• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Resident Evil series having a big sale on Steam (PC)

Really big and important question : can 5 or 6 be modded to not have stupid, tiny, offset split screen coop?

Failing that, there's no crossplat play is there?

No crossplay, and the split screen I have never seen not offset.

RE5 PC does not have splitscreen coop.

Though you can still mod splitscreen into RE5

Doubt it, just play superior online co-op.

OT: does Revelations 2 have online co-op?

Revelations 2 has offline coop for the story mode and online coop for the raid mode.
 
Gonna be picking up RE:0. Still to this day my favourite horror game. A friend gave it to me for my 11th birthday and it took me almost a full year to beat because of how scared I would get haha. So atmospheric... can't wait to play it again! :D
 
Why is the best resident evil aka code veronica not on steam?

RE2, RE3, & Code Veronica I suspect haven't been put up on Steam due to plans to do something with them eventually. IE, we know REmake 2 is in the works right now. Code Veronica had an HD version for the PS3/360, but maybe it hasn't popped up yet since they want to do something more with it. Since it was a fully 3D game and ported to MT Frameworks previously, out of any of the remaining mainline RE games not on Steam it'd probably be the one they'd have the easiest time 'HD-ifying' ala Zero and REmake.

It's my guess, at least.
 
Only the GFWL version (which you can still get on Steam by opting into it on the betas tab).

Are you serious? wow thats terrible. I remember reading some issues about it but didnt htink you had to opt into the betas tab.

Thanks for the tip. Was planning to playing 5 with my sis split screen after we finish 6 together.
 
RE4 PC is looking fine, least this re-release, not the version that ended up being better after modded up the wahzoo.:P

KB/M kind of sucks through, so controller it is.
 
Bleh well I know they are plentiful, just the feeling of knowing there a limited amount bugs me through heh. Does difficultly affect the number of them (not that I wouldn't go on very easy heh).

I think there are several more in the easy modes... maybe. I don't remember. Honestly I have never even run low while having played all the RE titles. You get 3 per pick up, there is a pick up in each save room. As well as several placed in other areas... equates to about close to 100 saves in each classic RE game. (not sure, seems like there is a lot, I only pick up a few and its more than enough to get through the games)

Using all of them in a play through is like some fan imposed challenge thing haha.
 
I'm here to give a more negative opinion on the Revelation games. Which to me are some of the weakest RE games in recent memory that have a bigger impact on the overall lore. Mainly since both of the games try to blend being both horror & action and fail at both imo. I find it as a case of trying to please everyone and in the end pleasing nobody (Though of course there are people here who like them).

Now even with me saying that they're still worth playing. But just want people to keep expectations in check. Unless you're real particular on what RE has to be, most aren't going to play these games and go "The BEST RE's i've ever played". They're decent games, that to me get a bit exaggerated in their quality. If you have been keeping with the series they are worth playing. But I would not recommend them on their own. Since a lot of the entertainment to them are the stories and characters from games prior.

Also keep in mind their origins. Revelations 1 is a up-port of a 3DS game, while Revelations 2 is a budget release and it shows.

Much of the praise for Revelations 2, from my experience, stems from it being a direct answer to some of RE6's failings. (Some of these aspects are in Revelations 1)

Pros

- There's a box where you can store, equip, and customize weapons (of which there are multiple types of each, although admittedly there always isn't a huge difference in practical use)

- Weapons are assignable (hotkey'd) to the D-pad buttons, so you can quickly switch between them in the heat of combat with little hassle

- The skill system feels *slightly* more tangible than the one in RE6. You can add character abilities as well as upgrade them to become more effective.

- The story doesn't take itself seriously. After the travesty that was RE6, this is welcome even if it doesn't really wow you in any sense.

- Combat is slower-paced, but gunshots (and I'm going off memory) have more "weight" than they did in RE6. Not as much as RE5, and your mobility lies somewhere in-between the two games.

- Level design is closer to older RE's, with more wide-open spaces and exploration for items/gear.

- Challenge. Revelations 2 on hard takes item management and care. RE6 on hard is a fucking joke, since items are absurdly plentiful.

- Revelations 2 doesn't have that stupid lose-health knockdown shit IIRC.

Cons

- Your partner character isn't almost immortal like in RE6, nor can they (Miora and Natalia) utilize your guns.

- There's a lot of switching between partner characters. Also opening doors is jarring since it's this strange canned animation and takes some getting used to.

- Combat is more simplistic than RE. There are no advanced melee maneuvers barring a few "follow-up" attacks requiring both characters. Enemies don't transform the same way either for the most part, and their AI doesn't seem as advanced.

- Graphics. RE6 did have some great looking zombies, but the other monsters looked... silly.
 
Much of the praise for Revelations 2, from my experience, stems from it being a direct answer to some of RE6's failings. (Some of these aspects are in Revelations 1)

Pros

- There's a box where you can store, equip, and customize weapons (of which there are multiple types of each, although admittedly there always isn't a huge difference in practical use)

- Weapons are assignable (hotkey'd) to the D-pad buttons, so you can quickly switch between them in the heat of combat with little hassle

- The skill system feels *slightly* more tangible than the one in RE6. You can add character abilities as well as upgrade them to become more effective.

- The story doesn't take itself seriously. After the travesty that was RE6, this is welcome even if it doesn't really wow you in any sense.

- Combat is slower-paced, but gunshots (and I'm going off memory) have more "weight" than they did in RE6. Not as much as RE5, and your mobility lies somewhere in-between the two games.

- Level design is closer to older RE's, with more wide-open spaces and exploration for items/gear.

- Challenge. Revelations 2 on hard takes item management and care. RE6 on hard is a fucking joke, since items are absurdly plentiful.

- Revelations 2 doesn't have that stupid lose-health knockdown shit IIRC.

Cons

- Your partner character isn't almost immortal like in RE6, nor can they (Miora and Natalia) utilize your guns.

- There's a lot of switching between partner characters. Also opening doors is jarring since it's this strange canned animation and takes some getting used to.

- Combat is more simplistic than RE. There are no advanced melee maneuvers barring a few "follow-up" attacks requiring both characters. Enemies don't transform the same way either for the most part, and their AI doesn't seem as advanced.

- Graphics. RE6 did have some great looking zombies, but the other monsters looked... silly.

I actually like RE6 and I liked Revelations 2.

To talk about why I personally liked Rev 2 a lot, it has to do I think partially that I played the game on the hardest default difficulty. It was a real challenge and I enjoyed it, trying to gather up supplies and explore, facing monsters was a challenge and fun for me to evade, sometimes sneak past enemies or stealth kill, but mixed with interesting, very game-y, but enjoyable locales, fun 'tense' boss battles, and with maybe the most enjoyable RE story for me in the over 5 years. I liked the characters, there's one really dumb plot element but I overall enjoyed it. Mixture of good exploration element and varied locales, interesting survival gameplay with the enemies, backed with a strong survival element on the hardest default difficulty. Plus had a good amount of extra content to go through.
 
I enjoyed Revelations 1, through I am judging this with the 3DS version, so probably being more forgiving cause damn a main RE game on the go and Capcom are just freaking wizards with that system. The 3DS was not even a year old when this game came out heh, and it probably still remains one of the better looking 3DS games.

But really I think it had a lot of great moments.... on the ship that is XD, and raid mode was pretty fun. Maybe it would have been great if they had focus on exploring the ship some more.
 
So just some thoughts on the games on sale:

RE Origins Collection


RE HD (Better known as REmake) is probably the best RE, classics and modern. It's certainly the most atmospheric and scary of all the entries. It does suffer from some slight pacing issues in the grounds area, but it's a slight hiccup in one of the best crafted games out there.

RE0 sadly is one of ther weakest RE titles. Plays too much copy cat with REmake while missing the spark. Odd inventory management (drop in environment instead of Dropbox), weakest bosses, and bizarre story. Still a decent game on its own.

RE4

GOAT. Not strong on story, but superb in entertainment and gameplay. Textbook example on designing everything around the gameplay. If you haven't played it yet...where have you been the other dozen ports?

RE5

Neo Cheese-Serving Wesker. Bet your ass that's all that needs to be said to bring you to the table. Not as finely tuned as RE4 or REmake, but good encounter design coupled with fantastic co-op. Rivals REmake and CVX in best lore. A bit racist though. Probably the best looking game in the graphics department.

RE6

One of the best action controls out there, but Mercs is the only thing truly designed around it. Campaign is not designed around the gameplay at all and actively punishes you for doing things right, especially when running solo. Worst RE story overall, though found Chris' in particular to end on a strong note and Jake is overall pretty good. Personally find it has one of the weakest replay/post game of the main entries.

Revelations

Haven't played much of it. Designed as a portable game first, so it's no looker. RE7 looks to have a lot to do with things set in motion in this game, so you may want to take a peek if getting the upcoming entry.

Revelations 2

Lower budget, so shows in modeling and graphics (though IMO still looks good). One of the stronger entries to replay due to multiple choices and pathways. Good post game modes.
 
I'm here to give a more negative opinion on the Revelation games. Which to me are some of the weakest RE games in recent memory that have a bigger impact on the overall lore. Mainly since both of the games try to blend being both horror & action and fail at both imo. I find it as a case of trying to please everyone and in the end pleasing nobody (Though of course there are people here who like them).

Now even with me saying that they're still worth playing. But just want people to keep expectations in check. Unless you're real particular on what RE has to be, most aren't going to play these games and go "The BEST RE's i've ever played". They're decent games, that to me get a bit exaggerated in their quality. If you have been keeping with the series they are worth playing. But I would not recommend them on their own. Since a lot of the entertainment to them are the stories and characters from games prior.

Also keep in mind their origins. Revelations 1 is a up-port of a 3DS game, while Revelations 2 is a budget release and it shows.
You didn't give any real examples :(. I want to know what you think since I know we both like RE5 and RE6 a lot, so it's interesting I like Rev 2 but you're meh about it.

Rev 1 is just "okay" for me. Rev 2 was a vast improvement for me.

Doubt it, just play superior online co-op.

OT: does Revelations 2 have online co-op?
No online.
 
You didn't give any real examples :(. I want to know what you think since I know we both like RE5 and RE6 a lot, so it's interesting I like Rev 2 but you're meh about it.

Rev 1 is just "okay" for me. Rev 2 was a vast improvement for me.

No online.

For me a lot of what I don't like about Revelations 2 is budget related. Which is weird because I can enjoy stuff like Umbrella Corps. But Rev 2 is just a really weird feeling game to me. A big part being gameplay & graphically it's such a step back. Actually reminds me a lot of CVX. Where it's a game set after the mainline yet the mechanics and graphics are a step back (I know technically CVX isn't, but aesthetically it hasn't aged as well as 3 and gameplay wise it definite was). With revelations 1 it at least had the excuse of being a 3DS game.

Only explains a little more of what I dislike, since as I said it's kinda weird for me to explain. I can see why others hold it in a high regard though. But as I said I don't hate the Rev games, but I would put them as being meh, however with some highlights.

Rev 2 wasn't perfect story wise, but it did have some good highlights and Moira was a good addition. I'll be playing it again soon, so we'll see if my opinion changes a bit.
 
Wait til Resident Evil 7: Biohazard gets released

957c948836836721fb0795638b128779.png

You know what, I think I'll go ahead and break Steam by renaming the demo to...

Resident Evil 7 Teaser: Beginning Hour - Midnight Version / Biohazard 7 Teaser: Beginning Hour - Midnight Version
 
ive been wanting to replay RE5 for the longest since I beat it on ps3 a long time ago

if anyone wants to run through it from start message me and ill get it.
 
Gonna be picking up RE:0. Still to this day my favourite horror game. A friend gave it to me for my 11th birthday and it took me almost a full year to beat because of how scared I would get haha. So atmospheric... can't wait to play it again! :D

There's two big flaws with the game that keep it from being top tier for me, but in terms of atmosphere it's the only game in the series that comes close to REmake
 
Top Bottom