet off. Urgh.

So far Rez is my favourite experience.

I'm really happy though that I can imagine big titles working in VR and right now it doesn't feel like a niche or passing technology.
 
Dunno if it's been mentioned, but if you buy
- Bound and
- Flow ( you don't need that,I know)
on Euro PSN..

You only pay 12,48 euro. 50% deal. Bound is the only VR game that you can buy this way and the game is awesome!!!
 

oimori

Member
1. Rez Infinite Area X
2. Driveclub VR with steering wheel
3. Playroom VR platformer
4. EVE
5. Summer lesson
6. RIGS
 

Teknoman

Member
I can spend hours at a time with Rez and Eve, and i'd probably do so once I get Rigs. Its not fatiguing (for me anyway) and well...like most platform launches, there are only a few hours at a time games for the moment.

It is definitely possible and pretty comfortable to stay in VR for awhile though.

EDIT: Whats wrong with EVE? Feels like a standard PC flight combat game except in VR?
 

Planet

Member
The problem with Eve ist IMHO: the demo makes you think it is a completely different game than it actually is. It feels like a story driven space adventure from the perspective of a small fighter pilot. Instead it is a multiplayer shooter with bot matches as single player content. Am I wrong?

Too bad the downloadable demo is even shorter than the short one shown to the public for a year now in stores and on events.
 

Codiox

Member
I can spend hours at a time with Rez and Eve, and i'd probably do so once I get Rigs. Its not fatiguing (for me anyway) and well...like most platform launches, there are only a few hours at a time games for the moment.

It is definitely possible and pretty comfortable to stay in VR for awhile though.

EDIT: Whats wrong with EVE? Feels like a standard PC flight combat game except in VR?

Is the grinding really that bad? Would really love to get it because I loved the short demo, but I don't know if the 60 bucks are worth it...
 
From what I've played so far,

London Heist is a blast. Sony would have a winner on their hands if they make a full game out of this.

Danger Ball is simple but works great in VR, addictive too.

Job Simulator is really funny, great VR game.

Super Hyper Cube is another strangely addictive game.

DriveClub, gameplay is solid. If the PS4 Pro patch can fix the poor IQ, then this will be a must have.

Playroom VR is great, especially the platformer game and multiplayer is fun too.

Kitchen, freaky as fuck. RE7 is gonna be so intense in VR.

Battlezone, awesome arcade game and not a tech demo but a real game with a campaign mode and 4 player co-op.
 

Revo_zero

Member
Is the grinding really that bad? Would really love to get it because I loved the short demo, but I don't know if the 60 bucks are worth it...

i bought the game after playing the demo, glad i did, really enjoying it, dont care about the grind, i just love dogfighting in space in VR
 

kyser73

Member
This thread is getting me kind of down on VR. The only gaming experiences I'm interested in are immersive, spend-hours-at-a-time games, not these tech demos and brief experiences. I was hyped when I saw the PSVR game list thread because I thought a few of those have to be fleshed out full games but seeing this thread it seems like that hasn't really happened to these simple concepts are all that's out there.

Spending hours at a time in VR is exhausting. Seriously. I went pretty easy on my first and only session with Rez, a couple of races in DCVR, the Rescue Robot game & watching Allumette and I was fatigued coming out of it - not in a bad way but in the way you feel after riding a roller coaster or bungee jumping.

There are plenty of fully fleshed out games in this thread. Superhypercube, Thumper, Rez are about as 'game' as you can get. I think you're more thinking about some big ass open world game like a Skyrim or GTA - that's not going to happen for a while as there are design considerations that no-one has really addressed yet, especially regarding locomotion (I reckoned n a combo of first person for more intimate encounters & third for travel will be the way to go there).
 

Fafalada

Fafracer forever
Impressions loosely listed in order of preference after one afternoon, still lots of stuff to go through today.

- Battlezone/Rigs
While I'm not that big on cockpit games, tech-wise - the VR implementation is better done than most other things I've tried. Rigs looks to be operating at 90fps as well, I'm not sure about BZ yet, but it was also very solid. Gameplay-wise, BZ is hitting the feel of retro-arcade in new tech remarkably well for me.

- Playroom
Really cool social screen aspects and polished presentation. If not for some flaws (platform level VR implementation was a bit off with regards to head-tracking), I'd rate this top so far. It's 60fps, but game design doesn't really depend on higher framerate in any way.

- Job Simulator
Another high-framerate(90 or above) title, didn't really have issues with Move tracking, but I only played the one short demo. Needs more space to play than other games though.

- Tumble VR
Tumble never worked that well for me in 2d, VR makes it objectively a better game. No real issues here.

- VRWorlds : Heist
The demo was pretty rudimentary, and didn't really impress on any particular level. Also I'm undecided on how I feel about move-tracking @ 60fps for an action game.

- The Kitchen
Fundamentally broken VR, poor performance(nowhere close to stable framerate, and constant tracking skipping), quite low-fi visuals. It's difficult to sell it as a horror experience when I was laughing half of the way through with proportions of the world being so wrong, and fighting nausea the other half for framerate/tracking hiccups. I reckon it's very early work for RE7 but, it really paints a bad picture, better avoided compared to other content.
 

dk_

Member
- The Kitchen
Fundamentally broken VR, poor performance(nowhere close to stable framerate, and constant tracking skipping), quite low-fi visuals. It's difficult to sell it as a horror experience when I was laughing half of the way through with proportions of the world being so wrong, and fighting nausea the other half for framerate/tracking hiccups. I reckon it's very early work for RE7 but, it really paints a bad picture, better avoided compared to other content.

Do you mean Here They Lie? You just sit on the chair. How would you get nauseous? Broken VR? Worked great fpr me.
 

gcubed

Member
Do you mean Here They Lie? You just sit on the chair. How would you get nauseous? Broken VR? Worked great fpr me.

I assume so, but he's mixing both titles randomly in his summary. I think his brain is still foggy from the crappy game (here they lie)
 

Xenoblade

Member
2. Driveclub VR with steering wheel

Vomit in < 5 min. My brain says "I know what this is supposed to feel like but the forces acting on your body aren't there" and then shuts down for 2 days. Pale, clammy skin, dry mouth, dizzy.

Never again.
 
Just curious why the REVII Kitchen demo looks completely aliased and blurry on PS VR while the REVII Beginning Hour looks exactly the same with no detail loss on PS VR eventhough that the latter is a full fledged demo game where you can walk and move and not just sit and watch.
 
On Pro we will render 2 times more internal pixels and we will add volumetric fog. We have nice pixel density on regular PS4, comparable to those from Playroom VR and Worlds

If you are interested how Bound is handled in PSVR and know more about the development, and pitfalls of VR game production please check this video that I recorded two days ago:

http://www.youtube.com/watch?v=hg4Ti7rFmqA

Here's the second part:

http://www.youtube.com/watch?v=nlrBBRp5p00

Thanks!

Greetings. It is nice to see a Studio Santa Monica developer here. I am making a list of PS4 PRO native 4K games here: http://www.neogaf.com/forum/showthread.php?t=1289840

And onQ123 refrerred to you about your game Bound :http://www.neogaf.com/forum/showpost.php?p=220270324&postcount=455

Can you please confirm whether your game will run in native 4K on PS4 PRO and what resolution it will run in VR on ON PS4 PRO too? You are welcome to post in my thread for such clarifications. Thanks.
 
Just curious why the REVII Kitchen demo looks completely aliased and blurry on PS VR while the REVII Beginning Hour looks exactly the same with no detail loss on PS VR eventhough that the latter is a full fledged demo game where you can walk and move and not just sit and watch.

Is the RE7 demo available for download in VR?

From what I remember the kitchen demo was an old tech demo that was shown off at press events, way before RE7 was announced. It was one of the first things that was shown off on PSVR and was never planned for public release.

I would guess that It probably looked bad then, but they never took time to optimize it because they were putting resources in to the game itself. Or they had it looking better but it was stable enough for release, so they released this version.
 

grendelrt

Member
Impressions loosely listed in order of preference after one afternoon, still lots of stuff to go through today.
- The Kitchen
Fundamentally broken VR, poor performance(nowhere close to stable framerate, and constant tracking skipping), quite low-fi visuals. It's difficult to sell it as a horror experience when I was laughing half of the way through with proportions of the world being so wrong, and fighting nausea the other half for framerate/tracking hiccups. I reckon it's very early work for RE7 but, it really paints a bad picture, better avoided compared to other content.

Huh Kitchen is aliased to hell but I had no issues in it. Its a showcase for most people that have come over to my house.
 
The problem with Eve ist IMHO: the demo makes you think it is a completely different game than it actually is. It feels like a story driven space adventure from the perspective of a small fighter pilot. Instead it is a multiplayer shooter with bot matches as single player content. Am I wrong?

Too bad the downloadable demo is even shorter than the short one shown to the public for a year now in stores and on events.
I have Eve, and I'm wondering if you're right. I played the single-player intro and tutorial then it threw me into a multiplayer game. Is that all there is now? No more story/single-player?
 
Now I've tried a few more I've got to say Batman and Wayward Sky are both standout games. Well worth the price IMO.
Rigs is a puke-fest.
 
Is the RE7 demo available for download in VR?

From what I remember the kitchen demo was an old tech demo that was shown off at press events, way before RE7 was announced. It was one of the first things that was shown off on PSVR and was never planned for public release.

I would guess that It probably looked bad then, but they never took time to optimize it because they were putting resources in to the game itself. Or they had it looking better but it was stable enough for release, so they released this version.

It must be like that.

I saw this person playing both and the difference in graphics is really noticeable. REVII The Beginning Hour looks exactly the same in VR: https://www.youtube.com/watch?v=eoCXWyGN8qs

Can you try to play Beginning Hour with PS VR to check?
 

Esca

Member
My girlfriend and bought the bundle and the following games: Eve, Battlezone, Rigs, Batman, Until Dawn, Here They Lie, Catlateral Damage, and Gunjack. Played most of them and the demos over the weekend.

I own a Vive and my GF has played it a fair amount as well. We both agreed on how we felt with both platforms. The Vive is the best experience by far, the room scale with the controllers works so well while a lot of games didn't support the move controllers from what we could tell and were sadden by. The PSVR headset is more comfortable by far especially extended playing. Overall hardware wise the Vive is better, but we actually like the PSVR more because it actually had more full fledged game experiences (Rigs and Battlezone being two of the bigger ones). I certainly feel like it is worth owning both due to the software differences between the two. I'll buy anything that comes out on both for the Vive but I feel that the PSVR will actually receive more fleshed out titles and experience since Sony is putting their studios behind games.


Full game Impressions:

Rigs is awesome. I ended up playing this the most. I love cockpit feels and mechs and I just found the game very fun. I would like this game even if it wasn't VR but being VR just added a lot more to it (same with a few other games). I had fun playing the offline championship mode and played a match online and had a blast. Lots to do.

Battlezone. Played this the second most. Again really great and can customize the procedural campaign to fit how long you want it to be. Very fun game and I had a blast hovering all round while blasting things. My GF went to do some homework and it was my turn to play, she came in and got my attention later and was like when are you going to let me play? I was like huh? She goes you been playing for almost 3 hours lmao.

Eve. I love the Eve universe, played the MMO for like 5 years so to be able to fly around and see everything like that was a real treat to me. I loved the dog fighting and really liked it. My only complaint is, they really could of made this into a great single player campaign without that much effort and so of the stuff isn't so obvious for accessing menus. Like I had to put my face right up to some icons to get them highlighted to access things but the actual gameplay was solid and really fun.

Here They Lie. I had no real idea what this was besides some horror game and my girl wanted it. She played it first and it scared here a lot (was funny :D ). She liked the game but couldn't play for long periods of time since she is a wussy and gets scared easy. It starts off slow but it really starts to get into some cool and imaginative stuff. I like that it has no hud, and that you are basically having to stay out of sight and the game does a good job of letting you know where to go by sound or using enemies. My only real complaint is and this is more of a personal thing with horror in general, is that you can very early on see what the creatures look like easily very early on and it loses some mystery. Very surprised by this game. It is slow paced but can put you on the edge of your seat if you get scared easy.

Eve GunJack. Again being a Eve nerd I was like yes please! Especially being on sale for $7.50 right now? Was like duh! It's basically a first person version of like invaders etc. Has 20 levels and you can get up to 3 stars on them. Different power ups and enemies. It is cool and something nice to play for a few levels. Easy for anyone to get into it.

Playstations Worlds: The Ocean one (Into the Deep?) was just an awesome experience. It isn't a game at all as you just stand and look around but it was still one of the cooler experiences. Street Luge was cool, it oddly enough made me remember when the PS1 first came out and playing that XGame Xtreme Demo that had street luge on it. It was ok, played a few rounds. GF played The Ocean one and loved it too, she also played the Asteroid one and it was one of her fav experiences with VR so far.

Catlateral Damage. GF is a cat lover and liked this on the Vive so I picked it up since it is on sale for some cheap atm. She played it for awhile and just really liked it. It is a simple game, play an asshole cat that just knocks stuff down on the floor but if you are a cat person you'll probably like it, especially for the $3.50 or whatever it is right now.

Batman. GF played it and really liked it. I didn't want it ruined so I didn't stay in the room but I kept hearing here go this is so cool lol. She enjoyed it a lot and played for like an hour before I wanted to play something lol.

Playroom VR. We played the Cat game that while just two people (one being the cat and other being the mouse) was so so, we both still found it fun though and can see it being really fun with more people. We played the platformer and both really liked it and wish there was more of it. Then we did the one where the person in VR is the monster chasing you through the city. This one my only complaint was the "fight" at the end was really lame being just 1vs1 she was able to block everything I threw at her so it was like meh. With more people it would of been great though. We both really liked the asynchronous game play though that the Playroom provided and allowed us to both to play together still in a new in unique way.
(if you like the asynchronous of this too I suggest Keep Talking and Nobody Explodes, dont have it for the PSVR but do on the PC and it is really cool for this).


Those are all the full games we got to play so far. Demos we played the following:

Driveclub VR. I like DC so was looking forward to this. My only complaint is, without a wheel it just feels so lacking otherwise it would be so damn cool.

Thumper. Unlike many here, we both found this really boring. VR added nothing to it and just didn't find the game fun. I thought I would since I love AudioSurf but we didn't even finish the demo on this and was like meh.

Until Dawn. Yes we bought the game already, but we did play demos of everything we bought before opening. We both actually really like the game and will be keeping it, just didn't have time to actually get around to playing the full version we bought with so many games at the moment lol. It reminded us both of the old school light gun games in the arcades and we loved it.

Wayward Sky she played the demo of it and wasn't impressed. She said it was boring and was kind of sad since it seemed to have a good bit of charm to it.

Otherwise we played demos of everything we bought before opening if we could and didn't play demo for like Job Simulator since I have it on the Vive and we both like it a lot there.

Looking forward to trying a few more demos and will probably pick up Super/Ultra Stardust and a few others after trying more demos. But I want to play more Rigs/Battlezone/Eve right now lol
 
It must be like that.

I saw this person playing both and the difference in graphics is really noticeable. REVII The Beginning Hour looks exactly the same in VR: https://www.youtube.com/watch?v=eoCXWyGN8qs

Can you try to play Beginning Hour with PS VR to check?

So it looks like in that video they are simply playing Beginning Hour in cinema mode on the headset, and not actually in VR. So it would look exactly the same as playing it on a TV, only in the headset it would be lower res. As far as I know beginning hour VR has not been released to the public. I know it was playable at events and what not, but I don't see it anywhere on PSN and as far as I know the current download wasn't patched for VR. If someone knows how to get it or if it was updated I'd love to play through it though.
 

njs15

Member
A couple people have mentioned this game, but I find that when I can't decide what I want to play I keep going back to Danger Ball. It's really fun and very intense/borderline unfair at higher difficulties. Multiplayer Danger Ball would be amazing. Go check it out on VR Worlds if you passed over it.

Also: for everyone who got sick playing RIGS, you might want to give it another try. I had to stop playing after the tutorial on Day 1 due to an uneasy feeling, but I went back the next day and played for a few hours without a problem.
 
So it looks like in that video they are simply playing Beginning Hour in cinema mode on the headset, and not actually in VR. So it would look exactly the same as playing it on a TV, only in the headset it would be lower res. As far as I know beginning hour VR has not been released to the public. I know it was playable at events and what not, but I don't see it anywhere on PSN and as far as I know the current download wasn't patched for VR. If someone knows how to get it or if it was updated I'd love to play through it though.

By cinema mode you mean the PS VR screen acts as normal TV screen and moving the camera ingame is through the right stick and not by turning the head?
 
I just played 90 minutes of Here They Lie and it's my game of the launch by a large margin. It starts off slow, atmospheric and a bit "This is just a walking simulator" but if you stick with it you get taken to some very, very dark and imaginative places and it has some of the best motion capture work I have ever seen in a game before. The sense of being in this game is fantastic.
Though I can't even play scary things in 2d, my boyfriend and I really liked the aesthetic of this game and so he went ahead and got it for himself.

So far he's really enjoying it and keeps talking about how "in it" he feels playing. He played about an hour of it last evening and didn't get sick.
 

lt519

Member
Hi,

Did you know that Bound have a free PSVR update? If you had the game, you can check it as well.

We put a lot of work into making it silky smooth and pixel perfect on PSVR :). We have a serious problem in informing people that Bound is also a PSVR game ...

I didn't know this until you posted in another VR thread on here. Pretty awesome VR experience, just played through a couple levels and although it's not as picturesque as playing it in 2D there are some pretty incredible "wow" moments in 3D and it looks gorgeous. As others mentioned I'd really like to see an automatic or free camera option. Skipping the camera around could be pretty jarring and could put you in a wall which breaks the immersion a little. Nice work and I appreciate the free VR update, it's one of the better experiences I've had in VR so far!
 

Anarion07

Member
Had a BLAST today introducing my best friends to VR.
Batman was a must, as they are both big fands. Lots of WOW moments.
And then we had so much more fun than expected with the multiplayer in Playroom VR. Cat and Monster in the City. Amazing. Noone had problems with DriveClub nausea
 

BiGBoSSMk23

A company being excited for their new game is a huge slap in the face to all the fans that liked their old games.
Thumper was super, incredibly awesome. I wanna play it on 4K with high fidelity surround.

RIGS is very disorienting in the same way Here They Lie and the Space Odyssey one to a lesser extent were.

It's dizzying when you turn via stick command and not with your head. Like spinning in circles for a good minute and then stopping. Good thing I have a good stomach for that.

But yeah. Thumper all the way. Rez was meh.
 

bodine1231

Member
Ok just gave Super Stardust VR a try in normal singleplayer (not first person) and its pretty awesome. The planet is really big in front of you and you can look around the planet to see where you want to go. It won't blow you away like Rez or anything but if you already like Stardust this is a cooler,new way to play.
 

Reallink

Member
I have Eve, and I'm wondering if you're right. I played the single-player intro and tutorial then it threw me into a multiplayer game. Is that all there is now? No more story/single-player?

That's all there is, the SP is strictly flying through the maps empty collecting recordings. Hope you didn't pay $60.
 
Top Bottom