bobbychalkers
Member
I keep forgetting I own this digitally, need to play it more often.Deception 4 the thread
I keep forgetting I own this digitally, need to play it more often.Deception 4 the thread
Pretty much this. Sen's Fortress was a pretty memorable death trap area and mimics got me paranoid of every damn chest in the souls games.Sen's Fortress in Dark Souls 1 is pretty much one big box full of deathtraps. I've never seen any other game level that was just so hellbent on killing you with traps.
I really like Mimics in Souls games. You're always worried that every chest might be one, until you don't bother to check just once, and then of course you get eaten.
Sen's Fortress in Dark Souls 1 is pretty much one big box full of deathtraps. I've never seen any other game level that was just so hellbent on killing you with traps.
Sen's Fortress in Dark Souls 1 is pretty much one big box full of deathtraps. I've never seen any other game level that was just so hellbent on killing you with traps.
I really like Mimics in Souls games. You're always worried that every chest might be one, until you don't bother to check just once, and then of course you get eaten.
Mimics have to be the most ingenious one I have ever seen. Take something gamers are conditioned to regard as a reward and turn it into a nightmarish enemy.
Not really, after the first time it just makes you paranoid and attack every chest first.
The Evil Within did this so well
There are so many traps in every level, the second you drop your guard you run right into an explosive or get your head chopped off somehow
I know people really knock the game for unfair one hit KOs and such but I liked it because despite dying it feels like the devs are having fun (and it didn't really set you back that far). It helps too that you can pretty much use every trap on enemies too. The giant helicopter blade section is hilarious
Sen's Fortress in Dark Souls 1 is pretty much one big box full of deathtraps. I've never seen any other game level that was just so hellbent on killing you with traps.
I really like Mimics in Souls games. You're always worried that every chest might be one, until you don't bother to check just once, and then of course you get eaten.
Dark Souls mimics are my favorites. Hard to actually get caught by one when you know what to look for, but that's part of why they're so good. Consistent design that asks you to pay attention, instead of just working as a jumpscare.
But that's the beauty, you don't have to.
Bish gifs :'(
why the sad face?
Bish no longer a mod. End of an Era
Bish no longer a mod. End of an Era
Hello?
mimics
It's true that they are very standard traps, but I don't think that detracts from it. The cool part is how those traps are used, and how the entire level is creatively arranged to be a sort of long obstacle course full of different combinations of traps, environmental hazards and enemies. Sometimes you had to run, sometimes you had to take it slow, but you didn't know which was right your first time through. They were all standard traps, but the level design made sure that you were on your toes the whole time.Sen's Fortress is certainly filled with traps, but I'm not sure they're close to the best. It's big boulders and swinging axes. You couldn't get more cliché or by the book if you tried.
I haven't played it on anything harder than "normal" or whatever the "not easy" option was. I tried revisiting it to replay certain sections (love that you can hop in with like a bunch of weapons) but I couldn't do it. That game requires so much focus and patience that you really can't just hop in to have fun. It's too stressful, hahaThis is the game I was thinking of because I'm replaying it now. I'm torn if it does it well because some of the design and the ho-hum controls does push it into luck-based territory on harder difficulties, but it's certainly good at keeping you on your toes.
I like you.
I always meant to get around to playing that one Atlus trap game Deception