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Scalebound cancelled [Platinum Games and Kamiya have commented]

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matmanx1

Member
Wow, this one of the coolest concepts Microsoft has showed off in some time. I am shocked. True, the multi-player reveal looked lame but the single player stuff they showed off back in the day looked fun and cool. The cancellation is disappointing.
 
I wasnt too hot on SB after the latest showing, and ive hated the MC since day 1.
But i was still willing to give it a shot in hopes it improved.
Plus I just wanted another good game for my XB1.
My XB1 really is at this point a 5 game machine.

But if anything this makes me feel less bad about dropping so much $ for Niers black box edition
 
So..

Microsoft DOOMED?

Nah. Expect more MOBA, Overwatch, and Counterstrike type games. Also mobile games, but except they run on everything W10 runs on.

Its the direction the majority of the industry is headed in.

Really Sony 1st party should be commended in terms of still producing major, expensive, single player focused narrative games. They are one of the few players in town still doing it.

Even Sony is with their Forward Works studio and also Fate/Grand Order in Japan. I think because the Company as a whole is not doing well though, that they'll still satisfied with the small profits in the console space. MS is a different story where Xbox is a blip on the map for them, so those same profits that work for Sony, don't necessarily work for them. Just a matter of scale.
 
The problem is not every game is minecraft or animal crossing.

Not very many types of IP really support the "live service" model, other than crafting, tomogotchi type games, and maaaybe you could make a survival type game work but I don't think people will consistently keep their character going in a survival type setting. There's only so much zombie killing you can do.

Mmos as well but not everyone is in to that.

You're essentially cutting out a large part of the gaming audience who are primarily interested in single player narrative driven or just solid single player gameplay if narrative is lacking. If all games become live service time and $ sucks I'm probably out.

If MS isn't happy selling $60 single player games then I'm not happy with MS, and they will realize a lot of people agree.


They've turned Halo, GoW and Forza into this model via their lootbox/card systems. It's not that hard to turn 60 full games into extended service models.
 

Majmun

Member

I don't understand the scorpio mentions...

Isn't the Scorpio supposed to be the Pro version of X1?

Meaning: All Scorpio games will be playable on X1. So I don't know why Scorpio would resurrect this game, or any other game...
 
Even if they do, why wouldn't consumers think "they'll cancel this anyway". Of course they won't cancel anything but this thought will still be there. And MS has to sell Scorpios otherwise I don't see this brand being around much longer in its current shape.

Because not many consumers care about this game at all.
Well, at least before this news.
 

Famassu

Member
I don't get why people were so harsh on the game. The last showing was clearly from a game still at least 1,5 years from release, had it been given ample time to be finished. They could've obviously polished it up a lot between those kinds of unfinished showings and release.

Just feels more like Microsoft had unrealistic expectations of how quickly they wanted this game finished (expecting Kamiya to finish his most ambitious game so far in 3-3,5 years is unrealistic, considering his more straightforward games have taken 3,5-4 years to develop) and then, when that kind of tight schedule caused problems (people on the verge of burnouts or even totally burnt out, it sounds like), they decided that it wouldn't be in their interests to give it the time & effort it still needed to actually be finished (which I'm going to assume might've meant it slipping to 2018).
 

sappyday

Member
Its the direction the majority of the industry is headed in.

Really Sony 1st party should be commended in terms of still producing major, expensive, single player focused narrative games. They are one of the few players in town still doing it.

Nintendo isn't either? Yea they haven't released shit for Wii U but it's pretty obvious it's caused everything has moved to the Switch.
 

mjc

Member
I think people need to remember that shuttering this game was probably the best outcome, unless they spent another five years on development. When MS is open to releasing and (somewhat) marketing ReCore but not something like this...there's gotta be problems behind the scenes.

And those problems have to be severe enough to wash out the money they've already poured into the project. They probably didn't gleefully call up Kamiya and tell him to get lost.
 

urge26

Member
If Microsoft is "doomed" it's certainly not because Scalebound didn't work out. I mean seriously, how do you honestly feel this title would've sold for Microsoft? I don't know a sole who has it on their radar.
 

hawk2025

Member
Yeah, that matches my own observations.

There we are.

I imagine this is where the idea for the awful Expedition mode and the microtransaction cards came from for Rise of the Tomb Raider as well?

The increase of lotteries and gambling in full price games is gross. I'm guilty of supporting a handful of these games myself, like Forza Horizon and Call of Duty.
 

Ray Down

Banned
lmQSsQu.png

http://www.gamespot.com/articles/microsoft-teases-exciting-enhancements-for-xbox-li/1100-6446655/?ftag=GSS-05-10aaa0b

Well there's the Scorpio mention!
 

zewone

Member
A damn 70 page thread for Scalebound, in a couple hours. Where was any of this pent up interest during the last 3 years .

Interesting times we live in

Mediocre games are a dime a dozen.

This is interesting because it's a high profile exclusive, one of the few MS has, being cancelled after years of development.

The game could have came out and been a fart in the wind. The story is more interesting.
 
Are you serious? Is this a joke post. Why do you think the game was conceived in the first place! There's a fanbase. Of course it's not going to sell AAA numbers but I'd bet my account and a permaban that this game will have no problem selling.

So you are giving me the reason.

It's a niche game, as much as people are excited about it on internet forums is not going to move big numbers, and no way it's going to sell enough to make up for Scalebound loses.
 
I live in a world where recore lives and I'm denied the opportunity to fly around on a customizable dragon with my bros in a nice lil open world.

Why idc whose fault it was Dammit it still stings
 
A damn 70 page thread for Scalebound, in a couple hours. Where was any of this pent up interest during the last 3 years .

Interesting times we live in
This thread isn't made up of 70 pages of people who bought a One specifically and showing dissapointment Sure, there are some of those people here but the other people in here are simply stating that the news isn't surprising one bit and saw this coming. I was interested, own a One, but it's not the reason I bought a One.
 

ElfArmy177

Member
Ugh platinum us so overrated anyways... What did you guys expect? As a gamer who.. loves games, especially fond of many Japanese games... I own zero platinum...

They are a one or two hit wonder and otherwise release trash.
 
I don't mean in what games to show (anyone expecting a megaton surprise should be prepared for disappointment. As others often point out MS is not Sony and doesn't like to show games that are 2-3 years away from release).

I mean in what direction the Xbox brand goes from here on out. I've said it before, but Scorpio looks to be one last attempt for dominance on the hardware front. Otherwise, expect a more explicit transition of the Xbox brand from hardware to pure service sector.

This is why i said we won't get big change of our visions because that's what they're doing it already.
 

kennyamr

Member
It will be a setback for Microsoft, yes... but Microsoft will be ok.


The industry needs both Microsoft and Sony so I do hope they step up their game with the upcoming Scorpio.
 

Dehnus

Member
Nah. There was also MOSS. Of course they're small-fry in comparison.

THen I truly believe they pampered the wrong one. Seriously where do they get off acting like Nintendo 1993 when they aren't even Nintendo 2015 on the counts of Japanese support and developers?
 
Nintendo isn't either? Yea they haven't released shit for Wii U but it's pretty obvious it's caused everything has moved to the Switch.

Nintendo does not make narrative focused games by and large, no (though there are a few exceptions)

They make games with great single player content though.
 

Arion

Member
Since Kamiya is free now someone needs to give him some money to make another game. Nintendo, Sony, anyone make it happen.
 
Its the direction the majority of the industry is headed in.

Really Sony 1st party should be commended in terms of still producing major, expensive, single player focused narrative games. They are one of the few players in town still doing it.

That also sell well. Let's not forget that part since without those sales, they would go in the same direction too. Let's not kid ourselves here. I mean, Sony's line up this gen has been fantastic for me don't get me wrong or anything but this might be the direction they go in the future as well depending how things play out this gen... :/
 

Aeqvitas

Member
I am disappointed, but unlike most here, I'm not assuming it is big bad MS's fault. The project was clearly in rough waters, the last few gameplay showings were incredibly underwhelming.

I think Kamiya and PG probably got in over their heads in terms of what they wanted to do with the game, found out a lot of it wasn't as easy as they thought, got overwhelmed, started falling behind.

At some point it just becomes throwing good money after bad. At this point MS could probably finish it and not spend a penny on marketing (remember marketing can cost just as much as development), but then everyone here would be blaming them for not marketing it well when it flopped. MS is in a no win scenario, especially since this seems to be a repeat of Fable Legends.

I can't fault them for cutting their losses. They aren't the market leader. They already dumped a lot of money on the risk, and it wasn't panning out. Sunk costs are irrelevant, so even though they already spent 3-4 years and who knows how many millions supporting PG, looking forward it must have been in such a bad place that they saw no possible way for it to be worth it, even as a diversity title.

It sucks, no doubt about it. But this isn't some arbitrary and capricious decision by malicious Phil Spencer in an attempt to turn Xbox into a HALOGEARSFORZA only machine. I'm positive there is some fault to lay at both parties. But we've seen both Sony and MS separating the wheat from the chaff. Studios that finish projects on time and on budget are more valuable than ones that are wildcards. Project management is just as important as development and vision.

Who knows, maybe if MS kept pouring money down the drain, this game would have come out to 10/10s and sold 10 million consoles in Japan it's first week, and every PS4 owner would switch consoles just to play it. But most likely it would have come out, been really buggy, not charted on NPD, and been used as laughing stock and fanboy fodder and only damaged the brand more. It's a no win scenario, and I'm bummed I'll never play this game.
 

Van Bur3n

Member
Game never interested me personally, but still a shame for both the developer and Microsoft. They really can't afford to lose exclusives like this. A sparse selection of games to look forward to on Xbox. None of which I'm interested in either.
 

Carn82

Member
Daniel Ahmad ‏@ZhugeEX
My take on all this, and I've been seeing this for a while, is that Microsoft is transitioning all their games to the 'live service' model.

Daniel Ahmad ‏@ZhugeEX
Basically Microsoft want to have their games emulate what Minecraft has been able to do.
Long lifecycle, large user base, Increased spend.

Daniel Ahmad ‏@ZhugeEX
Microsoft's future direction is about being able to offer the Xbox games and live services on multiple devices that run Windows 10.

Yup.. the X1 is slowly turning into a Windows Store portal that sells microtransaction-portals (that happen to be designed as games)
 
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